Started by upstream project "jogl" build number 883 originally caused by: Started by user Sven Gothel Building remotely on macosx64-NV320M-10_6-jogamp-x64-sgothel-012 in workspace /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.Channel@18468f63:macosx64-NV320M-10_6-jogamp-x64-sgothel-012 Using strategy: Default Last Built Revision: Revision fee7dbecbaaa9a65ff8cb0f54531dada413233d1 (origin/master) Fetching changes from 1 remote Git repository Fetching upstream changes from git://jogamp.org/srv/scm/jogl.git Commencing build of Revision fee7dbecbaaa9a65ff8cb0f54531dada413233d1 (origin/master) Checking out Revision fee7dbecbaaa9a65ff8cb0f54531dada413233d1 (origin/master) No emails were triggered. [make] $ ant -file build.xml -Dlabel=macosx-10_6-x86_64-nvidia -Djogl.build.branch=master -Djogl.build.number=883 -Dgluegen.root=../../../../gluegen/label/macosx-10_6-x86_64-nvidia -Djogl.basename=jogl -Djogl.build.commit=fee7dbecbaaa9a65ff8cb0f54531dada413233d1 -Djogl.build.id=2012-12-30_16-05-49 -Dgluegen.basename=gluegen clean all junit.run Buildfile: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/build.xml jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set ${target.user.set} [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: [echo] is64Bit=true [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel} [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf} [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv6=${isAndroidARMv6} [echo] AndroidARMv6Armel=${isAndroidARMv6Armel} [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv6=${isLinuxARMv6} [echo] LinuxARMv6Armel=${isLinuxARMv6Armel} [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.5 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: common.init: [echo] setup.noAWT: ${setup.noAWT} [echo] setup.noNativeAWT: ${setup.noNativeAWT} [echo] setup.noNativeDesktop: ${setup.noNativeDesktop} [echo] Loaded /Users/jogamp/jogl.properties. [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] android.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/android-sdk/15/android.jar [echo] swt.jar=../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar [echo] isSWTRuntimeAvailable=true init: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] java.excludes.all: ${java.excludes.awt} declare.common: clean: java.generate.cleantemp: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: partitioning.setup: [echo] isX11 : ${isX11} [echo] setup.noNativeDesktop : ${setup.noNativeDesktop} [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX} [echo] setup.addNativeNVidiaCG: true [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt} declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl} declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl} declare.common: clean: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: init: build.nativewindow: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] java.excludes.all: ${java.excludes.awt} declare.common: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj common.gluegen.build: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set ${target.user.set} [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: [echo] is64Bit=true [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel} [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf} [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv6=${isAndroidARMv6} [echo] AndroidARMv6Armel=${isAndroidARMv6Armel} [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv6=${isLinuxARMv6} [echo] LinuxARMv6Armel=${isLinuxARMv6Armel} [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.5 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.build.check.android-launcher: android-launcher.build: android-launcher.package: gluegen.build.check.java: gluegen.build.java: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c.impl: base.compile: java.generate.check: java.generate: java.generate.cleantemp: [echo] Generating platform-specifics: X11 java.generate.platforms: [echo] Generating platform-specifics: os: x11, cfgs: ./config/nativewindow/x11-lib.cfg, ./config/nativewindow/jawt-x11.cfg java.generate.windowlib: [echo] Generating Windowing Lib implementation class java.generate.copy2temp: [copy] Copied 1 empty directory to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] Generating platform-specifics: Win32 java.generate.platforms: [echo] Generating platform-specifics: os: win32, cfgs: ./config/nativewindow/win32-lib.cfg, ./config/nativewindow/jawt-win32.cfg java.generate.windowlib: [echo] Generating Windowing Lib implementation class java.generate.copy2temp: [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 8 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] Generating platform-specifics: MacOSX java.generate.platforms: [echo] Generating platform-specifics: os: macosx, cfgs: ${windowlib.os.cfg}, ./config/nativewindow/jawt-macosx.cfg java.generate.windowlib: java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] [echo] GlueGen has successfully generated files. java.compile.javase: [javac] Compiling 104 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/nativewindow/classes/jogamp/nativewindow/jawt/windows/Win32SunJDKReflection.java uses unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. java.compile: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.armv6: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.ia64: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.nativewindow.windowlib.x11: c.build.nativewindow.windowlib.windows: c.build.nativewindow.windowlib.macosx: [echo] Output lib name = nativewindow_macosx [echo] c.compiler.use-jawt false [echo] nativewindow_macosx.useLibJAWT ${nativewindow_macosx.useLibJAWT} [echo] Compiling nativewindow_macosx [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries [cc] 2 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link [cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/nativewindow/obj c.build.nativewindow.windowlib: c.build.nativewindow.awt: [echo] Output lib name = nativewindow_awt [echo] c.compiler.use-jawt true [echo] nativewindow_awt.useLibJAWT true [echo] Compiling nativewindow_awt [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries [cc] 4 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/nativewindow/obj c.build.nativewindow: c.fixup.jawt.version.macosx: c.manifest: setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow build-jars-awt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-awt.jar build-jars-x11: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-x11.jar build-jars-windows: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-win.jar build-jars-macosx: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-osx.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-natives-macosx-universal.jar build-jars: generate.version.txt: all: build.jogl: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: partitioning.setup: [echo] isX11 : ${isX11} [echo] setup.noNativeDesktop : ${setup.noNativeDesktop} [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX} [echo] setup.addNativeNVidiaCG: true [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt} declare.common: declare.gl.gles1: declare.gl.gles2: declare.gl.gles: declare.gl.gl2: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/openmax [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/libav [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/jogl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/cg common.gluegen.build: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set ${target.user.set} [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: [echo] is64Bit=true [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel} [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf} [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv6=${isAndroidARMv6} [echo] AndroidARMv6Armel=${isAndroidARMv6Armel} [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv6=${isLinuxARMv6} [echo] LinuxARMv6Armel=${isLinuxARMv6Armel} [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.5 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.build.check.android-launcher: android-launcher.build: android-launcher.package: gluegen.build.check.java: gluegen.build.java: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c.impl: base.compile: setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl build.gluegen-gl.jar: [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gluegen-gl.jar java.generate.check: java.generate: [echo] Generating GL interface and implementation java.generate.gl_if: [echo] Generating GL interface java.generate.copy2temp: [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl2_es1_if: [echo] Generating GL2_ES1 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl2_es2_if: [echo] Generating GL2_ES2 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl2_gl3_if: [echo] Generating GL2_GL3 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl2: [echo] Generating GL2 interface and implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl3: [echo] Generating GL3 interface and implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl3bc: [echo] Generating GL3bc implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl4: [echo] Generating GL4 interface and implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl4bc: [echo] Generating GL4bc implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gles1: [echo] Generating GLES1 interface and implementation java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gles2: [echo] Generating GLES2 interface and implementation java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl.all: java.generate.window.system.es: [echo] Generating EGL implementation class java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface" java.generate.window.system.es.ext: [echo] Generating EGLExt implementation class java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "EGLClientBuffer pData;" of type "EGLClientPixmapHI") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSyncKHR" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLImageKHR" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_eglCreateFenceSyncNV" assuming size of equivalent C return type (sizeof(EGLClientBuffer)): java.nio.ByteBuffer dispatch_eglCreateFenceSyncNV(long dpy, int condition, java.nio.IntBuffer attrib_list) java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: x11 java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: x11 java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_glXEnumerateVideoDevicesNV" assuming size of equivalent C return type (sizeof(int *)): java.nio.IntBuffer dispatch_glXEnumerateVideoDevicesNV(long dpy, int screen, java.nio.IntBuffer nelements) java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: win32 java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _proc" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: win32 java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] ANTLR Parsing Error: line 393:618197: unexpected token: RECT token name:ID [gluegen] line 393:618197: unexpected token: RECT [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.specifierQualifierList(GnuCParser.java:3267) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclaration(GnuCParser.java:3167) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclarationList(GnuCParser.java:3137) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structOrUnionSpecifier(GnuCParser.java:2721) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.typeSpecifier(GnuCParser.java:2534) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declSpecifiers(GnuCParser.java:1908) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declaration(GnuCParser.java:546) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalDef(GnuCParser.java:490) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalList(GnuCParser.java:258) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.translationUnit(GnuCParser.java:219) [gluegen] at com.jogamp.gluegen.GlueGen.run(GlueGen.java:131) [gluegen] at com.jogamp.gluegen.GlueGen.main(GlueGen.java:363) [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: macosx java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPixelFormatObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglShareGroupObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglContextObj" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: macosx java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.base: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.GL2ES1: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.GL2: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [echo] [echo] GlueGen and BuildStaticGLInfo have successfully generated files. java.generate.cg.check: java.generate.cg: [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: FAILED TO UNDEFINE: 'CG_PROFILE_MACRO' (line 64 file stub_includes/cg/Cg/cgGL_profiles.h) [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGtechnique" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGprogram" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstateassignment" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGpass" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGannotation" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGcontext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGeffect" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGparameter" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstate" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCopyProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCopyProgram(CGprogram program) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArraySamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArraySamplerState(CGcontext arg0, java.lang.String name, int arg2, int nelems) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArrayState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArrayState(CGcontext arg0, java.lang.String name, int arg2, int nelems) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgCreateContext() [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffect(CGcontext arg0, java.lang.String code, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffectFromFile" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffectFromFile(CGcontext arg0, java.lang.String filename, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameter(CGcontext ctx, int type) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterArray(CGcontext ctx, int type, int length) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterMultiDimArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterMultiDimArray(CGcontext ctx, int type, int dim, java.nio.IntBuffer lengths) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgram(CGcontext ctx, int program_type, java.lang.String program, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromEffect" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromEffect(CGeffect effect, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromFile" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromFile(CGcontext ctx, int program_type, java.lang.String program_file, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateSamplerState(CGcontext arg0, java.lang.String name, int arg2) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateState(CGcontext arg0, java.lang.String name, int arg2) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetArrayParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetArrayParameter(CGparameter aparam, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedToParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedToParameter(CGparameter param, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentAnnotationParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentAnnotationParameter(CGannotation arg0, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentStateAssignmentParameter(CGstateassignment arg0, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetEffectContext(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectParameterBySemantic" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetEffectParameterBySemantic(CGeffect arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstDependentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstDependentParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetFirstEffect(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstEffectParameter(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafEffectParameter(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafParameter(CGprogram prog, int name_space) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstParameter(CGprogram prog, int name_space) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstParameterAnnotation(CGparameter arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetFirstPass(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstPassAnnotation(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetFirstProgram(CGcontext ctx) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstProgramAnnotation(CGprogram arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstSamplerState(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstSamplerStateAssignment(CGparameter arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstState(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstStateAssignment(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstStructParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetFirstTechnique(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstTechniqueAnnotation(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedEffectParameter(CGeffect arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedParameter(CGprogram prog, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedParameterAnnotation(CGparameter arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNamedPass(CGtechnique arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedPassAnnotation(CGpass arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedProgramAnnotation(CGprogram arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedProgramParameter(CGprogram prog, int name_space, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedSamplerState(CGcontext arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedSamplerStateAssignment(CGparameter arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedState(CGcontext arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedStateAssignment(CGpass arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedStructParameter(CGparameter param, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNamedTechnique(CGeffect arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedTechniqueAnnotation(CGtechnique arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNextAnnotation(CGannotation arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetNextEffect(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextLeafParameter(CGparameter current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextParameter(CGparameter current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNextPass(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetNextProgram(CGprogram current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNextState(CGstate arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNextStateAssignment(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNextTechnique(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetParameterContext(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetParameterProgram(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetPassTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetPassTechnique(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetProgramContext(CGprogram prog) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetProgramStateAssignmentValue(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentParameter(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetSamplerStateAssignmentState(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentValue(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetStateAssignmentPass(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetStateAssignmentState(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTechniqueEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetTechniqueEffect(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTextureStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetTextureStateAssignmentValue(CGstateassignment arg0) java.compile.firstpass: [javac] Compiling 18 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. java.generate.composable.pipeline.check.es1: java.generate.composable.pipeline.es1: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES1.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES1.java java.generate.composable.pipeline.check.es2: java.generate.composable.pipeline.es2: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES2.java java.generate.composable.pipeline.check.gl2: java.generate.composable.pipeline.gl2: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2.java java.generate.composable.pipeline.check.gl3: java.generate.composable.pipeline.gl3: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3bc.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3bc.java java.generate.composable.pipeline.check.gl4: java.generate.composable.pipeline.gl4: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4bc.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4bc.java java.generate.composable.pipeline: java.compile.secondpass.javase: [javac] Compiling 541 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: Some input files use or override a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. java.compile.secondpass.android: [javac] Compiling 1 source file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes java.compile.secondpass: java.generate.composable.pipeline.custom.check.glfixfunc: java.generate.composable.pipeline.custom.glfixfunc: [java] wrote to file: ../build/jogl/gensrc/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncImpl.java java.generate.composable.pipeline.custom: java.compile.thirdpass.javase: [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes java.compile.thirdpass: java.compile: [copy] Copying 56 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [copy] Copied 5 empty directories to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.armv6: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.ia64: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.jogl.prepare: c.build.jogl.desktop: [echo] Output lib name = jogl_desktop [echo] Compiling jogl_desktop [cc] 12 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘setContextView’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:578: warning: ‘return’ with a value, in function returning void [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:744: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:745: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:752: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:753: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:754: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:757: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:758: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:762: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:763: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:764: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘setContextView’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:578: warning: ‘return’ with a value, in function returning void [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:744: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:745: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:752: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:753: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:754: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:757: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:758: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:762: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:763: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:764: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryBundleInfo_initSymbols0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2513: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10527: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10545: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:11146: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22174: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22235: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:24562: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2513: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10527: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10545: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:11146: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22174: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22235: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:24562: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl.mobile: [echo] Output lib name = jogl_mobile [echo] Compiling jogl_mobile [cc] Starting dependency analysis for 3 files. [cc] 3 files are up to date. [cc] 0 files to be recompiled from dependency analysis. [cc] 4 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2663: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3476: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2663: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3476: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2277: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2277: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl.cg: [echo] Output lib name = jogl_cg [echo] Compiling jogl_cg [cc] 1 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:497: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:582: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:657: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:497: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:582: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:657: warning: unused variable ‘_offsetHandle’ [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl: c.manifest: build-jars-dependset: build-jars-android: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-android.jar build-jars-mobile-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile-dbg.jar build-jars-os-desktop-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-x11.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-win.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-osx.jar build-jars-desktop-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop-dbg.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu-gldesktop.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-gldesktop.jar build-jars-awt-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-awt.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-awt.jar build-jars-swt-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-swt.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-sdk.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-graph.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-fixedfuncemu.jar [jar] Building MANIFEST-only jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-omx.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-natives-macosx-universal.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg-natives-macosx-universal.jar build-jars: generate.version.txt: all: build.newt: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl} declare.common: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Android [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/KD [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/IntelGDL [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/egl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/vc/iv [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj java.compile.javase: [javac] Compiling 82 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt build-jars-opengl: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-ogl.jar build-jars-awt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-awt.jar build-jars-swt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-swt.jar build-jars-driver: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-linux.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-x11.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-win.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-osx.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-kd.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-old.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-vc.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-intelgdl.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-event.jar java.compile.android: [javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes build-jars-android: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-android.jar gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.armv6: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.linux.ia64: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.newt.prepare: c.build.newt.prepare.android: c.build.newt.windowlib: [echo] Output lib name = newt [echo] Compiling newt [cc] 3 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link [cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/newt/obj c.build.newt.natives: c.build.newt: c.manifest: build-jars-native: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-natives-macosx-universal.jar generate.version.txt: all: one.dir.skip.check: one.lib.dir: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib one.jar.dir.prep: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic [copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic one.jar.dir.android: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-android.jar one.jar.dir: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-noawt.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-mobile.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-natives-macosx-universal.jar android.package.jogl.skip.check: android.jogl.package: one.dir: tag.build: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build test.compile: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/obj [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: [copy] Copying 23 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [copy] Copied 40 empty directories to 29 empty directories under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl test.compile.javase: [javac] Compiling 260 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [javac] Note: Some input files use or override a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl test.compile.android: [javac] Compiling 26 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test-android.jar test.package.android: developer-src-zip: [zip] Building zip: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-java-src.zip developer-zip-archive: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal/jar [copy] Copying 52 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal/jar [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal/lib [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal/lib [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal/jnlp-files [copy] Copying 35 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal/jnlp-files [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal/etc [copy] Copying 5 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal/etc [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal [exec] [exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15 [exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs) [exec] Scanning [exec] [exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal.7z [exec] [exec] Compressing jogl-2.0-b883-20121230-macosx-universal/jogl-java-src.zip [exec] Compressing jogl-2.0-b883-20121230-macosx-universal/jar/atomic/gluegen-gl.jar [exec] Compressing jogl-2.0-b883-20121230-macosx-universal/jar/jogl-all-android.jar 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ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: junit.run.settings: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results junit.run.if.enabled: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl junit.run.local.d32: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl junit.run.local: [echo] gluegen.basename: gluegen [echo] jogl.basename: 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gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.noui: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.156 sec [junit] [junit] Testcase: testCM_m1xm2 took 0.005 sec [junit] Testcase: testCM_m2xm1 took 0 sec [junit] Testcase: testRM_m1xm2 took 0 sec [junit] Testcase: testRM_m2xm1 took 0 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.156 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.084 sec [junit] [junit] Testcase: test took 0.015 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.084 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.108 sec [junit] [junit] Testcase: testNaN took 0.015 sec [junit] Testcase: test01 took 0.002 sec [junit] Testcase: test02 took 0 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.108 sec [junit] [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m 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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01) [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02) [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-50.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] gca_Vertices: false [apply] gca_TexCoords: false [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880310016 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.778 sec [apply] ------------- Standard Output --------------- [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880306326 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] gca_Vertices: false [apply] gca_TexCoords: false [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, 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com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880310016 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRegionRendererR2T01 took 2.899 sec [apply] Testcase: testRegionRendererMSAA01 took 0.358 sec [apply] Testcase: testRegionRendererMSAA02 took 0.363 sec [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880311557 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880313128 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.634 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880311557 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880313128 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererMSAA01 took 1.42 sec [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880314533 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testTextRendererR2T01) [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] junit.framework.TestListener: endTest(testTextRendererR2T01) [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. 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Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880321083 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.63 sec [apply] ------------- Standard Output --------------- [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880314533 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880321083 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererR2T01 took 4.057 sec [apply] Testcase: testTextRendererMSAA01 took 2.425 sec [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880322870 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x84ce7a, handle 0x148e00, jogamp.opengl.gl4.GL4bcImpl@1682598, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c3885, [apply] Handle 0x14a6f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x144440 [apply] , SurfaceHandle 0x14a6f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x400 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <162e295, 109de5b>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.731 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880322870 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x84ce7a, handle 0x148e00, jogamp.opengl.gl4.GL4bcImpl@1682598, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c3885, [apply] Handle 0x14a6f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x144440 [apply] , SurfaceHandle 0x14a6f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x400 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <162e295, 109de5b>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880324538 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererMSAA01 took 1.523 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880324538 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880325923 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1b1400, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1b1400, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <10ea9ba, 1a918d5>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x9d6065, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1b1400, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1b1400, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <10ea9ba, 1a918d5>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1b1400, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1b1400, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <10ea9ba, 1a918d5>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9d6065, handle 0x1b15b0, jogamp.opengl.gl4.GL4bcImpl@13c0b53, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1b1400, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1b1400, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <10ea9ba, 1a918d5>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13c0b53, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e51b2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15aed57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x1b1400 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x1b1400 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1343ed0] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1343ed0] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x1b1400 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x1b1400 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@8de462, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x119afe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x119afe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1bbd7b2] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1bbd7b2] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x119afe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@10b9279[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@16614e7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal) [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x119afe0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x119afe0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <8046f4, 1b273cc>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0xd05c13, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x119afe0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x119afe0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <8046f4, 1b273cc>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x119afe0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x119afe0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <8046f4, 1b273cc>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xd05c13, handle 0x1198be0, jogamp.opengl.gl4.GL4bcImpl@8de462, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x119afe0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x119afe0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <8046f4, 1b273cc>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764] [apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764] [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93] [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764] [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93] [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x119afe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18ce14a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1ae90c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal) [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x11a0250, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11a0250, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x3257b8, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x11a0250, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11a0250, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x11a0250, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11a0250, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3257b8, handle 0x1c35d0, jogamp.opengl.gl4.GL4bcImpl@88df60, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x11a0250, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11a0250, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9] [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x859a68] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x859a68] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e35bb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1038de7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5976c2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@183e7de [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e35bb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 400x300 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@1318b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5bb966[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4) [apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1198800, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1198800, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <15ed659, 14a7a12>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x9444d1, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1198800, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1198800, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <15ed659, 14a7a12>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1198800, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1198800, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <15ed659, 14a7a12>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9444d1, handle 0x1196e80, jogamp.opengl.gl4.GL4bcImpl@e35bb7, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1198800, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1198800, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <15ed659, 14a7a12>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8] [apply] **** Reshape: 200x150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x2b323e] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x2b323e] [apply] **** Reshape: 800x600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8] [apply] **** Reshape: 600x450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880328543 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@9a8a68[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1f4e571[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4) [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal) [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal) [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4) [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.685 sec [apply] ------------- Standard Output --------------- [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1b1400, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1b1400, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <10ea9ba, 1a918d5>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x9d6065, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1b1400, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1b1400, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <10ea9ba, 1a918d5>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1b1400, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1b1400, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <10ea9ba, 1a918d5>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9d6065, handle 0x1b15b0, jogamp.opengl.gl4.GL4bcImpl@13c0b53, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1b1400, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1b1400, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <10ea9ba, 1a918d5>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xba5bdb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@10b9279[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@16614e7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x119afe0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x119afe0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <8046f4, 1b273cc>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0xd05c13, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x119afe0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x119afe0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <8046f4, 1b273cc>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x119afe0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x119afe0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <8046f4, 1b273cc>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xd05c13, handle 0x1198be0, jogamp.opengl.gl4.GL4bcImpl@8de462, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x119afe0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x119afe0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <8046f4, 1b273cc>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764] [apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764] [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93] [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764] [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93] [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x15dd910], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1acfa31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x55bb93] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1bbd7b2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14d1d41], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x14df764] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18ce14a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1ae90c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x11a0250, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11a0250, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x3257b8, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x11a0250, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11a0250, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x11a0250, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11a0250, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3257b8, handle 0x1c35d0, jogamp.opengl.gl4.GL4bcImpl@88df60, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x11a0250, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11a0250, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x859a68], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15c62bc] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xef83d3], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x5660d6], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x11d2572], hasSamplesSink true, state OK, obj 0xb7b3f9] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@1318b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5bb966[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1198800, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1198800, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <15ed659, 14a7a12>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x9444d1, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1198800, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1198800, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <15ed659, 14a7a12>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1198800, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1198800, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <15ed659, 14a7a12>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9444d1, handle 0x1196e80, jogamp.opengl.gl4.GL4bcImpl@e35bb7, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1bdc9d8, [apply] Handle 0x1198800, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1198800, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <15ed659, 14a7a12>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x2b323e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1efb4be] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x1d8c528], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x435a3a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x32060c], hasSamplesSink true, state OK, obj 0x77eaf8] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@9a8a68[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1f4e571[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880325923 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13c0b53, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e51b2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15aed57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x1b1400 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x1b1400 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1343ed0] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1343ed0] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x1b1400 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x1b1400 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@8de462, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x119afe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x119afe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1bbd7b2] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1bbd7b2] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x119afe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x119afe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x859a68] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x859a68] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e35bb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1038de7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5976c2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@183e7de [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e35bb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 400x300 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] **** Reshape: 200x150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x2b323e] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x2b323e] [apply] **** Reshape: 800x600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] **** Reshape: 600x450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x1198800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880328543 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 1.39 sec [apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.393 sec [apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.373 sec [apply] Testcase: testGL2ES2_FBODemoMSAA4 took 0.4 sec [apply] Testcase: testEGLES2_Demo0Normal took 0 sec [apply] Testcase: testEGLES2_Demo0MSAA4 took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880330011 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x979e8b, handle 0x13f9a0, jogamp.opengl.gl4.GL4bcImpl@b754b2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@197bb7, [apply] Handle 0x13c1f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1263bf0 [apply] , SurfaceHandle 0x13c1f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 200x150 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1094d48, 1b0bdc8>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0200x0150.png [apply] resize: 0 -> 1 - 200x150 [apply] resize: 1 -> 2 - 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0400x0300.png [apply] resize: 2 -> 3 - 600x450 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0600x0450.png [apply] resize: 3 -> 4 - 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0800x0600.png [apply] junit.framework.TestListener: endTest(test01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.53 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880330011 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x979e8b, handle 0x13f9a0, jogamp.opengl.gl4.GL4bcImpl@b754b2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@197bb7, [apply] Handle 0x13c1f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1263bf0 [apply] , SurfaceHandle 0x13c1f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 200x150 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1094d48, 1b0bdc8>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0200x0150.png [apply] resize: 0 -> 1 - 200x150 [apply] resize: 1 -> 2 - 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0400x0300.png [apply] resize: 2 -> 3 - 600x450 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0600x0450.png [apply] resize: 3 -> 4 - 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0800x0600.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880332472 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.398 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880332472 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01_Main) [apply] junit.framework.TestListener: endTest(test01_Main) [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880333849 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 128x128 [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10ffb38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10ffb38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 128x128 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] XXX: 128x128, c 1 [apply] XXX: 128x128, c 2 [apply] XXX: 128x128, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 128x128, c 4 [apply] XXX: 128x128, c 5 [apply] XXX: 128x128, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 128x128, c 7 [apply] XXX: 128x128, c 8 [apply] XXX: 128x128, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] window moved: 128/150 128x128 [apply] window moved: 192/108 128x128 [apply] window resized: 192/108 384x384 [apply] window moved: 192/108 384x384 [apply] **** Reshape: 384x384 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] XXX: 384x384, c 1 [apply] XXX: 384x384, c 2 [apply] XXX: 384x384, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 384x384, c 4 [apply] XXX: 384x384, c 5 [apply] XXX: 384x384, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 384x384, c 7 [apply] XXX: 384x384, c 8 [apply] XXX: 384x384, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png [apply] window moved: 384/216 384x384 [apply] window moved: 576/152 384x384 [apply] window resized: 576/152 640x640 [apply] window moved: 576/152 640x640 [apply] **** Reshape: 640x640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] XXX: 640x640, c 1 [apply] XXX: 640x640, c 2 [apply] XXX: 640x640, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 640x640, c 4 [apply] XXX: 640x640, c 5 [apply] XXX: 640x640, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 640x640, c 7 [apply] XXX: 640x640, c 8 [apply] XXX: 640x640, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png [apply] window moved: 1152/304 640x640 [apply] window moved: 1728/200 640x640 [apply] window resized: 1728/200 896x896 [apply] window moved: 1728/200 896x896 [apply] **** Reshape: 896x896 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(test01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880336730 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.944 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880333849 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 128x128 [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10ffb38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10ffb38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 128x128 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] XXX: 128x128, c 1 [apply] XXX: 128x128, c 2 [apply] XXX: 128x128, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 128x128, c 4 [apply] XXX: 128x128, c 5 [apply] XXX: 128x128, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 128x128, c 7 [apply] XXX: 128x128, c 8 [apply] XXX: 128x128, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] window moved: 128/150 128x128 [apply] window moved: 192/108 128x128 [apply] window resized: 192/108 384x384 [apply] window moved: 192/108 384x384 [apply] **** Reshape: 384x384 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] XXX: 384x384, c 1 [apply] XXX: 384x384, c 2 [apply] XXX: 384x384, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 384x384, c 4 [apply] XXX: 384x384, c 5 [apply] XXX: 384x384, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 384x384, c 7 [apply] XXX: 384x384, c 8 [apply] XXX: 384x384, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png [apply] window moved: 384/216 384x384 [apply] window moved: 576/152 384x384 [apply] window resized: 576/152 640x640 [apply] window moved: 576/152 640x640 [apply] **** Reshape: 640x640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] XXX: 640x640, c 1 [apply] XXX: 640x640, c 2 [apply] XXX: 640x640, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 640x640, c 4 [apply] XXX: 640x640, c 5 [apply] XXX: 640x640, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 640x640, c 7 [apply] XXX: 640x640, c 8 [apply] XXX: 640x640, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png [apply] window moved: 1152/304 640x640 [apply] window moved: 1728/200 640x640 [apply] window resized: 1728/200 896x896 [apply] window moved: 1728/200 896x896 [apply] **** Reshape: 896x896 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x117ce00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880336730 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_Main took 0.002 sec [apply] Testcase: test01 took 2.814 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880338120 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x191250 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2acc57[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb, [apply] Handle 0x191250, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9b9c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x9505f], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x17ba38f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x191250, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xab444, handle 0x182b10, jogamp.opengl.gl4.GL4bcImpl@90832e, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb, [apply] Handle 0x191250, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9b9c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x9505f], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x17ba38f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x191250, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb, [apply] Handle 0x185e30, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x180820 [apply] , SurfaceHandle 0x185e30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x19eda2c, handle 0x12a0b80, jogamp.opengl.gl4.GL4bcImpl@14d7745, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb, [apply] Handle 0x185e30, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x180820 [apply] , SurfaceHandle 0x185e30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x180820 [apply] , SurfaceHandle 0x185e30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1402d5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x192dd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] FBOD2 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@193f6e2[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb, [apply] Handle 0x192dd0, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x11946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x747fa2], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x1b34126], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x6782a9], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17a4989], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x192dd0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <17200b4, 18c3679>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xd17ec3, handle 0x191af0, jogamp.opengl.gl4.GL4bcImpl@1402d5a, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb, [apply] Handle 0x192dd0, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x11946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x747fa2], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x1b34126], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x6782a9], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17a4989], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x192dd0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <17200b4, 18c3679>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] XXX: 256x256, c 1 [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] XXX: 256x256, c 2 [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 3 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x191250 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x192dd0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window moved: 128/150 256x256 [apply] window moved: 192/108 256x256 [apply] window resized: 192/108 512x512 [apply] window moved: 192/108 512x512 [apply] XXX: 512x512, c 1 [apply] XXX: 512x512, c 2 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x191250 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x192dd0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window moved: 384/216 512x512 [apply] window moved: 576/152 512x512 [apply] window resized: 576/152 768x768 [apply] window moved: 576/152 768x768 [apply] XXX: 768x768, c 1 [apply] XXX: 768x768, c 2 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x191250 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x192dd0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window moved: 1152/304 768x768 [apply] window moved: 1728/200 768x768 [apply] window resized: 1728/200 1024x1024 [apply] window moved: 1728/200 1024x1024 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x191250 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x192dd0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(test01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.772 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880338120 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x191250 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2acc57[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb, [apply] Handle 0x191250, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9b9c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x9505f], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x17ba38f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x191250, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xab444, handle 0x182b10, jogamp.opengl.gl4.GL4bcImpl@90832e, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb, [apply] Handle 0x191250, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9b9c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x9505f], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x17ba38f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x191250, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb, [apply] Handle 0x185e30, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x180820 [apply] , SurfaceHandle 0x185e30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x19eda2c, handle 0x12a0b80, jogamp.opengl.gl4.GL4bcImpl@14d7745, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb, [apply] Handle 0x185e30, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x180820 [apply] , SurfaceHandle 0x185e30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x180820 [apply] , SurfaceHandle 0x185e30 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1402d5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x192dd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] FBOD2 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@193f6e2[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb, [apply] Handle 0x192dd0, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x11946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x747fa2], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x1b34126], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x6782a9], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17a4989], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x192dd0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <17200b4, 18c3679>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xd17ec3, handle 0x191af0, jogamp.opengl.gl4.GL4bcImpl@1402d5a, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb, [apply] Handle 0x192dd0, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x11946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x747fa2], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x1b34126], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x6782a9], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17a4989], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x192dd0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <17200b4, 18c3679>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] XXX: 256x256, c 1 [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] XXX: 256x256, c 2 [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 3 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x191250 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x192dd0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window moved: 128/150 256x256 [apply] window moved: 192/108 256x256 [apply] window resized: 192/108 512x512 [apply] window moved: 192/108 512x512 [apply] XXX: 512x512, c 1 [apply] XXX: 512x512, c 2 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x191250 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x192dd0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window moved: 384/216 512x512 [apply] window moved: 576/152 512x512 [apply] window resized: 576/152 768x768 [apply] window moved: 576/152 768x768 [apply] XXX: 768x768, c 1 [apply] XXX: 768x768, c 2 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x191250 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x192dd0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window moved: 1152/304 768x768 [apply] window moved: 1728/200 768x768 [apply] window resized: 1728/200 1024x1024 [apply] window moved: 1728/200 1024x1024 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x191250 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x192dd0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880340830 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.646 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880340830 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880342311 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a897a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x1289660 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@15aed57[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997, [apply] Handle 0x1289660, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x16a9b9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2db19d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe2291], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x9505f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1ff92f5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17ba38f], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1289660, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f0d54, 1142196>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eb366, handle 0x128f310, jogamp.opengl.gl4.GL4bcImpl@1a897a9, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997, [apply] Handle 0x1289660, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x16a9b9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2db19d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe2291], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x9505f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1ff92f5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17ba38f], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1289660, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f0d54, 1142196>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997, [apply] Handle 0x1782f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x127f410 [apply] , SurfaceHandle 0x1782f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ], windowLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7bc899, handle 0x1275ee0, jogamp.opengl.gl4.GL4bcImpl@4865ce, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997, [apply] Handle 0x1782f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x127f410 [apply] , SurfaceHandle 0x1782f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ], windowLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x127f410 [apply] , SurfaceHandle 0x1782f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ], windowLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 1 [apply] XXX: 256x256, c 2 [apply] XXX: 256x256, c 3 [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window moved: 128/150 256x256 [apply] window moved: 192/108 256x256 [apply] window resized: 192/108 512x512 [apply] window moved: 192/108 512x512 [apply] XXX: 512x512, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x1289660 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window moved: 384/216 512x512 [apply] window moved: 576/152 512x512 [apply] window resized: 576/152 768x768 [apply] window moved: 576/152 768x768 [apply] XXX: 768x768, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x1289660 [apply] XXX: 768x768, c 2 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window moved: 1152/304 768x768 [apply] window moved: 1728/200 768x768 [apply] window resized: 1728/200 1024x1024 [apply] window moved: 1728/200 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x1289660 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.585 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880342311 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a897a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x1289660 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@15aed57[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997, [apply] Handle 0x1289660, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x16a9b9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2db19d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe2291], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x9505f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1ff92f5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17ba38f], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1289660, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f0d54, 1142196>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eb366, handle 0x128f310, jogamp.opengl.gl4.GL4bcImpl@1a897a9, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997, [apply] Handle 0x1289660, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x16a9b9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2db19d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe2291], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x9505f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1ff92f5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17ba38f], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1289660, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f0d54, 1142196>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997, [apply] Handle 0x1782f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x127f410 [apply] , SurfaceHandle 0x1782f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ], windowLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7bc899, handle 0x1275ee0, jogamp.opengl.gl4.GL4bcImpl@4865ce, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997, [apply] Handle 0x1782f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x127f410 [apply] , SurfaceHandle 0x1782f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ], windowLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x127f410 [apply] , SurfaceHandle 0x1782f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ], windowLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 1 [apply] XXX: 256x256, c 2 [apply] XXX: 256x256, c 3 [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window moved: 128/150 256x256 [apply] window moved: 192/108 256x256 [apply] window resized: 192/108 512x512 [apply] window moved: 192/108 512x512 [apply] XXX: 512x512, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x1289660 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window moved: 384/216 512x512 [apply] window moved: 576/152 512x512 [apply] window resized: 576/152 768x768 [apply] window moved: 576/152 768x768 [apply] XXX: 768x768, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x1289660 [apply] XXX: 768x768, c 2 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window moved: 1152/304 768x768 [apply] window moved: 1728/200 768x768 [apply] window resized: 1728/200 1024x1024 [apply] window moved: 1728/200 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x1289660 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880344834 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.458 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880344834 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT [apply] junit.framework.TestListener: tests to run: 16 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880346234 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f0b7f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x158610 [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x158610 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x158610 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@162e295, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109de5b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e53220 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e0aba [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x15d940 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@edf730, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@edf730, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x15d940 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x15d940 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1490eb5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <164b09c, 186f247>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1490eb5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <164b09c, 186f247>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14a7a12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9444d1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32060c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b323e [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x15efd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x15efd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x15efd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@165c7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12aea3e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78bc3b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ddc4c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1648b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1648b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1ee148b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <186d484, ea48be>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1648b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@140984b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce669e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b33a0e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8773c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11229c0 [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1ba6076, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112e7f7, 3b1f38>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11229c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11229c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@458f41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c01e99 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118fa47 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75415 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1130120 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <1a4ded3, 121177e>[count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@18d7ace, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <179953c, 134ce4a>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x151e30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1649b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@b301f2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <44cbbe, 9c2715>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@b301f2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <44cbbe, 9c2715>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f1f051, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d88db7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402af3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3e9e9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1130120 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x112af0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x164670 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@7cd37a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1202d69, 1855562>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@7cd37a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1202d69, 1855562>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Gears: Init: [ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@17e845a[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@12368df[init false], ], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x1522a0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6b496d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3caa4b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a19458], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6b496d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3caa4b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a19458], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x1522a0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <1124746, 105691e>[count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1815338, handle 0x164670, jogamp.opengl.gl4.GL4bcImpl@383118, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x1522a0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6b496d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3caa4b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a19458], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6b496d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3caa4b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a19458], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x1522a0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <1124746, 105691e>[count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-8, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x105 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 400x300 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@11f23e5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16dc861, 7e8c4d>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@383118, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <1124746, 105691e>[count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@11f23e5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16dc861, 7e8c4d>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 3.585 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@edf730, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@edf730, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1490eb5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <164b09c, 186f247>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1490eb5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <164b09c, 186f247>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1ee148b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <186d484, ea48be>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock [count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@1ba6076, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112e7f7, 3b1f38>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <1a4ded3, 121177e>[count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@18d7ace, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <179953c, 134ce4a>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@b301f2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <44cbbe, 9c2715>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@b301f2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <44cbbe, 9c2715>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@7cd37a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1202d69, 1855562>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@7cd37a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1202d69, 1855562>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <1124746, 105691e>[count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@11f23e5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16dc861, 7e8c4d>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880346234 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f0b7f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x158610 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x158610 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x158610 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@162e295, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109de5b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e53220 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e0aba [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x15d940 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x15d940 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x15d940 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14a7a12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9444d1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32060c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b323e [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x15efd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x15efd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x15efd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@165c7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12aea3e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78bc3b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ddc4c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1648b0 [apply] Thread-4-UserApp-JUnitTestRunnSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880349751 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] er: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1648b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1648b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@140984b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce669e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b33a0e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8773c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11229c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11229c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11229c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@458f41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c01e99 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118fa47 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75415 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1130120 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x151e30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1649b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f1f051, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d88db7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402af3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3e9e9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1130120 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x112af0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x164670 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Gears: Init: [ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@17e845a[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@12368df[init false], ], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x1522a0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6b496d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3caa4b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a19458], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6b496d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3caa4b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a19458], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x1522a0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <1124746, 105691e>[count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1815338, handle 0x164670, jogamp.opengl.gl4.GL4bcImpl@383118, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cf7491, [apply] Handle 0x1522a0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6b496d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3caa4b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a19458], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6b496d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3caa4b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a19458], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x1522a0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <1124746, 105691e>[count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-8, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x105 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 400x300 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@11f23e5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16dc861, 7e8c4d>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@383118, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880349751 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 0.903 sec [apply] Testcase: testGL2OnScreenSglBuf took 0.609 sec [apply] Testcase: testGL2OnScreenDblBuf took 0.374 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.264 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.237 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 0.258 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.282 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.265 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.25 sec [apply] Testcase: testES2OnScreenSglBuf took 0 sec [apply] Testcase: testES2OnScreenDblBuf took 0.001 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0.001 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT [apply] junit.framework.TestListener: tests to run: 18 [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880351272 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@29ce8c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2acc57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd66ea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbfd6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125d000 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125d000 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125d000 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@192a848[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@979e8b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f2cea2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc0e7a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9bba [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5ddc9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125beb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125beb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125beb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@289d2e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6754d6[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@47a0d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125f130 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125f130 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125f130 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1ae90c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ba4211[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10fd7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1258150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1258150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1258150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18f51f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@84ce7a[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17b6643, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76e8a7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a45536 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d66426 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125b2f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125b2f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125b2f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1e903d5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@faa550[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fa6d18, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1049d3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ed659 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a7a12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125beb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125beb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125beb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@50a649[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d507e9[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@174d93a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f8b5a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1256420 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1256390 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1256420 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@ea48be[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@14dd758[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@112e7f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b1f38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ec9f7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fd918a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1256420 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1256da0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1254cd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3a1ec6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1ba6076[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Init: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1328c7a[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a4ded3[init false], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@121177e, [apply] Handle 0x18d210, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x179953c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18d7ace], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x134ce4a], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x179953c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18d7ace], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x134ce4a], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x18d210, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1d381d2, f01771>[count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3c9c31, handle 0x19f120, jogamp.opengl.gl4.GL4bcImpl@933bcb, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@121177e, [apply] Handle 0x18d210, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x179953c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18d7ace], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x134ce4a], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x179953c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18d7ace], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x134ce4a], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x18d210, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1d381d2, f01771>[count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@933bcb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1328c7a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a4ded3[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880354321 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 18, Failures: 0, Errors: 0, Time elapsed: 3.119 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@192a848[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@979e8b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@289d2e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6754d6[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1ae90c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ba4211[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18f51f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@84ce7a[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1e903d5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@faa550[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@50a649[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d507e9[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@ea48be[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@14dd758[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3a1ec6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1ba6076[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1328c7a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a4ded3[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880351272 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@29ce8c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2acc57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd66ea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbfd6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125d000 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125d000 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125d000 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f2cea2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc0e7a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9bba [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5ddc9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125beb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125beb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125beb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@47a0d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125f130 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125f130 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125f130 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10fd7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1258150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1258150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1258150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17b6643, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76e8a7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a45536 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d66426 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125b2f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125b2f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125b2f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fa6d18, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1049d3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ed659 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a7a12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125beb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125beb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125beb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@174d93a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f8b5a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1256420 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1256390 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1256420 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@112e7f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b1f38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ec9f7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fd918a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1256420 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1256da0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1254cd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Gears: Init: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1328c7a[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a4ded3[init false], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@121177e, [apply] Handle 0x18d210, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x179953c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18d7ace], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x134ce4a], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x179953c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18d7ace], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x134ce4a], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x18d210, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1d381d2, f01771>[count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3c9c31, handle 0x19f120, jogamp.opengl.gl4.GL4bcImpl@933bcb, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@121177e, [apply] Handle 0x18d210, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x179953c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18d7ace], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x134ce4a], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x179953c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x18d7ace], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x134ce4a], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x18d210, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1d381d2, f01771>[count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@933bcb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880354321 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 0.823 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.345 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 0.22 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.218 sec [apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.217 sec [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.226 sec [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.225 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.228 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.244 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.228 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0.002 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT [apply] junit.framework.TestListener: tests to run: 28 [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880355844 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Nativejunit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17cec96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1182bd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1182bd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1182bd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1be16f5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a897a9[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b30913, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18f51f, 84ce7a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e53220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3257b8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d2572 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@859a68 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1190540 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1190540 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1190540 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@162e295[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@109de5b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1490eb5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <164b09c, 186f247>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b1cc87, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eaf40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13c6641 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d391d [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11897b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11897b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11897b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@983d95[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@f30494[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1f4e571, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1038de7, 5976c2>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14dd758, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174d93a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1194190 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1194190 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1194190 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@186d484[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ea48be[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@92dcdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e1be92, 1a6684f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@fd918a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2075 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a522a6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1860038 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11960f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11960f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11960f0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3b1f38[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@17ec9f7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@121177e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18d7ace, 179953c>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1dee400, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ac216 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5e9c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1777b1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11844c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11844c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11844c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13f136e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a18d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4489 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@129b0e1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1181f80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d16fc1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1eb0[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c208b0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1c888d9, 908881>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1181f80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1181f80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1e9c82e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1554d32[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1124746, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <105691e, 383118>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12412e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1552b76 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@988707 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c8ef56 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1bb9a58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1922f46 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc994 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15d3388 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1684706[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10efd7c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@195dd5b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1f78b68, e183e9>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@e41bc3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1dacccc[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@18488ef, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3a1834, b1cd0>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a78071, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e184cb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d55986 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e8a021 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15428dd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d228 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f7386 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e99681 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@dada24[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2798e7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@94af2f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1797795, 19a0203>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@dc86eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@f0b4a3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e34726[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1f0b7d3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1db5ec [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92b1a1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cbf9bd [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x18d0f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bcfd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x18d0f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@54f9f1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e576d4[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@57ea52, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d8d39f, 2d95b3>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fc1a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e29820 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@718242 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ec58a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1195830 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1c54f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x119ce30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2016b0[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b1a4e2[init false], ], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c00025, [apply] Handle 0x1bf340, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x9903f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x149a794], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d2b9b7], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x9903f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x149a794], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d2b9b7], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x1bf340, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <19ecd80, c5aa00>[count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x126d3df, handle 0x1a55a0, jogamp.opengl.gl4.GL4bcImpl@11c0d60, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c00025, [apply] Handle 0x1bf340, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x9903f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x149a794], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d2b9b7], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x9903f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x149a794], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d2b9b7], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x1bf340, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <19ecd80, c5aa00>[count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-14, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x108 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 400x300 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b23d12, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1c783c5, 19c0bd6>[count 1, qsz 0, owner ], surfaceLockCount 0]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@11c0d60, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4977e2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@15db13f[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@130633a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1c286e2, 257f1b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2016b0[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b1a4e2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b23d12, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1c783c5, 19c0bd6>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880361517 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 5.745 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1be16f5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a897a9[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b30913, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18f51f, 84ce7a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@162e295[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@109de5b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1490eb5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <164b09c, 186f247>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@983d95[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@f30494[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1f4e571, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1038de7, 5976c2>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@186d484[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ea48be[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@92dcdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e1be92, 1a6684f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3b1f38[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@17ec9f7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@121177e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18d7ace, 179953c>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d16fc1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1eb0[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c208b0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1c888d9, 908881>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1e9c82e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1554d32[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1124746, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <105691e, 383118>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1684706[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10efd7c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@195dd5b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1f78b68, e183e9>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@e41bc3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1dacccc[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@18488ef, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3a1834, b1cd0>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@dada24[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2798e7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@94af2f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1797795, 19a0203>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@f0b4a3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e34726[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1f0b7d3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@54f9f1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e576d4[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@57ea52, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d8d39f, 2d95b3>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4977e2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@15db13f[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@130633a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1c286e2, 257f1b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2016b0[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b1a4e2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b23d12, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1c783c5, 19c0bd6>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880355844 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17cec96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1182bd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1182bd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1182bd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e53220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3257b8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d2572 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@859a68 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1190540 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1190540 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1190540 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b1cc87, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eaf40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13c6641 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d391d [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11897b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11897b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11897b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14dd758, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174d93a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1194190 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1194190 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1194190 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@fd918a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2075 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a522a6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1860038 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11960f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11960f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11960f0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1dee400, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ac216 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5e9c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1777b1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11844c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x11844c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x11844c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13f136e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a18d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4489 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@129b0e1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1181f80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1181f80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1181f80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12412e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1552b76 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@988707 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c8ef56 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1bb9a58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1922f46 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc994 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15d3388 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a78071, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e184cb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d55986 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e8a021 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15428dd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d228 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f7386 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e99681 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bc7f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@dc86eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1db5ec [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92b1a1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cbf9bd [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x18d0f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bcfd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x18d0f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fc1a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e29820 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@718242 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ec58a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1195830 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1c54f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x119ce30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2016b0[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b1a4e2[init false], ], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c00025, [apply] Handle 0x1bf340, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x9903f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x149a794], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d2b9b7], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x9903f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x149a794], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d2b9b7], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x1bf340, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <19ecd80, c5aa00>[count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x126d3df, handle 0x1a55a0, jogamp.opengl.gl4.GL4bcImpl@11c0d60, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c00025, [apply] Handle 0x1bf340, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x9903f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x149a794], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d2b9b7], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x9903f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x149a794], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d2b9b7], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x1bf340, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <19ecd80, c5aa00>[count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-14, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x108 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 400x300 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b23d12, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1c783c5, 19c0bd6>[count 1, qsz 0, owner ], surfaceLockCount 0]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@11c0d60, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880361517 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 0.871 sec [apply] Testcase: testGL2OnScreenSglBuf took 0.671 sec [apply] Testcase: testGL2OnScreenDblBuf took 0.48 sec [apply] Testcase: testGL2OnScreenDblBufStencil took 0.412 sec [apply] Testcase: testGL2OnScreenDblBufMSAA took 0.433 sec [apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.5 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.28 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.242 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 0.246 sec [apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.229 sec [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.239 sec [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.246 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.253 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.26 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.232 sec [apply] Testcase: testES2OnScreenSglBuf took 0.001 sec [apply] Testcase: testES2OnScreenDblBuf took 0 sec [apply] Testcase: testES2OnScreenDblBufStencil took 0 sec [apply] Testcase: testES2OnScreenDblBufMSAA took 0 sec [apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880362990 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContext) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext [apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@171f189, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-8-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x130570 [apply] 1 - switch - START 1009 [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12b4a0 [apply] 1 - switch - END 1009 [apply] 2 - switch - START 2065 [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x130570 [apply] 2 - switch - END 2065 [apply] Thread[Thread-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo [apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContext) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemo) [apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-12-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@173ec72, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8046f4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b273cc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d05c13 [apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-12-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x125d070 [apply] 1 - switch - START 1010 [apply] 1 - A w1-h 0x125d070,-ctx 0x1220580 [apply] 1 - A w2-h 0x135130,-ctx 0x133b50 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x135130 [apply] 1 - B w1-h 0x125d070,-ctx 0x133b50 [apply] 1 - B w2-h 0x135130,-ctx 0x1220580 [apply] 1 - switch - END 1010 [apply] 2 - switch - START 2061 [apply] 2 - A w1-h 0x125d070,-ctx 0x133b50 [apply] 2 - A w2-h 0x135130,-ctx 0x1220580 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x125d070 [apply] 2 - B w1-h 0x125d070,-ctx 0x1220580 [apply] 2 - B w2-h 0x135130,-ctx 0x133b50 [apply] 2 - switch - END 2061 [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemo) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemo) [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo [apply] Thread[Thread-16-Animator-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-16-Animator-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@84ce7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fd7f6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa [apply] Thread[Thread-16-Animator-3,5,main] GearsES2.init FIN [apply] Thread[Thread-16-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x125d520 [apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-16-Animator-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e53220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.init FIN [apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12602c0 [apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.reshape FIN [apply] 1 - switch - START 1008 [apply] 1 - A w1-h 0x125d520,-ctx 0x1334f0 [apply] 1 - A w2-h 0x12602c0,-ctx 0x124e4e0 [apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x125d520 [apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12602c0 [apply] 1 - B w1-h 0x125d520,-ctx 0x124e4e0 [apply] 1 - B w2-h 0x12602c0,-ctx 0x1334f0 [apply] 1 - switch - END 1008 [apply] 2 - switch - START 2068 [apply] 2 - A w1-h 0x125d520,-ctx 0x124e4e0 [apply] 2 - A w2-h 0x12602c0,-ctx 0x1334f0 [apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x125d520 [apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12602c0 [apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN [apply] 2 - B w1-h 0x125d520,-ctx 0x1334f0 [apply] 2 - B w2-h 0x12602c0,-ctx 0x124e4e0 [apply] 2 - switch - END 2068 [apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880370882 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemo) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.955 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880362990 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext [apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@171f189, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-8-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x130570 [apply] 1 - switch - START 1009 [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12b4a0 [apply] 1 - switch - END 1009 [apply] 2 - switch - START 2065 [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x130570 [apply] 2 - switch - END 2065 [apply] Thread[Thread-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo [apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-12-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@173ec72, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8046f4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b273cc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d05c13 [apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-12-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x125d070 [apply] 1 - switch - START 1010 [apply] 1 - A w1-h 0x125d070,-ctx 0x1220580 [apply] 1 - A w2-h 0x135130,-ctx 0x133b50 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x135130 [apply] 1 - B w1-h 0x125d070,-ctx 0x133b50 [apply] 1 - B w2-h 0x135130,-ctx 0x1220580 [apply] 1 - switch - END 1010 [apply] 2 - switch - START 2061 [apply] 2 - A w1-h 0x125d070,-ctx 0x133b50 [apply] 2 - A w2-h 0x135130,-ctx 0x1220580 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x125d070 [apply] 2 - B w1-h 0x125d070,-ctx 0x1220580 [apply] 2 - B w2-h 0x135130,-ctx 0x133b50 [apply] 2 - switch - END 2061 [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo [apply] Thread[Thread-16-Animator-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-16-Animator-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@84ce7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fd7f6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa [apply] Thread[Thread-16-Animator-3,5,main] GearsES2.init FIN [apply] Thread[Thread-16-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x125d520 [apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-16-Animator-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e53220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.init FIN [apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12602c0 [apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.reshape FIN [apply] 1 - switch - START 1008 [apply] 1 - A w1-h 0x125d520,-ctx 0x1334f0 [apply] 1 - A w2-h 0x12602c0,-ctx 0x124e4e0 [apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x125d520 [apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12602c0 [apply] 1 - B w1-h 0x125d520,-ctx 0x124e4e0 [apply] 1 - B w2-h 0x12602c0,-ctx 0x1334f0 [apply] 1 - switch - END 1008 [apply] 2 - switch - START 2068 [apply] 2 - A w1-h 0x125d520,-ctx 0x124e4e0 [apply] 2 - A w2-h 0x12602c0,-ctx 0x1334f0 [apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x125d520 [apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12602c0 [apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN [apply] 2 - B w1-h 0x125d520,-ctx 0x1334f0 [apply] 2 - B w2-h 0x12602c0,-ctx 0x124e4e0 [apply] 2 - switch - END 2068 [apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880370882 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testSwitch2WindowSingleContext took 2.357 sec [apply] Testcase: testSwitch2GLWindowOneDemo took 2.283 sec [apply] Testcase: testSwitch2GLWindowEachWithOwnDemo took 2.302 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880372295 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x128a600 [apply] animThreadCount 1, frameCount 200 [apply] reszThreadCount 1, resizeCount 100 [apply] tasks 2, threads 2 [apply] create anim task/thread 0 [apply] create resz task/thread 0 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x128a600 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x128a600 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 100, displays 478 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] junit.framework.TestListener: endTest(test01_1A1RThreads_100Resizes) [apply] junit.framework.TestListener: startTest(test01_3A3RThreads_50Resizes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@118fa47, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d16fc1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dee400 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x1d23e0 [apply] animThreadCount 3, frameCount 100 [apply] reszThreadCount 3, resizeCount 50 [apply] tasks 6, threads 6 [apply] create anim task/thread 0 [apply] create anim task/thread 1 [apply] create anim task/thread 2 [apply] create resz task/thread 0 [apply] create resz task/thread 1 [apply] create resz task/thread 2 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] start resize thread 1 [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] start anim thread 1 [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] start resize thread 2 [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] start anim thread 2 [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x1d23e0 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 165x165, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 166x166, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 167x167, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 168x168, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 169x169, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 170x170, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 171x171, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 172x172, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 173x173, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 174x174, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 175x175, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 176x176, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 177x177, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 178x178, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 179x179, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 180x180, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 181x181, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 182x182, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 183x183, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 184x184, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 185x185, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 186x186, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 187x187, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 188x188, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 189x189, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 190x190, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 191x191, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 192x192, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 193x193, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 194x194, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 195x195, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 196x196, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 197x197, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 198x198, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 199x199, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 201x201, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 202x202, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 203x203, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 204x204, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 205x205, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 206x206, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 207x207, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 208x208, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 209x209, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 210x210, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 211x211, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 212x212, swapInterval 0, drawable 0x1d23e0 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 213x213, swapInterval 0, drawable 0x1d23e0 [apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes) [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 214x214, swapInterval 0, drawable 0x1d23e0 [apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 150, displays 731 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.639 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880372295 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x128a600 [apply] animThreadCount 1, frameCount 200 [apply] reszThreadCount 1, resizeCount 100 [apply] tasks 2, threads 2 [apply] create anim task/thread 0 [apply] create resz task/thread 0 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x128a600 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x128a600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x128a600 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 100, displays 478 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@118fa47, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d16fc1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dee400 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x1d23e0 [apply] animThreadCount 3, frameCount 100 [apply] reszThreadCount 3, resizeCount 50 [apply] tasks 6, threads 6 [apply] create anim task/thread 0 [apply] create anim task/thread 1 [apply] create anim task/thread 2 [apply] create resz task/thread 0 [apply] create resz task/thread 1 [apply] create resz task/thread 2 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] start resize thread 1 [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] start anim thread 1 [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] start resize thread 2 [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] start anim thread 2 [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x1d23e0 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 165x165, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 166x166, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 167x167, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 168x168, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 169x169, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 170x170, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 171x171, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 172x172, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 173x173, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 174x174, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 175x175, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 176x176, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 177x177, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 178x178, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 179x179, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 180x180, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 181x181, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 182x182, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 183x183, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 184x184, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 185x185, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 186x186, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 187x187, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 188x188, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 189x189, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 190x190, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 191x191, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 192x192, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 193x193, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 194x194, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 195x195, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 196x196, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 197x197, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 198x198, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 199x199, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 201x201, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 202x202, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 203x203, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 204x204, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 205x205, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 206x206, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 207x207, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 208x208, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 209x209, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 210x210, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 211x211, swapInterval 0, drawable 0x1d23e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 212x212, swapInterval 0, drawable 0x1d23e0 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 213x213, swapInterval 0, drawable 0x1d23e0 [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 214x214, swapInterval 0, drawable 0x1d23e0 [apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 150, displays 731 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880383871 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_1A1RThreads_100Resizes took 5.199 sec [apply] Testcase: test01_3A3RThreads_50Resizes took 6.319 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880383871 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(test01GLDebugDisabled) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880385357 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] junit.framework.TestListener: endTest(test01GLDebugDisabled) [apply] junit.framework.TestListener: startTest(test01GLDebugEnabled) [apply] junit.framework.TestListener: endTest(test01GLDebugEnabled) [apply] junit.framework.TestListener: startTest(test02GLDebugError) [apply] junit.framework.TestListener: endTest(test02GLDebugError) [apply] junit.framework.TestListener: startTest(test03GLDebugInsert) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] junit.framework.TestListener: endTest(test03GLDebugInsert) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.395 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880385357 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880386689 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebugDisabled took 0.928 sec [apply] Testcase: test01GLDebugEnabled took 0.244 sec [apply] Testcase: test02GLDebugError took 0.049 sec [apply] Testcase: test03GLDebugInsert took 0.051 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880386689 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880388078 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled) [apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled) [apply] junit.framework.TestListener: startTest(test02GLDebug01Error) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] junit.framework.TestListener: endTest(test02GLDebug01Error) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.426 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880388078 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880389441 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebug01Disabled took 0.967 sec [apply] Testcase: test01GLDebug01Enabled took 0.264 sec [apply] Testcase: test02GLDebug01Error took 0.067 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880389441 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] junit.framework.TestListener: startTest(test01_ES1) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880390820 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] junit.framework.TestListener: endTest(test01_ES1) [apply] junit.framework.TestListener: startTest(test02__ES2) [apply] junit.framework.TestListener: endTest(test02__ES2) [apply] junit.framework.TestListener: startTest(test03_GL2) [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] junit.framework.TestListener: endTest(test03_GL2) [apply] junit.framework.TestListener: startTest(test04_GL3) [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] junit.framework.TestListener: endTest(test04_GL3) [apply] junit.framework.TestListener: startTest(test05_GL4) [apply] junit.framework.TestListener: endTest(test05_GL4) [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.248 sec [apply] ------------- Standard Output --------------- [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880390820 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880392005 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_ES1 took 0.851 sec [apply] Testcase: test02__ES2 took 0 sec [apply] Testcase: test03_GL2 took 0.175 sec [apply] Testcase: test04_GL3 took 0.099 sec [apply] Testcase: test05_GL4 took 0 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880392005 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880393395 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] junit.framework.TestListener: startTest(test00ShowAvailProfiles) [apply] junit.framework.TestListener: endTest(test00ShowAvailProfiles) [apply] junit.framework.TestListener: startTest(test10GL2PolygonModeFailure) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] junit.framework.TestListener: endTest(test10GL2PolygonModeFailure) [apply] junit.framework.TestListener: startTest(test11GL3bcPolygonModeFailure) [apply] junit.framework.TestListener: endTest(test11GL3bcPolygonModeFailure) [apply] junit.framework.TestListener: startTest(test12GL3PolygonModeFailure) [apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] junit.framework.TestListener: endTest(test12GL3PolygonModeFailure) [apply] junit.framework.TestListener: startTest(test20GL2BindArrayAttributeFails) [apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] junit.framework.TestListener: endTest(test20GL2BindArrayAttributeFails) [apply] junit.framework.TestListener: startTest(test21GL3bcBindArrayAttributeFails) [apply] junit.framework.TestListener: endTest(test21GL3bcBindArrayAttributeFails) [apply] junit.framework.TestListener: startTest(test22GL3BindArrayAttributeFails) [apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] junit.framework.TestListener: endTest(test22GL3BindArrayAttributeFails) [apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 1.494 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880393395 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880394824 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00ShowAvailProfiles took 0.858 sec [apply] Testcase: test10GL2PolygonModeFailure took 0.179 sec [apply] Testcase: test11GL3bcPolygonModeFailure took 0 sec [apply] Testcase: test12GL3PolygonModeFailure took 0.092 sec [apply] Testcase: test20GL2BindArrayAttributeFails took 0.122 sec [apply] Testcase: test21GL3bcBindArrayAttributeFails took 0 sec [apply] Testcase: test22GL3BindArrayAttributeFails took 0.116 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880394824 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880396211 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01FFP__GL2) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] junit.framework.TestListener: endTest(test01FFP__GL2) [apply] junit.framework.TestListener: startTest(test02FFP__ES1) [apply] junit.framework.TestListener: endTest(test02FFP__ES1) [apply] junit.framework.TestListener: startTest(test03FFP__ES2) [apply] junit.framework.TestListener: endTest(test03FFP__ES2) [apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2) [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0004-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2) [apply] junit.framework.TestListener: startTest(test11GLSL_GL2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test11GLSL_GL2) [apply] junit.framework.TestListener: startTest(test12GLSL_ES2) [apply] junit.framework.TestListener: endTest(test12GLSL_ES2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.067 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880398214 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880396211 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0004-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880398214 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01FFP__GL2 took 1.229 sec [apply] Testcase: test02FFP__ES1 took 0 sec [apply] Testcase: test03FFP__ES2 took 0 sec [apply] Testcase: test04FFP__GL2ES2 took 0.418 sec [apply] Testcase: test11GLSL_GL2 took 0.29 sec [apply] Testcase: test12GLSL_ES2 took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880399596 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testInitSingleton) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] junit.framework.TestListener: endTest(testInitSingleton) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880400530 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.996 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880399596 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880400530 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testInitSingleton took 0.879 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT [apply] junit.framework.TestListener: tests to run: 12 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880401912 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testVersion) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 4 / 4 [apply] int32 4 / 4, int64 8 / 4 [apply] float 4 / 4, double 8 / 4, ldouble 16 / 16 [apply] pointer 4 / 4, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b618-20121228 [apply] Implementation Branch: master [apply] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b883-20121230 [apply] Implementation Branch: master [apply] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] junit.framework.TestListener: endTest(testVersion) [apply] junit.framework.TestListener: startTest(testGLProfileDefault) [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw] [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@269997 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] junit.framework.TestListener: endTest(testGLProfileDefault) [apply] junit.framework.TestListener: startTest(testGLProfileMaxProgrammable) [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw] [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@a9255c [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.50 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] junit.framework.TestListener: endTest(testGLProfileMaxProgrammable) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES1) [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw] [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@113beb5 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@1402d5a [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES1) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2) [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@17a4989 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2) [apply] junit.framework.TestListener: startTest(testGL4bc) [apply] junit.framework.TestListener: endTest(testGL4bc) [apply] junit.framework.TestListener: startTest(testGL3bc) [apply] junit.framework.TestListener: endTest(testGL3bc) [apply] junit.framework.TestListener: startTest(testGL2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@11c2b67 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.50 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGL2) [apply] junit.framework.TestListener: startTest(testGL4) [apply] junit.framework.TestListener: endTest(testGL4) [apply] junit.framework.TestListener: startTest(testGL3) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880404076 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testGL3) [apply] junit.framework.TestListener: startTest(testGLES1) [apply] junit.framework.TestListener: endTest(testGLES1) [apply] junit.framework.TestListener: startTest(testGLES2) [apply] junit.framework.TestListener: endTest(testGLES2) [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 2.23 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw] [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw] [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw] [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880401912 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 4 / 4 [apply] int32 4 / 4, int64 8 / 4 [apply] float 4 / 4, double 8 / 4, ldouble 16 / 16 [apply] pointer 4 / 4, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b618-20121228 [apply] Implementation Branch: master [apply] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b883-20121230 [apply] Implementation Branch: master [apply] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@269997 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@a9255c [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.50 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@113beb5 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@1402d5a [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@17a4989 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@11c2b67 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.50 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880404076 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testVersion took 0.917 sec [apply] Testcase: testGLProfileDefault took 0.235 sec [apply] Testcase: testGLProfileMaxProgrammable took 0.182 sec [apply] Testcase: testGLProfileGL2ES1 took 0.167 sec [apply] Testcase: testGLProfileGL2ES2 took 0.199 sec [apply] Testcase: testGL4bc took 0 sec [apply] Testcase: testGL3bc took 0.001 sec [apply] Testcase: testGL2 took 0.2 sec [apply] Testcase: testGL4 took 0 sec [apply] Testcase: testGL3 took 0.2 sec [apply] Testcase: testGLES1 took 0 sec [apply] Testcase: testGLES2 took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880405524 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] ++++ UIjunit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB) [apply] TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600 [apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 1.961 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880405524 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 64SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880407419 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] 0, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880407419 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 1.253 sec [apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 0.103 sec [apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 0.136 sec [apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 0.103 sec [apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 0.142 sec [apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 0.098 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880408804 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] junit.framework.TestListener: startTest(test02TwoThreads) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15356d5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddb6e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1235b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4865ce [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x159380 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@61736e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x124dd20 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] total: 1.517s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15dd910, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@55bb93, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8de462 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x160670 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1252030 [apply] junit.framework.TestListener: endTest(test02TwoThreads) [apply] junit.framework.TestListener: startTest(test02FourThreads) [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18a8ce2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c943d1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18352d8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b40ec4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x162470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13576a2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cf7491 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf730 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x127f750 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] total: 0.636s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] junit.framework.TestListener: endTest(test02FourThreads) [apply] junit.framework.TestListener: startTest(test16SixteenThreads) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@183e7de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ebcdbb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fe2b9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee148b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x124fe40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14dd758, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f8b5a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1298a00 [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1bc16f0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18622f3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160877b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5eb489 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x16ba20 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a9d1b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@140984b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce669e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b33a0e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x184490 [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10f41e9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1989b5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1265d90 [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@121177e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18d7ace [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@179953c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134ce4a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x18f650 [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@afa68a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dec1dd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@189c036 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa233f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12a9840 [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c01e99, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118fa47 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75415 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d16fc1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1ae820 [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e29820, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716cb7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987a33 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb6e2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1b1750 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ed322, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf053f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f1916f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1b5100 [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1884a40, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe8ce8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4d66b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149105b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1cd0e0 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@196f4b5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ba640 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfc4fc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11db6bb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1219c90 [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@83b1b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@157ea4a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6b059 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3c65d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1d32d0 [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@caf6c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e35d5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f03691 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e8541 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1d9cc0 [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17aece8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1578aab [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51127a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94257f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1ee420 [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12bf892, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cc5069 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b32ed4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7980c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1772eaa0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] total: 1.779s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880412874 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test16SixteenThreads) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.133 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880408804 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15356d5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddb6e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1235b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4865ce [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x159380 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@61736e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x124dd20 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] total: 1.517s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15dd910, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@55bb93, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8de462 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x160670 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1252030 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18a8ce2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c943d1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18352d8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b40ec4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x162470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13576a2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cf7491 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf730 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x127f750 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] total: 0.636s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@183e7de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ebcdbb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fe2b9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee148b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x124fe40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14dd758, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f8b5a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1298a00 [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1bc16f0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18622f3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160877b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5eb489 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x16ba20 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a9d1b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@140984b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce669e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b33a0e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x184490 [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10f41e9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1989b5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1265d90 [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@121177e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18d7ace [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@179953c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134ce4a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x18f650 [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@afa68a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dec1dd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@189c036 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa233f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12a9840 [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c01e99, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118fa47 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75415 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d16fc1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1ae820 [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e29820, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716cb7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987a33 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb6e2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1b1750 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ed322, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf053f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f1916f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1b5100 [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1884a40, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe8ce8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4d66b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149105b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1cd0e0 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@196f4b5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ba640 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfc4fc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11db6bb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1219c90 [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@83b1b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@157ea4a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6b059 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3c65d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1d32d0 [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@caf6c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e35d5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f03691 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e8541 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1d9cc0 [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17aece8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1578aab [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51127a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94257f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1ee420 [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12bf892, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cc5069 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b32ed4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7980c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1772eaa0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] total: 1.779s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880412874 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test02TwoThreads took 1.52 sec [apply] Testcase: test02FourThreads took 0.636 sec [apply] Testcase: test16SixteenThreads took 1.78 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880414320 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test02TwoThreads) [apply] junit.framework.TestListener: endTest(test02TwoThreads) [apply] junit.framework.TestListener: startTest(test02FourThreads) [apply] junit.framework.TestListener: endTest(test02FourThreads) [apply] junit.framework.TestListener: startTest(test16SixteenThreads) [apply] junit.framework.TestListener: endTest(test16SixteenThreads) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880414447 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.191 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880414320 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880414447 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test02TwoThreads took 0.002 sec [apply] Testcase: test02FourThreads took 0 sec [apply] Testcase: test16SixteenThreads took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880415826 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testMain) [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 4 / 4 [apply] int32 4 / 4, int64 8 / 4 [apply] float 4 / 4, double 8 / 4, ldouble 16 / 16 [apply] pointer 4 / 4, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b618-20121228 [apply] Implementation Branch: master [apply] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b883-20121230 [apply] Implementation Branch: master [apply] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@b02928 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] junit.framework.TestListener: endTest(testMain) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.114 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880415826 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 4 / 4 [apply] int32 4 / 4, int64 8 / 4 [apply] float 4 / 4, double 8 / 4, ldouble 16 / 16 [apply] pointer 4 / 4, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b618-20121228 [apply] Implementation Branch: master [apply] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b883-20121230 [apply] Implementation Branch: master [apply] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@b02928 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880416877 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testMain took 0.992 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880416877 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880418259 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testWriteRead01a) [apply] junit.framework.TestListener: endTest(testWriteRead01a) [apply] junit.framework.TestListener: startTest(testWriteRead01b) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880419490 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testWriteRead01b) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.293 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880418259 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880419490 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWriteRead01a took 1.138 sec [apply] Testcase: testWriteRead01b took 0.035 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak) [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer) [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.173 sec [apply] [apply] Testcase: testX11WindowMemoryLeak took 1.848 sec [apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.163 sec [apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.107 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880424365 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b62aab, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x125d160 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x18bee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880426175 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.872 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880424365 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b62aab, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x125d160 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x18bee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880426175 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.918 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880427565 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] PMV-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-R-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] junit.framework.TestListener: startTest(test00MatrixToString) [apply] junit.framework.TestListener: endTest(test00MatrixToString) [apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess) [apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess) [apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880428586 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess) [apply] junit.framework.TestListener: startTest(test03MvTranslate) [apply] junit.framework.TestListener: endTest(test03MvTranslate) [apply] junit.framework.TestListener: startTest(test04MvTranslateRotate) [apply] junit.framework.TestListener: endTest(test04MvTranslateRotate) [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.084 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880427565 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] PMV-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-R-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880428586 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00MatrixToString took 0.012 sec [apply] Testcase: test01MviUpdateTraditionalAccess took 0.059 sec [apply] Testcase: test02MviUpdateShaderAccess took 0.029 sec [apply] Testcase: test03MvTranslate took 0.004 sec [apply] Testcase: test04MvTranslateRotate took 0.002 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testLookAtNegZIsNoOp) [apply] junit.framework.TestListener: endTest(testLookAtNegZIsNoOp) [apply] junit.framework.TestListener: startTest(testLookAtPosY) [apply] junit.framework.TestListener: endTest(testLookAtPosY) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.06 sec [apply] [apply] Testcase: testLookAtNegZIsNoOp took 0.007 sec [apply] Testcase: testLookAtPosY took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880431333 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] Gears: Init: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1815bfb[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x128b860, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 1, num 2, [apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x401369], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8a0544], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xba5bdb], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe49dcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x128b860, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13c0b53, 10b9279>[count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1bdc9d8, handle 0x15e920, jogamp.opengl.gl4.GL4bcImpl@bd6a5f, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x128b860, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 1, num 2, [apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x401369], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8a0544], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xba5bdb], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe49dcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x128b860, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13c0b53, 10b9279>[count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@bd6a5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@f0b7f8[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x170f70, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x18b290 [apply] , SurfaceHandle 0x170f70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@187c55c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x364641, handle 0x189290, jogamp.opengl.gl4.GL4bcImpl@15e234c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x170f70, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x18b290 [apply] , SurfaceHandle 0x170f70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@187c55c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x18b290 [apply] , SurfaceHandle 0x170f70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@187c55c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15e234c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1963b3e[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x12ae130, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x17f550 [apply] , SurfaceHandle 0x12ae130 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2db19d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e7c5cb, 16a9b9c>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb6548, handle 0x15aae0, jogamp.opengl.gl4.GL4bcImpl@e2291, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x12ae130, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x17f550 [apply] , SurfaceHandle 0x12ae130 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2db19d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e7c5cb, 16a9b9c>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x17f550 [apply] , SurfaceHandle 0x12ae130 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2db19d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e7c5cb, 16a9b9c>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e2291, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1ff92f5[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x12c04f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x12bd1a0 [apply] , SurfaceHandle 0x12c04f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2f0d54, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1142196, a9255c>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9505f, handle 0x12a4c10, jogamp.opengl.gl4.GL4bcImpl@d3c6a3, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x12c04f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x12bd1a0 [apply] , SurfaceHandle 0x12c04f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2f0d54, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1142196, a9255c>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x12bd1a0 [apply] , SurfaceHandle 0x12c04f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2f0d54, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1142196, a9255c>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3c6a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] junit.framework.TestListener: endTest(test01) [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880433162 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.891 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880431333 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] Gears: Init: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1815bfb[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x128b860, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 1, num 2, [apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x401369], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8a0544], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xba5bdb], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe49dcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x128b860, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13c0b53, 10b9279>[count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1bdc9d8, handle 0x15e920, jogamp.opengl.gl4.GL4bcImpl@bd6a5f, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x128b860, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 1, num 2, [apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x401369], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8a0544], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xba5bdb], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe49dcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x128b860, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13c0b53, 10b9279>[count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@bd6a5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@f0b7f8[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x170f70, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x18b290 [apply] , SurfaceHandle 0x170f70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@187c55c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x364641, handle 0x189290, jogamp.opengl.gl4.GL4bcImpl@15e234c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x170f70, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x18b290 [apply] , SurfaceHandle 0x170f70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@187c55c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x18b290 [apply] , SurfaceHandle 0x170f70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@187c55c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15e234c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1963b3e[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x12ae130, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x17f550 [apply] , SurfaceHandle 0x12ae130 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2db19d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e7c5cb, 16a9b9c>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb6548, handle 0x15aae0, jogamp.opengl.gl4.GL4bcImpl@e2291, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x12ae130, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x17f550 [apply] , SurfaceHandle 0x12ae130 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2db19d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e7c5cb, 16a9b9c>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x17f550 [apply] , SurfaceHandle 0x12ae130 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2db19d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e7c5cb, 16a9b9c>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e2291, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1ff92f5[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x12c04f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x12bd1a0 [apply] , SurfaceHandle 0x12c04f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2f0d54, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1142196, a9255c>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9505f, handle 0x12a4c10, jogamp.opengl.gl4.GL4bcImpl@d3c6a3, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac, [apply] Handle 0x12c04f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x12bd1a0 [apply] , SurfaceHandle 0x12c04f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2f0d54, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1142196, a9255c>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x12bd1a0 [apply] , SurfaceHandle 0x12c04f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2f0d54, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1142196, a9255c>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3c6a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880433162 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.92 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880434606 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@e66f56[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x124d0a0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x12587e0 [apply] , SurfaceHandle 0x124d0a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@33f0de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xd1c778, handle 0x1582b0, jogamp.opengl.gl4.GL4bcImpl@14acfcd, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x124d0a0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x12587e0 [apply] , SurfaceHandle 0x124d0a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@33f0de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x12587e0 [apply] , SurfaceHandle 0x124d0a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@33f0de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2800, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@15aed57[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x167490, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x161570 [apply] , SurfaceHandle 0x167490 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@187c55c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 1, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x80cac9, handle 0x12689e0, jogamp.opengl.gl4.GL4bcImpl@15e234c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x167490, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x161570 [apply] , SurfaceHandle 0x167490 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@187c55c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 1, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x161570 [apply] , SurfaceHandle 0x167490 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@187c55c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 1, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15e234c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2358, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@15f7107[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x12781e0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16c110 [apply] , SurfaceHandle 0x12781e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6210fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48edb5, 1ee2c2c>[count 2, qsz 1, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x36527f, handle 0x167320, jogamp.opengl.gl4.GL4bcImpl@1963b3e, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x12781e0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16c110 [apply] , SurfaceHandle 0x12781e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6210fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48edb5, 1ee2c2c>[count 2, qsz 1, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16c110 [apply] , SurfaceHandle 0x12781e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6210fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48edb5, 1ee2c2c>[count 2, qsz 1, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 16777, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@269997[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x172d40, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1707f0 [apply] , SurfaceHandle 0x172d40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1ff92f5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9505f, 17ba38f>[count 2, qsz 1, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x16a9b9c, handle 0x1269270, jogamp.opengl.gl4.GL4bcImpl@2f0d54, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x172d40, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1707f0 [apply] , SurfaceHandle 0x172d40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1ff92f5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9505f, 17ba38f>[count 2, qsz 1, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1707f0 [apply] , SurfaceHandle 0x172d40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1ff92f5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9505f, 17ba38f>[count 2, qsz 1, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Animator-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f0d54, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] junit.framework.TestListener: endTest(test01) [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.386 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880434606 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@e66f56[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x124d0a0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x12587e0 [apply] , SurfaceHandle 0x124d0a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@33f0de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xd1c778, handle 0x1582b0, jogamp.opengl.gl4.GL4bcImpl@14acfcd, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x124d0a0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x12587e0 [apply] , SurfaceHandle 0x124d0a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@33f0de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x12587e0 [apply] , SurfaceHandle 0x124d0a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@33f0de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2800, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@15aed57[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x167490, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x161570 [apply] , SurfaceHandle 0x167490 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@187c55c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 1, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x80cac9, handle 0x12689e0, jogamp.opengl.gl4.GL4bcImpl@15e234c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x167490, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x161570 [apply] , SurfaceHandle 0x167490 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@187c55c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 1, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x161570 [apply] , SurfaceHandle 0x167490 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@187c55c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 2, qsz 1, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15e234c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2358, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@15f7107[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x12781e0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16c110 [apply] , SurfaceHandle 0x12781e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6210fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48edb5, 1ee2c2c>[count 2, qsz 1, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x36527f, handle 0x167320, jogamp.opengl.gl4.GL4bcImpl@1963b3e, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x12781e0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16c110 [apply] , SurfaceHandle 0x12781e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6210fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48edb5, 1ee2c2c>[count 2, qsz 1, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16c110 [apply] , SurfaceHandle 0x12781e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6210fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48edb5, 1ee2c2c>[count 2, qsz 1, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 16777, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@269997[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x172d40, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1707f0 [apply] , SurfaceHandle 0x172d40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1ff92f5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9505f, 17ba38f>[count 2, qsz 1, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x16a9b9c, handle 0x1269270, jogamp.opengl.gl4.GL4bcImpl@2f0d54, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7eb366, [apply] Handle 0x172d40, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1707f0 [apply] , SurfaceHandle 0x172d40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1ff92f5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9505f, 17ba38f>[count 2, qsz 1, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1707f0 [apply] , SurfaceHandle 0x172d40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1ff92f5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9505f, 17ba38f>[count 2, qsz 1, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Animator-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f0d54, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880437929 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.424 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880437929 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880439396 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@401369, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0bdc8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7bc899 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@aeea66 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48edb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0bdc8 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7bc899 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@aeea66 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f0d54, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0bdc8 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7bc899 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@aeea66 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1961581, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1f1235b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4865ce [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@113beb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] junit.framework.TestListener: endTest(test01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880441384 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.071 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880439396 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@401369, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0bdc8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7bc899 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@aeea66 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48edb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0bdc8 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7bc899 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@aeea66 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f0d54, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0bdc8 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7bc899 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@aeea66 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1961581, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1f1235b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4865ce [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@113beb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880441384 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 1.056 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880442773 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x160ca0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14d7745, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x16b4a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@747fa2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x1196cb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c47db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c74 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x182f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b6c89, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1180940 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@859a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef83d3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x15eb00 [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen) [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e903d5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@faa550 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b6643 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76e8a7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x15f450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d66426, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c4a77 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d0040 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b9406 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x16ecc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen) [apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen) [apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.463 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880442773 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x160ca0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14d7745, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x16b4a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@747fa2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x1196cb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c47db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c74 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x182f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b6c89, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1180940 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@859a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef83d3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x15eb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e903d5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@faa550 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b6643 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76e8a7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x15f450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d66426, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c4a77 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d0040 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b9406 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x16ecc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia, [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO. [apply] Seems to run fine on 10.6.8/NVidia. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880448173 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testCommonAnimatorSharedOnscreen took 2.294 sec [apply] Testcase: testCommonAnimatorSharedOffscreen took 2.206 sec [apply] Testcase: testEachWithAnimatorSharedOffscreen took 0.001 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia, [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO. [apply] Seems to run fine on 10.6.8/NVidia. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880448173 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880449576 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] junit.framework.TestListener: startTest(test01OneLife) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12877f0 [apply] junit.framework.TestListener: endTest(test01OneLife) [apply] junit.framework.TestListener: startTest(test01AnotherLife) [apply] 0 s: 60 f / 997 ms, 60.1 fps, 16 ms/f; total: 60 f, 60.1 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Total: 2041.611ms [apply] GLProfile.initSingleton(): 847.048ms [apply] Demo Code: 1192.69ms [apply] GLProfile.shutdown(): 2.518ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ac3379, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14ae2c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x183570 [apply] 1 s: 60 f / 1006 ms, 59.6 fps, 16 ms/f; total: 60 f, 59.6 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01AnotherLife) [apply] junit.framework.TestListener: startTest(test01TwoLifes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1658.092ms [apply] GLProfile.initSingleton(): 563.519ms [apply] Demo Code: 1094.572ms [apply] GLProfile.shutdown(): 0.095ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@11d2572, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@859a68 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1289490 [apply] 1 s: 60 f / 1026 ms, 58.4 fps, 17 ms/f; total: 60 f, 58.4 fps, 17 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1734.054ms [apply] GLProfile.initSingleton(): 559.928ms [apply] Demo Code: 1174.125ms [apply] GLProfile.shutdown(): 0.078ms [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@77eaf8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e35bb7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9a8a68 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f4e571 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1284430 [apply] 1 s: 60 f / 1009 ms, 59.4 fps, 16 ms/f; total: 60 f, 59.4 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01TwoLifes) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.253 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880449576 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12877f0 [apply] 0 s: 60 f / 997 ms, 60.1 fps, 16 ms/f; total: 60 f, 60.1 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Total: 2041.611ms [apply] GLProfile.initSingleton(): 847.048ms [apply] Demo Code: 1192.69ms [apply] GLProfile.shutdown(): 2.518ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ac3379, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14ae2c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x183570 [apply] 1 s: 60 f / 1006 ms, 59.6 fps, 16 ms/f; total: 60 f, 59.6 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1658.092ms [apply] GLProfile.initSingleton(): 563.519ms [apply] Demo Code: 1094.572ms [apply] GLProfile.shutdown(): 0.095ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@11d2572, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@859a68 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1289490 [apply] 1 s: 60 f / 1026 ms, 58.4 fps, 17 ms/f; total: 60 f, 58.4 fps, 17 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1734.054ms [apply] GLProfile.initSingleton(): 559.928ms [apply] Demo Code: 1174.125ms [apply] GLProfile.shutdown(): 0.078ms [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@77eaf8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e35bb7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9a8a68 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f4e571 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1284430 [apply] 1 s: 60 f / 1009 ms, 59.4 fps, 16 ms/f; total: 60 f, 59.4 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1688.598ms [apply] GLProfile.initSingleton(): 560.193ms [apply] Demo Code: 1128.404ms [apply] GLProfile.shutdown(): 0.112ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880456765 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OneLife took 2.046 sec [apply] Testcase: test01AnotherLife took 1.659 sec [apply] Testcase: test01TwoLifes took 3.423 sec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1688.598ms [apply] GLProfile.initSingleton(): 560.193ms [apply] Demo Code: 1128.404ms [apply] GLProfile.shutdown(): 0.112ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880456765 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880458156 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] junit.framework.TestListener: startTest(test01DefaultFBO) [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01DefaultFBO) [apply] junit.framework.TestListener: startTest(test01StencilFBO) [apply] Image right side up [apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] junit.framework.TestListener: endTest(test01StencilFBO) [apply] junit.framework.TestListener: startTest(test01DefaultPBuffer) [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01DefaultPBuffer) [apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer) [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880459242 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.15 sec [apply] ------------- Standard Output --------------- [apply] Image right side up [apply] Image right side up [apply] Image right side up [apply] Image right side up [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880458156 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880459242 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01DefaultFBO took 0.938 sec [apply] Testcase: test01StencilFBO took 0.025 sec [apply] Testcase: test01DefaultPBuffer took 0.033 sec [apply] Testcase: test01AccumStencilPBuffer took 0.032 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT [apply] junit.framework.TestListener: tests to run: 8 [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880460626 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA2) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4) [apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880463334 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 2.773 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880460626 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880463334 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenMultiSampleAA0 took 1.195 sec [apply] Testcase: testOnscreenMultiSampleAA2 took 0.235 sec [apply] Testcase: testOnscreenMultiSampleAA4 took 0.249 sec [apply] Testcase: testOnscreenMultiSampleAA8 took 0.213 sec [apply] Testcase: testOffscreenMultiSampleAA0 took 0.184 sec [apply] Testcase: testOffscreenMultiSampleAA2 took 0.177 sec [apply] Testcase: testOffscreenMultiSampleAA4 took 0.186 sec [apply] Testcase: testOffsreenMultiSampleAA8 took 0.206 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880464752 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestjunit.framework.TestListener: endTest(testOnscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8) [apply] Case.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0) [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-11-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880466614 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0) [apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8) [apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 1.926 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880464752 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-11-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880466614 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenMultiSampleAA0 took 1.19 sec [apply] Testcase: testOnscreenMultiSampleAA8 took 0.237 sec [apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 0.18 sec [apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 0.19 sec [apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0 sec [apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880468024 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01OpaqueDecorated) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x189750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] junit.framework.TestListener: endTest(test01OpaqueDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentDecorated) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d95da8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x18c550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01TransparentDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentUndecorated) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@174219d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14ae2c1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d2702 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c2b67 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x190c00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] junit.framework.TestListener: endTest(test01TransparentUndecorated) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.116 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880468024 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x189750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d95da8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x18c550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880471077 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] IA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@174219d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14ae2c1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d2702 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c2b67 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x190c00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880471077 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OpaqueDecorated took 0.742 sec [apply] Testcase: test01TransparentDecorated took 0.732 sec [apply] Testcase: test01TransparentUndecorated took 0.684 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test00) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880472463 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b9c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@e1eea8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@fb6354 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@364641 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png [apply] junit.framework.TestListener: endTest(test00) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880474680 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.279 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880472463 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b9c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@e1eea8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@fb6354 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@364641 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880474680 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 2.156 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880476094 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] junit.framework.TestListener: startTest(test00) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] junit.framework.TestListener: endTest(test00) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880478295 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.263 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880476094 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880478295 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 2.14 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880479677 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880480621 d 0ms]] [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880480605 d 147ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880480603 d 1169ms]]] [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306094 [apply] 7 s: 60 f / 7939 ms, 7.5 fps, 132 ms/f; total: 60 f, 7.5 fps, 132 ms/f [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880489040 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880489102 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.487 sec [apply] ------------- Standard Output --------------- [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306094 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880479677 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880480621 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880480605 d 147ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880480603 d 1169ms]]] [apply] 7 s: 60 f / 7939 ms, 7.5 fps, 132 ms/f; total: 60 f, 7.5 fps, 132 ms/f [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880489040 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880489102 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testElektronenMultiplizierer01 took 8.515 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880490487 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x192800 [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6355dc, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e554 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15718f2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126f827 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x116a6d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test02GL3) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.386 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880490487 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x192800 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6355dc, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e554 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15718f2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126f827 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x116a6d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880493810 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 2.086 sec [apply] Testcase: test02GL3 took 1.175 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880493810 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880495196 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a897a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x1148550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1044 ms, 57.4 fps, 17 ms/f; total: 60 f, 57.4 fps, 17 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@61736e, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x13b670 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [apply] junit.framework.TestListener: endTest(test02GL3) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880498500 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.366 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880495196 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a897a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x1148550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1044 ms, 57.4 fps, 17 ms/f; total: 60 f, 57.4 fps, 17 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@61736e, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x13b670 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880498500 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 2.065 sec [apply] Testcase: test02GL3 took 1.177 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880499939 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@10b9279[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ab54eb, [apply] Handle 0x11362a0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x15fc40 [apply] , SurfaceHandle 0x11362a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@542529, com.jogamp.opengl.test.junit.util.QuitAdapter@53ab04, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@53ab04, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@100bac2, ], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1b62aab, handle 0x1133b70, jogamp.opengl.gl4.GL4bcImpl@941db6, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ab54eb, [apply] Handle 0x11362a0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x15fc40 [apply] , SurfaceHandle 0x11362a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@542529, com.jogamp.opengl.test.junit.util.QuitAdapter@53ab04, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@53ab04, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@100bac2, ], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x15fc40 [apply] , SurfaceHandle 0x11362a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@542529, com.jogamp.opengl.test.junit.util.QuitAdapter@53ab04, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@53ab04, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@100bac2, ], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@941db6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 640x480 [apply] junit.framework.TestListener: endTest(test01) [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.752 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880499939 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@10b9279[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ab54eb, [apply] Handle 0x11362a0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x15fc40 [apply] , SurfaceHandle 0x11362a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@542529, com.jogamp.opengl.test.junit.util.QuitAdapter@53ab04, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@53ab04, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@100bac2, ], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1b62aab, handle 0x1133b70, jogamp.opengl.gl4.GL4bcImpl@941db6, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ab54eb, [apply] Handle 0x11362a0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x15fc40 [apply] , SurfaceHandle 0x11362a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , USLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880501629 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ndecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@542529, com.jogamp.opengl.test.junit.util.QuitAdapter@53ab04, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@53ab04, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@100bac2, ], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x15fc40 [apply] , SurfaceHandle 0x11362a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@542529, com.jogamp.opengl.test.junit.util.QuitAdapter@53ab04, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@53ab04, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@100bac2, ], windowLock [count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@941db6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 640x480 [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880501629 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.779 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880503016 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation) [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x10b9279, handle 0x171200, jogamp.opengl.gl4.GL4bcImpl@192a848, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16614e7, [apply] Handle 0x114b690, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1143a50 [apply] , SurfaceHandle 0x114b690 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] junit.framework.TestListener: endTest(test00NoShaderState_Validation) [apply] junit.framework.TestListener: startTest(test01ShaderState_Validation) [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] junit.framework.TestListener: endTest(test01ShaderState_Validation) [apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled) [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x17cec96, handle 0x113cc90, jogamp.opengl.gl4.GL4bcImpl@90832e, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16614e7, [apply] Handle 0x1734d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x172a60 [apply] , SurfaceHandle 0x1734d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1947496, 1724a9d>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe1eea8, handle 0x1149210, jogamp.opengl.gl4.GL4bcImpl@364641, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16614e7, [apply] Handle 0x1138a00, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11395f0 [apply] , SurfaceHandle 0x1138a00 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <13e754f, 187c55c>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled) [apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable) [apply] testShaderState00PerformanceSingle toggleEnable false: 1.327s: 600f, 452.1 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x36527f, handle 0x1142420, jogamp.opengl.gl4.GL4bcImpl@48edb5, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16614e7, [apply] Handle 0x113f430, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11366a0 [apply] , SurfaceHandle 0x113f430 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1ee2c2c, 1963b3e>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] junit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable) [apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble) [apply] testShaderState00PerformanceSingle toggleEnable true: 0.861s: 600f, 696.8 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1961581, handle 0x1149310, jogamp.opengl.gl4.GL4bcImpl@1f1235b, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16614e7, [apply] Handle 0x173090, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1733e0 [apply] , SurfaceHandle 0x173090 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4865ce, 113beb5>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 0.858s: 600f, 699.3 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble) [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 5.317 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880503016 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x10b9279, handle 0x171200, jogamp.opengl.gl4.GL4bcImpl@192a848, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16614e7, [apply] Handle 0x114b690, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1143a50 [apply] , SurfaceHandle 0x114b690 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x17cec96, handle 0x113cc90, jogamp.opengl.gl4.GL4bcImpl@90832e, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16614e7, [apply] Handle 0x1734d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x172a60 [apply] , SurfaceHandle 0x1734d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1947496, 1724a9d>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe1eea8, handle 0x1149210, jogamp.opengl.gl4.GL4bcImpl@364641, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16614e7, [apply] Handle 0x1138a00, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11395f0 [apply] , SurfaceHandle 0x1138a00 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <13e754f, 187c55c>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable false: 1.327s: 600f, 452.1 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x36527f, handle 0x1142420, jogamp.opengl.gl4.GL4bcImpl@48edb5, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16614e7, [apply] Handle 0x113f430, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11366a0 [apply] , SurfaceHandle 0x113f430 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1ee2c2c, 1963b3e>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable true: 0.861s: 600f, 696.8 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1961581, handle 0x1149310, jogamp.opengl.gl4.GL4bcImpl@1f1235b, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16614e7, [apply] Handle 0x173090, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x1733e0 [apply] , SurfaceHandle 0x173090 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4865ce, 113beb5>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 0.858s: 600f, 699.3 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880508268 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00NoShaderState_Validation took 1.248 sec [apply] Testcase: test01ShaderState_Validation took 0.108 sec [apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 1.663 sec [apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 1.087 sec [apply] Testcase: test04ShaderState_PerformanceDouble took 1.084 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880508268 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880509656 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x13c0b53, handle 0x11a44d0, jogamp.opengl.gl4.GL4bcImpl@bd6a5f, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@192a848, [apply] Handle 0x180850, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11a3cf0 [apply] , SurfaceHandle 0x180850 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16614e7, e66f56>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked) [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked) [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x17cec96, handle 0x171ed0, jogamp.opengl.gl4.GL4bcImpl@90832e, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@192a848, [apply] Handle 0x11a92f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16bba0 [apply] , SurfaceHandle 0x11a92f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1947496, 1724a9d>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked) [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble) [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x69d02b, handle 0x11bb760, jogamp.opengl.gl4.GL4bcImpl@fb6354, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@192a848, [apply] Handle 0x16bba0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11a8d70 [apply] , SurfaceHandle 0x16bba0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <364641, 13e754f>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble) [apply] testShaderState01PerformanceDouble: 1.413s: 600f, 424.6 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.418 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880509656 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x13c0b53, handle 0x11a44d0, jogamp.opengl.gl4.GL4bcImpl@bd6a5f, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@192a848, [apply] Handle 0x180850, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11a3cf0 [apply] , SurfaceHandle 0x180850 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16614e7, e66f56>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x17cec96, handle 0x171ed0, jogamp.opengl.gl4.GL4bcImpl@90832e, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@192a848, [apply] Handle 0x11a92f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x16bba0 [apply] , SurfaceHandle 0x11a92f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1947496, 1724a9d>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x69d02b, handle 0x11bb760, jogamp.opengl.gl4.GL4bcImpl@fb6354, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880513011 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] MacOSXCGLDrawableFactory@192a848, [apply] Handle 0x16bba0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11a8d70 [apply] , SurfaceHandle 0x16bba0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <364641, 13e754f>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 1.413s: 600f, 424.6 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880513011 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testShaderState01ValidationSP1Linked took 1.344 sec [apply] Testcase: testShaderState01ValidationSP1Unlinked took 0.211 sec [apply] Testcase: testShaderState01PerformanceDouble took 1.74 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880514398 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testGLSLCompilation01) [apply] junit.framework.TestListener: endTest(testGLSLCompilation01) [apply] junit.framework.TestListener: startTest(testGLSLUse01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-11-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17cec96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1142400 [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(testGLSLUse01) [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.473 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880514398 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-11-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17cec96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880515808 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] 1, drawable 0x1142400 [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880515808 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGLSLCompilation01 took 1.043 sec [apply] Testcase: testGLSLUse01 took 0.307 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880517185 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xbd6a5f, handle 0x194e40, jogamp.opengl.gl4.GL4bcImpl@16614e7, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e66f56, [apply] Handle 0x192ba0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x18cf60 [apply] , SurfaceHandle 0x192ba0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <979e8b, 29ce8c>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Screen dim 518 x 324 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.037037 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.487 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880517185 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xbd6a5f, handle 0x194e40, jogamp.opengl.gl4.GL4bcImpl@16614e7, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e66f56, [apply] Handle 0x192ba0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x18cf60 [apply] , SurfaceHandle 0x192ba0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <979e8b, 29ce8c>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Screen dim 518 x 324 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.037037 [apply] t1-t0: 845.559ms [apply] t3-t0: 1362.568ms [apply] t3-t2: 11.335ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880518610 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 1.365 sec [apply] t1-t0: 845.559ms [apply] t3-t0: 1362.568ms [apply] t3-t2: 11.335ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880518610 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880519994 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.421 sec [apply] ------------- Standard Output --------------- [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880519994 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880521352 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 1.195 sec [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 0.103 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880521352 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880522739 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] INFO: PBuffer supported: true [apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1c0110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer) [apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15e234c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1194600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6210fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscrejunit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555) [apply] en.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555) [apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer) [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1c1090 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f1235b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1bc5f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer) [apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] Create Window 0 [apply] Create Window 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4865ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [apply] null [apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1af4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@113beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1184960 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:201) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:204) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Create Window 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17a4989, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true) [apply] null [apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1192520 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18c3679, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1bffa0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ac3379, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1195be0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Create Window 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6355dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true) [apply] null [apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1183960 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:291) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:294) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 1.716 sec [apply] ------------- Standard Output --------------- [apply] INFO: PBuffer supported: true [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 1 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880522739 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1c0110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15e234c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1194600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6210fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1c1090 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f1235b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1bc5f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4865ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [apply] null [apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1af4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@113beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1184960 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:201) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:204) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17a4989, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true) [apply] null [apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1192520 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18c3679, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1bffa0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ac3379, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1195be0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6355dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true) [apply] null [apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1183960 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:291) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:294) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880524390 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01aOffscreenWindowPBuffer took 0.145 sec [apply] Testcase: test01bOffscreenWindowPBufferStencil took 0.049 sec [apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 0.059 sec [apply] Testcase: test01cOffscreenWindowPBuffer555 took 0.043 sec [apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 0.1 sec [apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 0.197 sec [apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 0.15 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880524390 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880525866 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:90) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:93) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a897a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:129) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:132) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880527025 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap) [apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap) [apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.222 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880525866 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:90) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:93) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a897a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:129) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:132) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880527025 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test11OffscreenWindowPixmap took 1.058 sec [apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 0.042 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(test01GL2Normal) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880528432 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@100bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@289d2e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14df764 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1acfa31 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@55bb93 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-3: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] junit.framework.TestListener: endTest(test01GL2Normal) [apply] junit.framework.TestListener: startTest(test03GL2FFPEmu) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@118fa47 ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@118fa47 [apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-5: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@cf829d ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@cf829d [apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1884a40 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@c2ee15 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@19cd75a [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-6: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-7: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] junit.framework.TestListener: endTest(test03GL2FFPEmu) [apply] junit.framework.TestListener: startTest(test04GL2ES1Normal) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d0d124, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-9: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1493102, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@30ae41 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4204 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ee1ede [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-10: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-11: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator-12: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] junit.framework.TestListener: endTest(test04GL2ES1Normal) [apply] junit.framework.TestListener: startTest(test05ES2FFPEmu) [apply] junit.framework.TestListener: endTest(test05ES2FFPEmu) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880543532 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.17 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880528432 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@100bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@289d2e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14df764 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1acfa31 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@55bb93 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-3: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@118fa47 ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@118fa47 [apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-5: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@cf829d ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@cf829d [apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1884a40 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@c2ee15 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@19cd75a [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-6: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-7: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d0d124, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-9: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1493102, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@30ae41 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4204 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ee1ede [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-10: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-11: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator-12: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880543532 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2Normal took 5.647 sec [apply] Testcase: test03GL2FFPEmu took 4.651 sec [apply] Testcase: test04GL2ES1Normal took 4.737 sec [apply] Testcase: test05ES2FFPEmu took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880545004 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test01Plain__GL2ES1_VBOOffUsePlain) [apply] junit.framework.TestListener: startTest(test02Plain__GL2ES1_VBOOffUseArrayData) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] junit.framework.TestListener: endTest(test02Plain__GL2ES1_VBOOffUseArrayData) [apply] junit.framework.TestListener: startTest(test03Plain__GL2ES1_VBOOnUsePlain) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test03Plain__GL2ES1_VBOOnUsePlain) [apply] junit.framework.TestListener: startTest(test04Plain__GL2ES1_VBOOnUseArrayData) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test04Plain__GL2ES1_VBOOnUseArrayData) [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES1_VBOOff) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0002-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES1_VBOOff) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES1_VBOOn) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES1_VBOOn) [apply] junit.framework.TestListener: startTest(test07ImmSinkGL2ES1_VBOOnTexture) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test07ImmSinkGL2ES1_VBOOnTexture) [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.784 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880545004 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0002-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880547724 ms --- localhost/++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] SLOCK127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 1. [T Thread-4-UserApp-JUnitTestRunner @ 1356880547724 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] 231 sec [apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 0.253 sec [apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 0.24 sec [apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 0.236 sec [apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 0.246 sec [apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 0.218 sec [apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 0.226 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880549164 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_Direct) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_Direct) [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_ShaderState) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderStatejunit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_ShaderState) [apply] junit.framework.TestListener: startTest(test06ImmS [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] inkGL2ES2_VBOOn_Direct) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_Direct) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_ShaderState) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880551097 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.997 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880549164 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880551097 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 1.187 sec [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 0.223 sec [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 0.224 sec [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 0.237 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testPNGReadWriteAndCompare) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880552486 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 junit.framework.TestListener: endTest(testPNGReadWriteAndCompare) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.166 sec [apply] lim=43200 cap=43200]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880552590 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880552486 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880552590 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testPNGReadWriteAndCompare took 0.056 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880553965 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1242630 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0008-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0010-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscrejunit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM) [apply] junit.framework.TestListener: startTest(testOffscreenWritePNenWritePNG_TGA_PAM-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c3885, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162e295 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109de5b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e53220 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12f370 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [apply] G) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880555448 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testOffscreenWritePNG) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.546 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880553965 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1242630 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0008-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0010-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c3885, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162e295 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109de5b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e53220 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12f370 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880555448 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenWritePNG_TGA_PAM took 0.396 sec [apply] Testcase: testOffscreenWritePNG took 0.182 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880556857 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x1173a70 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x1173a70 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1173a70 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1173a70 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x1173a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] junit.framework.TestListener: endTest(testOnscreenWritePNGWithResize) [apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d0040, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b9406 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1035079 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@983d95 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x1169940 [apply] XXX: init [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x117c510 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1169940 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x16b0b0 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x14fd70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880559346 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.551 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880556857 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x1173a70 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x1173a70 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1173a70 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1173a70 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x1173a70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d0040, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b9406 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1035079 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@983d95 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x1169940 [apply] XXX: init [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x117c510 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1169940 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x16b0b0 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x14fd70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880559346 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenWritePNGWithResize took 1.243 sec [apply] Testcase: testOffscreenWritePNGWithResize took 0.346 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(testGrayPNGJLoaderGL2) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880560768 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testGrayPNGJLoaderGL2) [apply] junit.framework.TestListener: startTest(testGrayPNGJLoaderES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2 [apply] ++++junit.framework.TestListener: endTest(testGrayPNGJLoaderES2) [apply] junit.framework.TestListener: startTest(testTestPNGJLoaderGL2) [apply] UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testTestPNGJLoaderGL2) [apply] junit.framework.TestListener: startTest(testTestPNGJLoaderES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880566484 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testTestPNGJLoaderES2) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.801 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880560768 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880566484 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGrayPNGJLoaderGL2 took 2.049 sec [apply] Testcase: testGrayPNGJLoaderES2 took 1.238 sec [apply] Testcase: testTestPNGJLoaderGL2 took 1.178 sec [apply] Testcase: testTestPNGJLoaderES2 took 1.186 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880567886 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] junit.framework.TestListener: startTest(test1) [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@149eb9f [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] XXX0: aspect: 1.7777778 [apply] XXX0: y-flip: false [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [apply] ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ] [apply] junit.framework.TestListener: endTest(test1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880570378 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.554 sec [apply] ------------- Standard Output --------------- [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [apply] ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880567886 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@149eb9f [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] XXX0: aspect: 1.7777778 [apply] XXX0: y-flip: false [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880570378 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test1 took 1.524 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880571764 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880572695 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x113e3d0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880572692 d 104ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880572685 d 123ms]]] [apply] duration: 141 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573022 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573022 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573022 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573023 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x113e3d0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573023 d 2ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573023 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 209 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573341 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573394 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1153be0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573375 d 66ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573375 d 82ms]]] [apply] duration: 131 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573673 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573727 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a9255c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3c6a3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1961581 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddb6e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x190cc0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573714 d 30ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573715 d 40ms]]] [apply] duration: 129 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573972 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573973 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573973 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573973 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x190cc0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573973 d 2ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573973 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 219 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880574296 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880574337 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1358f03, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x184b00 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880574335 d 22ms]] [apply] Frames for setVisible(true) 2: 1 [apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] duration: 121 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880574577 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.945 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880571764 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880572695 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x113e3d0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880572692 d 104ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880572685 d 123ms]]] [apply] duration: 141 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573022 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573022 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573022 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573023 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x113e3d0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573023 d 2ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573023 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 209 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573341 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573394 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1153be0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573375 d 66ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573375 d 82ms]]] [apply] duration: 131 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573673 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573727 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a9255c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3c6a3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1961581 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddb6e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x190cc0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573714 d 30ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573715 d 40ms]]] [apply] duration: 129 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573972 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573973 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573973 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573973 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x190cc0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573973 d 2ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880573973 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 219 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880574296 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880574337 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1358f03, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x184b00 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880574335 d 22ms]] [apply] Frames for setVisible(true) 2: 1 [apply] duration: 121 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880574577 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880574646 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 1.978 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880574646 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880576070 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testDisplayCreate01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880576997 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x113b890 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880576995 d 77ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 146 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577302 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577302 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577302 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577308 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x113b890 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577308 d 12ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577308 d 13ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 238 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577651 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577697 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1138960 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577689 d 44ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577689 d 64ms]]] [apply] duration: 116 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577948 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577993 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a9255c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3c6a3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1961581 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddb6e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1139a50 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577982 d 29ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577982 d 43ms]]] [apply] duration: 133 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578242 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578243 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578243 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578244 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1139a50 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578244 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578244 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 219 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578567 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578613 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1402d5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1140520 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578599 d 31ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578600 d 46ms]]] [apply] junit.framework.TestListener: endTest(testDisplayCreate01) [apply] junit.framework.TestListener: startTest(testDisplayCreate02) [apply] duration: 132 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578860 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578894 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16d2702, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c2b67 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@659db7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11552d0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578894 d 20ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@edf389, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d3cdaa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6355dc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a029e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x114cf00 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578930 d 17ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578941 d 21ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578963 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578963 d 0ms]] [apply] duration: 143 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579155 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579162 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579163 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579163 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579197 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1dc0e7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9bba [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5ddc9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163f7a1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x113aad0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579197 d 19ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579239 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579239 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a85d38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8046f4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b273cc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d05c13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a12d0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579238 d 25ms]] [apply] Frames for setVisible(true) 2: 1 [apply] duration: 171 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579486 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579496 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579498 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579498 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] junit.framework.TestListener: endTest(testDisplayCreate02) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.579 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880576070 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880576997 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x113b890 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880576995 d 77ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 146 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577302 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577302 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577302 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577308 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x113b890 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577308 d 12ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577308 d 13ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 238 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577651 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577697 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1138960 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577689 d 44ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577689 d 64ms]]] [apply] duration: 116 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577948 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577993 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a9255c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3c6a3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1961581 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddb6e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1139a50 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577982 d 29ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880577982 d 43ms]]] [apply] duration: 133 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578242 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578243 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578243 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578244 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1139a50 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578244 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578244 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 219 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578567 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578613 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1402d5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1140520 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578599 d 31ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578600 d 46ms]]] [apply] duration: 132 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578860 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578894 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16d2702, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c2b67 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@659db7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11552d0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578894 d 20ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@edf389, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d3cdaa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6355dc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a029e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x114cf00 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578930 d 17ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578941 d 21ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578963 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880578963 d 0ms]] [apply] duration: 143 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579155 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579162 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579163 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579163 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579197 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1dc0e7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9bba [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5ddc9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163f7a1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x113aad0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579197 d 19ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579239 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579239 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a85d38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8046f4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b273cc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d05c13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a12d0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579238 d 25ms]] [apply] Frames for setVisible(true) 2: 1 [apply] duration: 171 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579486 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579496 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579498 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880579498 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880579555 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01 took 1.945 sec [apply] Testcase: testDisplayCreate02 took 0.635 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880579555 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880580983 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindow00) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x14f310 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: endTest(testWindow00) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.267 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880580983 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x14f310 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880582188 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 0.308 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880582188 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880583572 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple) [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584522 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@100bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11a67c0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584503 d 124ms]] [apply] Frames for initial setVisible(true): 1 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584501 d 138ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584662 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584696 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11a6960 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584694 d 28ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple) [apply] junit.framework.TestListener: startTest(testWindowNativmacosx.WindowDriver, when:1356880584718 d 26ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584744 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584745 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584745 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584760 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584806 d 0ms]] [apply] eRecreate01bSimple) [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584788 d 57ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d17ec3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11a6db0 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584788 d 81ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584908 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584929 d 0ms]] [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@af72d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747fa2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18d1c0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584930 d 26ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584954 d 14ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584972 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584974 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584994 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584995 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple) [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585054 d Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@17200b4[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16d2702, [apply] Handle 0x18b3d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11a7ce0 [apply] , SurfaceHandle 0x18b3d0 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@11c2b67, com.jogamp.newt.event.TraceWindowAdapter@659db7, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1556d12, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@16be68f, ], windowLock [count 3, qsz 0, owner ], surfaceLockCount 2]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x18c3679, handle 0x11a43d0, jogamp.opengl.gl4.GL4bcImpl@18c74, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16d2702, [apply] Handle 0x18b3d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11a7ce0 [apply] , SurfaceHandle 0x18b3d0 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@11c2b67, com.jogamp.newt.event.TraceWindowAdapter@659db7, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1556d12, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@16be68f, ], windowLock [count 3, qsz 0, owner ], surfaceLockCount 2]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11a7ce0 [apply] , SurfaceHandle 0x18b3d0 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@11c2b67, com.jogamp.newt.event.TraceWindowAdapter@659db7, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1556d12, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@16be68f, ], windowLock [count 3, qsz 0, owner ], surfaceLockCount 2]] [apply] 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18c74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18b3d0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585016 d 69ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585042 d 59ms]]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585190 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585244 d 0ms]] [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@149eb9f[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16d2702, [apply] Handle 0x18de60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x119a670 [apply] , SurfaceHandle 0x18de60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@3a9bba, com.jogamp.newt.event.TraceWindowAdapter@1c5ddc9, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@163f7a1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1690ab, ], windowLock <173ec72, 1a85d38>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x126f827, handle 0x181680, jogamp.opengl.gl4.GL4bcImpl@c3014, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16d2702, [apply] Handle 0x18de60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x119a670 [apply] , SurfaceHandle 0x18de60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@3a9bba, com.jogamp.newt.event.TraceWindowAdapter@1c5ddc9, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@163f7a1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1690ab, ], windowLock <173ec72, 1a85d38>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x119a670 [apply] , SurfaceHandle 0x18de60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@3a9bba, com.jogamp.newt.event.TraceWindowAdapter@1c5ddc9, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@163f7a1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1690ab, ], windowLock <173ec72, 1a85d38>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585228 d 50ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c3014, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@289d2e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6754d6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f2cea2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18de60 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585229 d 66ms]]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585414 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585504 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1acfa31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15dd910 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55bb93 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8de462 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11abfb0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585451 d 65ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585452 d 78ms]]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585619 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585677 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ffe3f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed1b0b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a8ce2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12789d2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x185cb0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585656 d 61ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585657 d 72ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585748 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585749 d 0ms]] [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13576a2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff8c74 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cf7491 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18bf10 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585736 d 33ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585736 d 43ms]]] [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585871 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585879 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585917 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b6c89, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11bd8f0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585907 d 31ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585908 d 36ms]]] [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585983 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585983 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13e0aba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d2572 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@859a68 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b3df0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585965 d 37ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585965 d 45ms]]] [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880586105 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880586113 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.666 sec [apply] ------------- Standard Output --------------- [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@17200b4[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16d2702, [apply] Handle 0x18b3d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11a7ce0 [apply] , SurfaceHandle 0x18b3d0 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@11c2b67, com.jogamp.newt.event.TraceWindowAdapter@659db7, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1556d12, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@16be68f, ], windowLock [count 3, qsz 0, owner ], surfaceLockCount 2]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x18c3679, handle 0x11a43d0, jogamp.opengl.gl4.GL4bcImpl@18c74, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16d2702, [apply] Handle 0x18b3d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11a7ce0 [apply] , SurfaceHandle 0x18b3d0 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@11c2b67, com.jogamp.newt.event.TraceWindowAdapter@659db7, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1556d12, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@16be68f, ], windowLock [count 3, qsz 0, owner ], surfaceLockCount 2]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x11a7ce0 [apply] , SurfaceHandle 0x18b3d0 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@11c2b67, com.jogamp.newt.event.TraceWindowAdapter@659db7, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1556d12, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@16be68f, ], windowLock [count 3, qsz 0, owner ], surfaceLockCount 2]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@149eb9f[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16d2702, [apply] Handle 0x18de60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x119a670 [apply] , SurfaceHandle 0x18de60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@3a9bba, com.jogamp.newt.event.TraceWindowAdapter@1c5ddc9, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@163f7a1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1690ab, ], windowLock <173ec72, 1a85d38>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x126f827, handle 0x181680, jogamp.opengl.gl4.GL4bcImpl@c3014, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@16d2702, [apply] Handle 0x18de60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x119a670 [apply] , SurfaceHandle 0x18de60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@3a9bba, com.jogamp.newt.event.TraceWindowAdapter@1c5ddc9, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@163f7a1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1690ab, ], windowLock <173ec72, 1a85d38>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x119a670 [apply] , SurfaceHandle 0x18de60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@3a9bba, com.jogamp.newt.event.TraceWindowAdapter@1c5ddc9, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@163f7a1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1690ab, ], windowLock <173ec72, 1a85d38>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880583572 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584522 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@100bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11a67c0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584503 d 124ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584501 d 138ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584662 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584696 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11a6960 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584694 d 28ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584718 d 26ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584744 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584745 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584745 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584760 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584806 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584788 d 57ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d17ec3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11a6db0 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584788 d 81ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584908 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584929 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@af72d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747fa2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18d1c0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584930 d 26ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584954 d 14ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584972 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584974 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584994 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880584995 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585054 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18c74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18b3d0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585016 d 69ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585042 d 59ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585190 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585244 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585228 d 50ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c3014, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@289d2e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6754d6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f2cea2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18de60 [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585229 d 66ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585414 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585504 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1acfa31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15dd910 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55bb93 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8de462 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11abfb0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585451 d 65ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585452 d 78ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585619 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585677 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ffe3f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed1b0b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a8ce2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12789d2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x185cb0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585656 d 61ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585657 d 72ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585748 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585749 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13576a2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff8c74 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cf7491 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18bf10 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585736 d 33ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585736 d 43ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585871 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585879 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585917 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b6c89, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11bd8f0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585907 d 31ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585908 d 36ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585983 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585983 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13e0aba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d2572 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@859a68 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b3df0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585965 d 37ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880585965 d 45ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880586105 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880586113 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880586173 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowNativeRecreate01aSimple took 0.336 sec [apply] Testcase: testWindowNativeRecreate01bSimple took 0.233 sec [apply] Testcase: testWindowDecor01aSimple took 0.195 sec [apply] Testcase: testWindowDecor01bSimple took 0.224 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.205 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.26 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.233 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880586173 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880587657 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindowDecor01Simple) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588591 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1c1160 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588588 d 105ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588581 d 124ms]]] [apply] junit.framework.TestListener: endTest(testWindowDecor01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588932 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588986 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1402d5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x118d2f0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588965 d 38ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588966 d 52ms]]] [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589228 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589229 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589269 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14ae2c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d2702 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c2b67 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@659db7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x11b6110 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589261 d 25ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589261 d 46ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589308 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589319 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589320 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d3cdaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a029e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e554 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15718f2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x1cb800 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589318 d 18ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589338 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589352 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589582 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589828 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589870 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d05c13, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d1d41 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14df764 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x119fa70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589859 d 29ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589859 d 49ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589908 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589957 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589957 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@8de462, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x11cb220 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589936 d 38ms]] [apply] WindowUpdateEvent[[ 0 / 0 630 x 1081958400 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589936 d 44ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589991 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880590014 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880590231 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.944 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880587657 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588591 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1c1160 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588588 d 105ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588581 d 124ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588932 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588986 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1402d5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x118d2f0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588965 d 38ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880588966 d 52ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589228 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589229 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589269 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14ae2c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d2702 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c2b67 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@659db7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x11b6110 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589261 d 25ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589261 d 46ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589308 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589319 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589320 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d3cdaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a029e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e554 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15718f2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x1cb800 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589318 d 18ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589338 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589352 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589582 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589828 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589870 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880590478 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880590537 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d05c13, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d1d41 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14df764 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x119fa70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589859 d 29ms]] [apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589859 d 49ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589908 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589957 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589957 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@8de462, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x11cb220 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589936 d 38ms]] [apply] WindowUpdateEvent[[ 0 / 0 630 x 1081958400 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589936 d 44ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880589991 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880590014 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880590231 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880590478 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880590537 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecor01Simple took 0.427 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.294 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.6 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.65 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880591933 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@80cac9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@18166e5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@8a548b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@187c55c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ae3364 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@15e234c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@15f7107 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.442 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880591933 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@80cac9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@18166e5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@8a548b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhoSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880593313 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] st:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@187c55c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ae3364 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@15e234c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@15f7107 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880593313 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 1.319 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880594694 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.74 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880594694 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runRefl at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880595372 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880595372 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 0.628 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testScreenModeInfo00) [apply] junit.framework.TestListener: endTest(testScreenModeInfo00) [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880596752 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr sz: 1920x1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880596855 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.179 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880596752 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr sz: 1920x1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880596855 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo00 took 0.005 sec [apply] Testcase: testScreenModeInfo01 took 0.05 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880598346 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12502b0 [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] .29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880599499 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.215 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880598346 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12502b0 [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880599499 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo01 took 1.093 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880600990 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] junit.framework.TestListener: startTest(testFullscreenChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x164e20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x164e20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x164e20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] +++junit.framework.TestListener: endTest(testFullscreenChange01) [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] + UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@173ec72, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a85d38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8046f4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b273cc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16c670 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16c670 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] junit.framework.TestListener: endTest(testScreenModeChange01) [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ba6076, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112e7f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b1f38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ec9f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x15f0e0 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set FS pre 0: false [apply] [0] set FS pre 1: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x15f0e0 [apply] [0] set FS pre X: true [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x15f0e0 [apply] 2012-12-30 16:17:03.103 java[35181:d0b] An uncaught exception was raised [apply] 2012-12-30 16:17:03.184 java[35181:d0b] *** -[__NSArrayM getObjects:range:]: range {0, 4} extends beyond bounds [0 .. 2] [apply] 2012-12-30 16:17:03.331 java[35181:d0b] ( [apply] 0 CoreFoundation 0x94db5a67 __raiseError + 231 [apply] 1 libobjc.A.dylib 0x98afe149 objc_exception_throw + 155 [apply] 2 CoreFoundation 0x94cc2848 -[__NSArrayM getObjects:range:] + 248 [apply] 3 CoreFoundation 0x94cc3ca1 -[NSArray initWithArray:range:copyItems:] + 993 [apply] 4 CoreFoundation 0x94cc38b0 -[NSArray initWithArray:copyItems:] + 80 [apply] 5 CoreFoundation 0x94cea92d -[__NSArrayM copyWithZone:] + 77 [apply] 6 CoreFoundation 0x94cbfb99 -[NSObject copy] + 41 [apply] 7 AppKit 0x96af9222 -[NSView(NSInternal) _updateTrackingAreas] + 1336 [apply] 8 AppKit 0x96af8b28 __-[NSWindow _postInvalidCursorRects]_block_invoke_1 + 1135 [apply] 9 CoreFoundation 0x94d0cebd _runLoopObserverWithBlockContext + 29 [apply] 10 CoreFoundation 0x94cd90ce __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 30 [apply] 11 CoreFoundation 0x94cd900d __CFRunLoopDoObservers + 413 [apply] 12 CoreFoundation 0x94cab984 __CFRunLoopRun + 1044 [apply] 13 CoreFoundation 0x94cab1dc CFRunLoopRunSpecific + 332 [apply] 14 CoreFoundation 0x94cab088 CFRunLoopRunInMode + 120 [apply] 15 HIToolbox 0x902ce543 RunCurrentEventLoopInMode + 318 [apply] 16 HIToolbox 0x902d58ab ReceiveNextEventCommon + 381 [apply] 17 HIToolbox 0x902d571a BlockUntilNextEventMatchingListInMode + 88 [apply] 18 AppKit 0x96a2eee8 _DPSNextEvent + 678 [apply] 19 AppKit 0x96a2e752 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113 [apply] 20 AppKit 0x96a2aac1 -[NSApplication run] + 911 [apply] 21 libnewt.jnilib 0x017ca97a Java_jogamp_newt_driver_macosx_DisplayDriver_runNSApplication0 + 122 [apply] 22 ??? 0x0200b9d9 0x0 + 33602009 [apply] 23 ??? 0x02003e31 0x0 + 33570353 [apply] 24 ??? 0x02001374 0x0 + 33559412 [apply] 25 libclient.dylib 0x003ae5b3 JVM_Lseek + 205612 [apply] 26 libclient.dylib 0x003ae325 JVM_Lseek + 204958 [apply] 27 libclient.dylib 0x003ae2f7 JVM_Lseek + 204912 [apply] 28 libclient.dylib 0x003c6e61 JVM_NewInstanceFromConstructor + 3585 [apply] 29 libclient.dylib 0x003c82b0 JVM_InvokeMethod + 1046 [apply] 30 libclient.dylib 0x003c800c JVM_InvokeMethod + 370 [apply] 31 libjvmlinkage.dylib 0x0006d6af JVM_InvokeMethod + 79 [apply] 32 libjava.jnilib 0x000cd9b6 Java_sun_reflect_NativeMethodAccessorImpl_invoke0 + 38 [apply] 33 ??? 0x0200b9d9 0x0 + 33602009 [apply] ) [apply] 2012-12-30 16:17:03.334 java[35181:d0b] *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[__NSArrayM getObjects:range:]: range {0, 4} extends beyond bounds [0 .. 2]' [apply] *** Call stack at first throw: [apply] ( [apply] 0 CoreFoundation 0x94db5a67 __raiseError + 231 [apply] 1 libobjc.A.dylib 0x98afe149 objc_exception_throw + 155 [apply] 2 CoreFoundation 0x94cc2848 -[__NSArrayM getObjects:range:] + 248 [apply] 3 CoreFoundation 0x94cc3ca1 -[NSArray initWithArray:range:copyItems:] + 993 [apply] 4 CoreFoundation 0x94cc38b0 -[NSArray initWithArray:copyItems:] + 80 [apply] 5 CoreFoundation 0x94cea92d -[__NSArrayM copyWithZone:] + 77 [apply] 6 CoreFoundation 0x94cbfb99 -[NSObject copy] + 41 [apply] 7 AppKit 0x96af9222 -[NSView(NSInternal) _updateTrackingAreas] + 1336 [apply] 8 AppKit 0x96af8b28 __-[NSWindow _postInvalidCursorRects]_block_invoke_1 + 1135 [apply] 9 CoreFoundation 0x94d0cebd _runLoopObserverWithBlockContext + 29 [apply] 10 CoreFoundation 0x94cd90ce __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 30 [apply] 11 CoreFoundation 0x94cd900d __CFRunLoopDoObservers + 413 [apply] 12 CoreFoundation 0x94cab984 __CFRunLoopRun + 1044 [apply] 13 CoreFoundation 0x94cab1dc CFRunLoopRunSpecific + 332 [apply] 14 CoreFoundation 0x94cab088 CFRunLoopRunInMode + 120 [apply] 15 HIToolbox 0x902ce543 RunCurrentEventLoopInMode + 318 [apply] 16 HIToolbox 0x902d58ab ReceiveNextEventCommon + 381 [apply] 17 HIToolbox 0x902d571a BlockUntilNextEventMatchingListInMode + 88 [apply] 18 AppKit 0x96a2eee8 _DPSNextEvent + 678 [apply] 19 AppKit 0x96a2e752 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113 [apply] 20 AppKit 0x96a2aac1 -[NSApplication run] + 911 [apply] 21 libnewt.jnilib 0x017ca97a Java_jogamp_newt_driver_macosx_DisplayDriver_runNSApplication0 + 122 [apply] 22 ??? 0x0200b9d9 0x0 + 33602009 [apply] 23 ??? 0x02003e31 0x0 + 33570353 [apply] 24 ??? 0x02001374 0x0 + 33559412 [apply] 25 libclient.dylib 0x003ae5b3 JVM_Lseek + 205612 [apply] 26 libclient.dylib 0x003ae325 JVM_Lseek + 204958 [apply] 27 libclient.dylib 0x003ae2f7 JVM_Lseek + 204912 [apply] 28 libclient.dylib 0x003c6e61 JVM_NewInstanceFromConstructor + 3585 [apply] 29 libclient.dylib 0x003c82b0 JVM_InvokeMethod + 1046 [apply] 30 libclient.dylib 0x003c800c JVM_InvokeMethod + 370 [apply] 31 libjvmlinkage.dylib 0x0006d6af JVM_InvokeMethod + 79 [apply] 32 libjava.jnilib 0x000cd9b6 Java_sun_reflect_NativeMethodAccessorImpl_invoke0 + 38 [apply] 33 ??? 0x0200b9d9 0x0 + 33602009 [apply] ) [apply] Result: 133 [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880631224 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x129c8b0 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x129c8b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x129c8b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e2291, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x18e5b0 [apply] junit.framework.TestListener: endTest(testScreenModeChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880643454 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.33 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880631224 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x129c8b0 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x129c8b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x129c8b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e2291, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x18e5b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880643454 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeChange01 took 9.242 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880644885 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] junit.framework.TestListener: startTest(testScreenRotationChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17acf0 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] junit.framework.TestListener: addFailure(testScreenRotationChange01, expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>) [apply] junit.framework.TestListener: endTest(testScreenRotationChange01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17acf0 [apply] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 5.203 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880644885 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17acf0 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17acf0 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880650026 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenRotationChange01 took 2.235 sec [apply] FAILED [apply] expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]> [apply] junit.framework.AssertionFailedError: expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]> [apply] at com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.testScreenRotationChange01(TestScreenMode02NEWT.java:145) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880650026 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Result: 1 [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880651525 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testCloseGLWindow) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x158440 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] junit.framework.TestListener: endTest(testCloseGLWindow) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880652659 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.196 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880651525 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x158440 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880652659 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testCloseGLWindow took 1.072 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880654040 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos) [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos) [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple) [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA) [apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin) [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 0.342 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880654040 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880654318 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecorSimpleWMPos took 0.074 sec [apply] Testcase: testWindowDecorSimpleUserPos took 0.032 sec [apply] Testcase: testWindowNativeRecreate01Simple took 0.055 sec [apply] Testcase: testWindowDecorDestroyWinTwiceA took 0.034 sec [apply] Testcase: testWindowDecorTwoWin took 0.03 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880654318 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT.xml [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880656545 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT [apply] junit.framework.TestListener: tests to run: 6 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880656700 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: addError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT, headless environment) [apply] junit.framework.TestListener: addError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT, null) [apply] Tests run: 0, Failures: 0, Errors: 2, Time elapsed: 0.226 sec [apply] ------------- Standard Error ----------------- [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880656545 ms +++ localhost/127.0.0.1:59999 - Locked [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880656700 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT took 0 sec [apply] Caused an ERROR [apply] headless environment [apply] java.awt.AWTException: headless environment [apply] at java.awt.Robot.(Robot.java:75) [apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.baseBeforeClass(BaseNewtEventModifiers.java:314) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] [apply] Testcase: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT took 0 sec [apply] Caused an ERROR [apply] null [apply] java.lang.NullPointerException [apply] at com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT.afterClass(TestNewtEventModifiersNEWTWindowAWT.java:72) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] [apply] Result: 2 [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880658095 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15aed57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1276700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x152dc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1276700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x152dc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 43, B3: 43 [apply] Frames for setVisible(true): A4: 22, B4: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@11c2b67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@659db7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1292e60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d3cdaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12913a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 1, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1dc0e7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x151840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@163f7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@173ec72 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a85d38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8046f4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x161370 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 37 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ba4211, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x15e680 [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18352d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13576a2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff8c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x15e5a0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5660d6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12a0df0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e903d5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@faa550 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b6643 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76e8a7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x127fab0 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x127fab0 [apply] Frames(2) 2 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x127fab0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17a1767, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be41ec [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da2cef [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bc16f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1291560 [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@92dcdb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true) [apply] null [apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x15f440 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a8773c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d24e3f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f41e9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x161050 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1dec1dd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@189c036 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa233f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f01a29 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x12782a0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTjunit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] estRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@24c4a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1554d32 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13f136e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a18d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1298d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@129b0e1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 16 (enable: true) [apply] null [apply] ShaderProgram[id=16, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=32, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=31, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171010 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1298d30 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1298d30 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880669753 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 11.722 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880658095 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@15aed57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1276700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x152dc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1276700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x152dc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 43, B3: 43 [apply] Frames for setVisible(true): A4: 22, B4: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@11c2b67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@659db7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1292e60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d3cdaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12913a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 1, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1dc0e7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x151840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@163f7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@173ec72 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a85d38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8046f4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x161370 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 37 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ba4211, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x15e680 [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18352d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13576a2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff8c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x15e5a0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5660d6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12a0df0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e903d5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@faa550 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b6643 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76e8a7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x127fab0 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x127fab0 [apply] Frames(2) 2 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x127fab0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17a1767, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be41ec [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da2cef [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bc16f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1291560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@92dcdb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true) [apply] null [apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x15f440 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a8773c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d24e3f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f41e9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x161050 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1dec1dd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@189c036 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa233f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f01a29 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x12782a0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@24c4a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1554d32 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13f136e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a18d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1298d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@129b0e1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 16 (enable: true) [apply] null [apply] ShaderProgram[id=16, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=32, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=31, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171010 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1298d30 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1298d30 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880669753 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01CreateVisibleDestroy took 1.617 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 2.184 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 2.385 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 2.137 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 2.419 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880671234 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2acc57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17fbf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x187220 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:84) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:87) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880673265 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.095 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880671234 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2acc57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17fbf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x187220 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:84) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:87) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356880673265 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 1.971 sec [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.385 sec [junit] [junit] Testcase: testX11WindowMemoryLeak took 4.315 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.385 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880680802 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@81a197 [junit] BB.1: java.lang.Object@81a197 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.582 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880680802 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@81a197 [junit] BB.1: java.lang.Object@81a197 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1356880682302 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testDeadlock took 0.053 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.582 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880680802 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@81a197 [junit] BB.1: java.lang.Object@81a197 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1356880682302 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356880682302 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880683246 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e9ce2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1381960 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127bac0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x127bac0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x127bac0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@106daba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1021f34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eb043 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163956 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1297450 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1297450 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1297450 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78dc4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125a4f0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125a4f0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125a4f0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ffd135, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1000bcf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@754fc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c998a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1284c80 [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1284c80 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1284c80 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@166340c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e33e18 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101ac93 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e90943 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x14f6c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x14f6c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x14f6c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071521, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc3c84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e93999 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c486f2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x14ccc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x14ccc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x14ccc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad157f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e538e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfa3d3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9c82f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x129a540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x129a540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x129a540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@df2d38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e831 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a2f02e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@467991 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x14af50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x14af50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x14af50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1389b3f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158689a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b5a3a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0b53e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1d8a00 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12ccb20 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12cf040 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1356880689510 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 6.348 sec [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880683246 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e9ce2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1381960 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127bac0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x127bac0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x127bac0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@106daba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1021f34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eb043 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163956 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1297450 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1297450 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1297450 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78dc4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125a4f0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125a4f0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125a4f0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ffd135, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1000bcf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@754fc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c998a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1284c80 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1284c80 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1284c80 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@166340c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e33e18 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101ac93 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e90943 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x14f6c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x14f6c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x14f6c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071521, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc3c84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e93999 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c486f2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x14ccc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x14ccc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x14ccc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad157f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e538e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfa3d3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9c82f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x129a540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x129a540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x129a540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@df2d38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e831 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a2f02e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@467991 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x14af50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x14af50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x14af50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1389b3f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158689a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b5a3a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0b53e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1d8a00 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12ccb20 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12cf040 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1356880689510 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAvailableInfo took 1.302 sec [junit] Testcase: testGL2OnScreenDblBuf took 1.008 sec [junit] Testcase: testGL2OnScreenDblBufStencil took 0.472 sec [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.465 sec [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.452 sec [junit] Testcase: testGL2OffScreenAutoDblBuf took 0.715 sec [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.457 sec [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.434 sec [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.467 sec [junit] Testcase: testGL2OffScreenPbuffer took 0.403 sec [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 6.348 sec [junit] [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880683246 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e9ce2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1381960 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fa8f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120dbf3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127bac0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x127bac0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x127bac0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@106daba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1021f34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eb043 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163956 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1297450 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1297450 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1297450 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78dc4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125a4f0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125a4f0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125a4f0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ffd135, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1000bcf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@754fc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c998a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1284c80 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1284c80 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1284c80 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@166340c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e33e18 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101ac93 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e90943 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x14f6c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x14f6c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x14f6c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071521, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc3c84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e93999 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c486f2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x14ccc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x14ccc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x14ccc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad157f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e538e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfa3d3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9c82f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x129a540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x129a540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x129a540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@df2d38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e831 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a2f02e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@467991 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x14af50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x14af50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x14af50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1389b3f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158689a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b5a3a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0b53e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1d8a00 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12ccb20 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12cf040 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1356880689510 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880690693 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cd280b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164debb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f2295 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b6890 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b6890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b6890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@46b90a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c286e2[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@96212a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5b675e, df83e5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a6e5c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1d1700 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1d1700 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1d1700 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@185ad79[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1401d28[init false], ], [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Drawable: null, [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Context: null, [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@164b9b6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1dc64a5, 53c3f5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1d06f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1d06f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1d06f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61f533[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@12922f6[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1779885, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] GL_VENDOR: NVIDIA Corporation [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1397e5c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@196e136 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@91f005 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x189460 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x189460 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x189460 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@9300cc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1198ff2[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b31b77, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@10a5c21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@739f3f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc0435 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98350a [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1c0c00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1c0c00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1c0c00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@16d835f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@cbd8dc[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@13a34af, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <58dd2d, 20c906>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12b3349, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1148603 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a63d3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77eb97 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12e36b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12e36b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12e36b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c09624[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@c1186f[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@162522b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <89dd, 15b1773>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6545d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c1a0eb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18bbf55 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1be8711 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1dff60 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1dff60 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1dff60 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@687ea9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@538974[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@97617, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <127f79d, f19d6e>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19d12cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dd9891 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6b02 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e8d7d [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x123bff0 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x123bff0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x123bff0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@9b688e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ed5d9d[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@158015a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fe4169, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bbfa5c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@131de9b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10d95cd [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x155260 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12e7050 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x128fa80 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@15b123b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@9fdee[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]] [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@11cc367, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <160c4b0, 114025>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.257 sec [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@46b90a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c286e2[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] SLOCK [T main @ 1356880698868 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@96212a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5b675e, df83e5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@185ad79[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1401d28[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@164b9b6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1dc64a5, 53c3f5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61f533[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@12922f6[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1779885, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@9300cc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1198ff2[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b31b77, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@16d835f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@cbd8dc[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@13a34af, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <58dd2d, 20c906>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c09624[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@c1186f[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@162522b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <89dd, 15b1773>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@687ea9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@538974[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@97617, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <127f79d, f19d6e>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@9b688e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ed5d9d[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@158015a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@15b123b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@9fdee[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]] [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@11cc367, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <160c4b0, 114025>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880690693 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cd280b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164debb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f2295 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b6890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b6890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b6890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a6e5c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1d1700 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1d1700 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1d1700 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1d06f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1d06f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1d06f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1397e5c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@196e136 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@91f005 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x189460 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x189460 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x189460 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@10a5c21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@739f3f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc0435 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98350a [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1c0c00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1c0c00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1c0c00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12b3349, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1148603 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a63d3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77eb97 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12e36b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12e36b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12e36b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6545d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c1a0eb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18bbf55 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1be8711 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1dff60 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1dff60 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1dff60 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19d12cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dd9891 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6b02 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e8d7d [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x123bff0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x123bff0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x123bff0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fe4169, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bbfa5c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@131de9b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10d95cd [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x155260 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12e7050 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x128fa80 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1356880698868 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAvailableInfo took 1.371 sec [junit] Testcase: testGL2OnScreenDblBuf took 1.261 sec [junit] Testcase: testGL2OnScreenDblBufStencil took 0.712 sec [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.681 sec [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.674 sec [junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.682 sec [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.665 sec [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.667 sec [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.675 sec [junit] Testcase: testGL2OffScreenPbuffer took 0.692 sec [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.257 sec [junit] [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@46b90a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c286e2[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@96212a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5b675e, df83e5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@185ad79[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1401d28[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@164b9b6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1dc64a5, 53c3f5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61f533[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@12922f6[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1779885, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@9300cc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1198ff2[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b31b77, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@16d835f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@cbd8dc[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@13a34af, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <58dd2d, 20c906>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c09624[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@c1186f[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@162522b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <89dd, 15b1773>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@687ea9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@538974[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@97617, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <127f79d, f19d6e>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@9b688e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ed5d9d[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@158015a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@15b123b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@9fdee[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]] [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@11cc367, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <160c4b0, 114025>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880690693 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cd280b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164debb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f2295 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1b6890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b6890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b6890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a6e5c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1d1700 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1d1700 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1d1700 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1d06f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1d06f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1d06f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1397e5c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@196e136 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@91f005 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x189460 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x189460 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x189460 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@10a5c21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@739f3f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc0435 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98350a [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1c0c00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1c0c00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1c0c00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12b3349, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1148603 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a63d3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77eb97 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12e36b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12e36b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12e36b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6545d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c1a0eb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18bbf55 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1be8711 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1dff60 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1dff60 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1dff60 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19d12cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dd9891 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6b02 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e8d7d [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x123bff0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x123bff0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x123bff0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fe4169, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bbfa5c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@131de9b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10d95cd [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x155260 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12e7050 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x128fa80 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1356880698868 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880700103 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 4 / 4 [junit] int32 4 / 4, int64 8 / 4 [junit] float 4 / 4, double 8 / 4, ldouble 16 / 16 [junit] pointer 4 / 4, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b618-20121228 [junit] Implementation Branch: master [junit] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b883-20121230 [junit] Implementation Branch: master [junit] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL jogamp.opengl.gl4.GL4bcImpl@175ade6 [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.087 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880700103 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 4 / 4 [junit] int32 4 / 4, int64 8 / 4 [junit] float 4 / 4, double 8 / 4, ldouble 16 / 16 [junit] pointer 4 / 4, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b618-20121228 [junit] Implementation Branch: master [junit] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b883-20121230 [junit] Implementation Branch: master [junit] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL jogamp.opengl.gl4.GL4bcImpl@175ade6 [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1356880702097 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testMain took 1.915 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.087 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880700103 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 4 / 4 [junit] int32 4 / 4, int64 8 / 4 [junit] float 4 / 4, double 8 / 4, ldouble 16 / 16 [junit] pointer 4 / 4, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b618-20121228 [junit] Implementation Branch: master [junit] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b883-20121230 [junit] Implementation Branch: master [junit] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] SLOCK [T main @ 1356880702097 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL jogamp.opengl.gl4.GL4bcImpl@175ade6 [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1356880702097 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880703238 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@121b59a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c97b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aecc3a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1be060 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19e09a4, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8aeed0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@144b18f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5355f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x128f1d0 [junit] 1 s: 60 f / 1056 ms, 56.8 fps, 17 ms/f; total: 60 f, 56.8 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.339 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880703238 ms +++ localhost/127.0.0.1:59999 - Locked [junit] SLOCK [T main @ 1356880707496 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@121b59a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c97b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aecc3a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1be060 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19e09a4, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8aeed0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@144b18f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5355f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x128f1d0 [junit] 1 s: 60 f / 1056 ms, 56.8 fps, 17 ms/f; total: 60 f, 56.8 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1356880707496 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testInfo00 took 0.309 sec [junit] Testcase: test01_GLDefault took 2.524 sec [junit] Testcase: test01_GL3 took 1.19 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.339 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880703238 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@121b59a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c97b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aecc3a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1be060 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19e09a4, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8aeed0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@144b18f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5355f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x128f1d0 [junit] 1 s: 60 f / 1056 ms, 56.8 fps, 17 ms/f; total: 60 f, 56.8 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1356880707496 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880708448 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c3987, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c0bd6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd280b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29ac [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x12b6710 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x12b6710 [junit] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1de530 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1de530 [junit] 0 s: 60 f / 974 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] SLOCK [T main @ 1356880712961 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.596 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880708448 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c3987, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c0bd6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd280b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29ac [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x12b6710 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x12b6710 [junit] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1de530 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1de530 [junit] 0 s: 60 f / 974 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] SLOCK [T main @ 1356880712961 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01_GLDefault took 3.029 sec [junit] Testcase: test02_GL3 took 1.245 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.596 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880708448 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c3987, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c0bd6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd280b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29ac [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x12b6710 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x12b6710 [junit] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1de530 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1de530 [junit] 0 s: 60 f / 974 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] SLOCK [T main @ 1356880712961 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880713914 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@aae86e [junit] BB.1: java.lang.Object@aae86e [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.503 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880713914 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@aae86e [junit] BB.1: java.lang.Object@aae86e [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1356880715337 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testDeadlock took 0.045 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.503 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880713914 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@aae86e [junit] BB.1: java.lang.Object@aae86e [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1356880715337 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1356880715337 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880716587 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Gears: Init: FBOImpl[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@97d026[init true], ], [junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] Handle 0x1955b0, [junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x6ed322], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e67e6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e78c96], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0xf1916f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xbf053f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18330bf], [junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1955b0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1f54c5f, 16917ee>[count 1, qsz 0, owner
] ]], [junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe29820, handle 0x17b5d0, jogamp.opengl.gl4.GL4bcImpl@a23610, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] Handle 0x1955b0, [junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x6ed322], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e67e6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e78c96], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0xf1916f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xbf053f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18330bf], [junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1955b0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1f54c5f, 16917ee>[count 1, qsz 0, owner
] ]], mode NSOPENGL] , [junit] UpstreamWidget: null] [junit] Gears (GL2) init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a23610, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] handle 0x1c84a0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1cd66ea[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] handle 0x11f6e80, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1cd66ea[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] handle 0x1d1e30, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1cd66ea[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@650892, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.809 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880716587 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Gears: Init: FBOImpl[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@97d026[init true], ], [junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] Handle 0x1955b0, [junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x6ed322], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e67e6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e78c96], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0xf1916f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xbf053f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18330bf], [junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1955b0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1f54c5f, 16917ee>[count 1, qsz 0, owner
] ]], [junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe29820, handle 0x17b5d0, jogamp.opengl.gl4.GL4bcImpl@a23610, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] Handle 0x1955b0, [junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x6ed322], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e67e6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e78c96], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0xf1916f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xbf053f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18330bf], [junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1955b0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1f54c5f, 16917ee>[count 1, qsz 0, owner
] ]], mode NSOPENGL] , [junit] UpstreamWidget: null] [junit] Gears (GL2) init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a23610, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] handle 0x1c84a0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1cd66ea[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] handle 0x11f6e80, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1cd66ea[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] handle 0x1d1e30, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1cd66ea[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@650892, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK [T main @ 1356880719317 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.306 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.809 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880716587 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK [T main @ 1356880719317 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Gears: Init: FBOImpl[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@97d026[init true], ], [junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] Handle 0x1955b0, [junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x6ed322], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e67e6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e78c96], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0xf1916f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xbf053f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18330bf], [junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1955b0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1f54c5f, 16917ee>[count 1, qsz 0, owner
] ]], [junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe29820, handle 0x17b5d0, jogamp.opengl.gl4.GL4bcImpl@a23610, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] Handle 0x1955b0, [junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x6ed322], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1e67e6a], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1e78c96], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0xf1916f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xbf053f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18330bf], [junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1955b0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1f54c5f, 16917ee>[count 1, qsz 0, owner
] ]], mode NSOPENGL] , [junit] UpstreamWidget: null] [junit] Gears (GL2) init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a23610, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] handle 0x1c84a0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1cd66ea[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] handle 0x11f6e80, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1cd66ea[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@969c29, [junit] handle 0x1d1e30, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1cd66ea[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@650892, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK [T main @ 1356880719317 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880720469 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1356880735647 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.261 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880720469 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1356880735647 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testContextSharingCreateVisibleDestroy1 took 3.699 sec [junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.238 sec [junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.425 sec [junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.421 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.261 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880720469 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1356880735647 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880741529 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22d166, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@167d7fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf1d3b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x12bf3d0 [junit] 1 s: 60 f / 1105 ms, 54.2 fps, 18 ms/f; total: 60 f, 54.2 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 2876.529ms [junit] GLProfile.initSingleton(): 1313.583ms [junit] Demo Code: 1560.504ms [junit] GLProfile.shutdown(): 2.442ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@16de067, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e97df [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1c8ea0 [junit] 1 s: 60 f / 1007 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1664.103ms [junit] GLProfile.initSingleton(): 590.827ms [junit] Demo Code: 1073.213ms [junit] GLProfile.shutdown(): 0.063ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a6a1a7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13d9460 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x193bb0 [junit] 1 s: 60 f / 1018 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1783.841ms [junit] GLProfile.initSingleton(): 600.873ms [junit] Demo Code: 1182.899ms [junit] GLProfile.shutdown(): 0.069ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15c998a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6458a6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f82ab4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bb9696 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1d94e0 [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1665.926ms [junit] GLProfile.initSingleton(): 577.849ms [junit] Demo Code: 1087.979ms [junit] GLProfile.shutdown(): 0.098ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1356880749604 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.156 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880741529 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22d166, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@167d7fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf1d3b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x12bf3d0 [junit] 1 s: 60 f / 1105 ms, 54.2 fps, 18 ms/f; total: 60 f, 54.2 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 2876.529ms [junit] GLProfile.initSingleton(): 1313.583ms [junit] Demo Code: 1560.504ms [junit] GLProfile.shutdown(): 2.442ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@16de067, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e97df [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1c8ea0 [junit] 1 s: 60 f / 1007 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1664.103ms [junit] GLProfile.initSingleton(): 590.827ms [junit] Demo Code: 1073.213ms [junit] GLProfile.shutdown(): 0.063ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a6a1a7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13d9460 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x193bb0 [junit] 1 s: 60 f / 1018 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1783.841ms [junit] GLProfile.initSingleton(): 600.873ms [junit] Demo Code: 1182.899ms [junit] GLProfile.shutdown(): 0.069ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15c998a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6458a6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f82ab4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bb9696 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1d94e0 [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1665.926ms [junit] GLProfile.initSingleton(): 577.849ms [junit] Demo Code: 1087.979ms [junit] GLProfile.shutdown(): 0.098ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1356880749604 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01OneLife took 2.878 sec [junit] Testcase: test01AnotherLife took 1.664 sec [junit] Testcase: test01TwoLifes took 3.45 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.156 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880741529 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22d166, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@167d7fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf1d3b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x12bf3d0 [junit] 1 s: 60 f / 1105 ms, 54.2 fps, 18 ms/f; total: 60 f, 54.2 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 2876.529ms [junit] GLProfile.initSingleton(): 1313.583ms [junit] Demo Code: 1560.504ms [junit] GLProfile.shutdown(): 2.442ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@16de067, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e97df [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1c8ea0 [junit] 1 s: 60 f / 1007 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1664.103ms [junit] GLProfile.initSingleton(): 590.827ms [junit] Demo Code: 1073.213ms [junit] GLProfile.shutdown(): 0.063ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a6a1a7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13d9460 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x193bb0 [junit] 1 s: 60 f / 1018 ms, 58.9 fps, 16 ms/f; total: 60 f, 58.9 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1783.841ms [junit] GLProfile.initSingleton(): 600.873ms [junit] Demo Code: 1182.899ms [junit] GLProfile.shutdown(): 0.069ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15c998a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6458a6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f82ab4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bb9696 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1d94e0 [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1665.926ms [junit] GLProfile.initSingleton(): 577.849ms [junit] Demo Code: 1087.979ms [junit] GLProfile.shutdown(): 0.098ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1356880749604 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880750555 ms +++ localhost/127.0.0.1:59999 - Locked [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@149a794, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6dbdc9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c6eff5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3f9b8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c6ff0 [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c297a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@717323 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e1bc8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191f801 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1866e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] GLES2 n/a [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.119 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] GLES2 n/a [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880750555 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@149a794, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6dbdc9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c6eff5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3f9b8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c6ff0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c297a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@717323 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e1bc8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191f801 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1866e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1356880753594 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 1.08 sec [junit] Testcase: test02GL2 took 0.584 sec [junit] Testcase: test02ES2 took 0 sec [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1356880753594 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.119 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] GLES2 n/a [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880750555 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@149a794, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6dbdc9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c6eff5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3f9b8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c6ff0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c297a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@717323 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e1bc8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191f801 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1866e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1356880753594 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880754514 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] windowClosing() called .. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.907 sec [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880754514 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1356880755342 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01WindowClosing took 0.776 sec [junit] SLOCK [T main @ 1356880755342 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.907 sec [junit] [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880754514 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1356880755342 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880756277 ms +++ localhost/127.0.0.1:59999 - Locked [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@bf1d3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3468f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d67067 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db724 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0xe8bc920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c297a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@717323 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e1bc8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191f801 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1d9690 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@16089a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ecb67f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c16b18 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0xe8c0510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f2295, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@878c4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c0f66 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c6f734 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1d60d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.382 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880756277 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@bf1d3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3468f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d67067 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db724 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0xe8bc920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c297a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@717323 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e1bc8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191f801 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1d9690 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@16089a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ecb67f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c16b18 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0xe8c0510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f2295, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@878c4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c0f66 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c6f734 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1d60d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK [T main @ 1356880759577 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAddRemove3Times took 1.877 sec [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK [T main @ 1356880759577 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.382 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880756277 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@bf1d3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3468f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d67067 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db724 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0xe8bc920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c297a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@717323 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e1bc8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191f801 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1d9690 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@16089a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ecb67f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c16b18 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0xe8c0510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f2295, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@878c4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c0f66 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c6f734 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1d60d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK [T main @ 1356880759577 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880760548 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ed27e4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118cb3a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c67a88 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96ad7c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171520 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171520 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171520 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ffd79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a435f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d1750 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15a94f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117d000 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117d000 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@98bbf6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c40eb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aa0e3b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4a7f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117f2b0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117f2b0 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117f2b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@142c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1531164 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9abce9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e8a0cd [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x199ae0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x199ae0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x199ae0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 61, fps 60000.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 61, fps 60000.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f5b4d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@323274 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e80a6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a030d6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11af30 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 1, frames 11, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 12, fps 0.0]] [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 12, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 12, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11af30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 271, frames 2115, fps 7749.0776]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 271, frames 2116, fps 7749.0776]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@14426a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8fcc7b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b9b618 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61ec49 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17eb10 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 271, frames 2126, fps 7749.0776]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 271, frames 2126, fps 7749.0776]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17eb10 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 705, frames 2413, fps 3404.2554]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 705, frames 2413, fps 3404.2554]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17eb10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] SLOCK [T main @ 1356880768562 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.096 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880760548 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ed27e4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118cb3a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c67a88 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96ad7c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171520 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171520 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171520 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ffd79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a435f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d1750 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15a94f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117d000 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117d000 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@98bbf6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c40eb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aa0e3b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4a7f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117f2b0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117f2b0 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117f2b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@142c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1531164 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9abce9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e8a0cd [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x199ae0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x199ae0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x199ae0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 61, fps 60000.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 61, fps 60000.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f5b4d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@323274 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e80a6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a030d6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11af30 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 1, frames 11, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 12, fps 0.0]] [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 12, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 12, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11af30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 271, frames 2115, fps 7749.0776]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 271, frames 2116, fps 7749.0776]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@14426a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8fcc7b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b9b618 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61ec49 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17eb10 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 271, frames 2126, fps 7749.0776]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 271, frames 2126, fps 7749.0776]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17eb10 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 705, frames 2413, fps 3404.2554]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 705, frames 2413, fps 3404.2554]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17eb10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] SLOCK [T main @ 1356880768562 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFPSAnimatorStartStop took 2.913 sec [junit] Testcase: testFPSAnimatorResumePause took 1.026 sec [junit] Testcase: testFPSAnimatorContinue took 1.005 sec [junit] Testcase: testAnimatorStartStop took 0.997 sec [junit] Testcase: testAnimatorResumePause took 0.989 sec [junit] Testcase: testAnimatorContinue took 0.985 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.096 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880760548 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ed27e4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118cb3a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c67a88 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96ad7c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171520 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171520 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x171520 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ffd79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a435f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d1750 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15a94f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117d000 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117d000 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@98bbf6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c40eb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aa0e3b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4a7f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117f2b0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117f2b0 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117f2b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@142c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1531164 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9abce9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e8a0cd [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x199ae0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x199ae0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x199ae0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 61, fps 60000.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 61, fps 60000.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f5b4d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@323274 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e80a6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a030d6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11af30 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 1, frames 11, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 12, fps 0.0]] [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 12, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 12, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11af30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 271, frames 2115, fps 7749.0776]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 271, frames 2116, fps 7749.0776]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@14426a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8fcc7b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b9b618 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61ec49 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17eb10 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 271, frames 2126, fps 7749.0776]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 271, frames 2126, fps 7749.0776]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17eb10 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 705, frames 2413, fps 3404.2554]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 705, frames 2413, fps 3404.2554]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17eb10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] SLOCK [T main @ 1356880768562 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.406 sec [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testIncompleteGLCanvasNPE took 1.336 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.406 sec [junit] [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880772256 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.152 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880772256 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1356880774326 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOffscreenSupersampling took 1.987 sec [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1356880774326 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.152 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880772256 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1356880774326 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880775260 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.062 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880775260 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1356880777241 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOffscreenSupersampling took 1.896 sec [junit] SLOCK [T main @ 1356880777241 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.062 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880775260 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1356880777241 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880778198 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e97df [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a41d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1356880781223 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.104 sec [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880778198 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e97df [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a41d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1356880781223 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test02WithCheckGraphicsEnvironment took 2.939 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.104 sec [junit] [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880778198 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e97df [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a41d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1356880781223 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880782185 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1412e75, [junit] handle 0x16afe0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@633e5e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x16afe0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread [junit] XXXX-0 false, AWT-GLCanvas[Realized false, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1412e75, [junit] handle 0x176200, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@633e5e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e46a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105eb6f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3ca10 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26f9e5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x176200 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread [junit] SLOCK [T main @ 1356880784519 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.414 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880782185 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1412e75, [junit] handle 0x16afe0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@633e5e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x16afe0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread [junit] XXXX-0 false, AWT-GLCanvas[Realized false, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1412e75, [junit] handle 0x176200, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@633e5e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e46a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105eb6f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3ca10 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26f9e5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x176200 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread [junit] SLOCK [T main @ 1356880784519 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01RealizeGLCanvasOnAWTEDT took 2.101 sec [junit] Testcase: test02RealizeGLCanvasOnCurrentThread took 0.144 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.414 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880782185 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1412e75, [junit] handle 0x16afe0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@633e5e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x16afe0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread [junit] XXXX-0 false, AWT-GLCanvas[Realized false, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1412e75, [junit] handle 0x176200, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@633e5e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e46a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105eb6f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3ca10 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26f9e5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x176200 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread [junit] SLOCK [T main @ 1356880784519 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.122 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880785422 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] SLOCK [T main @ 1356880785463 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00 took 0.002 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.122 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880785422 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] SLOCK [T main @ 1356880785463 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880785422 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] SLOCK [T main @ 1356880785463 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880786374 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c7e8a7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bdb58 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dd75a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1568654 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x11bac80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b7c76, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@883357 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2afb2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cfd38 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x1d29e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@940b84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18041e0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16504fa [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@129e5e9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x16f340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1356880789946 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.652 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880786374 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c7e8a7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bdb58 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dd75a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1568654 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x11bac80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b7c76, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@883357 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2afb2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cfd38 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x1d29e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@940b84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18041e0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16504fa [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@129e5e9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x16f340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1356880789946 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.284 sec [junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.597 sec [junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.599 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.652 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880786374 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c7e8a7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bdb58 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dd75a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1568654 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x11bac80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b7c76, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@883357 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2afb2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cfd38 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x1d29e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@940b84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18041e0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16504fa [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@129e5e9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x16f340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1356880789946 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880790881 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 120 f, 24000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 36000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 48000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 70000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 80000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 100000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 94285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 102857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 97500.0 fps, 0 ms/f [junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 840 f, 70000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 69230.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 73846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 78461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 83076.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 87692.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 85714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 94285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 98571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 102857.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1500 f, 93750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 91764.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 95294.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 98823.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 102352.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 105882.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 109411.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 106666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 110000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 113333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 116666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 123333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 123157.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 126315.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 123000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 126000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 129000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 132000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 135000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 131428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 134285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 137142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 140000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 142857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 139090.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 141818.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 144545.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 147272.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 150000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 152727.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 148695.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 151304.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 153913.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 156521.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 159130.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 155000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 157500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 160000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 162500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 165000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 167500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 163200.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 165600.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 168000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 170400.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 166153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 168461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 170769.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 173076.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 175384.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 177692.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 173333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 175555.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 177777.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 182222.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 184444.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 182142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 184285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 186428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 188571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 190714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 186206.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 188275.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 190344.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 36720 f, 123221.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36780 f, 123422.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36840 f, 123624.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36900 f, 123825.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 36960 f, 124026.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37020 f, 123812.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37080 f, 124013.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37140 f, 124214.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37200 f, 124414.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37260 f, 124615.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37320 f, 124400.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37380 f, 124600.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37440 f, 124800.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37500 f, 125000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37560 f, 125200.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37620 f, 125400.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37680 f, 125600.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37740 f, 125382.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37800 f, 125581.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37860 f, 125780.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37920 f, 125980.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37980 f, 126179.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38040 f, 126378.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38100 f, 126158.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38160 f, 126357.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 126556.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 126754.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 126953.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38400 f, 127152.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 126930.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 127128.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38580 f, 127326.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38640 f, 127524.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38700 f, 127722.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38760 f, 127920.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38820 f, 127697.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38880 f, 127894.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38940 f, 128092.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39000 f, 128289.4 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1014e21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bfe6b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c5431 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6bed [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12e4c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 360000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 540000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 330000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 360000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 390000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 450000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 510000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 540000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 380000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 400000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 440000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 460000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 500000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 520000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 405000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 435000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 450000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 465000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 495000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 510000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 432000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 444000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 456000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 468000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 492000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 504000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 430000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 440000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 450000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 460000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 470000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 490000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 500000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 437142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 445714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 454285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 462857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 471428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 488571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 497142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 442500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 450000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 457500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 465000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 472500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 433333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 440000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 446666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 453333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 460000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 387272.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 360000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 365000.0 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 4440 f, 296000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 288750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 292500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 296250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 285882.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 289411.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 292941.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 296470.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 303529.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 307058.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 310588.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 296666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 303333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 306666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 360000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 420000.0 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@137d4a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6963d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118223d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1700391 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bb9c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@163956, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e434d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16477d9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f864fe [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x190a70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2ecc7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@272961 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10dc656 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1262c00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@13d9460, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@867fc9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f8116 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3e82b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12e61e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c22a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ff9053, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96212a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b675e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12f97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f82ab4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bb9696 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b6220 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474e45 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1263690 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae4646, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12f8740 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@979f67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62610b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d12eea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f157b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c2840 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cc0a7f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c52200 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b4b1e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0a9f9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1be420 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e33e18, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101ac93 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e90943 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f1f9c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x174760 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1263000 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.066 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880790881 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 120 f, 24000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 36000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 38280 f, 126754.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 126953.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38400 f, 127152.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 126930.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 127128.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38580 f, 127326.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38640 f, 127524.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38700 f, 127722.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38760 f, 127920.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38820 f, 127697.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38880 f, 127894.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38940 f, 128092.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39000 f, 128289.4 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1014e21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bfe6b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c5431 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6bed [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12e4c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 360000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 540000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 330000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 360000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 390000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 450000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 510000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 540000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 380000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 400000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 440000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 460000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 500000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 520000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 405000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 435000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 450000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 465000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 495000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 510000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 432000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 444000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 456000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 468000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 492000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 504000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 430000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 440000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 450000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 460000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 470000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 490000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 500000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 437142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 445714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 454285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 462857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 471428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 488571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 497142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 442500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 450000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 457500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 465000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 472500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 433333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 440000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 446666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 453333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 460000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 387272.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 360000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 365000.0 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 4440 f, 296000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 288750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 292500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 296250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 285882.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 289411.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 292941.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 296470.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 303529.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 307058.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 310588.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 296666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 303333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 306666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 360000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 420000.0 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@137d4a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6963d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118223d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1700391 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bb9c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@163956, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e434d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16477d9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f864fe [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x190a70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2ecc7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@272961 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10dc656 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1262c00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@13d9460, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@867fc9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f8116 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3e82b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12e61e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c22a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ff9053, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96212a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b675e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12f97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f82ab4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bb9696 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b6220 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474e45 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1263690 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae4646, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12f8740 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@979f67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62610b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d12eea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f157b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c2840 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cc0a7f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c52200 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b4b1e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0a9f9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1be420 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e33e18, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101ac93 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e90943 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f1f9c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x174760 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1263000 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1356880796865 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Animator took 2.776 sec [junit] Testcase: test02FPSAnimator took 1.258 sec [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.856 sec [junit] SLOCK [T main @ 1356880796865 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.066 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880790881 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: 120 f, 24000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 36000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 48000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 70000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 80000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 100000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 94285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 102857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 97500.0 fps, 0 ms/f [junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 840 f, 70000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 69230.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 73846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 78461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 83076.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 87692.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 85714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 94285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 98571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 102857.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1500 f, 93750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 91764.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 95294.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 98823.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 102352.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 105882.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 109411.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 106666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 110000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 113333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 116666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 123333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 123157.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 38820 f, 127697.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38880 f, 127894.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38940 f, 128092.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39000 f, 128289.4 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1014e21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bfe6b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c5431 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6bed [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12e4c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 360000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 540000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 330000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 360000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 390000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 450000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 510000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 540000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 380000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 400000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 440000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 460000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 2280 f, 456000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 468000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 492000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 504000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 430000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 440000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 450000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 460000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 470000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 490000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 500000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 437142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 445714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 454285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 462857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 471428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 488571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 497142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 442500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 450000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 457500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 465000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 472500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 480000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 433333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 440000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 446666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 453333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 460000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 420000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 387272.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 360000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 365000.0 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 4440 f, 296000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 288750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 292500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 296250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 285882.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 289411.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 292941.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 296470.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 303529.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 307058.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 310588.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 296666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 303333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 306666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 360000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 420000.0 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@137d4a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6963d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118223d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1700391 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bb9c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@163956, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e434d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16477d9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f864fe [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x190a70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2ecc7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@272961 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10dc656 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1262c00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@13d9460, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@867fc9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f8116 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3e82b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12e61e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c22a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ff9053, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96212a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b675e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12f97c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f82ab4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bb9696 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b6220 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474e45 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1263690 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae4646, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12f8740 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@979f67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62610b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d12eea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f157b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c2840 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cc0a7f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c52200 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b4b1e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0a9f9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1be420 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e33e18, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101ac93 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e90943 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f1f9c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x174760 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1263000 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1356880796865 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880798060 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@14a75bb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1db484d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf1d3b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1df880 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 150000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@16089a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ecb67f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c16b18 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1dc470 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true [junit] 0 s: 60 f / 897 ms, 66.8 fps, 14 ms/f; total: 360 f, 400.4 fps, 2 ms/f [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 66.88963,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 210000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 220000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 260000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 210000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 225000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 255000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 270000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 252000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 264000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 276000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 288000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 250000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 260000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 270000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 280000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 290000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 265714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 274285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 282857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 291428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 308571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 277500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 292500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 307500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 315000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 286666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 293333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 306666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 313333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 320000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 294000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 306000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 312000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 318000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 324000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 305454.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 310909.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 316363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 321818.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 305000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 310000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 315000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 320000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 304615.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 309230.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 313846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 318461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 304285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 308571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 292000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 296000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 304000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 288750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 292500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 296250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 303750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 307500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 292941.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 296470.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 303529.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 307058.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 310588.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 296666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 303333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 306666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5580 f, 310000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5640 f, 296842.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5700 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5760 f, 288000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5820 f, 291000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5880 f, 294000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5940 f, 297000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6000 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6060 f, 303000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6120 f, 306000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6180 f, 294285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6240 f, 297142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6360 f, 302857.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 6420 f, 279130.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6480 f, 281739.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6540 f, 284347.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6600 f, 286956.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6660 f, 289565.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6720 f, 292173.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6780 f, 282500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6840 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6900 f, 287500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6960 f, 290000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7020 f, 292500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7080 f, 295000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7140 f, 285600.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7200 f, 288000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7260 f, 290400.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7320 f, 292800.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7380 f, 283846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7440 f, 286153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7500 f, 288461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7560 f, 290769.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7620 f, 293076.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7680 f, 284444.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7740 f, 286666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7800 f, 288888.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7860 f, 291111.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7920 f, 282857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7980 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8040 f, 287142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8100 f, 289285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8160 f, 291428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8220 f, 283448.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8280 f, 285517.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8340 f, 287586.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8400 f, 289655.2 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 8460 f, 272903.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8520 f, 274838.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8580 f, 276774.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8640 f, 270000.0 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1021f34, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163956 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e434d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16477d9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1d0970 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x19e550 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1474e45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a721 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@719f1f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185ad79 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x19e5c0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@951a0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce1bea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1262bb0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15f157b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@103de90 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f8e0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6ef8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1262cd0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a80aea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b9b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc64a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53c3f5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12730d0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@107bd0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f533 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12922f6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b66b06 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1220040 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.423 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880798060 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@14a75bb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1db484d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf1d3b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1df880 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 150000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@16089a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ecb67f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c16b18 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1dc470 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true [junit] 0 s: 60 f / 897 ms, 66.8 fps, 14 ms/f; total: 360 f, 400.4 fps, 2 ms/f [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 66.88963,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 210000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 220000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 260000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 210000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 225000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 255000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 270000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 252000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 264000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 276000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 288000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 250000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 260000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 270000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 280000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 290000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 265714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 274285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 282857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 291428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 308571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 277500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 292500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 307500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 315000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 286666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 293333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 306666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 313333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 320000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 294000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 306000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 312000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 318000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 324000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 305454.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 310909.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 316363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 321818.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 305000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 310000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 315000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 320000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 304615.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 309230.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 313846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 318461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 304285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 308571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 292000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 296000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 304000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 288750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 292500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 296250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 303750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 307500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 292941.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 296470.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 303529.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 307058.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 310588.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 296666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 303333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 306666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5580 f, 310000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5640 f, 296842.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5700 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5760 f, 288000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5820 f, 291000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5880 f, 294000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5940 f, 297000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6000 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6060 f, 303000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6120 f, 306000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6180 f, 294285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6240 f, 297142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6360 f, 302857.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 6420 f, 279130.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6480 f, 281739.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6540 f, 284347.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6600 f, 286956.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6660 f, 289565.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6720 f, 292173.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6780 f, 282500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6840 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6900 f, 287500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6960 f, 290000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7020 f, 292500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7080 f, 295000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7140 f, 285600.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7200 f, 288000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7260 f, 290400.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7320 f, 292800.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7380 f, 283846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7440 f, 286153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7500 f, 288461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7560 f, 290769.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7620 f, 293076.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7680 f, 284444.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7740 f, 286666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7800 f, 288888.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7860 f, 291111.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7920 f, 282857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7980 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8040 f, 287142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8100 f, 289285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8160 f, 291428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8220 f, 283448.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8280 f, 285517.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8340 f, 287586.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8400 f, 289655.2 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 8460 f, 272903.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8520 f, 274838.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8580 f, 276774.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8640 f, 270000.0 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1021f34, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163956 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e434d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16477d9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1d0970 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x19e550 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1474e45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a721 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@719f1f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185ad79 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x19e5c0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@951a0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce1bea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1262bb0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15f157b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@103de90 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f8e0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6ef8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1262cd0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a80aea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b9b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc64a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53c3f5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12730d0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@107bd0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f533 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12922f6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b66b06 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1220040 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1356880805401 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00NoAnimator took 3.038 sec [junit] Testcase: test01Animator took 1.164 sec [junit] Testcase: test02FPSAnimator took 1.27 sec [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.774 sec [junit] SLOCK [T main @ 1356880805401 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.423 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880798060 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@14a75bb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1db484d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf1d3b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1df880 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 150000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@16089a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ecb67f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c16b18 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1dc470 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true [junit] 0 s: 60 f / 897 ms, 66.8 fps, 14 ms/f; total: 360 f, 400.4 fps, 2 ms/f [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 66.88963,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 66.88963,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 210000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 240000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 220000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 3840 f, 320000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 304615.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 309230.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 313846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 318461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 304285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 308571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 292000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 296000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 304000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 288750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 292500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 296250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 303750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 307500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 292941.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 296470.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 303529.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 307058.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 310588.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 296666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 303333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 306666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5580 f, 310000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5640 f, 296842.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5700 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5760 f, 288000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5820 f, 291000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5880 f, 294000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5940 f, 297000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6000 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6060 f, 303000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6120 f, 306000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6180 f, 294285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6240 f, 297142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6300 f, 300000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6360 f, 302857.1 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 6420 f, 279130.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6480 f, 281739.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6540 f, 284347.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6600 f, 286956.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6660 f, 289565.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6720 f, 292173.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6780 f, 282500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6840 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6900 f, 287500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6960 f, 290000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7020 f, 292500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7080 f, 295000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7140 f, 285600.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7200 f, 288000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7260 f, 290400.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7320 f, 292800.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7380 f, 283846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7440 f, 286153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7500 f, 288461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7560 f, 290769.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7620 f, 293076.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7680 f, 284444.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7740 f, 286666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7800 f, 288888.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7860 f, 291111.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7920 f, 282857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7980 f, 285000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8040 f, 287142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8100 f, 289285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8160 f, 291428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8220 f, 283448.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8280 f, 285517.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8340 f, 287586.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8400 f, 289655.2 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 8460 f, 272903.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8520 f, 274838.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8580 f, 276774.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8640 f, 270000.0 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1021f34, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163956 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e434d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16477d9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1d0970 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x19e550 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1474e45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a721 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@719f1f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185ad79 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x19e5c0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@951a0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce1bea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1262bb0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15f157b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@103de90 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f8e0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6ef8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1262cd0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a80aea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b9b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc64a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53c3f5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12730d0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@107bd0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f533 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12922f6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b66b06 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1220040 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1356880805401 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880806600 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d, [junit] handle 0x197a90, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d, [junit] Handle 0x197a90, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0xbf1d3b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x94cb8b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x118278a], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0xab7165], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0xcc0e01], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x94cb8b], hasSamplesSink true, state OK, obj 0x1a1c42f], [junit] Surface JAWT-Window[windowHandle 0x196870, surfaceHandle 0x197a90, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d, [junit] handle 0x197a90, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <1570945, 121b59a>[count 1, qsz 0, owner ]]] [junit] Restarting surface... [junit] Done [junit] fps: 49.333332 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1356880810612 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.093 sec [junit] ------------- Standard Output --------------- [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d, [junit] handle 0x197a90, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d, [junit] Handle 0x197a90, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0xbf1d3b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x94cb8b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x118278a], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0xab7165], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0xcc0e01], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x94cb8b], hasSamplesSink true, state OK, obj 0x1a1c42f], [junit] Surface JAWT-Window[windowHandle 0x196870, surfaceHandle 0x197a90, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d, [junit] handle 0x197a90, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <1570945, 121b59a>[count 1, qsz 0, owner ]]] [junit] Restarting surface... [junit] Done [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880806600 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] fps: 49.333332 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1356880810612 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00 took 3.932 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.093 sec [junit] [junit] ------------- Standard Output --------------- [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d, [junit] handle 0x197a90, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d, [junit] Handle 0x197a90, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0xbf1d3b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x94cb8b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x118278a], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0xab7165], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0xcc0e01], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x94cb8b], hasSamplesSink true, state OK, obj 0x1a1c42f], [junit] Surface JAWT-Window[windowHandle 0x196870, surfaceHandle 0x197a90, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d, [junit] handle 0x197a90, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <1570945, 121b59a>[count 1, qsz 0, owner ]]] [junit] Restarting surface... [junit] Done [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880806600 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] fps: 49.333332 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1356880810612 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880811759 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19f03d7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9aba32 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366573 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e75a5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a3140 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126a29c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17dc1cb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a5370 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1356880814167 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.487 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880811759 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19f03d7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9aba32 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366573 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e75a5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a3140 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126a29c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17dc1cb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a5370 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1356880814167 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAddRemove took 2.329 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.487 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880811759 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19f03d7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9aba32 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366573 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e75a5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a3140 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126a29c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17dc1cb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a5370 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1356880814167 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880815095 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@196e136, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f1841 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1117a20 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68cd79 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x1df160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1356880817653 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.637 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880815095 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@196e136, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f1841 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1117a20 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68cd79 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x1df160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1356880817653 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01ScrollPane took 2.47 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.637 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880815095 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@196e136, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f1841 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1117a20 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68cd79 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x1df160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1356880817653 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880818832 ms +++ localhost/127.0.0.1:59999 - Locked [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d1329, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12b3ab0 [junit] cleaning up... [junit] testing with java.awt.Frame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b994de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc9766 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57e787 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1217e67 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12b9b20 [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f21c50, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f237 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fe315d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5aebd9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1d3080 [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a2f02e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@467991 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75c47 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eb67e8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12bf870 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] cleaning up... [junit] testing with java.awt.Frame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@17cfd38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d480ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b8520 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18105e8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1d7e00 [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1867df9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b86944 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107108e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cfe049 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12d5660 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.556 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880818832 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d1329, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12b3ab0 [junit] SLOCK [T main @ 1356880827300 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b994de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc9766 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57e787 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1217e67 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12b9b20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f21c50, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f237 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fe315d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5aebd9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1d3080 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a2f02e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@467991 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75c47 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eb67e8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12bf870 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@17cfd38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d480ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b8520 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18105e8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1d7e00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1867df9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b86944 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107108e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cfe049 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12d5660 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK [T main @ 1356880827300 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 3.815 sec [junit] Testcase: test02GL2 took 3.264 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.556 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880818832 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d1329, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12b3ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b994de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc9766 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57e787 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1217e67 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12b9b20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f21c50, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f237 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fe315d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5aebd9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1d3080 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a2f02e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@467991 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75c47 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eb67e8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12bf870 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@17cfd38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d480ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b8520 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18105e8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1d7e00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1867df9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b86944 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107108e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cfe049 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12d5660 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK [T main @ 1356880827300 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880828441 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.063 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880828441 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1356880831422 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testTextRendererDraw2D took 0.963 sec [junit] Testcase: testTextRendererDraw3D took 0.579 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.063 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880828441 ms +++ localhost/127.0.0.1:59999 - Locked [junit] SLOCK [T main @ 1356880831422 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1356880831422 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880832367 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] Image right side up [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] SLOCK [T main @ 1356880833999 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.714 sec [junit] ------------- Standard Output --------------- [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880832367 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] SLOCK [T main @ 1356880833999 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01DefaultFBO took 1.443 sec [junit] Testcase: test01StencilFBO took 0.039 sec [junit] Testcase: test01DefaultPBuffer took 0.042 sec [junit] Testcase: test01AccumStencilPBuffer took 0.034 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.714 sec [junit] [junit] ------------- Standard Output --------------- [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880832367 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] SLOCK [T main @ 1356880833999 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880834917 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.852 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880834917 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] SLOCK [T main @ 1356880837689 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenMultiSampleAA0 took 2.094 sec [junit] Testcase: testOnscreenMultiSampleAA4 took 0.248 sec [junit] Testcase: testOnscreenMultiSampleAA8 took 0.349 sec [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] SLOCK [T main @ 1356880837689 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.852 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880834917 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] SLOCK [T main @ 1356880837689 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880838631 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d1e7c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dcc2a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@943dc4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x186430 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1356880840927 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.379 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880838631 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d1e7c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dcc2a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@943dc4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x186430 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1356880840927 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test took 0.86 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.379 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880838631 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d1e7c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dcc2a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@943dc4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x186430 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1356880840927 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880841860 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880843645 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880843647 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880843647 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1570945, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6d6ab [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c97b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x129c440 [junit] 1 s: 60 f / 1160 ms, 51.7 fps, 19 ms/f; total: 60 f, 51.7 fps, 19 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880844840 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] SLOCK [T main @ 1356880844953 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.174 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880841860 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880843645 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880843647 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880843647 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1570945, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6d6ab [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c97b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x129c440 [junit] 1 s: 60 f / 1160 ms, 51.7 fps, 19 ms/f; total: 60 f, 51.7 fps, 19 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880844840 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] SLOCK [T main @ 1356880844953 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 3.013 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.174 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880841860 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880843645 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880843647 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880843647 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1570945, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6d6ab [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c97b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x129c440 [junit] 1 s: 60 f / 1160 ms, 51.7 fps, 19 ms/f; total: 60 f, 51.7 fps, 19 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880844840 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] SLOCK [T main @ 1356880844953 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880845887 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e5355f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x1280740 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.374 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880845887 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e5355f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x1280740 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1356880848180 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 0.911 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.374 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880845887 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e5355f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x1280740 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1356880848180 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356880848180 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880849109 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880850895 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880850898 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880850899 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1014e21, [junit] handle 0x192910, [junit] Drawable size 640x480, [junit] AWT pos 0/22, size 640x480, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@941db6[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b09697, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880850948 d 0ms]] [junit] 1 s: 60 f / 1051 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880851977 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880851981 d 0ms]] [junit] Gears: Dispose [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.074 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880849109 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880850895 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880850898 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880850899 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1014e21, [junit] handle 0x192910, [junit] Drawable size 640x480, [junit] AWT pos 0/22, size 640x480, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@941db6[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b09697, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880850948 d 0ms]] [junit] 1 s: 60 f / 1051 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880851977 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880851981 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK [T main @ 1356880852087 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.576 sec [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK [T main @ 1356880852087 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.074 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880849109 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880850895 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880850898 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880850899 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1014e21, [junit] handle 0x192910, [junit] Drawable size 640x480, [junit] AWT pos 0/22, size 640x480, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@941db6[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b09697, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880850948 d 0ms]] [junit] 1 s: 60 f / 1051 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880851977 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880851981 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK [T main @ 1356880852087 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880853035 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880854764 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@111ded2, [junit] handle 0x16f190, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@941db6[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc20e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880854816 d 0ms]] [junit] 0 s: 60 f / 148 ms, 405.4 fps, 2 ms/f; total: 60 f, 405.4 fps, 2 ms/f [junit] 0 s: 60 f / 104 ms, 576.9 fps, 1 ms/f; total: 120 f, 476.1 fps, 2 ms/f [junit] 0 s: 60 f / 109 ms, 550.4 fps, 1 ms/f; total: 180 f, 498.6 fps, 2 ms/f [junit] 0 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 240 f, 515.0 fps, 1 ms/f [junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 300 f, 524.4 fps, 1 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880855339 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880855342 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK [T main @ 1356880855492 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.539 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880853035 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880854764 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@111ded2, [junit] handle 0x16f190, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@941db6[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc20e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880854816 d 0ms]] [junit] 0 s: 60 f / 148 ms, 405.4 fps, 2 ms/f; total: 60 f, 405.4 fps, 2 ms/f [junit] 0 s: 60 f / 104 ms, 576.9 fps, 1 ms/f; total: 120 f, 476.1 fps, 2 ms/f [junit] 0 s: 60 f / 109 ms, 550.4 fps, 1 ms/f; total: 180 f, 498.6 fps, 2 ms/f [junit] 0 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 240 f, 515.0 fps, 1 ms/f [junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 300 f, 524.4 fps, 1 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880855339 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880855342 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK [T main @ 1356880855492 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.087 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.539 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880853035 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880854764 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@111ded2, [junit] handle 0x16f190, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@941db6[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc20e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880854816 d 0ms]] [junit] 0 s: 60 f / 148 ms, 405.4 fps, 2 ms/f; total: 60 f, 405.4 fps, 2 ms/f [junit] 0 s: 60 f / 104 ms, 576.9 fps, 1 ms/f; total: 120 f, 476.1 fps, 2 ms/f [junit] 0 s: 60 f / 109 ms, 550.4 fps, 1 ms/f; total: 180 f, 498.6 fps, 2 ms/f [junit] 0 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 240 f, 515.0 fps, 1 ms/f [junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 300 f, 524.4 fps, 1 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880855339 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356880855342 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK [T main @ 1356880855492 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880856426 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b249, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.248 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880856426 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b249, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] SLOCK [T main @ 1356880858593 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 0.785 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.248 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880856426 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b249, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] SLOCK [T main @ 1356880858593 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356880858593 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880859515 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] Shader compiled: id=1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK [T main @ 1356880861943 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.507 sec [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880859515 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK [T main @ 1356880861943 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: compileShader took 2.351 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.507 sec [junit] [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880859515 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK [T main @ 1356880861943 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880862893 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1356880865868 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.055 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880862893 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1356880865868 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.898 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.055 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880862893 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1356880865868 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880866998 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@167e3a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1251660 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@dfcb47, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9abc69 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c792d4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc4c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1234a90 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1356880869519 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.602 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880866998 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@167e3a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1251660 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@dfcb47, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9abc69 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c792d4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc4c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1234a90 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1356880869519 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenWritePNG took 0.784 sec [junit] Testcase: testOffscreenWritePNG took 0.345 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.602 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880866998 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@167e3a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1251660 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@dfcb47, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9abc69 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c792d4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc4c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1234a90 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1356880869519 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880870687 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cb7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1570945 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121b59a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a37a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x163220 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x163220 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x163220 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x163220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c70b0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x1d0d60 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 256x128, [junit] AWT pos 0/22, size 256x128, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 256x128, [junit] AWT pos 0/22, size 256x128, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x1d0d60 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 512x256, [junit] AWT pos 0/22, size 512x256, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 512x256, [junit] AWT pos 0/22, size 512x256, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x1d0d60 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 1024x512, [junit] AWT pos 0/22, size 1024x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 1024x512, [junit] AWT pos 0/22, size 1024x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x1d0d60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.275 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880870687 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cb7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1570945 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121b59a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a37a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x163220 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x163220 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x163220 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x163220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c70b0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x1d0d60 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 256x128, [junit] AWT pos 0/22, size 256x128, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 256x128, [junit] AWT pos 0/22, size 256x128, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x1d0d60 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 512x256, [junit] AWT pos 0/22, size 512x256, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 512x256, [junit] AWT pos 0/22, size 512x256, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x1d0d60 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 1024x512, [junit] AWT pos 0/22, size 1024x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 1024x512, [junit] AWT pos 0/22, size 1024x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x1d0d60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] SLOCK [T main @ 1356880873881 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenWritePNGWithResize took 1.186 sec [junit] Testcase: testOffscreenWritePNGWithResize took 0.61 sec [junit] SLOCK [T main @ 1356880873881 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.275 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880870687 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cb7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1570945 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121b59a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a37a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x163220 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x163220 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x163220 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x163220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c70b0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x1d0d60 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 256x128, [junit] AWT pos 0/22, size 256x128, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 256x128, [junit] AWT pos 0/22, size 256x128, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x1d0d60 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 512x256, [junit] AWT pos 0/22, size 512x256, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 512x256, [junit] AWT pos 0/22, size 512x256, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x1d0d60 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 1024x512, [junit] AWT pos 0/22, size 1024x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11cd660, jogamp.opengl.gl4.GL4bcImpl@c70b0d, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] Handle 0x1d0d60, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x2d7440], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc3e82b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b349d], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x1dafbaf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8b567c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1c1c92b], [junit] Surface JAWT-Window[windowHandle 0x15b410, surfaceHandle 0x1d0d60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2f8116, [junit] handle 0x1d0d60, [junit] Drawable size 1024x512, [junit] AWT pos 0/22, size 1024x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@542529[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <17e4dee, 12e7c6a>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x1d0d60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] SLOCK [T main @ 1356880873881 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880875045 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.417 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880875045 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] SLOCK [T main @ 1356880886373 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testGrayAWTILoaderGL2 took 2.933 sec [junit] Testcase: testGrayAWTILoaderES2 took 1.18 sec [junit] Testcase: testGrayPNGJLoaderGL2 took 1.2 sec [junit] Testcase: testGrayPNGJLoaderES2 took 1.185 sec [junit] Testcase: testTestAWTILoaderGL2 took 1.184 sec [junit] Testcase: testTestAWTILoaderES2 took 1.183 sec [junit] Testcase: testTestPNGJLoaderGL2 took 1.184 sec [junit] Testcase: testTestPNGJLoaderES2 took 1.184 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.417 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880875045 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] SLOCK [T main @ 1356880886373 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356880886373 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880887511 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.62 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880887511 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] SLOCK [T main @ 1356880890052 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.041 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.62 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880887511 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] SLOCK [T main @ 1356880890052 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356880890052 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880891038 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL jogamp.opengl.gl4.GL4bcImpl@16089a5 [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1356880894154 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.197 sec [junit] ------------- Standard Output --------------- [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880891038 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL jogamp.opengl.gl4.GL4bcImpl@16089a5 [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1356880894154 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.575 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.197 sec [junit] [junit] ------------- Standard Output --------------- [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880891038 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL jogamp.opengl.gl4.GL4bcImpl@16089a5 [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1356880894154 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.newt.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880895502 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@57ea52, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d6fbb3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d3df [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2016b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x195810 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880897376 d 81ms]] [junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880898618 d 16ms]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x195810 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880898635 d 11ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880899836 d 0ms]] [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x195810 [junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880899842 d 17ms]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880900409 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.069 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880895502 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@57ea52, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d6fbb3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d3df [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2016b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x195810 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880897376 d 81ms]] [junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880898618 d 16ms]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x195810 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880898635 d 11ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880899836 d 0ms]] [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x195810 [junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880899842 d 17ms]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880900409 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK [T main @ 1356880900491 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 3.51 sec [junit] SLOCK [T main @ 1356880900491 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.069 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880895502 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@57ea52, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d6fbb3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d3df [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2016b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x195810 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880897376 d 81ms]] [junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880898618 d 16ms]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x195810 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880898635 d 11ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880899836 d 0ms]] [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x195810 [junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880899842 d 17ms]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356880900409 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK [T main @ 1356880900491 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880901449 ms +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=200,y=98] [junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@23f1bb,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@132021a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205756 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145f939 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed32c4 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x12a8bc0 [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a835d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1867df9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b86944 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107108e [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1d0040 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a0b53e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafb4e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8d460 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f0625 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1c7f30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.99 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880901449 ms +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=200,y=98] [junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@23f1bb,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@132021a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205756 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145f939 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed32c4 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x12a8bc0 [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] SLOCK [T main @ 1356880914356 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a835d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1867df9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b86944 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107108e [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1d0040 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a0b53e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafb4e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8d460 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f0625 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1c7f30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1356880914356 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NewtCanvasAWT took 4.565 sec [junit] Testcase: test02GLCanvas took 5.435 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.99 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880901449 ms +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=200,y=98] [junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@23f1bb,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@132021a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205756 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145f939 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed32c4 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x12a8bc0 [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a835d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1867df9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b86944 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107108e [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1d0040 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a0b53e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafb4e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8d460 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f0625 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1c7f30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1356880914356 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880915289 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1356880917868 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.66 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880915289 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1356880917868 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseNewtAWT took 2.495 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.66 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880915289 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1356880917868 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880918847 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@107bd0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c486f2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1779885 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be76c7 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x1a6620 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1356880921329 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.564 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880918847 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@107bd0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c486f2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1779885 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be76c7 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x1a6620 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1356880921329 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testEventSourceNotNewtBug took 2.395 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.564 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880918847 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@107bd0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c486f2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1779885 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be76c7 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x1a6620 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1356880921329 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880922284 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880924194 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071521, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0xe887eb0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880924496 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927388 d 1ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927589 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927602 d 6ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927602 d 6ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927703 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927715 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927715 d 3ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927989 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@92668c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0xe885520 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880928228 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880931623 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944734 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944746 d 1ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944746 d 1ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944850 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944862 d 6ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944862 d 6ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.905 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880922284 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880924194 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071521, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0xe887eb0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880924496 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927388 d 1ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927589 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927602 d 6ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927602 d 6ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927703 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927715 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927715 d 3ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927989 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@92668c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0xe885520 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880928228 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880931623 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944734 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944746 d 1ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944746 d 1ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944850 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944862 d 6ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944862 d 6ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1356880945107 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 4.285 sec [junit] Testcase: testFocus02RobotFocus took 17.145 sec [junit] SLOCK [T main @ 1356880945107 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button1,0,0,640x28,invalid,label=Click me ..] [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.905 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880922284 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880924194 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1071521, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0xe887eb0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880924496 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927388 d 1ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927589 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927602 d 6ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927602 d 6ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927703 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927715 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927715 d 3ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880927989 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@92668c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0xe885520 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880928228 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880931623 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944734 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944746 d 1ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944746 d 1ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944850 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944862 d 6ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880944862 d 6ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1356880945107 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880946480 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880948502 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12a73d9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5482 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205756 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145f939 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x12df640 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880948734 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951525 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951723 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951734 d 10ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951734 d 10ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951836 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951847 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951847 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74cb02/[I@1bc1fb9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952056 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1c6e818/[I@1afb0c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952057 d 7ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@17f1841/[I@1117a20, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952057 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18a9fc8/[I@2515, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952575 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@182c132/[I@159d510, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952575 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b31b77/[I@d0357a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952575 d 3ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16504fa/[I@129e5e9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952978 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b5391b/[I@b85c17, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952978 d 6ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1a5ec6c/[I@44d990, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952978 d 6ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880953486 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880955937 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956143 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956154 d 2ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956154 d 2ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956256 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956267 d 11ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956267 d 11ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d38b87/[I@16d835f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956478 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cbd8dc/[I@10a5c21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956479 d 7ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@12696c2/[I@739f3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956479 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c24193/[I@15f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956995 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@113e9fd/[I@670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956996 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@156b386/[I@12462b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956996 d 3ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1fcf790/[I@e14d81, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880957398 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1a7789c/[I@1df5f21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880957399 d 10ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1de891b/[I@fb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880957399 d 10ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880958005 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1024994, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12cd19d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1759d12 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b2a51 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x12b0440 [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880958223 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880961600 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@12dd538/[I@97617, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880964222 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@127f79d/[I@f19d6e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880964222 d 10ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@96b5c2/[I@76db09, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880964222 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@19d6af/[I@5db5ae, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880966841 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@42f352/[I@174aa60, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880966842 d 10ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5d855f/[I@1df2964, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880966842 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1ab600f/[I@2fb002, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880969462 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cc7439/[I@e2892b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880969462 d 2ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9b688e/[I@ed5d9d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880969462 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@19d12cc/[I@13d1402, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880972086 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@eca36e/[I@1dd9891, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880972088 d 8ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@14b6b02/[I@5e8d7d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880972088 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974725 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974737 d 9ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974737 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974840 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974852 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974852 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16fdac/[I@1682a53, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975060 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b2d7df/[I@7a9224, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975061 d 3ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@110b640/[I@2d59a3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975061 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@158015a/[I@c0c8b5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975576 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@b914b3/[I@fdfc58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975576 d 4ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@c22a3b/[I@1629e71, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975576 d 4ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f449b8/[I@13fba1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975980 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1ed27e4/[I@d61aef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975980 d 4ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@82674b/[I@14b84c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975980 d 4ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880976586 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] 2012-12-30 16:22:56.733 java[35361:1360b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880979632 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7ff5b6/[I@dc9065, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880982253 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@8beff2/[I@1362a63, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880982253 d 8ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@118cb3a/[I@c67a88, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880982253 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@96ad7c/[I@57ae58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880984875 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@775121/[I@16f70a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880984875 d 10ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@14c5b37/[I@1f8acdc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880984875 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@11cc367/[I@160c4b0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880987497 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@114025/[I@8a52b6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880987497 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@13c550f/[I@1f488f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880987497 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@14a9387/[I@11b86c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880990120 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2da5a6/[I@d647d8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880990121 d 1ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6cef4/[I@fd1810, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880990121 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992757 d 23ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992786 d 5ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992787 d 4ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992889 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992901 d 1ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992901 d 1ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@116318b/[I@ec436, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993107 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@173eca6/[I@1b5a5cf, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993107 d 2ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@98bbf6/[I@15c40eb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993107 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1aa0e3b/[I@18c4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993625 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@16ee3ec/[I@135da43, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993625 d 2ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8c7be5/[I@11a0d35, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993625 d 2ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1594a88/[I@12c4c57, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880994027 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@147e668/[I@167c5e3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880994028 d 4ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1f0cf51/[I@bafdff, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880994028 d 4ms]]] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 48.179 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880946480 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880948502 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12a73d9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5482 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205756 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145f939 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x12df640 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880948734 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951525 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951723 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951734 d 10ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951734 d 10ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951836 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951847 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951847 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74cb02/[I@1bc1fb9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952056 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1c6e818/[I@1afb0c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952057 d 7ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@17f1841/[I@1117a20, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952057 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18a9fc8/[I@2515, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952575 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@182c132/[I@159d510, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952575 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b31b77/[I@d0357a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952575 d 3ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16504fa/[I@129e5e9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952978 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b5391b/[I@b85c17, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952978 d 6ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1a5ec6c/[I@44d990, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952978 d 6ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880953486 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880955937 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956143 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956154 d 2ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956154 d 2ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956256 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956267 d 11ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956267 d 11ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d38b87/[I@16d835f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956478 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cbd8dc/[I@10a5c21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956479 d 7ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@12696c2/[I@739f3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956479 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c24193/[I@15f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956995 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@113e9fd/[I@670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956996 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@156b386/[I@12462b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956996 d 3ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1fcf790/[I@e14d81, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880957398 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1a7789c/[I@1df5f21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880957399 d 10ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1de891b/[I@fb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880957399 d 10ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880958005 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1024994, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12cd19d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1759d12 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b2a51 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x12b0440 [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880958223 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880961600 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@12dd538/[I@97617, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880964222 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@127f79d/[I@f19d6e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880964222 d 10ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@96b5c2/[I@76db09, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880964222 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@19d6af/[I@5db5ae, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880966841 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@42f352/[I@174aa60, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880966842 d 10ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5d855f/[I@1df2964, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880966842 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1ab600f/[I@2fb002, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880969462 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cc7439/[I@e2892b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880969462 d 2ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9b688e/[I@ed5d9d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880969462 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@19d12cc/[I@13d1402, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880972086 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@eca36e/[I@1dd9891, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880972088 d 8ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@14b6b02/[I@5e8d7d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880972088 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974725 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974737 d 9ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974737 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974840 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974852 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974852 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16fdac/[I@1682a53, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975060 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b2d7df/[I@7a9224, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975061 d 3ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@110b640/[I@2d59a3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975061 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@158015a/[I@c0c8b5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975576 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@b914b3/[I@fdfc58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975576 d 4ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@c22a3b/[I@1629e71, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975576 d 4ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f449b8/[I@13fba1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975980 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1ed27e4/[I@d61aef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975980 d 4ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@82674b/[I@14b84c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975980 d 4ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880976586 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880979632 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7ff5b6/[I@dc9065, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880982253 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@8beff2/[I@1362a63, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880982253 d 8ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@118cb3a/[I@c67a88, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880982253 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@96ad7c/[I@57ae58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880984875 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@775121/[I@16f70a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880984875 d 10ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@14c5b37/[I@1f8acdc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880984875 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@11cc367/[I@160c4b0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880987497 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@114025/[I@8a52b6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880987497 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@13c550f/[I@1f488f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880987497 d 3ms]]] [junit] SLOCK [T main @ 1356880994580 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@14a9387/[I@11b86c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880990120 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2da5a6/[I@d647d8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880990121 d 1ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6cef4/[I@fd1810, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880990121 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992757 d 23ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992786 d 5ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992787 d 4ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992889 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992901 d 1ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992901 d 1ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@116318b/[I@ec436, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993107 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@173eca6/[I@1b5a5cf, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993107 d 2ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@98bbf6/[I@15c40eb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993107 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1aa0e3b/[I@18c4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993625 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@16ee3ec/[I@135da43, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993625 d 2ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8c7be5/[I@11a0d35, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993625 d 2ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1594a88/[I@12c4c57, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880994027 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@147e668/[I@167c5e3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880994028 d 4ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1f0cf51/[I@bafdff, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880994028 d 4ms]]] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1356880994580 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 9.873 sec [junit] Testcase: testFocus02RobotFocus took 36.623 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 48.179 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880946480 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880948502 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12a73d9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5482 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205756 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145f939 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x12df640 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880948734 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951525 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951723 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951734 d 10ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951734 d 10ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951836 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951847 d 7ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880951847 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74cb02/[I@1bc1fb9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952056 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1c6e818/[I@1afb0c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952057 d 7ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@17f1841/[I@1117a20, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952057 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18a9fc8/[I@2515, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952575 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@182c132/[I@159d510, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952575 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b31b77/[I@d0357a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952575 d 3ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16504fa/[I@129e5e9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952978 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b5391b/[I@b85c17, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952978 d 6ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1a5ec6c/[I@44d990, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880952978 d 6ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880953486 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880955937 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956143 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956154 d 2ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956154 d 2ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956256 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956267 d 11ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956267 d 11ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d38b87/[I@16d835f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956478 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cbd8dc/[I@10a5c21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956479 d 7ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@12696c2/[I@739f3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956479 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c24193/[I@15f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956995 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@113e9fd/[I@670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956996 d 3ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@156b386/[I@12462b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880956996 d 3ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1fcf790/[I@e14d81, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880957398 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1a7789c/[I@1df5f21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880957399 d 10ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1de891b/[I@fb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880957399 d 10ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880958005 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1024994, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12cd19d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1759d12 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b2a51 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x12b0440 [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880958223 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880961600 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@12dd538/[I@97617, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880964222 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@127f79d/[I@f19d6e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880964222 d 10ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@96b5c2/[I@76db09, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880964222 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@19d6af/[I@5db5ae, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880966841 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@42f352/[I@174aa60, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880966842 d 10ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5d855f/[I@1df2964, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880966842 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1ab600f/[I@2fb002, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880969462 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cc7439/[I@e2892b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880969462 d 2ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9b688e/[I@ed5d9d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880969462 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@19d12cc/[I@13d1402, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880972086 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@eca36e/[I@1dd9891, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880972088 d 8ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@14b6b02/[I@5e8d7d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880972088 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974725 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974737 d 9ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974737 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974840 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974852 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880974852 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16fdac/[I@1682a53, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975060 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b2d7df/[I@7a9224, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975061 d 3ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@110b640/[I@2d59a3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975061 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@158015a/[I@c0c8b5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975576 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@b914b3/[I@fdfc58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975576 d 4ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@c22a3b/[I@1629e71, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975576 d 4ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f449b8/[I@13fba1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975980 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1ed27e4/[I@d61aef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975980 d 4ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@82674b/[I@14b84c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880975980 d 4ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880976586 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880979632 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7ff5b6/[I@dc9065, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880982253 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@8beff2/[I@1362a63, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880982253 d 8ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@118cb3a/[I@c67a88, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880982253 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@96ad7c/[I@57ae58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880984875 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@775121/[I@16f70a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880984875 d 10ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@14c5b37/[I@1f8acdc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880984875 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@11cc367/[I@160c4b0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880987497 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@114025/[I@8a52b6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880987497 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@13c550f/[I@1f488f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880987497 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@14a9387/[I@11b86c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880990120 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2da5a6/[I@d647d8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880990121 d 1ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6cef4/[I@fd1810, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880990121 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992757 d 23ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992786 d 5ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992787 d 4ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992889 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992901 d 1ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880992901 d 1ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@116318b/[I@ec436, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993107 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@173eca6/[I@1b5a5cf, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993107 d 2ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@98bbf6/[I@15c40eb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993107 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1aa0e3b/[I@18c4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993625 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@16ee3ec/[I@135da43, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993625 d 2ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8c7be5/[I@11a0d35, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880993625 d 2ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1594a88/[I@12c4c57, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880994027 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@147e668/[I@167c5e3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880994028 d 4ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1f0cf51/[I@bafdff, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880994028 d 4ms]]] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1356880994580 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880996003 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880997927 d 1ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7be8c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e29820 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@718242 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ec58a [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12be5c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12be5c0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998015 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998256 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x12be5c0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998372 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x12be5c0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998489 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998589 d 1ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x12be5c0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998690 d 0ms]] [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998731 d 1ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x12be5c0 [junit] 2012-12-30 16:23:18.723 java[35365:d0b] Apple AWT Startup Exception : *** -[__NSArrayM objectAtIndex:]: index 3 beyond bounds [0 .. 2] [junit] 2012-12-30 16:23:18.724 java[35365:d0b] Apple AWT Restarting Native Event Thread [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.917 sec [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880997927 d 1ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998015 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998256 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998372 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998489 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998589 d 1ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998690 d 0ms]] [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998731 d 1ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880996003 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7be8c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e29820 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@718242 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ec58a [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12be5c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK [T main @ 1356880998841 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testListenerStringPassingAndOrder took 2.757 sec [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK [T main @ 1356880998841 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.917 sec [junit] [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880997927 d 1ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998015 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998256 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998372 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998489 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998589 d 1ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998690 d 0ms]] [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356880998731 d 1ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880996003 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7be8c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e29820 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@718242 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ec58a [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12be5c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x12be5c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK [T main @ 1356880998841 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880999768 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e3570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11c0060 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9f0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a6ff [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21d23b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1193a90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK [T main @ 1356881002450 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.763 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880999768 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e3570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11c0060 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9f0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a6ff [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21d23b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1193a90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK [T main @ 1356881002450 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseFrameGLCanvas took 2.051 sec [junit] Testcase: testCloseJFrameGLCanvas took 0.546 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.763 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356880999768 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e3570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11c0060 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9f0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a6ff [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21d23b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1193a90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK [T main @ 1356881002450 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881003375 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9f0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135b1f3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35e6e3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c9630a [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1ebbd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1ebbd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK [T main @ 1356881005796 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.501 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881003375 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9f0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135b1f3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35e6e3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c9630a [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1ebbd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1ebbd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK [T main @ 1356881005796 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseJFrameNewtCanvasAWT took 2.336 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.501 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881003375 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9f0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135b1f3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35e6e3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c9630a [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1ebbd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1ebbd0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK [T main @ 1356881005796 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881008151 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas [junit] requestFocus: AWT Component [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1172f70 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1b7ae22/[I@951a0, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881008755 d 2ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14e0e90/[I@19e11a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881008861 d 0ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@979f67/[I@62610b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881008861 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d12eea/[I@15f157b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881008861 d 0ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@107bd0d/[I@10ca208, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010438 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61f533/[I@12922f6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010489 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b66b06/[I@12c9557, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010489 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9f0d/[I@ca3783, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010541 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a6ff/[I@21d23b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010592 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7124af/[I@1f7708, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010592 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c3e9ba/[I@125d61e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010644 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c72243/[I@19a8416, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010697 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@155d3a3/[I@1b994de, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010697 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fc3c84/[I@e93999, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012722 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c486f2/[I@1779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012773 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@be76c7/[I@682406, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012773 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@115126e/[I@6d2380, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012825 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@135b1f3/[I@35e6e3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012876 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c9630a/[I@185572a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012876 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11daa0e/[I@879860, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012928 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@24de7d/[I@8b058b, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012979 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1192059/[I@9ac0f5, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012979 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1672bbb/[I@6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015104 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12a73d9/[I@1bdb58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015154 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@dd75a4/[I@1568654, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015154 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18d30fb/[I@8ab08f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015206 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14d921a/[I@1b32627, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015258 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8dcd5d/[I@1a5af9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015258 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad157f/[I@15e538e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015309 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1bfa3d3/[I@9c82f4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015360 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@159780d/[I@d8ca48, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015360 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c26b16/[I@4ab2f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017380 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@903025/[I@48f675, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017432 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9103/[I@1e46a68, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017483 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@105eb6f/[I@1a3ca10, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017483 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26f9e5/[I@e06703, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017535 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8b1a4f/[I@6c5482, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017586 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@205756/[I@145f939, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017586 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ed32c4/[I@9fea8a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017638 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df2d38/[I@11e831, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017638 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a2f02e/[I@467991, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017689 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d75c47/[I@eb67e8, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017740 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f2ea42/[I@1f1cbf6, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017791 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1858aa0/[I@504ec1, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017791 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@628704/[I@8e4805, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017842 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11a4bd4/[I@16877f8, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017893 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19c7c21/[I@996cca, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017893 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b57e9a/[I@18adae2, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017944 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1283052/[I@17c96a9, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017944 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@883357/[I@1e2afb2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017995 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@17cfd38/[I@d480ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018046 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@15b8520/[I@18105e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018097 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1aacd5f/[I@913dc1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018097 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56b93a/[I@19abd2b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018149 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f98d58/[I@aea710, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018201 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a2eaa/[I@adae91, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018201 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9fe84e/[I@4c71d2, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018252 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c4bc34/[I@2006a0, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018252 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9bad5a/[I@91f005, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020160 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1250ff2/[I@3a0ab1, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020212 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@940f82/[I@864e43, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020263 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@17c2891/[I@4b82d2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020314 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@179d854/[I@69a4cb, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020314 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c20eb7/[I@1541147, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020366 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a835d/[I@1867df9, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020366 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b86944/[I@107108e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020418 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@cfe049/[I@18e18a3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020418 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f8b2b/[I@119e583, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022339 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@12b19c5/[I@a8e586, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022390 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74cb02/[I@1bc1fb9, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022643 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1c6e818/[I@1afb0c7, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022695 d 0ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@17f1841/[I@1117a20, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022947 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@68cd79/[I@89e2f1, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022999 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@92668c/[I@18a9fc8, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023250 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2515/[I@182c132, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023302 d 0ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@159d510/[I@b31b77, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023554 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d0357a/[I@166f9b9, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023605 d 0ms]]] [junit] 2012-12-30 16:23:43.651 java[35375:6d07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19518cc/[I@18efaea, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023858 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1fb3211/[I@940b84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023910 d 0ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.471 sec [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881008151 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: AWT Component [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1172f70 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1b7ae22/[I@951a0, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881008755 d 2ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14e0e90/[I@19e11a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881008861 d 0ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@979f67/[I@62610b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881008861 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d12eea/[I@15f157b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881008861 d 0ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@107bd0d/[I@10ca208, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010438 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61f533/[I@12922f6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010489 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b66b06/[I@12c9557, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010489 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9f0d/[I@ca3783, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010541 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a6ff/[I@21d23b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010592 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7124af/[I@1f7708, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010592 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c3e9ba/[I@125d61e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010644 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c72243/[I@19a8416, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010697 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@155d3a3/[I@1b994de, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010697 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fc3c84/[I@e93999, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012722 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c486f2/[I@1779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012773 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@be76c7/[I@682406, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012773 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@115126e/[I@6d2380, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012825 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@135b1f3/[I@35e6e3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012876 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c9630a/[I@185572a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012876 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11daa0e/[I@879860, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012928 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@24de7d/[I@8b058b, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012979 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1192059/[I@9ac0f5, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012979 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1672bbb/[I@6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015104 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12a73d9/[I@1bdb58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015154 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@dd75a4/[I@1568654, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015154 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18d30fb/[I@8ab08f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015206 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14d921a/[I@1b32627, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015258 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8dcd5d/[I@1a5af9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015258 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad157f/[I@15e538e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015309 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1bfa3d3/[I@9c82f4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015360 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@159780d/[I@d8ca48, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015360 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c26b16/[I@4ab2f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017380 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@903025/[I@48f675, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017432 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9103/[I@1e46a68, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017483 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@105eb6f/[I@1a3ca10, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017483 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26f9e5/[I@e06703, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017535 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8b1a4f/[I@6c5482, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017586 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@205756/[I@145f939, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017586 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ed32c4/[I@9fea8a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017638 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df2d38/[I@11e831, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017638 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a2f02e/[I@467991, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017689 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d75c47/[I@eb67e8, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017740 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f2ea42/[I@1f1cbf6, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017791 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1858aa0/[I@504ec1, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017791 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@628704/[I@8e4805, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017842 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11a4bd4/[I@16877f8, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017893 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19c7c21/[I@996cca, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017893 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b57e9a/[I@18adae2, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017944 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1283052/[I@17c96a9, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017944 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@883357/[I@1e2afb2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017995 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@17cfd38/[I@d480ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018046 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@15b8520/[I@18105e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018097 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1aacd5f/[I@913dc1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018097 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56b93a/[I@19abd2b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018149 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f98d58/[I@aea710, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018201 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a2eaa/[I@adae91, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018201 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9fe84e/[I@4c71d2, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018252 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c4bc34/[I@2006a0, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018252 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9bad5a/[I@91f005, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020160 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1250ff2/[I@3a0ab1, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020212 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@940f82/[I@864e43, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020263 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@17c2891/[I@4b82d2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020314 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@179d854/[I@69a4cb, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020314 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c20eb7/[I@1541147, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020366 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a835d/[I@1867df9, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020366 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b86944/[I@107108e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020418 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@cfe049/[I@18e18a3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020418 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f8b2b/[I@119e583, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022339 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@12b19c5/[I@a8e586, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022390 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74cb02/[I@1bc1fb9, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022643 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1c6e818/[I@1afb0c7, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022695 d 0ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@17f1841/[I@1117a20, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022947 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@68cd79/[I@89e2f1, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022999 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@92668c/[I@18a9fc8, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023250 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2515/[I@182c132, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023302 d 0ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@159d510/[I@b31b77, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023554 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d0357a/[I@166f9b9, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023605 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19518cc/[I@18efaea, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023858 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1fb3211/[I@940b84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023910 d 0ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356881025546 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 2.184 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.38 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.378 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 2.78 sec [junit] Testcase: testPressAllButtonsInSequence took 2.179 sec [junit] Testcase: testSingleButtonClickAndDrag took 3.691 sec [junit] SLOCK [T main @ 1356881025546 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.471 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881008151 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: AWT Component [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1172f70 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1b7ae22/[I@951a0, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881008755 d 2ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14e0e90/[I@19e11a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881008861 d 0ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@979f67/[I@62610b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881008861 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d12eea/[I@15f157b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881008861 d 0ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@107bd0d/[I@10ca208, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010438 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61f533/[I@12922f6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010489 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b66b06/[I@12c9557, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010489 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9f0d/[I@ca3783, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010541 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a6ff/[I@21d23b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010592 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7124af/[I@1f7708, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010592 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c3e9ba/[I@125d61e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010644 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c72243/[I@19a8416, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010697 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@155d3a3/[I@1b994de, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881010697 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fc3c84/[I@e93999, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012722 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c486f2/[I@1779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012773 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@be76c7/[I@682406, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012773 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@115126e/[I@6d2380, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012825 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@135b1f3/[I@35e6e3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012876 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c9630a/[I@185572a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012876 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11daa0e/[I@879860, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012928 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@24de7d/[I@8b058b, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012979 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1192059/[I@9ac0f5, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881012979 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1672bbb/[I@6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015104 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12a73d9/[I@1bdb58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015154 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@dd75a4/[I@1568654, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015154 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18d30fb/[I@8ab08f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015206 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14d921a/[I@1b32627, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015258 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8dcd5d/[I@1a5af9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015258 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad157f/[I@15e538e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015309 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1bfa3d3/[I@9c82f4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015360 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@159780d/[I@d8ca48, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881015360 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c26b16/[I@4ab2f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017380 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@903025/[I@48f675, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017432 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9103/[I@1e46a68, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017483 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@105eb6f/[I@1a3ca10, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017483 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26f9e5/[I@e06703, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017535 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8b1a4f/[I@6c5482, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017586 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@205756/[I@145f939, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017586 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ed32c4/[I@9fea8a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017638 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df2d38/[I@11e831, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017638 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a2f02e/[I@467991, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017689 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d75c47/[I@eb67e8, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017740 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f2ea42/[I@1f1cbf6, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017791 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1858aa0/[I@504ec1, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017791 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@628704/[I@8e4805, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017842 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11a4bd4/[I@16877f8, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017893 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19c7c21/[I@996cca, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017893 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b57e9a/[I@18adae2, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017944 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1283052/[I@17c96a9, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017944 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@883357/[I@1e2afb2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881017995 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@17cfd38/[I@d480ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018046 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@15b8520/[I@18105e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018097 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1aacd5f/[I@913dc1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018097 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56b93a/[I@19abd2b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018149 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f98d58/[I@aea710, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018201 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a2eaa/[I@adae91, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018201 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9fe84e/[I@4c71d2, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018252 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c4bc34/[I@2006a0, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881018252 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9bad5a/[I@91f005, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020160 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1250ff2/[I@3a0ab1, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020212 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@940f82/[I@864e43, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020263 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@17c2891/[I@4b82d2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020314 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@179d854/[I@69a4cb, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020314 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c20eb7/[I@1541147, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020366 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a835d/[I@1867df9, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020366 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b86944/[I@107108e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020418 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@cfe049/[I@18e18a3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881020418 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f8b2b/[I@119e583, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022339 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@12b19c5/[I@a8e586, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022390 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74cb02/[I@1bc1fb9, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022643 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1c6e818/[I@1afb0c7, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022695 d 0ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@17f1841/[I@1117a20, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022947 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@68cd79/[I@89e2f1, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881022999 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@92668c/[I@18a9fc8, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023250 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2515/[I@182c132, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023302 d 0ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@159d510/[I@b31b77, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023554 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d0357a/[I@166f9b9, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023605 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19518cc/[I@18efaea, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023858 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1fb3211/[I@940b84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356881023910 d 0ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356881025546 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881028067 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a2220f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x11491d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1636e4e/[I@df0438, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028261 d 3ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1684706/[I@10efd7c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028261 d 3ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12412e7/[I@1552b76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028366 d 9ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@988707/[I@1c8ef56, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028366 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d90453/[I@1ab11b0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028366 d 9ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4d76b4/[I@1ac5f13, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029742 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@195dd5b/[I@1f78b68, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029794 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e183e9/[I@19b46dc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029794 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1493102/[I@30ae41, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029845 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4204/[I@ee1ede, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029896 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12c8fa8/[I@8b8a47, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029896 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1236cd5/[I@be49e0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029948 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e41bc3/[I@1dacccc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029999 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1bb9a58/[I@1922f46, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029999 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@124111a/[I@dec8b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032025 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a7df6/[I@93df2c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032076 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20f443/[I@18488ef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032076 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3a1834/[I@b1cd0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032128 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@190a0d6/[I@2f729e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032179 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10deb5f/[I@d7b7d9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032179 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@671f95/[I@4a9a7d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032231 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e4a47e/[I@1eb5666, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032283 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1754699/[I@6e1dec, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032283 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1e184cb/[I@d55986, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034405 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e8a021/[I@691177, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034456 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f99eea/[I@13043d2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034456 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b4c1d7/[I@221e9e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034508 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1264eab/[I@1f6f27b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034559 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a99347/[I@430b6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034559 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11a01dd/[I@70610a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034611 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f31652/[I@3e96cf, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034662 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11ef443/[I@1367e28, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034662 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28305d/[I@7f58ef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036678 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a7dd39/[I@acdd02, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036730 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1dac2/[I@1e12f6d, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036781 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f0b4a3/[I@e34726, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036781 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@15428dd/[I@46d228, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036833 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18f7386/[I@e99681, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036884 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1980630/[I@1be4777, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036884 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@145e2d5/[I@12f1bf0, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036936 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1d32e45/[I@182ef6b, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036936 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1347124/[I@1f02b85, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036988 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b957ea/[I@3aff84, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037039 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@15d4de6/[I@a53de4, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037090 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@827968/[I@1f0b7d3, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037090 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b4be3d/[I@35bb0f, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037141 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18bd7f1/[I@e4245, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037192 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20fa83/[I@11eb199, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037192 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1de498/[I@8ae45a, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037243 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@95da38/[I@29c204, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037243 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@180cf2a/[I@1a0d866, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037295 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df48c4/[I@1226a77, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037347 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7be8c2/[I@ee3aa7, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037398 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4cd580/[I@54f9f1, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037398 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e576d4/[I@dc86eb, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037450 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1db5ec/[I@92b1a1, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037501 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@cbf9bd/[I@17918f0, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037501 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1546dbc/[I@1f08ed8, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037553 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@322bce/[I@1d9e282, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037553 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cebc9f/[I@1c1ac46, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039462 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1557c0/[I@1342a67, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039514 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cbda0a/[I@57ea52, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039565 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d8d39f/[I@2d95b3, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039616 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bf5555/[I@17b4703, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039616 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73305c/[I@6c1a82, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039668 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1408a92/[I@4977e2, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039668 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@15db13f/[I@1fc1a6, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039720 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e29820/[I@718242, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039720 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@147917a/[I@19fe451, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881041641 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@46b90a/[I@11e67ac, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881041692 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1284fd4/[I@190ef12, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881041945 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3f96ee/[I@ce16ad, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881041997 d 5ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32bd65/[I@130633a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042250 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1c286e2/[I@257f1b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042302 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1bbdd48/[I@bcb23e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042554 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5a3923/[I@15d616e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042605 d 9ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a7b0bf/[I@44f787, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042858 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1d6fbb3/[I@126d3df, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042910 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2016b0/[I@b1a4e2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881043163 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@c00025/[I@149a794, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881043214 d 0ms]]] [junit] 2012-12-30 16:24:03.369 java[35378:dd07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356881044809 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.817 sec [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881028067 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a2220f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x11491d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1636e4e/[I@df0438, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028261 d 3ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1684706/[I@10efd7c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028261 d 3ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12412e7/[I@1552b76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028366 d 9ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@988707/[I@1c8ef56, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028366 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d90453/[I@1ab11b0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028366 d 9ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4d76b4/[I@1ac5f13, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029742 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@195dd5b/[I@1f78b68, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029794 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e183e9/[I@19b46dc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029794 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1493102/[I@30ae41, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029845 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4204/[I@ee1ede, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029896 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12c8fa8/[I@8b8a47, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029896 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1236cd5/[I@be49e0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029948 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e41bc3/[I@1dacccc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029999 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1bb9a58/[I@1922f46, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029999 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@124111a/[I@dec8b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032025 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a7df6/[I@93df2c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032076 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20f443/[I@18488ef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032076 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3a1834/[I@b1cd0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032128 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@190a0d6/[I@2f729e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032179 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10deb5f/[I@d7b7d9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032179 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@671f95/[I@4a9a7d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032231 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e4a47e/[I@1eb5666, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032283 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1754699/[I@6e1dec, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032283 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1e184cb/[I@d55986, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034405 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e8a021/[I@691177, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034456 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f99eea/[I@13043d2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034456 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b4c1d7/[I@221e9e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034508 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1264eab/[I@1f6f27b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034559 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a99347/[I@430b6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034559 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11a01dd/[I@70610a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034611 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f31652/[I@3e96cf, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034662 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11ef443/[I@1367e28, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034662 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28305d/[I@7f58ef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036678 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a7dd39/[I@acdd02, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036730 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1dac2/[I@1e12f6d, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036781 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f0b4a3/[I@e34726, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036781 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@15428dd/[I@46d228, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036833 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18f7386/[I@e99681, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036884 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1980630/[I@1be4777, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036884 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@145e2d5/[I@12f1bf0, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036936 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1d32e45/[I@182ef6b, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036936 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1347124/[I@1f02b85, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036988 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b957ea/[I@3aff84, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037039 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@15d4de6/[I@a53de4, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037090 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@827968/[I@1f0b7d3, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037090 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b4be3d/[I@35bb0f, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037141 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18bd7f1/[I@e4245, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037192 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20fa83/[I@11eb199, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037192 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1de498/[I@8ae45a, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037243 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@95da38/[I@29c204, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037243 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@180cf2a/[I@1a0d866, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037295 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df48c4/[I@1226a77, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037347 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7be8c2/[I@ee3aa7, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037398 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4cd580/[I@54f9f1, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037398 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e576d4/[I@dc86eb, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037450 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1db5ec/[I@92b1a1, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037501 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@cbf9bd/[I@17918f0, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037501 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1546dbc/[I@1f08ed8, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037553 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@322bce/[I@1d9e282, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037553 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cebc9f/[I@1c1ac46, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039462 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1557c0/[I@1342a67, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039514 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cbda0a/[I@57ea52, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039565 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d8d39f/[I@2d95b3, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039616 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bf5555/[I@17b4703, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039616 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73305c/[I@6c1a82, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039668 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1408a92/[I@4977e2, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039668 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@15db13f/[I@1fc1a6, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039720 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e29820/[I@718242, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039720 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@147917a/[I@19fe451, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881041641 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@46b90a/[I@11e67ac, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881041692 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1284fd4/[I@190ef12, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881041945 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3f96ee/[I@ce16ad, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881041997 d 5ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32bd65/[I@130633a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042250 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1c286e2/[I@257f1b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042302 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1bbdd48/[I@bcb23e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042554 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5a3923/[I@15d616e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042605 d 9ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a7b0bf/[I@44f787, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042858 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1d6fbb3/[I@126d3df, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042910 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2016b0/[I@b1a4e2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881043163 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@c00025/[I@149a794, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881043214 d 0ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356881044809 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 2.18 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.38 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.379 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 2.781 sec [junit] Testcase: testPressAllButtonsInSequence took 2.178 sec [junit] Testcase: testSingleButtonClickAndDrag took 3.692 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.817 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881028067 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a2220f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x11491d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1636e4e/[I@df0438, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028261 d 3ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1684706/[I@10efd7c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028261 d 3ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12412e7/[I@1552b76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028366 d 9ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@988707/[I@1c8ef56, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028366 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d90453/[I@1ab11b0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881028366 d 9ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4d76b4/[I@1ac5f13, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029742 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@195dd5b/[I@1f78b68, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029794 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e183e9/[I@19b46dc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029794 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1493102/[I@30ae41, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029845 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4204/[I@ee1ede, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029896 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12c8fa8/[I@8b8a47, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029896 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1236cd5/[I@be49e0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029948 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e41bc3/[I@1dacccc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029999 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1bb9a58/[I@1922f46, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881029999 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@124111a/[I@dec8b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032025 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a7df6/[I@93df2c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032076 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20f443/[I@18488ef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032076 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3a1834/[I@b1cd0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032128 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@190a0d6/[I@2f729e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032179 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10deb5f/[I@d7b7d9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032179 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@671f95/[I@4a9a7d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032231 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e4a47e/[I@1eb5666, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032283 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1754699/[I@6e1dec, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881032283 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1e184cb/[I@d55986, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034405 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e8a021/[I@691177, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034456 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f99eea/[I@13043d2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034456 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b4c1d7/[I@221e9e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034508 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1264eab/[I@1f6f27b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034559 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a99347/[I@430b6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034559 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11a01dd/[I@70610a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034611 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f31652/[I@3e96cf, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034662 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11ef443/[I@1367e28, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881034662 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28305d/[I@7f58ef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036678 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a7dd39/[I@acdd02, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036730 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1dac2/[I@1e12f6d, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036781 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f0b4a3/[I@e34726, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036781 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@15428dd/[I@46d228, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036833 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18f7386/[I@e99681, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036884 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1980630/[I@1be4777, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036884 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@145e2d5/[I@12f1bf0, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036936 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1d32e45/[I@182ef6b, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036936 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1347124/[I@1f02b85, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881036988 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b957ea/[I@3aff84, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037039 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@15d4de6/[I@a53de4, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037090 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@827968/[I@1f0b7d3, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037090 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b4be3d/[I@35bb0f, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037141 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18bd7f1/[I@e4245, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037192 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20fa83/[I@11eb199, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037192 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1de498/[I@8ae45a, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037243 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@95da38/[I@29c204, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037243 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@180cf2a/[I@1a0d866, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037295 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@df48c4/[I@1226a77, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037347 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7be8c2/[I@ee3aa7, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037398 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4cd580/[I@54f9f1, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037398 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e576d4/[I@dc86eb, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037450 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1db5ec/[I@92b1a1, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037501 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@cbf9bd/[I@17918f0, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037501 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1546dbc/[I@1f08ed8, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037553 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@322bce/[I@1d9e282, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881037553 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cebc9f/[I@1c1ac46, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039462 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1557c0/[I@1342a67, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039514 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cbda0a/[I@57ea52, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039565 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d8d39f/[I@2d95b3, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039616 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bf5555/[I@17b4703, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039616 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73305c/[I@6c1a82, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039668 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1408a92/[I@4977e2, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039668 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@15db13f/[I@1fc1a6, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039720 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e29820/[I@718242, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881039720 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@147917a/[I@19fe451, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881041641 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@46b90a/[I@11e67ac, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881041692 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1284fd4/[I@190ef12, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881041945 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3f96ee/[I@ce16ad, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881041997 d 5ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32bd65/[I@130633a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042250 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1c286e2/[I@257f1b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042302 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1bbdd48/[I@bcb23e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042554 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5a3923/[I@15d616e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042605 d 9ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a7b0bf/[I@44f787, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042858 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1d6fbb3/[I@126d3df, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881042910 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2016b0/[I@b1a4e2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881043163 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@c00025/[I@149a794, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881043214 d 0ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356881044809 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881047601 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: NEWT Component [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9f0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1cd870 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1192059/[I@9ac0f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049754 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f21c50/[I@20f237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049805 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@fe315d/[I@5aebd9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049805 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@132021a/[I@2803d5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049856 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@113981b/[I@1672bbb, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049907 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6833f2/[I@12a73d9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049907 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1bdb58/[I@dd75a4, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049959 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18d30fb/[I@8ab08f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881050011 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14d921a/[I@1b32627, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881050011 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@717d91/[I@eafb71, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052038 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@121df2a/[I@c26b16, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052088 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4ab2f/[I@82d210, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052088 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad2c30/[I@1302fc5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052140 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@903025/[I@48f675, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052192 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9103/[I@1e46a68, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052192 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@105eb6f/[I@1a3ca10, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052243 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26f9e5/[I@e06703, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052295 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8b1a4f/[I@6c5482, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052295 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d75c47/[I@eb67e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054416 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f2ea42/[I@1f1cbf6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054467 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1858aa0/[I@504ec1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054467 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@628704/[I@8e4805, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054519 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11a4bd4/[I@16877f8, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054570 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19c7c21/[I@996cca, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054570 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b57e9a/[I@18adae2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054622 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1283052/[I@17c96a9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054674 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@873723/[I@134eb84, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054674 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1e2afb2/[I@17cfd38, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056691 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d480ea/[I@15b8520, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056743 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1aacd5f/[I@913dc1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056796 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@16d8196/[I@56b93a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056796 d 0ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19abd2b/[I@1f98d58, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056848 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@aea710/[I@5a2eaa, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056899 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@adae91/[I@9fe84e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056899 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4c71d2/[I@c4bc34, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056950 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2006a0/[I@9300cc, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056950 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1198ff2/[I@1397e5c, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057002 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@196e136/[I@9bad5a, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057054 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@91f005/[I@1250ff2, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057105 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a0ab1/[I@940f82, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057105 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@864e43/[I@17c2891, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057157 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b82d2/[I@179d854, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057209 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@69a4cb/[I@1c20eb7, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057209 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1541147/[I@3a835d, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057260 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1867df9/[I@b86944, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057260 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@107108e/[I@cfe049, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057312 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18e18a3/[I@1f38fc6, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057364 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1642bd6/[I@179f36b, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057415 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@15bfdbd/[I@6f8b2b, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057415 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@119e583/[I@12b19c5, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057467 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a8e586/[I@74cb02, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057518 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1bc1fb9/[I@1c6e818, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057518 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1afb0c7/[I@17f1841, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057570 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1117a20/[I@68cd79, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057570 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@182c132/[I@159d510, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059476 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b31b77/[I@d0357a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059527 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@166f9b9/[I@19518cc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059579 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18efaea/[I@1fb3211, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059630 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@940b84/[I@18041e0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059630 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16504fa/[I@129e5e9, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059682 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b5391b/[I@b85c17, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059682 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1a5ec6c/[I@44d990, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059734 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@278e83/[I@fd66a5, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059734 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3228a1/[I@10980e7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881061653 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@edbe39/[I@639bf1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881061704 d 0ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1931579/[I@166bfd8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881061957 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@bd09e8/[I@d58ce2, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062008 d 4ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14627a/[I@4d41e2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062260 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@20807c/[I@1d38b87, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062311 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16d835f/[I@cbd8dc, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062563 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@10a5c21/[I@12696c2, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062615 d 11ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@739f3f/[I@dc0435, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062868 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@98350a/[I@c24193, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062919 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@113e9fd/[I@670479, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881063172 d 5ms]]] [junit] 2012-12-30 16:24:23.204 java[35382:ec0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@156b386/[I@12462b3, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881063224 d 8ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.353 sec [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881047601 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: NEWT Component [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9f0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1cd870 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1192059/[I@9ac0f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049754 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f21c50/[I@20f237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049805 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@fe315d/[I@5aebd9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049805 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@132021a/[I@2803d5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049856 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@113981b/[I@1672bbb, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049907 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6833f2/[I@12a73d9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049907 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1bdb58/[I@dd75a4, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049959 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18d30fb/[I@8ab08f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881050011 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14d921a/[I@1b32627, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881050011 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@717d91/[I@eafb71, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052038 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@121df2a/[I@c26b16, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052088 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4ab2f/[I@82d210, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052088 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad2c30/[I@1302fc5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052140 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@903025/[I@48f675, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052192 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9103/[I@1e46a68, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052192 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@105eb6f/[I@1a3ca10, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052243 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26f9e5/[I@e06703, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052295 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8b1a4f/[I@6c5482, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052295 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d75c47/[I@eb67e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054416 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f2ea42/[I@1f1cbf6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054467 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1858aa0/[I@504ec1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054467 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@628704/[I@8e4805, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054519 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11a4bd4/[I@16877f8, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054570 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19c7c21/[I@996cca, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054570 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b57e9a/[I@18adae2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054622 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1283052/[I@17c96a9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054674 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@873723/[I@134eb84, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054674 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1e2afb2/[I@17cfd38, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056691 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d480ea/[I@15b8520, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056743 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1aacd5f/[I@913dc1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056796 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@16d8196/[I@56b93a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056796 d 0ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19abd2b/[I@1f98d58, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056848 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@aea710/[I@5a2eaa, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056899 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@adae91/[I@9fe84e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056899 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4c71d2/[I@c4bc34, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056950 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2006a0/[I@9300cc, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056950 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1198ff2/[I@1397e5c, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057002 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@196e136/[I@9bad5a, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057054 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@91f005/[I@1250ff2, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057105 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a0ab1/[I@940f82, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057105 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@864e43/[I@17c2891, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057157 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b82d2/[I@179d854, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057209 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@69a4cb/[I@1c20eb7, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057209 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1541147/[I@3a835d, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057260 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1867df9/[I@b86944, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057260 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@107108e/[I@cfe049, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057312 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18e18a3/[I@1f38fc6, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057364 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1642bd6/[I@179f36b, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057415 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@15bfdbd/[I@6f8b2b, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057415 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@119e583/[I@12b19c5, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057467 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a8e586/[I@74cb02, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057518 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1bc1fb9/[I@1c6e818, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057518 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1afb0c7/[I@17f1841, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057570 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1117a20/[I@68cd79, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057570 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@182c132/[I@159d510, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059476 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b31b77/[I@d0357a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059527 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@166f9b9/[I@19518cc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059579 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18efaea/[I@1fb3211, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059630 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@940b84/[I@18041e0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059630 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16504fa/[I@129e5e9, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059682 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b5391b/[I@b85c17, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059682 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1a5ec6c/[I@44d990, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059734 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@278e83/[I@fd66a5, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059734 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3228a1/[I@10980e7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881061653 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@edbe39/[I@639bf1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881061704 d 0ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1931579/[I@166bfd8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881061957 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@bd09e8/[I@d58ce2, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062008 d 4ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14627a/[I@4d41e2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062260 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@20807c/[I@1d38b87, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062311 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16d835f/[I@cbd8dc, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062563 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@10a5c21/[I@12696c2, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062615 d 11ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@739f3f/[I@dc0435, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062868 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@98350a/[I@c24193, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062919 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@113e9fd/[I@670479, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881063172 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@156b386/[I@12462b3, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881063224 d 8ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356881064878 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 2.181 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.38 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.376 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 2.784 sec [junit] Testcase: testPressAllButtonsInSequence took 2.177 sec [junit] Testcase: testSingleButtonClickAndDrag took 3.691 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.353 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881047601 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: NEWT Component [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9f0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1cd870 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1192059/[I@9ac0f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049754 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f21c50/[I@20f237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049805 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@fe315d/[I@5aebd9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049805 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@132021a/[I@2803d5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049856 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@113981b/[I@1672bbb, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049907 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6833f2/[I@12a73d9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049907 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1bdb58/[I@dd75a4, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881049959 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18d30fb/[I@8ab08f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881050011 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14d921a/[I@1b32627, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881050011 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@717d91/[I@eafb71, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052038 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@121df2a/[I@c26b16, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052088 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4ab2f/[I@82d210, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052088 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad2c30/[I@1302fc5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052140 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@903025/[I@48f675, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052192 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9103/[I@1e46a68, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052192 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@105eb6f/[I@1a3ca10, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052243 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26f9e5/[I@e06703, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052295 d 7ms]]] [junit] SLOCK [T main @ 1356881064878 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8b1a4f/[I@6c5482, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881052295 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d75c47/[I@eb67e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054416 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f2ea42/[I@1f1cbf6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054467 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1858aa0/[I@504ec1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054467 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@628704/[I@8e4805, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054519 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11a4bd4/[I@16877f8, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054570 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19c7c21/[I@996cca, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054570 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b57e9a/[I@18adae2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054622 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1283052/[I@17c96a9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054674 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@873723/[I@134eb84, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881054674 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1e2afb2/[I@17cfd38, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056691 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d480ea/[I@15b8520, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056743 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1aacd5f/[I@913dc1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056796 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@16d8196/[I@56b93a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056796 d 0ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19abd2b/[I@1f98d58, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056848 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@aea710/[I@5a2eaa, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056899 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@adae91/[I@9fe84e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056899 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4c71d2/[I@c4bc34, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056950 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2006a0/[I@9300cc, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881056950 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1198ff2/[I@1397e5c, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057002 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@196e136/[I@9bad5a, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057054 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@91f005/[I@1250ff2, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057105 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a0ab1/[I@940f82, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057105 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@864e43/[I@17c2891, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057157 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b82d2/[I@179d854, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057209 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@69a4cb/[I@1c20eb7, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057209 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1541147/[I@3a835d, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057260 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1867df9/[I@b86944, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057260 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@107108e/[I@cfe049, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057312 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18e18a3/[I@1f38fc6, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057364 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1642bd6/[I@179f36b, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057415 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@15bfdbd/[I@6f8b2b, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057415 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@119e583/[I@12b19c5, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057467 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a8e586/[I@74cb02, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057518 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1bc1fb9/[I@1c6e818, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057518 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1afb0c7/[I@17f1841, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057570 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1117a20/[I@68cd79, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881057570 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@182c132/[I@159d510, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059476 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b31b77/[I@d0357a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059527 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@166f9b9/[I@19518cc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059579 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18efaea/[I@1fb3211, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059630 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@940b84/[I@18041e0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059630 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16504fa/[I@129e5e9, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059682 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b5391b/[I@b85c17, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059682 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1a5ec6c/[I@44d990, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059734 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@278e83/[I@fd66a5, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881059734 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3228a1/[I@10980e7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881061653 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@edbe39/[I@639bf1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881061704 d 0ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1931579/[I@166bfd8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881061957 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@bd09e8/[I@d58ce2, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062008 d 4ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14627a/[I@4d41e2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062260 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@20807c/[I@1d38b87, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062311 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16d835f/[I@cbd8dc, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062563 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@10a5c21/[I@12696c2, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062615 d 11ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@739f3f/[I@dc0435, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062868 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@98350a/[I@c24193, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881062919 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@113e9fd/[I@670479, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881063172 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@156b386/[I@12462b3, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881063224 d 8ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356881064878 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881066159 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d1e233, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12419f0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 4, Release 4, Typed 4 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 4, Release 4, Typed 4 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad157f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12747f0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 4, Release 4, Typed 4 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 4, Release 4, Typed 4 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.225 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881066159 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d1e233, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12419f0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 4, Release 4, Typed 4 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 4, Release 4, Typed 4 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad157f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12747f0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 4, Release 4, Typed 4 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 4, Release 4, Typed 4 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356881071305 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 1.637 sec [junit] Testcase: test02NewtCanvasAWT took 2.072 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.225 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881066159 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d1e233, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12419f0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 4, Release 4, Typed 4 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 4, Release 4, Typed 4 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad157f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12747f0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 4, Release 4, Typed 4 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 4, Release 4, Typed 4 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356881071305 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881071305 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881072269 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d1e233, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a40f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true [junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] *** Total KeyCode Misses 0 / 63, valid true [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@aea710, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11724f0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true [junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] *** Total KeyCode Misses 0 / 63, valid true [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.564 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881072269 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d1e233, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a40f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true [junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] *** Total KeyCode Misses 0 / 63, valid true [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@aea710, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11724f0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true [junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] *** Total KeyCode Misses 0 / 63, valid true [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356881089753 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 7.861 sec [junit] Testcase: test02NewtCanvasAWT took 8.239 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.564 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881072269 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d1e233, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a40f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true [junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] *** Total KeyCode Misses 0 / 63, valid true [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@aea710, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11724f0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true [junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] *** Total KeyCode Misses 0 / 63, valid true [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356881089753 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881089753 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881090701 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d6747b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12abdc0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Total Press 6, Release 6, Typed 6 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 6, Release 6, Typed 6 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1867df9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d3080 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Total Press 6, Release 6, Typed 6 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 6, Release 6, Typed 6 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.285 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881090701 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d6747b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12abdc0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] SLOCK [T main @ 1356881110904 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Total Press 6, Release 6, Typed 6 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 6, Release 6, Typed 6 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1867df9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d3080 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Total Press 6, Release 6, Typed 6 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 6, Release 6, Typed 6 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356881110904 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 9.203 sec [junit] Testcase: test02NewtCanvasAWT took 9.59 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.285 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881090701 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d6747b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12abdc0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Total Press 6, Release 6, Typed 6 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 6, Release 6, Typed 6 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1867df9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d3080 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Total Press 6, Release 6, Typed 6 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 6, Release 6, Typed 6 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356881110904 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881111842 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d98a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16d160 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Total Press 36, Release 36, Typed 36 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 36, Release 36, Typed 36 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f1cbf6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1a4e00 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Total Press 36, Release 36, Typed 36 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 36, Release 36, Typed 36 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.66 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881111842 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d98a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16d160 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Total Press 36, Release 36, Typed 36 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 36, Release 36, Typed 36 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f1cbf6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1a4e00 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Total Press 36, Release 36, Typed 36 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 36, Release 36, Typed 36 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356881119422 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 2.891 sec [junit] Testcase: test02NewtCanvasAWT took 3.262 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.66 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881111842 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d98a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16d160 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Total Press 36, Release 36, Typed 36 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 36, Release 36, Typed 36 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f1cbf6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1a4e00 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Total Press 36, Release 36, Typed 36 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 36, Release 36, Typed 36 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356881119422 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881119422 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881120376 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d33a6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x13f460 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b32627, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x116ac30 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356881123628 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.333 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881120376 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d33a6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x13f460 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b32627, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x116ac30 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356881123628 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 0.709 sec [junit] Testcase: test02NewtCanvasAWT took 1.154 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.333 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881120376 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d33a6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x13f460 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b32627, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x116ac30 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356881123628 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881124576 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a9d95, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x125d470 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x125d470 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1a87b0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1a87b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d7440, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b1740 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b1740 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce1bea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12832f0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12832f0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12832f0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12832f0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1217e67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x128c1d0 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x128c1d0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x128c1d0 [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x128c1d0 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x128c1d0 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ab2f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1ae330 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356881144146 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.653 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881124576 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a9d95, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x125d470 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x125d470 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1a87b0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1a87b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d7440, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b1740 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b1740 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce1bea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12832f0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12832f0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12832f0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12832f0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1217e67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x128c1d0 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x128c1d0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x128c1d0 [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x128c1d0 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x128c1d0 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ab2f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1ae330 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356881144146 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.368 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.017 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.133 sec [junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 4.648 sec [junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.307 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.718 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.653 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881124576 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a9d95, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x125d470 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x125d470 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1a87b0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1a87b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d7440, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b1740 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b1740 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1ce1bea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12832f0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12832f0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12832f0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12832f0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1217e67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x128c1d0 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x128c1d0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x128c1d0 [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x128c1d0 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x128c1d0 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ab2f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1ae330 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1ae330 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356881144146 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881145451 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b533b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a7f9dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.193 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881145451 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b533b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a7f9dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK [T main @ 1356881153565 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.781 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.918 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.193 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881145451 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b533b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c2ef0 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a7f9dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1c3ed0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK [T main @ 1356881153565 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881153565 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881154513 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f44ec7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x11cc830 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x11cc830 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@f864fe, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356881160100 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.667 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881154513 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f44ec7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x11cc830 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x11cc830 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@f864fe, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356881160100 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.345 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.869 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.667 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881154513 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f44ec7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x11cc830 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x11cc830 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@f864fe, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x16ecb0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x16ecb0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356881160100 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881161029 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bdb58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x190c30 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x190c30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a0ab1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.615 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881161029 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bdb58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x190c30 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x190c30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a0ab1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356881168564 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.525 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.611 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.615 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881161029 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bdb58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x190c30 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x190c30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a0ab1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x11cf1a0 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356881168564 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881168564 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881169510 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171215 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f08ed8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@190ef12 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f96ee [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ce16ad [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171216 d 103ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171323 d 18ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171359 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171419 d 2ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171467 d 2ms]]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171464 d 22ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171732 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171733 d 11ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172089 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172090 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172093 d 28ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172145 d 3ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172126 d 46ms]]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172172 d 12ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173308 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173436 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2ecc7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@272961 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10dc656 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173435 d 22ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173457 d 14ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173473 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173496 d 3ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173487 d 35ms]]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173524 d 11ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173800 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173801 d 10ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174203 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174203 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174205 d 29ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174265 d 1ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174239 d 48ms]]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174288 d 13ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175403 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175466 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1474e45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a721 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@719f1f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185ad79 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1276840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175466 d 26ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1276840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175492 d 19ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175518 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175564 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175563 d 5ms]]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176705 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176804 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3e9ba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d61e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c6cfc [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cad60 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176804 d 24ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cad60 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176828 d 15ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176845 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176854 d 16ms]]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881178014 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.684 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881169510 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171215 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f08ed8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@190ef12 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f96ee [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ce16ad [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171216 d 103ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171323 d 18ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171359 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171419 d 2ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171467 d 2ms]]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171464 d 22ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171732 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171733 d 11ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172089 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172090 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172093 d 28ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172145 d 3ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172126 d 46ms]]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172172 d 12ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173308 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173436 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2ecc7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@272961 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10dc656 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173435 d 22ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173457 d 14ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173473 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173496 d 3ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173487 d 35ms]]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173524 d 11ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173800 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173801 d 10ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174203 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174203 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174205 d 29ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174265 d 1ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174239 d 48ms]]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174288 d 13ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175403 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175466 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1474e45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a721 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@719f1f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185ad79 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1276840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175466 d 26ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1276840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175492 d 19ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175518 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175564 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175563 d 5ms]]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176705 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176804 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3e9ba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d61e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c6cfc [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cad60 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176804 d 24ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cad60 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176828 d 15ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176845 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176854 d 16ms]]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881178014 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1356881178112 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 3.829 sec [junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.089 sec [junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.287 sec [junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.307 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.684 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881169510 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171215 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f08ed8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@190ef12 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f96ee [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ce16ad [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171216 d 103ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171323 d 18ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171359 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171419 d 2ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171467 d 2ms]]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171464 d 22ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171732 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881171733 d 11ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172089 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172090 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172093 d 28ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x126e680 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172145 d 3ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172126 d 46ms]]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881172172 d 12ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173308 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173436 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c8769b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2ecc7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@272961 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10dc656 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173435 d 22ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173457 d 14ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173473 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173496 d 3ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173487 d 35ms]]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173524 d 11ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173800 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881173801 d 10ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174203 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174203 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174205 d 29ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1275ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174265 d 1ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174239 d 48ms]]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881174288 d 13ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175403 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175466 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1474e45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a721 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@719f1f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185ad79 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1276840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175466 d 26ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1276840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175492 d 19ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175518 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175564 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881175563 d 5ms]]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176705 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176804 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3e9ba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d61e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c6cfc [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cad60 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176804 d 24ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cad60 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176828 d 15ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176845 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881176854 d 16ms]]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881178014 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1356881178112 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881178112 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881179267 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2b9b7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f2295 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11baef0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x11baef0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12e7c6a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ea5461 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de0b5e [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1b3210 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x1b3210 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9b6220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474e45 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a721 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@719f1f [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1db030 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x1db030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.999 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881179267 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2b9b7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f2295 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11baef0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x11baef0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] SLOCK [T main @ 1356881184186 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12e7c6a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ea5461 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de0b5e [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1b3210 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x1b3210 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9b6220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474e45 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a721 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@719f1f [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1db030 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x1db030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1356881184186 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 1.635 sec [junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.865 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.999 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881179267 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2b9b7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f2295 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11baef0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x11baef0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12e7c6a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ea5461 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de0b5e [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1b3210 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x1b3210 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9b6220, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474e45 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a721 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@719f1f [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1db030 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x1db030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1356881184186 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881185132 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@13e75a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@33b121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb904d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eeaaf [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@111bfbc [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11c1350 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f9338f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1c4630 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@10c6cfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c72243 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a8416 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@155d3a3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d6450 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] SLOCK [T main @ 1356881193707 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.655 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881185132 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@13e75a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@33b121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb904d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eeaaf [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@111bfbc [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11c1350 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f9338f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1c4630 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@10c6cfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c72243 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a8416 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@155d3a3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d6450 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] SLOCK [T main @ 1356881193707 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: winHopFrame2FrameDirectHop took 3.788 sec [junit] Testcase: winHopFrame2FrameDetachFirst took 3.411 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.655 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881185132 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@13e75a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@33b121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb904d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eeaaf [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@111bfbc [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11c1350 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1b5fa0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11c1350 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f9338f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1c4630 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@10c6cfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c72243 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a8416 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@155d3a3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d6450 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1c4630 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1d6450 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] SLOCK [T main @ 1356881193707 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881195032 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881196814 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b0095d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881196847 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f356f [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x116fed0 [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x116fed0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198047 d 0ms]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198050 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198050 d 8ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198357 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198665 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198987 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881199292 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881199596 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881199900 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881200309 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f9338f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a80aea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b9b6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc64a5 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1184e40 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1184e40 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1184e40 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881200459 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x1184e40 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881201571 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881201884 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881202199 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881202513 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881202826 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881203128 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881203431 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1356881203762 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.809 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881195032 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881196814 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b0095d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881196847 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f356f [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x116fed0 [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x116fed0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198047 d 0ms]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198050 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198050 d 8ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198357 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198665 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198987 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881199292 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881199596 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881199900 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881200309 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f9338f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a80aea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b9b6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc64a5 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1184e40 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1184e40 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1184e40 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881200459 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x1184e40 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881201571 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881201884 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881202199 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881202513 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881202826 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881203128 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881203431 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1356881203762 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 3.881 sec [junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 3.406 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.809 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881195032 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881196814 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b0095d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881196847 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f356f [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x116fed0 [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x116fed0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198047 d 0ms]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198050 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198050 d 8ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198357 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198665 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881198987 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881199292 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881199596 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881199900 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881200309 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f9338f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a80aea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b9b6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc64a5 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1184e40 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1184e40 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1184e40 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881200459 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x1184e40 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881201571 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881201884 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881202199 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881202513 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881202826 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881203128 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881203431 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1356881203762 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881205072 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@1202d69[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@1202d69[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2016b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7244ca [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f11fb [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1a7de0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.427 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881205072 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@1202d69[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@1202d69[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2016b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7244ca [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f11fb [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1a7de0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1356881207419 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 0.931 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.427 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881205072 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@1202d69[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@1202d69[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2016b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7244ca [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f11fb [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1a7de0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1356881207419 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881207419 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.swt.headless: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.swt.awt: [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test) [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881209109 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test [apply] 2012-12-30 16:26:49.142 java[35432:d0b] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:26:49.143 java[35432:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] centerMouse: robot pos: java.awt.Point[x=200,y=269], onTitleBarIfWindow: false [apply] requestFocus: click, d: 301 ms [apply] [R-0 shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-0] [apply] [K-0] [apply] [R-n shallStop false, disposed false] [apply] [K-1] [apply] [R-n shallStop false, disposed false] [apply] [K-2] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] .[K-3] [apply] ..[R-n shallStop false, disposed false] [apply] [K-4] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-5] [apply] [R-n shallStop false, disposed false] [apply] ..[K-6] [apply] [R-n shallStop false, disposed false] [apply] .[R-i shallStop false, disposed false] [apply] [K-7] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-8] [apply] [R-n shallStop false, disposed false] [apply] ..*K-Exit* [apply] *R-Exit* shallStop true, disposed false [apply] .junit.framework.TestListener: endTest(test) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.294 sec [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881209109 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] centerMouse: robot pos: java.awt.Point[x=200,y=269], onTitleBarIfWindow: false [apply] requestFocus: click, d: 301 ms [apply] [R-0 shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-0] [apply] [K-0] [apply] [R-n shallStop false, disposed false] [apply] [K-1] [apply] [R-n shallStop false, disposed false] [apply] [K-2] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] .[K-3] [apply] ..[R-n shallStop false, disposed false] [apply] [K-4] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-5] [apply] [R-n shallStop false, disposed false] [apply] ..[K-6] [apply] [R-n shallStop false, disposed false] [apply] .[R-i shallStop false, disposed false] [apply] [K-7] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-8] [apply] [R-n shallStop false, disposed false] [apply] ..*K-Exit* [apply] *R-Exit* shallStop true, disposed false [apply] .[R-i shallStop true, disposed true] [apply] [R-i shallStop true, disposed true] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test [apply] SLOCK [T Thread-1 @ 1356881213337 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 4.149 sec [apply] [R-i shallStop true, disposed true] [apply] [R-i shallStop true, disposed true] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test [apply] SLOCK [T Thread-1 @ 1356881213337 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881214589 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2012-12-30 16:26:54.920 java[35435:d0b] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:26:54.921 java[35435:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(preAttach_WithAnimator) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@221e9e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@182ef6b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1347124 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f02b85 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12929f0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12929f0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] junit.framework.TestListener: endTest(preAttach_WithAnimator) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] junit.framework.TestListener: startTest(preAttach_NoAnimator) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c16b18, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12a0ac0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12a0ac0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] junit.framework.TestListener: endTest(preAttach_NoAnimator) [apply] junit.framework.TestListener: startTest(postAttach_WithAnimator) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e99ce5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b9fae [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1706da8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f356f [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1269800 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1269800 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-AWTAnimator-2: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] junit.framework.TestListener: endTest(postAttach_WithAnimator) [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.802 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881214589 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@221e9e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@182ef6b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1347124 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f02b85 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12929f0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12929f0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c16b18, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12a0ac0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12a0ac0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e99ce5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b9fae [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1706da8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f356f [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1269800 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1269800 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-AWTAnimator-2: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] SLOCK [T Thread-1 @ 1356881219324 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: preAttach_WithAnimator took 1.376 sec [apply] Testcase: preAttach_NoAnimator took 0.69 sec [apply] Testcase: postAttach_WithAnimator took 0.614 sec [apply] Testcase: test_MultisampleAndAlpha took 0.647 sec [apply] SLOCK [T Thread-1 @ 1356881219324 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881220570 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] setTestSupported: false [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test [apply] junit.framework.TestListener: startTest(test) [apply] junit.framework.TestListener: endTest(test) [apply] SLOCK [T Thread-1 @ 1356881220745 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.241 sec [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881220570 ms +++ localhost/127.0.0.1:59999 - Locked [apply] setTestSupported: false [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test [apply] SLOCK [T Thread-1 @ 1356881220745 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 0.005 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas) [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881221951 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] 2012-12-30 16:27:02.108 java[35441:d0b] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:27:02.109 java[35441:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1552b76, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1922f46 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc994 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15d3388 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1bc870 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas) [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c1a82, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1408a92 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4977e2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15db13f [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x12a0060 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x12a0060 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple) [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible) [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1e7c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c68a98 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b51404 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@354749 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x12deaa0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x12deaa0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x12deaa0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x12deaa0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible) [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.25 sec [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881221951 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1552b76, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1922f46 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc994 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15d3388 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x1bc870 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c1a82, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1408a92 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4977e2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15db13f [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x12a0060 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x12a0060 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1e7c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c68a98 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b51404 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@354749 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x12deaa0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x12deaa0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x12deaa0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x12deaa0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] SLOCK [T Thread-1 @ 1356881226134 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01JOGLGLCanvas took 2.353 sec [apply] Testcase: test02NewtCanvasSWTSimple took 0.761 sec [apply] Testcase: test02NewtCanvasSWTPreVisible took 0.994 sec [apply] SLOCK [T Thread-1 @ 1356881226134 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881227384 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] 2012-12-30 16:27:07.692 java[35444:d0b] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:27:07.694 java[35444:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(test) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] resize [apply] paint [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SLOCK [T Thread-1 @ 1356881229830 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.512 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881227384 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] resize [apply] paint [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SLOCK [T Thread-1 @ 1356881229830 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 1.128 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881231054 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2012-12-30 16:27:11.348 java[35447:d0b] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:27:11.415 java[35447:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(test) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10efd7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1922f46 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc994 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15d3388 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x14de40 [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] junit.framework.TestListener: endTest(test) [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha) [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] SLOCK [T Thread-1 @ 1356881233882 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.895 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881231054 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10efd7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1922f46 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc994 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15d3388 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x14de40 [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] SLOCK [T Thread-1 @ 1356881233882 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 1.028 sec [apply] Testcase: test_MultisampleAndAlpha took 0.476 sec [echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT.xml [apply] 2012-12-30 16:27:15.294 java[35450:d0b] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:27:15.296 java[35450:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT [apply] junit.framework.TestListener: tests to run: 6 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881236278 ms +++ localhost/127.0.0.1:59999 - Locked [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1181e20 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1181e20 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] requestFocus: NEWT Component [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndRelease) [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@7be8c2/[I@ee3aa7, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238021 d 119ms]]] [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4cd580/[I@54f9f1, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238021 d 120ms]]] [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e576d4/[I@dc86eb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238123 d 18ms]]] [apply] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@1db5ec/[I@92b1a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238125 d 16ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@cbf9bd/[I@17918f0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238125 d 16ms]]] [apply] MousePressed 3: MouseEvent[EVENT_MOUSE_PRESSED, [I@1546dbc/[I@1f08ed8, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238140 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@322bce/[I@1d9e282, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238186 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a5db4b/[I@1e0512a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238186 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f0aecc/[I@64023c, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238243 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cebc9f/[I@1c1ac46, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238289 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1557c0/[I@1342a67, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238289 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cbda0a/[I@57ea52, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238345 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d8d39f/[I@2d95b3, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238391 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bf5555/[I@17b4703, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238391 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndRelease) [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1ec58a/[I@3afb99, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239160 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c3987/[I@c4d04d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239206 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@147917a/[I@19fe451, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239206 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46b90a/[I@11e67ac, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239263 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@190ef12/[I@3f96ee, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239309 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ce16ad/[I@32bd65, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239309 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@130633a/[I@1c286e2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239367 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@257f1b/[I@1bbdd48, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239412 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bcb23e/[I@5a3923, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239412 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift) [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@149a794/[I@9903f4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240270 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d2b9b7/[I@19ecd80, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240327 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c5aa00/[I@11c0d60, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240327 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b23d12/[I@1c783c5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240373 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19c0bd6/[I@1cd280b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240431 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@29ac/[I@b0095d, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240431 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@136d9d8/[I@1827d1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240476 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1de45e2/[I@1be2893, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240533 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@159e154/[I@1d87b85, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240533 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl) [apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother [apply] [apply] >>>> _doHoldOneButtonAndPressAnother [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@17779e3/[I@e3570c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241294 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@167e3a5/[I@1926e90, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241340 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cb7a1/[I@15bc6c8, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241386 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@578073/[I@b20352, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241386 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@f8395f/[I@7e9ce2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241443 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6dbdc9/[I@c6eff5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241489 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b3f9b8/[I@1cfb802, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241489 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39c8c1/[I@1ab2b55, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241545 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@aa0877/[I@111ded2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241545 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3bc20e/[I@1415056, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241602 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1014e21/[I@b09697, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241649 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16eb6bc/[I@19f03d7, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241694 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b51c29/[I@4bf53e, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241694 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d1e7c2/[I@c68a98, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241750 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b51404/[I@354749, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241807 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1db484d/[I@167d7fb, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241807 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@94cb8b/[I@bf1d3b, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241852 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@118278a/[I@cc0e01, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241852 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ab7165/[I@1a1c42f, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241898 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1570945/[I@121b59a, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241955 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19a37a/[I@13bdd36, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242000 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1381960/[I@9fa8f, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242000 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@120dbf3/[I@4845aa, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242056 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d5c0f9/[I@1701bdc, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242112 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1353249/[I@1786286, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242112 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8c5ea2/[I@198defc, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242158 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1579a30/[I@4bfe6b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242158 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother) [apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence [apply] [apply] >>>> _doPressAllButtonsInSequence [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13e75a5/[I@19da967, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242821 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1dcc2a3/[I@6e8f94, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242867 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@943dc4/[I@633d51, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242912 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14eaec9/[I@b533b8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242969 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@569c60/[I@3468f4, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242969 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d67067/[I@6db724, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881243026 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@112da40/[I@b6d6ab, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881243026 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c7865b/[I@45c97b, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881243072 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1aecc3a/[I@e22f2b, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881243072 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence) [apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag [apply] [apply] >>>> _doSingleButtonClickAndDrag [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1295fe8/[I@157b46f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881243736 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1071c84/[I@1e152f4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881243782 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d1329/[I@650892, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244038 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@115d06c/[I@126a29c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244084 d 0ms]]] [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11410e5/[I@61373f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244342 d 15ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1f1680f/[I@1e6e305, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244391 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14275d4/[I@45e228, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244637 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2b249/[I@106daba, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244637 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4eb043/[I@163956, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244695 d 0ms]]] [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10e434d/[I@16477d9, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244940 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@f864fe/[I@1ae9aaa, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244996 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c17f7/[I@d9896e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881245254 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1cda59b/[I@33788d, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881245299 d 0ms]]] [apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] SLOCK [T Thread-1 @ 1356881246327 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.113 sec [apply] ------------- Standard Error ----------------- [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881236278 ms +++ localhost/127.0.0.1:59999 - Locked [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1181e20 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1181e20 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] requestFocus: NEWT Component [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@7be8c2/[I@ee3aa7, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238021 d 119ms]]] [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4cd580/[I@54f9f1, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238021 d 120ms]]] [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e576d4/[I@dc86eb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238123 d 18ms]]] [apply] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@1db5ec/[I@92b1a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238125 d 16ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@cbf9bd/[I@17918f0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238125 d 16ms]]] [apply] MousePressed 3: MouseEvent[EVENT_MOUSE_PRESSED, [I@1546dbc/[I@1f08ed8, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238140 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@322bce/[I@1d9e282, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238186 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a5db4b/[I@1e0512a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238186 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f0aecc/[I@64023c, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238243 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cebc9f/[I@1c1ac46, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238289 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1557c0/[I@1342a67, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238289 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cbda0a/[I@57ea52, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238345 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d8d39f/[I@2d95b3, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238391 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bf5555/[I@17b4703, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881238391 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1ec58a/[I@3afb99, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239160 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c3987/[I@c4d04d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239206 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@147917a/[I@19fe451, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239206 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46b90a/[I@11e67ac, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239263 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@190ef12/[I@3f96ee, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239309 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ce16ad/[I@32bd65, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239309 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@130633a/[I@1c286e2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239367 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@257f1b/[I@1bbdd48, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239412 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bcb23e/[I@5a3923, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881239412 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@149a794/[I@9903f4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240270 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d2b9b7/[I@19ecd80, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240327 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c5aa00/[I@11c0d60, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240327 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b23d12/[I@1c783c5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240373 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19c0bd6/[I@1cd280b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240431 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@29ac/[I@b0095d, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240431 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@136d9d8/[I@1827d1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240476 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1de45e2/[I@1be2893, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240533 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@159e154/[I@1d87b85, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881240533 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother [apply] [apply] >>>> _doHoldOneButtonAndPressAnother [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@17779e3/[I@e3570c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241294 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@167e3a5/[I@1926e90, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241340 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cb7a1/[I@15bc6c8, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241386 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@578073/[I@b20352, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241386 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@f8395f/[I@7e9ce2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241443 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6dbdc9/[I@c6eff5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241489 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b3f9b8/[I@1cfb802, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241489 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39c8c1/[I@1ab2b55, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241545 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@aa0877/[I@111ded2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241545 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3bc20e/[I@1415056, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241602 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1014e21/[I@b09697, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241649 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16eb6bc/[I@19f03d7, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241694 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b51c29/[I@4bf53e, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241694 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d1e7c2/[I@c68a98, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241750 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b51404/[I@354749, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241807 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1db484d/[I@167d7fb, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241807 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@94cb8b/[I@bf1d3b, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241852 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@118278a/[I@cc0e01, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241852 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ab7165/[I@1a1c42f, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241898 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1570945/[I@121b59a, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881241955 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19a37a/[I@13bdd36, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242000 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1381960/[I@9fa8f, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242000 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@120dbf3/[I@4845aa, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242056 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d5c0f9/[I@1701bdc, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242112 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1353249/[I@1786286, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242112 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@8c5ea2/[I@198defc, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242158 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1579a30/[I@4bfe6b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242158 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence [apply] [apply] >>>> _doPressAllButtonsInSequence [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13e75a5/[I@19da967, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242821 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1dcc2a3/[I@6e8f94, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242867 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@943dc4/[I@633d51, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242912 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14eaec9/[I@b533b8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242969 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@569c60/[I@3468f4, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881242969 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d67067/[I@6db724, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881243026 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@112da40/[I@b6d6ab, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881243026 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c7865b/[I@45c97b, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881243072 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1aecc3a/[I@e22f2b, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881243072 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag [apply] [apply] >>>> _doSingleButtonClickAndDrag [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1295fe8/[I@157b46f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881243736 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1071c84/[I@1e152f4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881243782 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d1329/[I@650892, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244038 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@115d06c/[I@126a29c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244084 d 0ms]]] [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11410e5/[I@61373f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244342 d 15ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1f1680f/[I@1e6e305, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244391 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14275d4/[I@45e228, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244637 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2b249/[I@106daba, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244637 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4eb043/[I@163956, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244695 d 0ms]]] [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10e434d/[I@16477d9, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244940 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@f864fe/[I@1ae9aaa, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881244996 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c17f7/[I@d9896e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881245254 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1cda59b/[I@33788d, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881245299 d 0ms]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] SLOCK [T Thread-1 @ 1356881246327 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testSingleButtonPressAndRelease took 0.921 sec [apply] Testcase: testSingleButtonPressAndReleaseWithShift took 1.12 sec [apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 1.115 sec [apply] Testcase: testHoldOneButtonAndPressAnother took 1.525 sec [apply] Testcase: testPressAllButtonsInSequence took 0.915 sec [apply] Testcase: testSingleButtonClickAndDrag took 2.417 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881247668 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] 2012-12-30 16:27:27.962 java[35453:d0b] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:27:27.963 java[35453:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x18b420 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x18b420 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1) [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.716 sec [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881247668 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x18b420 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x18b420 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SLOCK [T Thread-1 @ 1356881250318 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.324 sec [apply] SLOCK [T Thread-1 @ 1356881250318 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881251544 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2012-12-30 16:27:31.845 java[35457:d0b] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:27:31.847 java[35457:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1367e28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1728e0 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1728e0 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@35bb0f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@95da38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29c204 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@180cf2a [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x18a0d0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x18a0d0 [apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x18a0d0 [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1728e0 [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1728e0 [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x18a0d0 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop) [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@159e154, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1aa950 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1aa950 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@102b2b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22d166 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e1962d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a75bb [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1141dc0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1141dc0 [apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1141dc0 [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1aa950 [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1aa950 [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1141dc0 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.262 sec [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356881251544 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1367e28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1728e0 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1728e0 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@35bb0f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@95da38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29c204 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@180cf2a [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x18a0d0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x18a0d0 [apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x18a0d0 [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1728e0 [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1728e0 [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x18a0d0 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@159e154, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1aa950 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1aa950 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@102b2b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22d166 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e1962d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a75bb [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1141dc0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1141dc0 [apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1141dc0 [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1aa950 [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1aa950 [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1141dc0 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] SLOCK [T Thread-1 @ 1356881257739 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: winHopFrame2FrameDirectHop took 2.722 sec [apply] Testcase: winHopFrame2FrameDetachFirst took 2.166 sec [apply] SLOCK [T Thread-1 @ 1356881257739 ms --- localhost/127.0.0.1:59999 - Unlock ok [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32 [move] Moving 349 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32 [move] Moving 158 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results junit.run.local: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.noui: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.1 sec [junit] [junit] Testcase: testCM_m1xm2 took 0.006 sec [junit] Testcase: testCM_m2xm1 took 0 sec [junit] Testcase: testRM_m1xm2 took 0 sec [junit] Testcase: testRM_m2xm1 took 0.001 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.1 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.094 sec [junit] [junit] Testcase: test took 0.016 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.094 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.099 sec [junit] [junit] Testcase: testNaN took 0.016 sec [junit] Testcase: test01 took 0.002 sec [junit] Testcase: test02 took 0.001 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.099 sec [junit] [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.newt.headless: [echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testRegionRendererR2T01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881263196 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** 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0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01) [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] gca_Vertices: false [apply] gca_TexCoords: false [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881265250 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.121 sec [apply] ------------- Standard Output --------------- [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881263196 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] gca_Vertices: false [apply] gca_TexCoords: false [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ] [apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] 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UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881265250 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRegionRendererR2T01 took 1.427 sec [apply] Testcase: testRegionRendererMSAA01 took 0.288 sec [apply] Testcase: testRegionRendererMSAA02 took 0.268 sec [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881266874 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.447 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881266874 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881269222 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererMSAA01 took 2.104 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881269222 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testTextRendererR2T01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881270802 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] junit.framework.TestListener: endTest(testTextRendererR2T01) [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. 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Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881276754 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.034 sec [apply] ------------- Standard Output --------------- [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881270802 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881276754 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererR2T01 took 3.869 sec [apply] Testcase: testTextRendererMSAA01 took 2.004 sec [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881278476 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4b947496, handle 0x7fd195134ea0, jogamp.opengl.gl4.GL4bcImpl@1f8166e5, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@688a548b, [apply] Handle 0x7fd195118020, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fd195111640 [apply] , SurfaceHandle 0x7fd195118020 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x400 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <51b4a74b, 2b5356d5>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881280552 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.172 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881278476 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4b947496, handle 0x7fd195134ea0, jogamp.opengl.gl4.GL4bcImpl@1f8166e5, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@688a548b, [apply] Handle 0x7fd195118020, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fd195111640 [apply] , SurfaceHandle 0x7fd195118020 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x400 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <51b4a74b, 2b5356d5>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881280552 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererMSAA01 took 1.869 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881282024 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2802bd3a, 4bd53f5b>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x1d329642, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2802bd3a, 4bd53f5b>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@877ef83, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f64158 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c3c2378 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc262 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7ffc7b422e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2802bd3a, 4bd53f5b>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1d329642, handle 0x7ffc7c92b350, jogamp.opengl.gl4.GL4bcImpl@877ef83, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2802bd3a, 4bd53f5b>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7ffc7b422e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x761eec35] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x761eec35] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7ffc7b422e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7a0d85cc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@c68c26c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal) [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b473e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b473e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x77ff92f5, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b473e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b473e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b473e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b473e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x77ff92f5, handle 0x7ffc7b41e7a0, jogamp.opengl.gl4.GL4bcImpl@25961581, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b473e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b473e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54] [apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7ffc7b422e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7ffc7b473e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54] [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3] [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7ffc7b473e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7ffc7b473e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54] [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3] [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7ffc7b473e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@205ddb6e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@71f1235b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal) [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7c945780, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7c945780, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f74219d, 714ae2c1>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x6b6d2702, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7c945780, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7c945780, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f74219d, 714ae2c1>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7c945780, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7c945780, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f74219d, 714ae2c1>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x6b6d2702, handle 0x7ffc7c92ae00, jogamp.opengl.gl4.GL4bcImpl@3d3cdaa, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7c945780, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7c945780, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f74219d, 714ae2c1>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x26659db7] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x26659db7] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@466355dc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@239a029e[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4) [apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6655bb93, 68de462>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x4d8ce14a, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6655bb93, 68de462>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6655bb93, 68de462>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4d8ce14a, handle 0x7ffc7b4537d0, jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6655bb93, 68de462>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20b40ec4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 400x300 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f] [apply] **** Reshape: 200x150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6aba4211] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6aba4211] [apply] **** Reshape: 800x600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] **** Reshape: 600x450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@7d8a8ce2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@132789d2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4) [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal) [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal) [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4) [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.473 sec [apply] ------------- Standard Output --------------- [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2802bd3a, 4bd53f5b>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x1d329642, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2802bd3a, 4bd53f5b>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2802bd3a, 4bd53f5b>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1d329642, handle 0x7ffc7c92b350, jogamp.opengl.gl4.GL4bcImpl@877ef83, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2802bd3a, 4bd53f5b>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600,Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881284430 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x761eec35], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4e4ee70b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6825c828] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7a0d85cc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@c68c26c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b473e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b473e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x77ff92f5, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b473e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b473e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b473e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b473e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x77ff92f5, handle 0x7ffc7b41e7a0, jogamp.opengl.gl4.GL4bcImpl@25961581, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b473e70, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b473e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54] [apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54] [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3] [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54] [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3] [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x16a9255c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4b142196], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3ad3c6a3] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x177ba38f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2c09505f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x362f0d54] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@205ddb6e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@71f1235b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7c945780, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7c945780, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f74219d, 714ae2c1>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x6b6d2702, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7c945780, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7c945780, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f74219d, 714ae2c1>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7c945780, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7c945780, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f74219d, 714ae2c1>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x6b6d2702, handle 0x7ffc7c92ae00, jogamp.opengl.gl4.GL4bcImpl@3d3cdaa, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7c945780, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7c945780, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f74219d, 714ae2c1>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x26659db7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x59556d12] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x4cedf389], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b1c2b67], hasSamplesSink true, state OK, obj 0x1a0fced4] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@466355dc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@239a029e[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6655bb93, 68de462>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x4d8ce14a, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6655bb93, 68de462>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6655bb93, 68de462>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4d8ce14a, handle 0x7ffc7b4537d0, jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@20992bae, [apply] Handle 0x7ffc7b422e70, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7ffc7b422e70, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6655bb93, 68de462>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6aba4211], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a47a0d4] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x7114460], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x48ff4cf], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5c1ae90c], hasSamplesSink true, state OK, obj 0x7e9ffe3f] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@7d8a8ce2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@132789d2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881282024 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@877ef83, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f64158 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c3c2378 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc262 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7ffc7b422e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7ffc7b422e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x761eec35] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x761eec35] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7ffc7b422e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7ffc7b422e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7ffc7b473e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7ffc7b473e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x177ba38f] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7ffc7b473e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7ffc7b473e70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x26659db7] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x26659db7] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20b40ec4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 400x300 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] **** Reshape: 200x150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6aba4211] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6aba4211] [apply] **** Reshape: 800x600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] **** Reshape: 600x450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7ffc7b422e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881284430 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 1.42 sec [apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.306 sec [apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.282 sec [apply] Testcase: testGL2ES2_FBODemoMSAA4 took 0.321 sec [apply] Testcase: testEGLES2_Demo0Normal took 0 sec [apply] Testcase: testEGLES2_Demo0MSAA4 took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881286068 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xdcb52ae, handle 0x7fa7721345a0, jogamp.opengl.gl4.GL4bcImpl@31b446d1, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5, [apply] Handle 0x7fa77217fe60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa772177a20 [apply] , SurfaceHandle 0x7fa77217fe60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 200x150 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0200x0150.png [apply] resize: 0 -> 1 - 200x150 [apply] resize: 1 -> 2 - 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0400x0300.png [apply] resize: 2 -> 3 - 600x450 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0600x0450.png [apply] resize: 3 -> 4 - 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0800x0600.png [apply] junit.framework.TestListener: endTest(test01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.588 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881286068 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xdcb52ae, handle 0x7fa7721345a0, jogamp.opengl.gl4.GL4bcImpl@31b446d1, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5, [apply] Handle 0x7fa77217fe60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa772177a20 [apply] , SurfaceHandle 0x7fa77217fe60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 200x150 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0200x0150.png [apply] resize: 0 -> 1 - 200x150 [apply] resize: 1 -> 2 - 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0400x0300.png [apply] resize: 2 -> 3 - 600x450 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0600x0450.png [apply] resize: 3 -> 4 - 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0800x0600.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881288577 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.441 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881288577 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01_Main) [apply] junit.framework.TestListener: endTest(test01_Main) [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881290039 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 128x128 [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 128x128 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f9ae34483c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f9ae34483c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] XXX: 128x128, c 1 [apply] XXX: 128x128, c 2 [apply] XXX: 128x128, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 128x128, c 4 [apply] XXX: 128x128, c 5 [apply] XXX: 128x128, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 128x128, c 7 [apply] XXX: 128x128, c 8 [apply] XXX: 128x128, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] window moved: 128/150 128x128 [apply] window moved: 192/108 128x128 [apply] window resized: 192/108 384x384 [apply] window moved: 192/108 384x384 [apply] **** Reshape: 384x384 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f9ae34483c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f9ae34483c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] XXX: 384x384, c 1 [apply] XXX: 384x384, c 2 [apply] XXX: 384x384, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 384x384, c 4 [apply] XXX: 384x384, c 5 [apply] XXX: 384x384, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 384x384, c 7 [apply] XXX: 384x384, c 8 [apply] XXX: 384x384, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png [apply] window moved: 384/216 384x384 [apply] window moved: 576/152 384x384 [apply] window resized: 576/152 640x640 [apply] window moved: 576/152 640x640 [apply] **** Reshape: 640x640 [apply] Exception in thread "Thread-4-UserApp-JUnitTestRunner-Animator-1" java.lang.InternalError: sample size mismatch: [apply] 0: FBO[name r/w 1/3, init true, bound false, size 640x640, samples 8/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 8, 640x640, name 0x1, obj 0x68de462], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 8, 640x640, name 0x3, obj 0x6655bb93], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 640x640, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4d8ce14a], hasSamplesSink true, state OK, obj 0x5c1ae90c] [apply] 1: FBO[name r/w 2/2, init true, bound false, size 640x640, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 640x640, name 0x2, obj 0x6a47a0d4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 640x640, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6aba4211], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 384x384, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x0, obj 0x48ff4cf], hasSamplesSink true, state OK, obj 0x7114460] [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2.resetFBOs(FBOMix2DemosES2.java:200) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2.reshape(FBOMix2DemosES2.java:285) [apply] at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:567) [apply] at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:573) [apply] at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:277) [apply] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:913) [apply] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [apply] at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:543) [apply] at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50) [apply] at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142) [apply] at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:175) [apply] at java.lang.Thread.run(Thread.java:680) [apply] **** Reshape: 640x640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f9ae34483c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f9ae34483c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] XXX: 640x640, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.941 sec [apply] ------------- StandaThread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881291916 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] rd Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881290039 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 128x128 [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 128x128 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f9ae34483c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f9ae34483c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] XXX: 128x128, c 1 [apply] XXX: 128x128, c 2 [apply] XXX: 128x128, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 128x128, c 4 [apply] XXX: 128x128, c 5 [apply] XXX: 128x128, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 128x128, c 7 [apply] XXX: 128x128, c 8 [apply] XXX: 128x128, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] window moved: 128/150 128x128 [apply] window moved: 192/108 128x128 [apply] window resized: 192/108 384x384 [apply] window moved: 192/108 384x384 [apply] **** Reshape: 384x384 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f9ae34483c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f9ae34483c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] XXX: 384x384, c 1 [apply] XXX: 384x384, c 2 [apply] XXX: 384x384, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 384x384, c 4 [apply] XXX: 384x384, c 5 [apply] XXX: 384x384, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 384x384, c 7 [apply] XXX: 384x384, c 8 [apply] XXX: 384x384, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png [apply] window moved: 384/216 384x384 [apply] window moved: 576/152 384x384 [apply] window resized: 576/152 640x640 [apply] window moved: 576/152 640x640 [apply] **** Reshape: 640x640 [apply] Exception in thread "Thread-4-UserApp-JUnitTestRunner-Animator-1" java.lang.InternalError: sample size mismatch: [apply] 0: FBO[name r/w 1/3, init true, bound false, size 640x640, samples 8/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 8, 640x640, name 0x1, obj 0x68de462], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 8, 640x640, name 0x3, obj 0x6655bb93], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 640x640, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4d8ce14a], hasSamplesSink true, state OK, obj 0x5c1ae90c] [apply] 1: FBO[name r/w 2/2, init true, bound false, size 640x640, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 640x640, name 0x2, obj 0x6a47a0d4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 640x640, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x6aba4211], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 384x384, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x0, obj 0x48ff4cf], hasSamplesSink true, state OK, obj 0x7114460] [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2.resetFBOs(FBOMix2DemosES2.java:200) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2.reshape(FBOMix2DemosES2.java:285) [apply] at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:567) [apply] at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:573) [apply] at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:277) [apply] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:913) [apply] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [apply] at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:543) [apply] at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50) [apply] at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142) [apply] at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:175) [apply] at java.lang.Thread.run(Thread.java:680) [apply] **** Reshape: 640x640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f9ae34483c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f9ae34483c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] XXX: 640x640, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881291916 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_Main took 0.002 sec [apply] Testcase: test01 took 1.804 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881293460 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c65216, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fe83b45f570 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@67a5a19[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@22a98932, [apply] Handle 0x7fe83b45f570, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x36d1c778], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x286e4365], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67eb366], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2a0ab444], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6833f0de], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x24c0f1ec], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fe83b45f570, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <774acfcd, 5090d8ea>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x194835fb, handle 0x7fe83b45a270, jogamp.opengl.gl4.GL4bcImpl@7c65216, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@22a98932, [apply] Handle 0x7fe83b45f570, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x36d1c778], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x286e4365], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67eb366], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2a0ab444], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6833f0de], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x24c0f1ec], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fe83b45f570, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <774acfcd, 5090d8ea>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@22a98932, [apply] Handle 0x7fe83c06c5d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe83b4476b0 [apply] , SurfaceHandle 0x7fe83c06c5d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@559113f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27b62aab, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@28ab54eb, ], windowLock <8542529, 4c53ab04>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x371bed71, handle 0x7fe83c05bdb0, jogamp.opengl.gl4.GL4bcImpl@900bac2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@22a98932, [apply] Handle 0x7fe83c06c5d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe83b4476b0 [apply] , SurfaceHandle 0x7fe83c06c5d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@559113f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27b62aab, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@28ab54eb, ], windowLock <8542529, 4c53ab04>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe83b4476b0 [apply] , SurfaceHandle 0x7fe83c06c5d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@559113f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27b62aab, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@28ab54eb, ], windowLock <8542529, 4c53ab04>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fe83b4807a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] FBOD2 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@62acc57[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@22a98932, [apply] Handle 0x7fe83b4807a0, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x75be16f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x36f0b7f8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12d56b37], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x27a897a9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x7971f189], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2d7cec96], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fe83b4807a0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6490832e, 4b947496>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x635aed57, handle 0x7fe83b480d80, jogamp.opengl.gl4.GL4bcImpl@421fbfd6, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@22a98932, [apply] Handle 0x7fe83b4807a0, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x75be16f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x36f0b7f8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12d56b37], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x27a897a9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x7971f189], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2d7cec96], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fe83b4807a0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6490832e, 4b947496>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] XXX: 256x256, c 1 [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 2 [apply] XXX: 256x256, c 3 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fe83b45f570 [apply] XXX: 256x256, c 4 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fe83b4807a0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window moved: 128/150 256x256 [apply] window moved: 192/108 256x256 [apply] window resized: 192/108 512x512 [apply] window moved: 192/108 512x512 [apply] XXX: 512x512, c 1 [apply] XXX: 512x512, c 2 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fe83b45f570 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fe83b4807a0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window moved: 384/216 512x512 [apply] window moved: 576/152 512x512 [apply] window resized: 576/152 768x768 [apply] window moved: 576/152 768x768 [apply] XXX: 768x768, c 1 [apply] XXX: 768x768, c 2 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fe83b45f570 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fe83b4807a0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window moved: 1152/304 768x768 [apply] window moved: 1728/200 768x768 [apply] window resized: 1728/200 1024x1024 [apply] window moved: 1728/200 1024x1024 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fe83b45f570 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fe83b4807a0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881296103 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.707 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881293460 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c65216, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fe83b45f570 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@67a5a19[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@22a98932, [apply] Handle 0x7fe83b45f570, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x36d1c778], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x286e4365], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67eb366], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2a0ab444], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6833f0de], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x24c0f1ec], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fe83b45f570, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <774acfcd, 5090d8ea>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x194835fb, handle 0x7fe83b45a270, jogamp.opengl.gl4.GL4bcImpl@7c65216, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@22a98932, [apply] Handle 0x7fe83b45f570, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x36d1c778], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x286e4365], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67eb366], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2a0ab444], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6833f0de], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x24c0f1ec], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fe83b45f570, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <774acfcd, 5090d8ea>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@22a98932, [apply] Handle 0x7fe83c06c5d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe83b4476b0 [apply] , SurfaceHandle 0x7fe83c06c5d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@559113f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27b62aab, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@28ab54eb, ], windowLock <8542529, 4c53ab04>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x371bed71, handle 0x7fe83c05bdb0, jogamp.opengl.gl4.GL4bcImpl@900bac2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@22a98932, [apply] Handle 0x7fe83c06c5d0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe83b4476b0 [apply] , SurfaceHandle 0x7fe83c06c5d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@559113f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27b62aab, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@28ab54eb, ], windowLock <8542529, 4c53ab04>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe83b4476b0 [apply] , SurfaceHandle 0x7fe83c06c5d0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@559113f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27b62aab, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@28ab54eb, ], windowLock <8542529, 4c53ab04>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fe83b4807a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] FBOD2 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@62acc57[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@22a98932, [apply] Handle 0x7fe83b4807a0, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x75be16f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x36f0b7f8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12d56b37], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x27a897a9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x7971f189], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2d7cec96], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fe83b4807a0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6490832e, 4b947496>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x635aed57, handle 0x7fe83b480d80, jogamp.opengl.gl4.GL4bcImpl@421fbfd6, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@22a98932, [apply] Handle 0x7fe83b4807a0, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x75be16f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x36f0b7f8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12d56b37], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x27a897a9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x7971f189], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2d7cec96], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fe83b4807a0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6490832e, 4b947496>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] XXX: 256x256, c 1 [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 2 [apply] XXX: 256x256, c 3 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fe83b45f570 [apply] XXX: 256x256, c 4 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fe83b4807a0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window moved: 128/150 256x256 [apply] window moved: 192/108 256x256 [apply] window resized: 192/108 512x512 [apply] window moved: 192/108 512x512 [apply] XXX: 512x512, c 1 [apply] XXX: 512x512, c 2 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fe83b45f570 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fe83b4807a0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window moved: 384/216 512x512 [apply] window moved: 576/152 512x512 [apply] window resized: 576/152 768x768 [apply] window moved: 576/152 768x768 [apply] XXX: 768x768, c 1 [apply] XXX: 768x768, c 2 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fe83b45f570 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fe83b4807a0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window moved: 1152/304 768x768 [apply] window moved: 1728/200 768x768 [apply] window resized: 1728/200 1024x1024 [apply] window moved: 1728/200 1024x1024 [apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fe83b45f570 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fe83b4807a0 [apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881296103 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.574 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881297642 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fb0f0c68880 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4ab122a1[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@286e4365, [apply] Handle 0x7fb0f0c68880, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x67eb366], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5f0ab09f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6833f0de], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x24c0f1ec], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x2a0ab444], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x774acfcd], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fb0f0c68880, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <5090d8ea, 559113f8>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x53cffeb4, handle 0x7fb0f0c5fcf0, jogamp.opengl.gl4.GL4bcImpl@6d372656, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@286e4365, [apply] Handle 0x7fb0f0c68880, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x67eb366], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5f0ab09f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6833f0de], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x24c0f1ec], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x2a0ab444], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x774acfcd], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fb0f0c68880, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <5090d8ea, 559113f8>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@286e4365, [apply] Handle 0x7fb0f0c58e90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0f0c66090 [apply] , SurfaceHandle 0x7fb0f0c58e90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@27b62aab, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@28ab54eb, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@8542529, ], windowLock <4c53ab04, 900bac2>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xa81b1fb, handle 0x7fb0f0c565b0, jogamp.opengl.gl4.GL4bcImpl@ee51b2c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@286e4365, [apply] Handle 0x7fb0f0c58e90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0f0c66090 [apply] , SurfaceHandle 0x7fb0f0c58e90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@27b62aab, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@28ab54eb, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@8542529, ], windowLock <4c53ab04, 900bac2>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0f0c66090 [apply] , SurfaceHandle 0x7fb0f0c58e90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@27b62aab, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@28ab54eb, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@8542529, ], windowLock <4c53ab04, 900bac2>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] XXX: 256x256, c 1 [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 2 [apply] XXX: 256x256, c 3 [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window moved: 128/150 256x256 [apply] window moved: 192/108 256x256 [apply] window resized: 192/108 512x512 [apply] window moved: 192/108 512x512 [apply] XXX: 512x512, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fb0f0c68880 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window moved: 384/216 512x512 [apply] window moved: 576/152 512x512 [apply] window resized: 576/152 768x768 [apply] window moved: 576/152 768x768 [apply] XXX: 768x768, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fb0f0c68880 [apply] XXX: 768x768, c 2 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] XXX: 768x768, c 1 [apply] window moved: 1152/304 768x768 [apply] window moved: 1728/200 768x768 [apply] window resized: 1728/200 1024x1024 [apply] window moved: 1728/200 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fb0f0c68880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.699 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881297642 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fb0f0c68880 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4ab122a1[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@286e4365, [apply] Handle 0x7fb0f0c68880, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x67eb366], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5f0ab09f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6833f0de], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x24c0f1ec], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x2a0ab444], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x774acfcd], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fb0f0c68880, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <5090d8ea, 559113f8>[count 0, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x53cffeb4, handle 0x7fb0f0c5fcf0, jogamp.opengl.gl4.GL4bcImpl@6d372656, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@286e4365, [apply] Handle 0x7fb0f0c68880, [apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x67eb366], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5f0ab09f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6833f0de], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x24c0f1ec], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x2a0ab444], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x774acfcd], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fb0f0c68880, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <5090d8ea, 559113f8>[count 0, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@286e4365, [apply] Handle 0x7fb0f0c58e90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0f0c66090 [apply] , SurfaceHandle 0x7fb0f0c58e90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@27b62aab, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@28ab54eb, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@8542529, ], windowLock <4c53ab04, 900bac2>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xa81b1fb, handle 0x7fb0f0c565b0, jogamp.opengl.gl4.GL4bcImpl@ee51b2c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@286e4365, [apply] Handle 0x7fb0f0c58e90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0f0c66090 [apply] , SurfaceHandle 0x7fb0f0c58e90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@27b62aab, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@28ab54eb, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@8542529, ], windowLock <4c53ab04, 900bac2>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb0f0c66090 [apply] , SurfaceHandle 0x7fb0f0c58e90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@27b62aab, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@28ab54eb, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@8542529, ], windowLock <4c53ab04, 900bac2>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] XXX: 256x256, c 1 [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 2 [apply] XXX: 256x256, c 3 [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window moved: 128/150 256x256 [apply] window moved: 192/108 256x256 [apply] window resized: 192/108 512x512 [apply] window moved: 192/108 512x512 [apply] XXX: 512x512, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fb0f0c68880 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window moved: 384/216 512x512 [apply] window moved: 576/152 512x512 [apply] window resized: 576/152 768x768 [apply] window moved: 576/152 768x768 [apply] XXX: 768x768, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fb0f0c68880 [apply] XXX: 768x768, c 2 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] XXX: 768x768, c 1 [apply] window moved: 1152/304 768x768 [apply] window moved: 1728/200 768x768 [apply] window resized: 1728/200 1024x1024 [apply] window moved: 1728/200 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fb0f0c68880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881300275 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.564 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881300275 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881301774 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: tests to run: 16 [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5d160bb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5d160bb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5d160bb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5bc5cd80 [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@224c47db, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3e018c74, 57ac3379>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@224c47db, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3e018c74, 57ac3379>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5bc5cd80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5bc5cd80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@421690ab, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5773ec72, 7ba85d38>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@421690ab, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5773ec72, 7ba85d38>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5bc65b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5bc65b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5bc65b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <6ab30913, 1018f51f>[count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@5684ce7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <290fd7f6, 4f2b6c89>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3b3e0aba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5bc65b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5bc65b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5bc65b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <5d7b6643, 5076e8a7>[count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2ea45536, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26d66426, 45490eb5>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b035079, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6983d95 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5d18a960 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5d18a960 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5d18a960 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <65efb4be, 5c435a3a>[count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@49d8c528, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3677eaf8, 7ae35bb7>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5d1600c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5bc564c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5d1600c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2f60877b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6a5eb489, 6f9ec4ed>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2f60877b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6a5eb489, 6f9ec4ed>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ba6076, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5d15a760 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5bc29160 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5bc56e90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@5ba8773c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@5ba8773c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Gears: Init: [ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4fa4ded3[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5121177e[init false], ], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x7fdb5d1831c0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x29d381d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d79953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7cf01771], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x29d381d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d79953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7cf01771], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fdb5d1831c0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <76933bcb, 3c3ac93e>[count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7f328c7a, handle 0x7fdb5d1643a0, jogamp.opengl.gl4.GL4bcImpl@37722456, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x7fdb5d1831c0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x29d381d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d79953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7cf01771], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x29d381d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d79953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7cf01771], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fdb5d1831c0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <76933bcb, 3c3ac93e>[count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-8, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x105 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 400x300 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@26afa68a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <55dec1dd, 1389c036>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@37722456, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <76933bcb, 3c3ac93e>[count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@26afa68a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <55dec1dd, 1389c036>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881305115 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 3.414 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@224c47db, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3e018c74, 57ac3379>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@224c47db, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3e018c74, 57ac3379>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@421690ab, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5773ec72, 7ba85d38>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@421690ab, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5773ec72, 7ba85d38>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <6ab30913, 1018f51f>[count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@5684ce7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <290fd7f6, 4f2b6c89>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <5d7b6643, 5076e8a7>[count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2ea45536, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26d66426, 45490eb5>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <65efb4be, 5c435a3a>[count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@49d8c528, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3677eaf8, 7ae35bb7>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2f60877b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6a5eb489, 6f9ec4ed>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2f60877b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6a5eb489, 6f9ec4ed>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@5ba8773c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@5ba8773c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <76933bcb, 3c3ac93e>[count 0, qsz 0, owner ] ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@26afa68a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <55dec1dd, 1389c036>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881301774 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5d160bb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5d160bb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5d160bb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5bc5cd80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5bc5cd80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5bc5cd80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5bc65b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5bc65b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5bc65b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3b3e0aba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5bc65b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5bc65b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5bc65b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b035079, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6983d95 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5d18a960 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5d18a960 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5d18a960 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5d1600c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5bc564c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5d1600c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ba6076, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdb5d15a760 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdb5bc29160 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdb5bc56e90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Gears: Init: [ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4fa4ded3[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5121177e[init false], ], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x7fdb5d1831c0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x29d381d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d79953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7cf01771], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x29d381d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d79953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7cf01771], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fdb5d1831c0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <76933bcb, 3c3ac93e>[count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7f328c7a, handle 0x7fdb5d1643a0, jogamp.opengl.gl4.GL4bcImpl@37722456, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b8c3679, [apply] Handle 0x7fdb5d1831c0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x29d381d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d79953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7cf01771], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x29d381d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6d79953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7cf01771], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fdb5d1831c0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <76933bcb, 3c3ac93e>[count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-8, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x105 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 400x300 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@26afa68a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <55dec1dd, 1389c036>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@37722456, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881305115 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 0.948 sec [apply] Testcase: testGL2OnScreenSglBuf took 0.676 sec [apply] Testcase: testGL2OnScreenDblBuf took 0.348 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.244 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.203 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 0.198 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.212 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.227 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.197 sec [apply] Testcase: testES2OnScreenSglBuf took 0.001 sec [apply] Testcase: testES2OnScreenDblBuf took 0.001 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0.003 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT [apply] junit.framework.TestListener: tests to run: 18 [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881306714 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@32955cd5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc262 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14fdb00d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b31303f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a0c20650 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a0c20650 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a0c20650 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@dcb52ae[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31b446d1[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@79ee2c2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a2150600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a2150600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a2150600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3c6210fb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4a48edb5[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@69d95da8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a0c77d20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a0c77d20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a0c77d20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@554d7745[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@50d17ec3[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a214ea80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a214ea80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a214ea80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3e018c74[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@57ac3379[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@560c3014, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a2158f50 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a2158f50 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a2158f50 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@456dfa45[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3749eb9f[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@68de462, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8ce14a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aba4211 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a21494c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a21494c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a21494c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@235dd910[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6655bb93[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5684ce7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a2150690 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a215e730 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a2150690 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3288df60, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a2150690 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6ab30913[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1018f51f[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a0c60f40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a0c619c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Gears: Init: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eb1cc87[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4aeaf40c[init false], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.maFin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@42ef83d3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7ab7b3f9[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCapscosx.cgl.MacOSXCGLDrawableFactory@73c6641, [apply] Handle 0x7fb6a2150540, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xa50a649], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe5d391d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x34d507e9], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xa50a649], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe5d391d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x34d507e9], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fb6a2150540, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x74f30494, handle 0x7fb6a2150390, jogamp.opengl.gl4.GL4bcImpl@195ed659, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@73c6641, [apply] Handle 0x7fb6a2150540, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xa50a649], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe5d391d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x34d507e9], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xa50a649], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe5d391d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x34d507e9], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fb6a2150540, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@195ed659, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] [rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eb1cc87[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4aeaf40c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881309590 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 18, Failures: 0, Errors: 0, Time elapsed: 2.962 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@dcb52ae[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31b446d1[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3c6210fb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4a48edb5[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@554d7745[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@50d17ec3[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3e018c74[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@57ac3379[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@456dfa45[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3749eb9f[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@235dd910[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6655bb93[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6ab30913[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1018f51f[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@42ef83d3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7ab7b3f9[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eb1cc87[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4aeaf40c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881306714 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@32955cd5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc262 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14fdb00d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b31303f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a0c20650 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a0c20650 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a0c20650 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@79ee2c2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a2150600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a2150600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a2150600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@69d95da8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a0c77d20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a0c77d20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a0c77d20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a214ea80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a214ea80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a214ea80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@560c3014, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a2158f50 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a2158f50 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a2158f50 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@68de462, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8ce14a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aba4211 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a21494c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a21494c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a21494c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5684ce7a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a2150690 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a215e730 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a2150690 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3288df60, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb6a2150690 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb6a0c60f40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb6a0c619c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Gears: Init: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eb1cc87[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4aeaf40c[init false], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@73c6641, [apply] Handle 0x7fb6a2150540, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xa50a649], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe5d391d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x34d507e9], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xa50a649], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe5d391d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x34d507e9], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fb6a2150540, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x74f30494, handle 0x7fb6a2150390, jogamp.opengl.gl4.GL4bcImpl@195ed659, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@73c6641, [apply] Handle 0x7fb6a2150540, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xa50a649], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe5d391d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x34d507e9], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0xa50a649], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe5d391d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x34d507e9], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fb6a2150540, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@195ed659, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881309590 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 0.885 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.374 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 0.19 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.23 sec [apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.181 sec [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.191 sec [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.184 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.189 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.189 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.18 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencil took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0.003 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0.001 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881311184 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: tests to run: 28 [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe293968d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe293968d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe293968d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@33589e56[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@26c623af[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b8c3679, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <224c47db, 3e018c74>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe293998880 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe293998880 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe293998880 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4b1c2b67[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@26659db7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7dc5ddc9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4963f7a1, 421690ab>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbd7b2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe29398aa70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe29398aa70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe29398aa70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@70d05c13[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7f4d1d41[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@132789d2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8c943d1, 558352d8>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff94b1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe2939980c0 [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe2939980c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe2939980c0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@35cf7491[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46edf730[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7e859a68, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <755c62bc, 45660d6>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7afaa550, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe29244eb40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe29244eb40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe29244eb40 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@565bb966[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fe903d5[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a50a649, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <34d507e9, dfa6d18>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5983e7de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe29396b680 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe29396b680 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe29396b680 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@79038de7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@585976c2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@477a1767, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <20968fda, 7cbe41ec>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@43a6684f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe2924544c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe2924544c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe2924544c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2092dcdb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@9e1be92[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@630f41e9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7eb05acd, 6c1989b5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26afa68a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55dec1dd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1389c036 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38aa233f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe292427b20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe292427b20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe292427b20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3c3ac93e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@37722456[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b1756a4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <193936e1, 7b41fab6>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62402af3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c3e9e9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c31f2a7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@331c89c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe293996dd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe293996dd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe293996dd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@656dc861, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7e8c4d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26aae86e [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe29396b680 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6cf1f051[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7fd88db7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7a7cd37a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <19202d69, f855562>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe29396b680 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe29396b680 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@71bfc4fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@651db6bb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7e2da [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69fe571f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe2924544c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@a383118[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6f1f23e5[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4bf54c5f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <556917ee, 66a23610>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe2924544c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe2924544c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1d96f4b5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@219ba640[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2d7aece8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <61578aab, 3a51127a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@309ff0a8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5470be88 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ecfe07 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a199939 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe292436ab0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe293917790 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe29396cea0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3219762f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@259e215b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@508aeb74, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <506835fb, 69b01afa>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2412e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c8ef56 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe293997a30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe293951240 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe292434c70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43684706[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@730efd7c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@5e6214f5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <794e113b, 744d76b4>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@552c8fa8[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@608b8a47[init false], ], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@69236cd5, [apply] Handle 0x7fe2924544c0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x58e41bc3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14be49e0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67dacccc], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x58e41bc3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14be49e0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67dacccc], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fe2924544c0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <4dbb9a58, 57922f46>[count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1cee1ede, handle 0x7fe292445a70, jogamp.opengl.gl4.GL4bcImpl@3e5dc994, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@69236cd5, [apply] Handle 0x7fe2924544c0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x58e41bc3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14be49e0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67dacccc], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x58e41bc3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14be49e0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67dacccc], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fe2924544c0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <4dbb9a58, 57922f46>[count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-14, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x108 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 400x300 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7f5d3388, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3fe2670b, 28db23f1>[count 1, qsz 0, owner ], surfaceLockCount 0]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e5dc994, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@552c8fa8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@608b8a47[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7f5d3388, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3fe2670b, 28db23f1>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881316426 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 5.321 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@33589e56[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@26c623af[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b8c3679, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <224c47db, 3e018c74>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4b1c2b67[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@26659db7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7dc5ddc9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4963f7a1, 421690ab>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@70d05c13[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7f4d1d41[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@132789d2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8c943d1, 558352d8>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@35cf7491[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46edf730[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7e859a68, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <755c62bc, 45660d6>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@565bb966[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fe903d5[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 576/642 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a50a649, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <34d507e9, dfa6d18>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@79038de7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@585976c2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@477a1767, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <20968fda, 7cbe41ec>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2092dcdb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@9e1be92[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@630f41e9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7eb05acd, 6c1989b5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3c3ac93e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@37722456[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1b1756a4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <193936e1, 7b41fab6>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6cf1f051[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7fd88db7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7a7cd37a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <19202d69, f855562>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@a383118[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6f1f23e5[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4bf54c5f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <556917ee, 66a23610>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1d96f4b5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@219ba640[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2d7aece8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <61578aab, 3a51127a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3219762f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@259e215b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@508aeb74, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <506835fb, 69b01afa>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43684706[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@730efd7c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]] [apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@5e6214f5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <794e113b, 744d76b4>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@552c8fa8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@608b8a47[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7f5d3388, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3fe2670b, 28db23f1>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881311184 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe293968d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe293968d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe293968d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe293998880 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe293998880 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe293998880 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbd7b2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe29398aa70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe29398aa70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe29398aa70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff94b1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe2939980c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe2939980c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe2939980c0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7afaa550, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe29244eb40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe29244eb40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe29244eb40 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5983e7de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe29396b680 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe29396b680 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe29396b680 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@43a6684f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe2924544c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe2924544c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe2924544c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26afa68a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55dec1dd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1389c036 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38aa233f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe292427b20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe292427b20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe292427b20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62402af3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c3e9e9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c31f2a7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@331c89c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe293996dd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe293996dd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe293996dd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@656dc861, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7e8c4d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26aae86e [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe29396b680 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe29396b680 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe29396b680 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@71bfc4fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@651db6bb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7e2da [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69fe571f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe2924544c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe2924544c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe2924544c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@309ff0a8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5470be88 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ecfe07 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a199939 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe292436ab0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe293917790 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe29396cea0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2412e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c8ef56 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fe293997a30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fe293951240 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fe292434c70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@552c8fa8[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@608b8a47[init false], ], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@69236cd5, [apply] Handle 0x7fe2924544c0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x58e41bc3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14be49e0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67dacccc], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x58e41bc3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14be49e0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67dacccc], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fe2924544c0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <4dbb9a58, 57922f46>[count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1cee1ede, handle 0x7fe292445a70, jogamp.opengl.gl4.GL4bcImpl@3e5dc994, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@69236cd5, [apply] Handle 0x7fe2924544c0, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x58e41bc3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14be49e0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67dacccc], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x58e41bc3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14be49e0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x67dacccc], [apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fe2924544c0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <4dbb9a58, 57922f46>[count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-14, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x108 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 400x300 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7f5d3388, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3fe2670b, 28db23f1>[count 1, qsz 0, owner ], surfaceLockCount 0]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e5dc994, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881316426 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 0.88 sec [apply] Testcase: testGL2OnScreenSglBuf took 0.69 sec [apply] Testcase: testGL2OnScreenDblBuf took 0.397 sec [apply] Testcase: testGL2OnScreenDblBufStencil took 0.429 sec [apply] Testcase: testGL2OnScreenDblBufMSAA took 0.43 sec [apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.42 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.222 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.198 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 0.2 sec [apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.214 sec [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.207 sec [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.206 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.219 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.213 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.214 sec [apply] Testcase: testES2OnScreenSglBuf took 0.006 sec [apply] Testcase: testES2OnScreenDblBuf took 0 sec [apply] Testcase: testES2OnScreenDblBufStencil took 0.001 sec [apply] Testcase: testES2OnScreenDblBufMSAA took 0.001 sec [apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0.005 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881318000 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext [apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContext) [apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-8-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff620460480 [apply] 1 - switch - START 1008 [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6204776b0 [apply] 1 - switch - END 1008 [apply] 2 - switch - START 2063 [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff620460480 [apply] 2 - switch - END 2063 [apply] Thread[Thread-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo [apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContext) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemo) [apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-12-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-12-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff62048a750 [apply] 1 - switch - START 1009 [apply] 1 - A w1-h 0x7ff62048a750,-ctx 0x7ff621b387e0 [apply] 1 - A w2-h 0x7ff62047a4f0,-ctx 0x7ff620487910 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff62047a4f0 [apply] 1 - B w1-h 0x7ff62048a750,-ctx 0x7ff620487910 [apply] 1 - B w2-h 0x7ff62047a4f0,-ctx 0x7ff621b387e0 [apply] 1 - switch - END 1009 [apply] 2 - switch - START 2066 [apply] 2 - A w1-h 0x7ff62048a750,-ctx 0x7ff620487910 [apply] 2 - A w2-h 0x7ff62047a4f0,-ctx 0x7ff621b387e0 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff62048a750 [apply] 2 - B w1-h 0x7ff62048a750,-ctx 0x7ff621b387e0 [apply] 2 - B w2-h 0x7ff62047a4f0,-ctx 0x7ff620487910 [apply] 2 - switch - END 2066 [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemo) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemo) [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo [apply] Thread[Thread-15-Animator-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-15-Animator-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] Thread[Thread-15-Animator-3,5,main] GearsES2.init FIN [apply] Thread[Thread-15-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff62045fc00 [apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-15-Animator-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f74219d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.init FIN [apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff620479bf0 [apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.reshape FIN [apply] 1 - switch - START 1010 [apply] 1 - A w1-h 0x7ff62045fc00,-ctx 0x7ff620477330 [apply] 1 - A w2-h 0x7ff620479bf0,-ctx 0x7ff6204796d0 [apply] Thread[Thread-15,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff62045fc00 [apply] Thread[Thread-15,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-15,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff620479bf0 [apply] 1 - B w1-h 0x7ff62045fc00,-ctx 0x7ff6204796d0 [apply] 1 - B w2-h 0x7ff620479bf0,-ctx 0x7ff620477330 [apply] 1 - switch - END 1010 [apply] 2 - switch - START 2068 [apply] 2 - A w1-h 0x7ff62045fc00,-ctx 0x7ff6204796d0 [apply] 2 - A w2-h 0x7ff620479bf0,-ctx 0x7ff620477330 [apply] Thread[Thread-15,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff62045fc00 [apply] Thread[Thread-15,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff620479bf0 [apply] Thread[Thread-15,5,main] RedSquareES2.reshape FIN [apply] 2 - B w1-h 0x7ff62045fc00,-ctx 0x7ff620477330 [apply] 2 - B w2-h 0x7ff620479bf0,-ctx 0x7ff6204796d0 [apply] 2 - switch - END 2068 [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemo) [apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881325991 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.058 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881318000 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext [apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-8-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff620460480 [apply] 1 - switch - START 1008 [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6204776b0 [apply] 1 - switch - END 1008 [apply] 2 - switch - START 2063 [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff620460480 [apply] 2 - switch - END 2063 [apply] Thread[Thread-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo [apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-12-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-12-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff62048a750 [apply] 1 - switch - START 1009 [apply] 1 - A w1-h 0x7ff62048a750,-ctx 0x7ff621b387e0 [apply] 1 - A w2-h 0x7ff62047a4f0,-ctx 0x7ff620487910 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff62047a4f0 [apply] 1 - B w1-h 0x7ff62048a750,-ctx 0x7ff620487910 [apply] 1 - B w2-h 0x7ff62047a4f0,-ctx 0x7ff621b387e0 [apply] 1 - switch - END 1009 [apply] 2 - switch - START 2066 [apply] 2 - A w1-h 0x7ff62048a750,-ctx 0x7ff620487910 [apply] 2 - A w2-h 0x7ff62047a4f0,-ctx 0x7ff621b387e0 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff62048a750 [apply] 2 - B w1-h 0x7ff62048a750,-ctx 0x7ff621b387e0 [apply] 2 - B w2-h 0x7ff62047a4f0,-ctx 0x7ff620487910 [apply] 2 - switch - END 2066 [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo [apply] Thread[Thread-15-Animator-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-15-Animator-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] Thread[Thread-15-Animator-3,5,main] GearsES2.init FIN [apply] Thread[Thread-15-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff62045fc00 [apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-15-Animator-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f74219d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.init FIN [apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff620479bf0 [apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.reshape FIN [apply] 1 - switch - START 1010 [apply] 1 - A w1-h 0x7ff62045fc00,-ctx 0x7ff620477330 [apply] 1 - A w2-h 0x7ff620479bf0,-ctx 0x7ff6204796d0 [apply] Thread[Thread-15,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff62045fc00 [apply] Thread[Thread-15,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-15,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff620479bf0 [apply] 1 - B w1-h 0x7ff62045fc00,-ctx 0x7ff6204796d0 [apply] 1 - B w2-h 0x7ff620479bf0,-ctx 0x7ff620477330 [apply] 1 - switch - END 1010 [apply] 2 - switch - START 2068 [apply] 2 - A w1-h 0x7ff62045fc00,-ctx 0x7ff6204796d0 [apply] 2 - A w2-h 0x7ff620479bf0,-ctx 0x7ff620477330 [apply] Thread[Thread-15,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff62045fc00 [apply] Thread[Thread-15,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff620479bf0 [apply] Thread[Thread-15,5,main] RedSquareES2.reshape FIN [apply] 2 - B w1-h 0x7ff62045fc00,-ctx 0x7ff620477330 [apply] 2 - B w2-h 0x7ff620479bf0,-ctx 0x7ff6204796d0 [apply] 2 - switch - END 2068 [apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881325991 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testSwitch2WindowSingleContext took 2.393 sec [apply] Testcase: testSwitch2GLWindowOneDemo took 2.33 sec [apply] Testcase: testSwitch2GLWindowEachWithOwnDemo took 2.301 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881327461 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7f8921969990 [apply] animThreadCount 1, frameCount 200 [apply] reszThreadCount 1, resizeCount 100 [apply] tasks 2, threads 2 [apply] create anim task/thread 0 [apply] create resz task/thread 0 [apply] start resize thread 0 [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] start anim thread 0 [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x7f8921969990 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x7f8921969990 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 100, displays 492 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] junit.framework.TestListener: endTest(test01_1A1RThreads_100Resizes) [apply] junit.framework.TestListener: startTest(test01_3A3RThreads_50Resizes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7f8920465fb0 [apply] animThreadCount 3, frameCount 100 [apply] reszThreadCount 3, resizeCount 50 [apply] tasks 6, threads 6 [apply] create anim task/thread 0 [apply] create anim task/thread 1 [apply] create anim task/thread 2 [apply] create resz task/thread 0 [apply] create resz task/thread 1 [apply] create resz task/thread 2 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] start resize thread 1 [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] start anim thread 1 [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] start resize thread 2 [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] start anim thread 2 [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7f8920465fb0 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 165x165, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 166x166, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 167x167, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 168x168, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 169x169, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 170x170, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 171x171, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 172x172, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 173x173, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 174x174, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 175x175, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 176x176, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 177x177, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 178x178, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 179x179, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 180x180, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 181x181, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 182x182, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 183x183, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 184x184, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 185x185, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 186x186, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 187x187, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 188x188, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 189x189, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 190x190, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 191x191, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 192x192, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 193x193, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 194x194, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 195x195, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 196x196, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 197x197, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 198x198, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 199x199, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 201x201, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 202x202, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 203x203, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 204x204, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 205x205, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 206x206, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 207x207, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 208x208, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 209x209, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 210x210, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 211x211, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 212x212, swapInterval 0, drawable 0x7f8920465fb0 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 213x213, swapInterval 0, drawable 0x7f8920465fb0 [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 214x214, swapInterval 0, drawable 0x7f8920465fb0 [apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.965 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881327461 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7f8921969990 [apply] animThreadCount 1, frameCount 200 [apply] reszThreadCount 1, resizeCount 100 [apply] tasks 2, threads 2 [apply] create anim task/thread 0 [apply] create resz task/thread 0 [apply] start resize thread 0 [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] start anim thread 0 [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x7f8921969990 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x7f8921969990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x7f8921969990 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 100, displays 492 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7f8920465fb0 [apply] animThreadCount 3, frameCount 100 [apply] reszThreadCount 3, resizeCount 50 [apply] tasks 6, threads 6 [apply] create anim task/thread 0 [apply] create anim task/thread 1 [apply] create anim task/thread 2 [apply] create resz task/thread 0 [apply] create resz task/thread 1 [apply] create resz task/thread 2 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] start resize thread 1 [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] start anim thread 1 [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] start resize thread 2 [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] start anim thread 2 [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7f8920465fb0 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 165x165, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 166x166, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 167x167, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 168x168, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 169x169, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 170x170, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 171x171, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 172x172, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 173x173, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 174x174, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 175x175, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 176x176, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 177x177, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 178x178, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 179x179, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 180x180, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 181x181, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 182x182, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 183x183, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 184x184, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 185x185, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 186x186, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 187x187, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 188x188, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 189x189, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 190x190, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 191x191, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 192x192, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 193x193, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 194x194, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 195x195, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 196x196, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 197x197, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 198x198, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 199x199, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 201x201, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 202x202, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 203x203, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 204x204, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 205x205, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 206x206, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 207x207, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 208x208, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 209x209, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 210x210, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 211x211, swapInterval 0, drawable 0x7f8920465fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 212x212, swapInterval 0, drawable 0x7f8920465fb0 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 213x213, swapInterval 0, drawable 0x7f8920465fb0 [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 214x214, swapInterval 0, drawable 0x7f8920465fb0 [apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 150, displays 741 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881341361 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_1A1RThreads_100Resizes took 5.87 sec [apply] Testcase: test01_3A3RThreads_50Resizes took 7.966 sec [apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 150, displays 741 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881341361 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881342937 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(test01GLDebugDisabled) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] junit.framework.TestListener: endTest(test01GLDebugDisabled) [apply] junit.framework.TestListener: startTest(test01GLDebugEnabled) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] junit.framework.TestListener: endTest(test01GLDebugEnabled) [apply] junit.framework.TestListener: startTest(test02GLDebugError) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] junit.framework.TestListener: endTest(test02GLDebugError) [apply] junit.framework.TestListener: startTest(test03GLDebugInsert) [apply] junit.framework.TestListener: endTest(test03GLDebugInsert) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.493 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881342937 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881344365 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebugDisabled took 1.016 sec [apply] Testcase: test01GLDebugEnabled took 0.242 sec [apply] Testcase: test02GLDebugError took 0.053 sec [apply] Testcase: test03GLDebugInsert took 0.05 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881344365 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881345825 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled) [apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled) [apply] junit.framework.TestListener: startTest(test02GLDebug01Error) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] junit.framework.TestListener: endTest(test02GLDebug01Error) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881347246 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.486 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881345825 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881347246 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebug01Disabled took 1.025 sec [apply] Testcase: test01GLDebug01Enabled took 0.264 sec [apply] Testcase: test02GLDebug01Error took 0.068 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] junit.framework.TestListener: startTest(test01_ES1) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881348709 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] junit.framework.TestListener: endTest(test01_ES1) [apply] junit.framework.TestListener: startTest(test02__ES2) [apply] junit.framework.TestListener: endTest(test02__ES2) [apply] junit.framework.TestListener: startTest(test03_GL2) [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] junit.framework.TestListener: endTest(test03_GL2) [apply] junit.framework.TestListener: startTest(test04_GL3) [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ebac9b9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@194835fb, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] junit.framework.TestListener: endTest(test04_GL3) [apply] junit.framework.TestListener: startTest(test05_GL4) [apply] junit.framework.TestListener: endTest(test05_GL4) [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.373 sec [apply] ------------- Standard Output --------------- [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881348709 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ebac9b9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@194835fb, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881350016 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_ES1 took 0.924 sec [apply] Testcase: test02__ES2 took 0 sec [apply] Testcase: test03_GL2 took 0.184 sec [apply] Testcase: test04_GL3 took 0.132 sec [apply] Testcase: test05_GL4 took 0.001 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881350016 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881351478 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] junit.framework.TestListener: tests to run: 7 [apply] junit.framework.TestListener: startTest(test00ShowAvailProfiles) [apply] junit.framework.TestListener: endTest(test00ShowAvailProfiles) [apply] junit.framework.TestListener: startTest(test10GL2PolygonModeFailure) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] junit.framework.TestListener: endTest(test10GL2PolygonModeFailure) [apply] junit.framework.TestListener: startTest(test11GL3bcPolygonModeFailure) [apply] junit.framework.TestListener: endTest(test11GL3bcPolygonModeFailure) [apply] junit.framework.TestListener: startTest(test12GL3PolygonModeFailure) [apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] junit.framework.TestListener: endTest(test12GL3PolygonModeFailure) [apply] junit.framework.TestListener: startTest(test20GL2BindArrayAttributeFails) [apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] junit.framework.TestListener: endTest(test20GL2BindArrayAttributeFails) [apply] junit.framework.TestListener: startTest(test21GL3bcBindArrayAttributeFails) [apply] junit.framework.TestListener: endTest(test21GL3bcBindArrayAttributeFails) [apply] junit.framework.TestListener: startTest(test22GL3BindArrayAttributeFails) [apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881352895 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test22GL3BindArrayAttributeFails) [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 1.484 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881351478 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] CTX: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] CTX: 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881352895 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00ShowAvailProfiles took 0.906 sec [apply] Testcase: test10GL2PolygonModeFailure took 0.161 sec [apply] Testcase: test11GL3bcPolygonModeFailure took 0.001 sec [apply] Testcase: test12GL3PolygonModeFailure took 0.105 sec [apply] Testcase: test20GL2BindArrayAttributeFails took 0.119 sec [apply] Testcase: test21GL3bcBindArrayAttributeFails took 0 sec [apply] Testcase: test22GL3BindArrayAttributeFails took 0.056 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] junit.framework.TestListener: startTest(test01FFP__GL2) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881354361 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] junit.framework.TestListener: endTest(test01FFP__GL2) [apply] junit.framework.TestListener: startTest(test02FFP__ES1) [apply] junit.framework.TestListener: endTest(test02FFP__ES1) [apply] junit.framework.TestListener: startTest(test03FFP__ES2) [apply] junit.framework.TestListener: endTest(test03FFP__ES2) [apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2) [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2) [apply] junit.framework.TestListener: startTest(test11GLSL_GL2) [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test11GLSL_GL2) [apply] junit.framework.TestListener: startTest(test12GLSL_ES2) [apply] junit.framework.TestListener: endTest(test12GLSL_ES2) [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.081 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881354361 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881356376 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01FFP__GL2 took 1.316 sec [apply] Testcase: test02FFP__ES1 took 0 sec [apply] Testcase: test03FFP__ES2 took 0 sec [apply] Testcase: test04FFP__GL2ES2 took 0.401 sec [apply] Testcase: test11GLSL_GL2 took 0.226 sec [apply] Testcase: test12GLSL_ES2 took 0 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881356376 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881357979 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] junit.framework.TestListener: startTest(testInitSingleton) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] junit.framework.TestListener: endTest(testInitSingleton) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881358937 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.021 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881357979 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881358937 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testInitSingleton took 0.899 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881360396 ms +++ localhosjunit.framework.TestListener: tests to run: 12 [apply] junit.framework.TestListener: startTest(testVersion) [apply] t/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b618-20121228 [apply] Implementation Branch: master [apply] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b883-20121230 [apply] Implementation Branch: master [apply] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testVersion) [apply] junit.framework.TestListener: startTest(testGLProfileDefault) [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw] [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection 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----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@16aeea66 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES1) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2) [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@579d75ee [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2) [apply] junit.framework.TestListener: startTest(testGL4bc) [apply] junit.framework.TestListener: endTest(testGL4bc) [apply] junit.framework.TestListener: startTest(testGL3bc) [apply] junit.framework.TestListener: endTest(testGL3bc) [apply] junit.framework.TestListener: startTest(testGL2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@5090d8ea [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] junit.framework.TestListener: endTest(testGL2) [apply] junit.framework.TestListener: startTest(testGL4) [apply] junit.framework.TestListener: endTest(testGL4) [apply] junit.framework.TestListener: startTest(testGL3) [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@ee51b2c [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.50 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGL3) [apply] junit.framework.TestListener: startTest(testGLES1) [apply] junit.framework.TestListener: endTest(testGLES1) [apply] junit.framework.TestListener: startTest(testGLES2) [apply] junit.framework.TestListener: endTest(testGLES2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 2.377 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw] [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw] [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw] [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881360396 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b618-20121228 [apply] Implementation Branch: master [apply] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b883-20121230 [apply] Implementation Branch: master [apply] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: null [apply] Specification Title: null [apply] Specification Vendor: null [apply] Specification Version: null [apply] Implementation Title: null [apply] Implementation Vendor: null [apply] Implementation Vendor ID: null [apply] Implementation URL: null [apply] Implementation Version: null [apply] Implementation Branch: null [apply] Implementation Commit: null [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@53343ed0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@4ce66f56 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.50 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@16aeea66 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@579d75ee [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@5090d8ea [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@ee51b2c [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.50 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881362703 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testVersion took 1.133 sec [apply] Testcase: testGLProfileDefault took 0.219 sec [apply] Testcase: testGLProfileMaxProgrammable took 0.17 sec [apply] Testcase: testGLProfileGL2ES1 took 0.195 sec [apply] Testcase: testGLProfileGL2ES2 took 0.183 sec [apply] Testcase: testGL4bc took 0.001 sec [apply] Testcase: testGL3bc took 0 sec [apply] Testcase: testGL2 took 0.165 sec [apply] Testcase: testGL4 took 0 sec [apply] Testcase: testGL3 took 0.166 sec [apply] Testcase: testGLES1 took 0.001 sec [apply] Testcase: testGLES2 took 0 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881362703 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881364256 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] junit.framework.TestListener: tests to run: 6 [apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB) [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200 [apply] junit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600 [apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881366170 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 1.98 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881364256 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881366170 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 1.279 sec [apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 0.103 sec [apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 0.133 sec [apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 0.099 sec [apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 0.131 sec [apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 0.102 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881367653 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test02TwoThreads) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a246cb60 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a2485de0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] total: 1.57s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] junit.framework.TestListener: endTest(test02TwoThreads) [apply] junit.framework.TestListener: startTest(test02FourThreads) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a48edb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a246e300 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@11e7c5cb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a2476cc0 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a248f5e0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a30a3110 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] total: 0.714s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] junit.framework.TestListener: endTest(test02FourThreads) [apply] junit.framework.TestListener: startTest(test16SixteenThreads) [apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c1ae90c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a2482ce0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a309e660 [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff94b1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a30b66a0 [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@290fd7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a30b72f0 [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a2473ac0 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a2474ce0 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a246fbf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d7b6643, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a2471860 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a306ee00 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ae35bb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a6101820 [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62ebcdbb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a61098d0 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7174d93a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a61212d0 [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ddc4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@477a1767 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cbe41ec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a603f210 [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f60877b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f9ec4ed [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2092dcdb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a6133710 [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e3a1ec6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a613a830 [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ca522a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a60a9b70 [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] junit.framework.TestListener: endTest(test16SixteenThreads) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] total: 1.781s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881371881 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.292 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881367653 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a246cb60 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a2485de0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] total: 1.57s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a48edb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a246e300 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@11e7c5cb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a2476cc0 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a248f5e0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a30a3110 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] total: 0.714s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c1ae90c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a2482ce0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a309e660 [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff94b1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a30b66a0 [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@290fd7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a30b72f0 [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a2473ac0 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a2474ce0 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a246fbf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d7b6643, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a2471860 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a306ee00 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ae35bb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a6101820 [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62ebcdbb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a61098d0 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7174d93a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a61212d0 [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ddc4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@477a1767 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cbe41ec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a603f210 [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f60877b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f9ec4ed [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2092dcdb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a6133710 [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e3a1ec6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a613a830 [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ca522a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f92a60a9b70 [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] total: 1.781s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881371881 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test02TwoThreads took 1.574 sec [apply] Testcase: test02FourThreads took 0.716 sec [apply] Testcase: test16SixteenThreads took 1.781 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881373466 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] junit.framework.TestListener: startTest(test02TwoThreads) [apply] junit.framework.TestListener: endTest(test02TwoThreads) [apply] junit.framework.TestListener: startTest(test02FourThreads) [apply] junit.framework.TestListener: endTest(test02FourThreads) [apply] junit.framework.TestListener: startTest(test16SixteenThreads) [apply] junit.framework.TestListener: endTest(test16SixteenThreads) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.206 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881373466 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881373606 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test02TwoThreads took 0.003 sec [apply] Testcase: test02FourThreads took 0.001 sec [apply] Testcase: test16SixteenThreads took 0.001 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881373606 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testMain) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881375057 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b618-20121228 [apply] Implementation Branch: master [apply] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b883-20121230 [apply] Implementation Branch: master [apply] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] junit.framework.TestListener: endTest(testMain) [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@46238a47 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.344 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881375057 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] ImplementSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881376338 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b618-20121228 [apply] Implementation Branch: master [apply] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0-b883-20121230 [apply] Implementation Branch: master [apply] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@46238a47 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881376338 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testMain took 1.216 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881377813 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testWriteRead01a) [apply] junit.framework.TestListener: endTest(testWriteRead01a) [apply] junit.framework.TestListener: startTest(testWriteRead01b) [apply] junit.framework.TestListener: endTest(testWriteRead01b) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881379107 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.358 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881377813 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881379107 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWriteRead01a took 1.194 sec [apply] Testcase: testWriteRead01b took 0.037 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak) [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer) [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.163 sec [apply] [apply] Testcase: testX11WindowMemoryLeak took 1.839 sec [apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.155 sec [apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.11 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881384218 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa882862670 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17094d48, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8828779c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881386100 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.945 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881384218 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa882862670 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17094d48, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8828779c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881386100 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.92 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881387568 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] PMV-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-R-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] junit.framework.TestListener: startTest(test00MatrixToString) [apply] junit.framework.TestListener: endTest(test00MatrixToString) [apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess) [apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess) [apply] junit.framework.TestListener: startTest(test03MvTranslate) [apply] junit.framework.TestListener: endTest(test03MvTranslate) [apply] junit.framework.TestListener: startTest(test04MvTranslateRotate) [apply] junit.framework.TestListener: endTest(test04MvTranslateRotate) [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.362 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881387568 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] PMV-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-R-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881388865 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00MatrixToString took 0.015 sec [apply] Testcase: test01MviUpdateTraditionalAccess took 0.224 sec [apply] Testcase: test02MviUpdateShaderAccess took 0.073 sec [apply] Testcase: test03MvTranslate took 0.005 sec [apply] Testcase: test04MvTranslateRotate took 0.003 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881388865 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testLookAtNegZIsNoOp) [apply] junit.framework.TestListener: endTest(testLookAtNegZIsNoOp) [apply] junit.framework.TestListener: startTest(testLookAtPosY) [apply] junit.framework.TestListener: endTest(testLookAtPosY) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.061 sec [apply] [apply] Testcase: testLookAtNegZIsNoOp took 0.008 sec [apply] Testcase: testLookAtPosY took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881391767 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] Gears: Init: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@20992bae[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe702a04210, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 1, num 2, [apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x1e22ab57], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6855a338], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x761eec35], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x877ef83], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7a0d85cc], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fe702a04210, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2802bd3a, handle 0x7fe702a2d340, jogamp.opengl.gl4.GL4bcImpl@c68c26c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe702a04210, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 1, num 2, [apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x1e22ab57], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6855a338], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x761eec35], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x877ef83], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7a0d85cc], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fe702a04210, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c68c26c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7f033a6f[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe7014712b0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe702a53a40 [apply] , SurfaceHandle 0x7fe7014712b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c8376b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26ae533a, 7eda18ac>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x474b5f4a, handle 0x7fe702a61e80, jogamp.opengl.gl4.GL4bcImpl@208a0544, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe7014712b0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe702a53a40 [apply] , SurfaceHandle 0x7fe7014712b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c8376b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26ae533a, 7eda18ac>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe702a53a40 [apply] , SurfaceHandle 0x7fe7014712b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c8376b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26ae533a, 7eda18ac>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@208a0544, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@17094d48[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe70147d860, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe702a83170 [apply] , SurfaceHandle 0x7fe70147d860 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <359eda2c, 50059a34>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x63b0bdc8, handle 0x7fe70146fdb0, jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe70147d860, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe702a83170 [apply] , SurfaceHandle 0x7fe70147d860 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <359eda2c, 50059a34>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe702a83170 [apply] , SurfaceHandle 0x7fe70147d860 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <359eda2c, 50059a34>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4c349471[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe702a89900, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe7014954d0 [apply] , SurfaceHandle 0x7fe702a89900 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@22a98932, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <286e4365, 5f0ab09f>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xffdadcd, handle 0x7fe702a86050, jogamp.opengl.gl4.GL4bcImpl@36d1c778, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe702a89900, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe7014954d0 [apply] , SurfaceHandle 0x7fe702a89900 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@22a98932, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <286e4365, 5f0ab09f>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe7014954d0 [apply] , SurfaceHandle 0x7fe702a89900 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@22a98932, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <286e4365, 5f0ab09f>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] junit.framework.TestListener: endTest(test01) [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881393740 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.036 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881391767 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] Gears: Init: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@20992bae[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe702a04210, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 1, num 2, [apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x1e22ab57], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6855a338], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x761eec35], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x877ef83], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7a0d85cc], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fe702a04210, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 1, qsz 0, owner ] ]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2802bd3a, handle 0x7fe702a2d340, jogamp.opengl.gl4.GL4bcImpl@c68c26c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe702a04210, [apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 1, num 2, [apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x1e22ab57], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x6855a338], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x761eec35], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x877ef83], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7a0d85cc], [apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fe702a04210, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock [count 1, qsz 0, owner ] ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c68c26c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7f033a6f[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe7014712b0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe702a53a40 [apply] , SurfaceHandle 0x7fe7014712b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c8376b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26ae533a, 7eda18ac>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x474b5f4a, handle 0x7fe702a61e80, jogamp.opengl.gl4.GL4bcImpl@208a0544, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe7014712b0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe702a53a40 [apply] , SurfaceHandle 0x7fe7014712b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c8376b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26ae533a, 7eda18ac>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe702a53a40 [apply] , SurfaceHandle 0x7fe7014712b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c8376b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26ae533a, 7eda18ac>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@208a0544, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@17094d48[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe70147d860, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe702a83170 [apply] , SurfaceHandle 0x7fe70147d860 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <359eda2c, 50059a34>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x63b0bdc8, handle 0x7fe70146fdb0, jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe70147d860, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe702a83170 [apply] , SurfaceHandle 0x7fe70147d860 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <359eda2c, 50059a34>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe702a83170 [apply] , SurfaceHandle 0x7fe70147d860 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <359eda2c, 50059a34>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4c349471[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe702a89900, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe7014954d0 [apply] , SurfaceHandle 0x7fe702a89900 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@22a98932, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <286e4365, 5f0ab09f>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xffdadcd, handle 0x7fe702a86050, jogamp.opengl.gl4.GL4bcImpl@36d1c778, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2eb1074a, [apply] Handle 0x7fe702a89900, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe7014954d0 [apply] , SurfaceHandle 0x7fe702a89900 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@22a98932, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <286e4365, 5f0ab09f>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fe7014954d0 [apply] , SurfaceHandle 0x7fe702a89900 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@22a98932, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <286e4365, 5f0ab09f>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881393740 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.997 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881395331 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6659fb21[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c1c32a70, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c1c29c20 [apply] , SurfaceHandle 0x7fb1c1c32a70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@194835fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53cffeb4, 7c5b0668>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x5a02c35e, handle 0x7fb1c1c2d8e0, jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c1c32a70, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c1c29c20 [apply] , SurfaceHandle 0x7fb1c1c32a70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@194835fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53cffeb4, 7c5b0668>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c1c29c20 [apply] , SurfaceHandle 0x7fb1c1c32a70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@194835fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53cffeb4, 7c5b0668>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 1426, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1b31303f[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c28a31c0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c1c45090 [apply] , SurfaceHandle 0x7fb1c28a31c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3fb6101e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49dc423f, 1b815bfb>[count 2, qsz 1, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4ab122a1, handle 0x7fb1c28a3b80, jogamp.opengl.gl4.GL4bcImpl@49bdc9d8, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c28a31c0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c1c45090 [apply] , SurfaceHandle 0x7fb1c28a31c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3fb6101e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49dc423f, 1b815bfb>[count 2, qsz 1, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c1c45090 [apply] , SurfaceHandle 0x7fb1c28a31c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3fb6101e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49dc423f, 1b815bfb>[count 2, qsz 1, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@49bdc9d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 1058, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@69d6065[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c28bd4b0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c28ba0d0 [apply] , SurfaceHandle 0x7fb1c28bd4b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@255d17d7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2c8376b, 26ae533a>[count 2, qsz 1, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x474b5f4a, handle 0x7fb1c1c4c850, jogamp.opengl.gl4.GL4bcImpl@7eda18ac, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c28bd4b0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c28ba0d0 [apply] , SurfaceHandle 0x7fb1c28bd4b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@255d17d7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2c8376b, 26ae533a>[count 2, qsz 1, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c28ba0d0 [apply] , SurfaceHandle 0x7fb1c28bd4b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@255d17d7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2c8376b, 26ae533a>[count 2, qsz 1, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eda18ac, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 284, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@208a0544[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c1c53d60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c28d3cd0 [apply] , SurfaceHandle 0x7fb1c1c53d60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53343ed0, b07f45d>[count 2, qsz 1, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2cba5bdb, handle 0x7fb1c1c55a80, jogamp.opengl.gl4.GL4bcImpl@373c0b53, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c1c53d60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c28d3cd0 [apply] , SurfaceHandle 0x7fb1c1c53d60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53343ed0, b07f45d>[count 2, qsz 1, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c28d3cd0 [apply] , SurfaceHandle 0x7fb1c1c53d60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53343ed0, b07f45d>[count 2, qsz 1, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Animator-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@373c0b53, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881398680 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.413 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881395331 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6659fb21[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c1c32a70, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c1c29c20 [apply] , SurfaceHandle 0x7fb1c1c32a70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@194835fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53cffeb4, 7c5b0668>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x5a02c35e, handle 0x7fb1c1c2d8e0, jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c1c32a70, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c1c29c20 [apply] , SurfaceHandle 0x7fb1c1c32a70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@194835fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53cffeb4, 7c5b0668>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c1c29c20 [apply] , SurfaceHandle 0x7fb1c1c32a70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@194835fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53cffeb4, 7c5b0668>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 1426, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1b31303f[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c28a31c0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c1c45090 [apply] , SurfaceHandle 0x7fb1c28a31c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3fb6101e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49dc423f, 1b815bfb>[count 2, qsz 1, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4ab122a1, handle 0x7fb1c28a3b80, jogamp.opengl.gl4.GL4bcImpl@49bdc9d8, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c28a31c0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c1c45090 [apply] , SurfaceHandle 0x7fb1c28a31c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3fb6101e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49dc423f, 1b815bfb>[count 2, qsz 1, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c1c45090 [apply] , SurfaceHandle 0x7fb1c28a31c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3fb6101e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49dc423f, 1b815bfb>[count 2, qsz 1, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@49bdc9d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 1058, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@69d6065[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c28bd4b0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c28ba0d0 [apply] , SurfaceHandle 0x7fb1c28bd4b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@255d17d7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2c8376b, 26ae533a>[count 2, qsz 1, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x474b5f4a, handle 0x7fb1c1c4c850, jogamp.opengl.gl4.GL4bcImpl@7eda18ac, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c28bd4b0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c28ba0d0 [apply] , SurfaceHandle 0x7fb1c28bd4b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@255d17d7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2c8376b, 26ae533a>[count 2, qsz 1, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c28ba0d0 [apply] , SurfaceHandle 0x7fb1c28bd4b0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@255d17d7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2c8376b, 26ae533a>[count 2, qsz 1, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eda18ac, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 284, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@208a0544[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c1c53d60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c28d3cd0 [apply] , SurfaceHandle 0x7fb1c1c53d60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53343ed0, b07f45d>[count 2, qsz 1, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2cba5bdb, handle 0x7fb1c1c55a80, jogamp.opengl.gl4.GL4bcImpl@373c0b53, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b687e7c, [apply] Handle 0x7fb1c1c53d60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c28d3cd0 [apply] , SurfaceHandle 0x7fb1c1c53d60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53343ed0, b07f45d>[count 2, qsz 1, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb1c28d3cd0 [apply] , SurfaceHandle 0x7fb1c1c53d60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 256x256 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53343ed0, b07f45d>[count 2, qsz 1, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-8-Animator-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@373c0b53, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881398680 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.371 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881400238 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@877ef83, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@77addb59 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@77addb59 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@77addb59 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@27b62aab, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@900bac2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ee51b2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@635aed57 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] junit.framework.TestListener: endTest(test01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.956 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881400238 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@877ef83, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@77addb59 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@77addb59 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@77addb59 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@27b62aab, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@900bac2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ee51b2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@635aed57 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881402130 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.933 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881402130 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881403619 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53cffeb4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f81219459f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@24c0f1ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f812195a590 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@900bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f81204a1620 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f812198efc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen) [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ad3c6a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f81219218b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f8120496d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f81219a6100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6126f827, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f8121984520 [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen) [apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen) [apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia, [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO. [apply] Seems to run fine on 10.6.8/NVidia. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.683 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881403619 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53cffeb4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f81219459f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@24c0f1ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f812195a590 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@900bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f81204a1620 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f812198efc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ad3c6a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f81219218b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f8120496d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f81219a6100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6126f827, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f8121984520 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia, [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO. [apply] Seems to run fine on 10.6.8/NVidia. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881409238 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testCommonAnimatorSharedOnscreen took 2.341 sec [apply] Testcase: testCommonAnimatorSharedOffscreen took 2.296 sec [apply] Testcase: testEachWithAnimatorSharedOffscreen took 0.001 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881409238 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(test01OneLife) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881410710 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53f64158, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc800442ae0 [apply] 1 s: 60 f / 1011 ms, 59.3 fps, 16 ms/f; total: 60 f, 59.3 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Total: 2231.565ms [apply] GLProfile.initSingleton(): 912.965ms [apply] Demo Code: 1316.603ms [apply] GLProfile.shutdown(): 2.733ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] junit.framework.TestListener: endTest(test01OneLife) [apply] junit.framework.TestListener: startTest(test01AnotherLife) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@900bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc801979430 [apply] 1 s: 60 f / 1005 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1665.631ms [apply] GLProfile.initSingleton(): 564.802ms [apply] Demo Code: 1100.829ms [apply] GLProfile.shutdown(): 0.115ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] junit.framework.TestListener: endTest(test01AnotherLife) [apply] junit.framework.TestListener: startTest(test01TwoLifes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f0ffb38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc80198c6d0 [apply] 1 s: 60 f / 1014 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1761.527ms [apply] GLProfile.initSingleton(): 560.086ms [apply] Demo Code: 1201.44ms [apply] GLProfile.shutdown(): 0.15ms [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@341049d3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc80045feb0 [apply] 1 s: 60 f / 1037 ms, 57.8 fps, 17 ms/f; total: 60 f, 57.8 fps, 17 ms/f [apply] junit.framework.TestListener: endTest(test01TwoLifes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1785.609ms [apply] GLProfile.initSingleton(): 557.044ms [apply] Demo Code: 1228.557ms [apply] GLProfile.shutdown(): 0.095ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.596 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881418241 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881410710 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53f64158, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc800442ae0 [apply] 1 s: 60 f / 1011 ms, 59.3 fps, 16 ms/f; total: 60 f, 59.3 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Total: 2231.565ms [apply] GLProfile.initSingleton(): 912.965ms [apply] Demo Code: 1316.603ms [apply] GLProfile.shutdown(): 2.733ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@900bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc801979430 [apply] 1 s: 60 f / 1005 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1665.631ms [apply] GLProfile.initSingleton(): 564.802ms [apply] Demo Code: 1100.829ms [apply] GLProfile.shutdown(): 0.115ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f0ffb38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc80198c6d0 [apply] 1 s: 60 f / 1014 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1761.527ms [apply] GLProfile.initSingleton(): 560.086ms [apply] Demo Code: 1201.44ms [apply] GLProfile.shutdown(): 0.15ms [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@341049d3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc80045feb0 [apply] 1 s: 60 f / 1037 ms, 57.8 fps, 17 ms/f; total: 60 f, 57.8 fps, 17 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1785.609ms [apply] GLProfile.initSingleton(): 557.044ms [apply] Demo Code: 1228.557ms [apply] GLProfile.shutdown(): 0.095ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881418241 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OneLife took 2.249 sec [apply] Testcase: test01AnotherLife took 1.667 sec [apply] Testcase: test01TwoLifes took 3.548 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(test01DefaultFBO) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881419742 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01DefaultFBO) [apply] junit.framework.TestListener: startTest(test01StencilFBO) [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01StencilFBO) [apply] junit.framework.TestListener: startTest(test01DefaultPBuffer) [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01DefaultPBuffer) [apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer) [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881420922 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.245 sec [apply] ------------- Standard Output --------------- [apply] Image right side up [apply] Image right side up [apply] Image right side up [apply] Image right side up [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881419742 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881420922 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01DefaultFBO took 1.03 sec [apply] Testcase: test01StencilFBO took 0.022 sec [apply] Testcase: test01DefaultPBuffer took 0.034 sec [apply] Testcase: test01AccumStencilPBuffer took 0.029 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT [apply] junit.framework.TestListener: tests to run: 8 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881422393 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0) [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] ++++ UITestjunit.framework.TestListener: endTest(testOnscreenMultiSampleAA2) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4) [apply] Case.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4) [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4) [apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8) [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 2.755 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881422393 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881425071 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenMultiSampleAA0 took 1.265 sec [apply] Testcase: testOnscreenMultiSampleAA2 took 0.25 sec [apply] Testcase: testOnscreenMultiSampleAA4 took 0.198 sec [apply] Testcase: testOnscreenMultiSampleAA8 took 0.219 sec [apply] Testcase: testOffscreenMultiSampleAA0 took 0.182 sec [apply] Testcase: testOffscreenMultiSampleAA2 took 0.155 sec [apply] Testcase: testOffscreenMultiSampleAA4 took 0.164 sec [apply] Testcase: testOffsreenMultiSampleAA8 took 0.18 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881425071 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881426592 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] junit.framework.TestListener: tests to run: 6 [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0) [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-10-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0) [apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8) [apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881428469 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 1.95 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881426592 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-10-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881428469 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenMultiSampleAA0 took 1.276 sec [apply] Testcase: testOnscreenMultiSampleAA8 took 0.192 sec [apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 0.166 sec [apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 0.173 sec [apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0 sec [apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881430015 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01OpaqueDecorated) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ffbda857010 [apply] junit.framework.TestListener: endTest(test01OpaqueDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentDecorated) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ffbda854ca0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTjunit.framework.TestListener: endTest(test01TransparentDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentUndecorated) [apply] estRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ffbda84e430 [apply] junit.framework.TestListener: endTest(test01TransparentUndecorated) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.27 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881430015 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ffbda857010 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ffbda854ca0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ffbda84e430 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881433221 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OpaqueDecorated took 0.757 sec [apply] Testcase: test01TransparentDecorated took 0.711 sec [apply] Testcase: test01TransparentUndecorated took 0.751 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881433221 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881434692 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test00) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2c8376b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26ae533a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eda18ac [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png [apply] junit.framework.TestListener: endTest(test00) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881436877 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.248 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881434692 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2c8376b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26ae533a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eda18ac [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881436877 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 2.118 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test00) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881438355 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test00) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.218 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881438355 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881440508 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 2.088 sec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881440508 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881441979 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01) [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881442979 d 1ms]] [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881442961 d 181ms]] [apply] WindowUpdateEvent[[ 255937846 / 1377657296 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881442959 d 1204ms]]] [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1308300 [apply] 7 s: 60 f / 7991 ms, 7.5 fps, 133 ms/f; total: 60 f, 7.5 fps, 133 ms/f [apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01) [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881451483 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881451546 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.633 sec [apply] ------------- Standard Output --------------- [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1308300 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881441979 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881442979 d 1ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881442961 d 181ms]] [apply] WindowUpdateEvent[[ 255937846 / 1377657296 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881442959 d 1204ms]]] [apply] 7 s: 60 f / 7991 ms, 7.5 fps, 133 ms/f; total: 60 f, 7.5 fps, 133 ms/f [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881451483 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881451546 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testElektronenMultiplizierer01 took 8.609 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881453021 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@49dc423f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f887494a2b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f887494d4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881456445 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test02GL3) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.488 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881453021 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@49dc423f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f887494a2b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f887494d4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881456445 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 2.165 sec [apply] Testcase: test02GL3 took 1.191 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881457917 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9c63441e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1057 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9c63450ca0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1028 ms, 58.3 fps, 17 ms/f; total: 60 f, 58.3 fps, 17 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] junit.framework.TestListener: endTest(test02GL3) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.444 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881457917 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9c63441e70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1057 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9c63450ca0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1028 ms, 58.3 fps, 17 ms/f; total: 60 f, 58.3 fps, 17 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881461297 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 2.151 sec [apply] Testcase: test02GL3 took 1.163 sec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881461297 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881462789 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@48a77106[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@67a5a19, [apply] Handle 0x7fd5e2c34ba0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fd5e2c30ca0 [apply] , SurfaceHandle 0x7fd5e2c34ba0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@4ab122a1, com.jogamp.opengl.test.junit.util.QuitAdapter@33589e56, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@33589e56, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@7f033a6f, ], windowLock <2cf18e8e, 26c623af>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3a56860b, handle 0x7fd5e2c3ef00, jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@67a5a19, [apply] Handle 0x7fd5e2c34ba0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fd5e2c30ca0 [apply] , SurfaceHandle 0x7fd5e2c34ba0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@4ab122a1, com.jogamp.opengl.test.junit.util.QuitAdapter@33589e56, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@33589e56, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@7f033a6f, ], windowLock <2cf18e8e, 26c623af>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fd5e2c30ca0 [apply] , SurfaceHandle 0x7fd5e2c34ba0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@4ab122a1, com.jogamp.opengl.test.junit.util.QuitAdapter@33589e56, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@33589e56, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@7f033a6f, ], windowLock <2cf18e8e, 26c623af>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 640x480 [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.702 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881462789 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] Gears: Init: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@48a77106[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@67a5a19, [apply] Handle 0x7fd5e2c34ba0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fd5e2c30ca0 [apply] , SurfaceHandle 0x7fd5e2c34ba0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@4ab122a1, com.jogamp.opengl.test.junit.util.QuitAdapter@33589e56, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@33589e56, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@7f033a6f, ], windowLock <2cf18e8e, 26c623af>[count 2, qsz 0, owner ], surfaceLockCount 1]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3a56860b, handle 0x7fd5e2c3ef00, jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@67a5a19, [apply] Handle 0x7fd5e2c34ba0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fd5e2c30ca0 [apply] , SurfaceHandle 0x7fd5e2c34ba0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@4ab122a1, com.jogamp.opengl.test.junit.util.QuitAdapter@33589e56, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@33589e56, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@7f033a6f, ], windowLock <2cf18e8e, 26c623af>[count 2, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fd5e2c30ca0 [apply] , SurfaceHandle 0x7fd5e2c34ba0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@4ab122a1, com.jogamp.opengl.test.junit.util.QuitAdapter@33589e56, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@33589e56, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@7f033a6f, ], windowLock <2cf18e8e, 26c623af>[count 2, qsz 0, owner ], surfaceLockCount 1]] [apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 640x480 [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881464426 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.688 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881464426 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881465906 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x877ef83, handle 0x7f921b8309c0, jogamp.opengl.gl4.GL4bcImpl@1fa12495, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] Handle 0x7f921b844150, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f921ac5f3a0 [apply] , SurfaceHandle 0x7f921b844150 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <31b446d1, 32955cd5>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] junit.framework.TestListener: endTest(test00NoShaderState_Validation) [apply] junit.framework.TestListener: startTest(test01ShaderState_Validation) [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12junit.framework.TestListener: endTest(test01ShaderState_Validation) [apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled) [apply] , this 0x2cf18e8e, handle 0x7f921ac557a0, jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] Handle 0x7f921b84c290, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f921ac5f3a0 [apply] , SurfaceHandle 0x7f921b84c290 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2e00e753, 3d5311bd>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x49dc423f, handle 0x7f921b841a30, jogamp.opengl.gl4.GL4bcImpl@49bdc9d8, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] Handle 0x7f921ac85f00, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f921ac85d30 [apply] , SurfaceHandle 0x7f921ac85f00 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4b0ea9ba, 2fa918d5>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled) [apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable) [apply] testShaderState00PerformanceSingle toggleEnable false: 1.463s: 600f, 410.1 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eda18ac, handle 0x7f921b842600, jogamp.opengl.gl4.GL4bcImpl@455fc40c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] Handle 0x7f921b847810, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f921b83e740 [apply] , SurfaceHandle 0x7f921b847810 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <12401369, 2cba5bdb>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] junit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable) [apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble) [apply] testShaderState00PerformanceSingle toggleEnable true: 0.862s: 600f, 696.0 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb92a848, handle 0x7f921b843860, jogamp.opengl.gl4.GL4bcImpl@4ce66f56, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] Handle 0x7f921ac78050, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f921b846e10 [apply] , SurfaceHandle 0x7f921ac78050 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2c979e8b, 1629ce8c>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble) [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 5.517 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881465906 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x877ef83, handle 0x7f921b8309c0, jogamp.opengl.gl4.GL4bcImpl@1fa12495, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] Handle 0x7f921b844150, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f921ac5f3a0 [apply] , SurfaceHandle 0x7f921b844150 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <31b446d1, 32955cd5>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2cf18e8e, handle 0x7f921ac557a0, jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] Handle 0x7f921b84c290, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f921ac5f3a0 [apply] , SurfaceHandle 0x7f921b84c290 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2e00e753, 3d5311bd>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x49dc423f, handle 0x7f921b841a30, jogamp.opengl.gl4.GL4bcImpl@49bdc9d8, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] Handle 0x7f921ac85f00, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f921ac85d30 [apply] , SurfaceHandle 0x7f921ac85f00 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4b0ea9ba, 2fa918d5>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable false: 1.463s: 600f, 410.1 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eda18ac, handle 0x7f921b842600, jogamp.opengl.gl4.GL4bcImpl@455fc40c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] Handle 0x7f921b847810, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f921b83e740 [apply] , SurfaceHandle 0x7f921b847810 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <12401369, 2cba5bdb>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable true: 0.862s: 600f, 696.0 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb92a848, handle 0x7f921b843860, jogamp.opengl.gl4.GL4bcImpl@4ce66f56, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@c68c26c, [apply] Handle 0x7f921ac78050, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f921b846e10 [apply] , SurfaceHandle 0x7f921ac78050 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2c979e8b, 1629ce8c>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 0.862s: 600f, 696.0 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881471357 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00NoShaderState_Validation took 1.287 sec [apply] Testcase: test01ShaderState_Validation took 0.122 sec [apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 1.787 sec [apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 1.094 sec [apply] Testcase: test04ShaderState_PerformanceDouble took 1.093 sec [apply] testShaderState01PerformanceDouble: 0.862s: 600f, 696.0 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881471357 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881472839 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7a0d85cc, handle 0x7fa719c6b420, jogamp.opengl.gl4.GL4bcImpl@c68c26c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1, [apply] Handle 0x7fa719c6bb40, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa719c5f3e0 [apply] , SurfaceHandle 0x7fa719c6bb40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <32955cd5, 6c01bde4>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - tejunit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked) [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked) [apply] stShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1a50ca0c, handle 0x7fa71a83ff00, jogamp.opengl.gl4.GL4bcImpl@3d5311bd, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1, [apply] Handle 0x7fa719c777a0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa719c656b0 [apply] , SurfaceHandle 0x7fa719c777a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18b1aebf, 39478a43>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked) [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble) [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1b815bfb, handle 0x7fa719c7a320, jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1, [apply] Handle 0x7fa71a85f780, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa71a851df0 [apply] , SurfaceHandle 0x7fa71a85f780 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2fa918d5, 69d6065>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 1.44s: 600f, 416.6 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.546 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881472839 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7a0d85cc, handle 0x7fa719c6b420, jogamp.opengl.gl4.GL4bcImpl@c68c26c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1, [apply] Handle 0x7fa719c6bb40, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa719c5f3e0 [apply] , SurfaceHandle 0x7fa719c6bb40 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <32955cd5, 6c01bde4>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1a50ca0c, handle 0x7fa71a83ff00, jogamp.opengl.gl4.GL4bcImpl@3d5311bd, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1, [apply] Handle 0x7fa719c777a0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa719c656b0 [apply] , SurfaceHandle 0x7fa719c777a0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18b1aebf, 39478a43>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1b815bfb, handle 0x7fa719c7a320, jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1, [apply] Handle 0x7fa71a85f780, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa71a851df0 [apply] , SurfaceHandle 0x7fa71a85f780 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 480x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2fa918d5, 69d6065>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 1.44s: 600f, 416.6 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881476320 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testShaderState01ValidationSP1Linked took 1.436 sec [apply] Testcase: testShaderState01ValidationSP1Unlinked took 0.194 sec [apply] Testcase: testShaderState01PerformanceDouble took 1.786 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881476320 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881477821 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testGLSLCompilation01) [apply] junit.framework.TestListener: endTest(testGLSLCompilation01) [apply] junit.framework.TestListener: startTest(testGLSLUse01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-11-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8323143f70 [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] junit.framework.TestListener: endTest(testGLSLUse01) [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881479323 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.576 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881477821 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-11-Animator-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8323143f70 [apply] Thread[Thread-11-Animator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881479323 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGLSLCompilation01 took 1.125 sec [apply] Testcase: testGLSLUse01 took 0.311 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881480801 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x31b446d1, handle 0x7fdf13c54c60, jogamp.opengl.gl4.GL4bcImpl@6659fb21, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806, [apply] Handle 0x7fdf13c60a90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdf13c51a20 [apply] , SurfaceHandle 0x7fdf13c60a90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48a77106, 68ed662d>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Screen dim 518 x 324 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.037037 [apply] t1-t0: 888.147ms [apply] t3-t0: 1406.44ms [apply] t3-t2: 11.299ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881482275 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.539 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881480801 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x31b446d1, handle 0x7fdf13c54c60, jogamp.opengl.gl4.GL4bcImpl@6659fb21, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806, [apply] Handle 0x7fdf13c60a90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdf13c51a20 [apply] , SurfaceHandle 0x7fdf13c60a90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48a77106, 68ed662d>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Screen dim 518 x 324 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.037037 [apply] t1-t0: 888.147ms [apply] t3-t0: 1406.44ms [apply] t3-t2: 11.299ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881482275 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 1.409 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881483736 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881485068 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.397 sec [apply] ------------- Standard Output --------------- [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881483736 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881485068 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 1.22 sec [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 0.046 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881486529 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] INFO: PBuffer supported: true [apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ceeea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a843fc20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer) [apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@474b5f4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a90316a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48bd6a5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a8492d50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b754b2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a848f970 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555) [apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer) [apply] Create Window 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a8476750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@579d75ee, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [apply] null [apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a9018980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a847e4a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Create Window 1 [apply] Create Window 2 [apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer) [apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] Create Window 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:201) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:204) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Create Window 1 [apply] Create Window 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true) [apply] null [apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a848db50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a903b2e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a90288e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.njunit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Create Window 1 [apply] ewt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2d7cec96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true) [apply] null [apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a848da40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:291) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:294) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 1.898 sec [apply] ------------- Standard Output --------------- [apply] INFO: PBuffer supported: true [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 1 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881486529 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ceeea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a843fc20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@474b5f4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a90316a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48bd6a5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a8492d50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881488361 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] okeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b754b2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a848f970 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a8476750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@579d75ee, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [apply] null [apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a9018980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a847e4a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:201) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:204) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true) [apply] null [apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a848db50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a903b2e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a90288e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2d7cec96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true) [apply] null [apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9a848da40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:291) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:294) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881488361 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01aOffscreenWindowPBuffer took 0.156 sec [apply] Testcase: test01bOffscreenWindowPBufferStencil took 0.071 sec [apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 0.059 sec [apply] Testcase: test01cOffscreenWindowPBuffer555 took 0.075 sec [apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 0.114 sec [apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 0.225 sec [apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 0.168 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881489941 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:90) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:93) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cf18e8e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:129) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:132) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap) [apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap) [apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881491131 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.255 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881489941 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:90) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:93) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cf18e8e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:129) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:132) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881491131 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test11OffscreenWindowPixmap took 1.074 sec [apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 0.053 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(test01GL2Normal) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881492626 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53f64158, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@77ff92f5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2c09505f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@177ba38f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-3: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator-4: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] junit.framework.TestListener: endTest(test01GL2Normal) [apply] junit.framework.TestListener: startTest(test03GL2FFPEmu) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@214a7a12 ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@214a7a12 [apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-5: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@565c7f6 ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@565c7f6 [apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2c78bc3b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@477a1767 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@20968fda [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-6: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test03GL2FFPEmu) [apply] junit.framework.TestListener: startTest(test04GL2ES1Normal) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5e29c58e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-9: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@35ecfe07, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a199939 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@469a9b65 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@50502819 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-11: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator-12: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test04GL2ES1Normal) [apply] junit.framework.TestListener: startTest(test05ES2FFPEmu) [apply] junit.framework.TestListener: endTest(test05ES2FFPEmu) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881507866 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.309 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881492626 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53f64158, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@77ff92f5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2c09505f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@177ba38f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-3: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator-4: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@214a7a12 ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@214a7a12 [apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-5: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@565c7f6 ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@565c7f6 [apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2c78bc3b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@477a1767 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@20968fda [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-6: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5e29c58e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator-9: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@35ecfe07, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a199939 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@469a9b65 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@50502819 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator-11: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator-12: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881507866 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2Normal took 5.729 sec [apply] Testcase: test03GL2FFPEmu took 4.718 sec [apply] Testcase: test04GL2ES1Normal took 4.72 sec [apply] Testcase: test05ES2FFPEmu took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881509422 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test01Plain__GL2ES1_VBOOffUsePlain) [apply] junit.framework.TestListener: startTest(test02Plain__GL2ES1_VBOOffUseArrayData) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] junit.framework.TestListener: endTest(test02Plain__GL2ES1_VBOOffUseArrayData) [apply] junit.framework.TestListener: startTest(test03Plain__GL2ES1_VBOOnUsePlain) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] junit.framework.TestListener: endTest(test03Plain__GL2ES1_VBOOnUsePlain) [apply] junit.framework.TestListener: startTest(test04Plain__GL2ES1_VBOOnUseArrayData) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] junit.framework.TestListener: endTest(test04Plain__GL2ES1_VBOOnUseArrayData) [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES1_VBOOff) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES1_VBOOff) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES1_VBOOn) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES1_VBOOn) [apply] junit.framework.TestListener: startTest(test07ImmSinkGL2ES1_VBOOnTexture) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881512253 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test07ImmSinkGL2ES1_VBOOnTexture) [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.9 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881509422 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881512253 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 1.356 sec [apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 0.26 sec [apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 0.206 sec [apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 0.216 sec [apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 0.229 sec [apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 0.231 sec [apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 0.262 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_Direct) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881513781 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_Direct) [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_ShaderState) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_ShaderState) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_Direct) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_Direct) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_ShaderState) [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.1 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881513781 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881515815 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 1.262 sec [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 0.251 sec [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 0.22 sec [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 0.234 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881515815 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testPNGReadWriteAndCompare) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881517283 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] junit.framework.TestListener: endTest(testPNGReadWriteAndCompare) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.302 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881517283 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881517519 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testPNGReadWriteAndCompare took 0.184 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881517519 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881519037 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@194835fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f94cac61760 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0008-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] junit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM) [apply] junit.framework.TestListener: startTest(testOffscreenWritePNG) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0010-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f94cac6b3c0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [apply] junit.framework.TestListener: endTest(testOffscreenWritePNG) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.64 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881519037 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@194835fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f94cac61760 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0008-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0010-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f94cac6b3c0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881520614 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenWritePNG_TGA_PAM took 0.447 sec [apply] Testcase: testOffscreenWritePNG took 0.189 sec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881520614 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881522127 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fc5d3c37e80 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fc5d3c37e80 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc5d3c37e80 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc5d3c37e80 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fc5d3c37e80 [apply] junit.framework.TestListener: endTest(testOnscreenWritePNGWithResize) [apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3749eb9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fc5d3c64bd0 [apply] XXX: init [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fc5d3c896f0 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc5d3c64bd0 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc5d4876a60 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fc5d4861eb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881524797 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.734 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881522127 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fc5d3c37e80 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fc5d3c37e80 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc5d3c37e80 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc5d3c37e80 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fc5d3c37e80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3749eb9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fc5d3c64bd0 [apply] XXX: init [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fc5d3c896f0 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc5d3c64bd0 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc5d4876a60 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fc5d4861eb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881524797 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenWritePNGWithResize took 1.326 sec [apply] Testcase: testOffscreenWritePNGWithResize took 0.38 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881526315 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2 [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] junit.framework.TestListener: startTest(testGrayPNGJLoaderGL2) [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testGrayPNGJLoaderGL2) [apply] junit.framework.TestListener: startTest(testGrayPNGJLoaderES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2 [apply] ++++junit.framework.TestListener: endTest(testGrayPNGJLoaderES2) [apply] junit.framework.TestListener: startTest(testTestPNGJLoaderGL2) [apply] UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [apply] junit.framework.TestListener: endTest(testTestPNGJLoaderGL2) [apply] junit.framework.TestListener: startTest(testTestPNGJLoaderES2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2 [apply] junit.framework.TestListener: endTest(testTestPNGJLoaderES2) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881532040 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.793 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881526315 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881532040 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGrayPNGJLoaderGL2 took 2.131 sec [apply] Testcase: testGrayPNGJLoaderES2 took 1.269 sec [apply] Testcase: testTestPNGJLoaderGL2 took 1.146 sec [apply] Testcase: testTestPNGJLoaderES2 took 1.108 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881533505 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@4a48edb5 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [apply] ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ] [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] XXX0: aspect: 1.7777778 [apply] XXX0: y-flip: false [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] junit.framework.TestListener: endTest(test1) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.287 sec [apply] ------------- Standard Output --------------- [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [apply] ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881533505 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] GL jogamp.opengl.gl4.GL4bcImpl@4a48edb5 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] XXX0: aspect: 1.7777778 [apply] XXX0: y-flip: false [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881535728 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test1 took 1.233 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881535728 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881537214 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538207 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53cffeb4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c73876260 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538190 d 124ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[[ 92699958 / 1948725712 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538187 d 150ms]]] [apply] duration: 151 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538549 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538550 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538550 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538550 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c73876260 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538551 d 2ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538551 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538870 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@470b9279, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c72c48110 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538910 d 41ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538953 d 0ms]] [apply] duration: 130 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539173 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539218 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c73892410 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539208 d 42ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[[ 92699958 / 1965658576 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539208 d 60ms]]] [apply] duration: 135 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539484 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539484 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539485 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539485 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c73892410 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539485 d 3ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539485 d 3ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 222 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539811 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539856 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c73871290 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539846 d 42ms]] [apply] Frames for setVisible(true) 2: 2 [apply] WindowUpdateEvent[[ 92699958 / 1948783056 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539847 d 48ms]]] [apply] duration: 146 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881540118 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.034 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881537214 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538207 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53cffeb4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c73876260 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538190 d 124ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[[ 92699958 / 1948725712 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538187 d 150ms]]] [apply] duration: 151 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538549 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538550 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538550 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538550 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c73876260 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538551 d 2ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538551 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538870 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@470b9279, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c72c48110 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538910 d 41ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881538953 d 0ms]] [apply] duration: 130 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539173 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539218 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c73892410 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539208 d 42ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[[ 92699958 / 1965658576 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539208 d 60ms]]] [apply] duration: 135 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539484 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539484 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539485 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539485 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c73892410 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539485 d 3ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539485 d 3ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 222 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539811 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539856 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c73871290 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539846 d 42ms]] [apply] Frames for setVisible(true) 2: 2 [apply] WindowUpdateEvent[[ 92699958 / 1948783056 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881539847 d 48ms]]] [apply] duration: 146 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881540118 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881540183 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 2.014 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881540183 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881541666 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testDisplayCreate01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542675 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53cffeb4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb912162f10 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542663 d 96ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 136 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542979 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542979 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542979 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542980 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb912162f10 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542980 d 2ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542980 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543300 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@373c0b53, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb912161080 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543336 d 48ms]] [apply] Frames for setVisible(true) 2: 2 [apply] WindowUpdateEvent[[ 181550390 / 296823248 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543371 d 40ms]]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543413 d 0ms]] [apply] duration: 157 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543639 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543692 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb910c6cc60 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543676 d 48ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[[ 181550390 / 296901072 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543677 d 49ms]]] [apply] duration: 141 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543949 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543949 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543949 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543950 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb910c6cc60 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543950 d 4ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543950 d 4ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 224 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544278 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544344 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@286e4365, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb910c696b0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544320 d 76ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[[ 181550390 / 296896976 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544320 d 113ms]]] [apply] junit.framework.TestListener: endTest(testDisplayCreate01) [apply] junit.framework.TestListener: startTest(testDisplayCreate02) [apply] duration: 123 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544617 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544655 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb91216a980 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544654 d 22ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544694 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544694 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb912184510 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544681 d 45ms]] [apply] Frames for setVisible(true) 2: 2 [apply] WindowUpdateEvent[[ 181550390 / 320686544 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544719 d 32ms]]] [apply] duration: 169 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544940 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544948 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544949 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544949 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544985 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51b4a74b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb910c6ed40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544984 d 33ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545034 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545034 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb912196880 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545033 d 28ms]] [apply] Frames for setVisible(true) 2: 1 [apply] duration: 169 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(testDisplayCreate02) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.752 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881541666 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542675 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53cffeb4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb912162f10 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542663 d 96ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 136 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542979 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542979 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542979 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542980 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb912162f10 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542980 d 2ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881542980 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543300 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@373c0b53, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb912161080 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543336 d 48ms]] [apply] Frames for setVisible(true) 2: 2 [apply] WindowUpdateEvent[[ 181550390 / 296823248 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543371 d 40ms]]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543413 d 0ms]] [apply] duration: 157 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543639 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543692 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb910c6cc60 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543676 d 48ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowUpdateEvent[[ 181550390 / 296901072 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543677 d 49ms]]] [apply] duration: 141 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543949 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543949 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543949 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543950 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb910c6cc60 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543950 d 4ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881543950 d 4ms]] [apply] Frames for setVisible(true) 1: 1 [apply] duration: 224 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544278 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544344 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@286e4365, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb910c696b0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544320 d 76ms]] [apply] Frames for setVisible(true) 2: 1 [apply] WindowUpdateEvent[[ 181550390 / 296896976 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544320 d 113ms]]] [apply] duration: 123 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544617 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544655 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb91216a980 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544654 d 22ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544694 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544694 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb912184510 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544681 d 45ms]] [apply] Frames for setVisible(true) 2: 2 [apply] WindowUpdateEvent[[ 181550390 / 320686544 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544719 d 32ms]]] [apply] duration: 169 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544940 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544948 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544949 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544949 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544985 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545282 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545290 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545291 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545291 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881545354 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51b4a74b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb910c6ed40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881544984 d 33ms]] [apply] Frames for setVisible(true) 1: 1 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545034 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545034 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb912196880 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545033 d 28ms]] [apply] Frames for setVisible(true) 2: 1 [apply] duration: 169 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545282 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545290 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545291 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881545291 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881545354 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01 took 2.038 sec [apply] Testcase: testDisplayCreate02 took 0.671 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881546838 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testWindow00) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ceeea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@255d17d7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c8376b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26ae533a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff48d15f260 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: endTest(testWindow00) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.336 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881546838 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ceeea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@255d17d7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c8376b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26ae533a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff48d15f260 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881548110 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 0.317 sec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881548110 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881549578 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 7 [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550600 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c5b0668, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb347eaf0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550581 d 130ms]] [apply] WindowUpdateEvent[[ 109665590 / -1247567408 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550579 d 157ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550758 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550805 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@470b9279, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple) [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb348e8f0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550803 d 56ms]] [apply] WindowUpdateEvent[[ 109665590 / -1247579696 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550844 d 40ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550885 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550885 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550885 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550906 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550951 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550934 d 58ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb34a1dc0 [apply] WindowUpdateEvent[[ 109665590 / -1246338608 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550934 d 88ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551054 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551110 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6833f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb403fb30 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551079 d 56ms]] [apply] WindowUpdateEvent[[ 109665590 / -1265321520 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551100 d 46ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551146 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551146 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551146 d 1ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551157 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551234 d 0ms]] [apply] Frames for initial setVisible(true): 2 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@28ab54eb[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57, [apply] Handle 0x7fdeb348ae50, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdeb4025940 [apply] , SurfaceHandle 0x7fdeb348ae50 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@63cd66ea, com.jogamp.newt.event.TraceWindowAdapter@421fbfd6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@326b9c84, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@36f0b7f8, ], windowLock <75be16f5, 12d56b37>[count 3, qsz 0, owner ], surfaceLockCount 2]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x8542529, handle 0x7fdeb402aa00, jogamp.opengl.gl4.GL4bcImpl@900bac2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57, [apply] Handle 0x7fdeb348ae50, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdeb4025940 [apply] , SurfaceHandle 0x7fdeb348ae50 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@63cd66ea, com.jogamp.newt.event.TraceWindowAdapter@421fbfd6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@326b9c84, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@36f0b7f8, ], windowLock <75be16f5, 12d56b37>[count 3, qsz 0, owner ], surfaceLockCount 2]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdeb4025940 [apply] , SurfaceHandle 0x7fdeb348ae50 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@63cd66ea, com.jogamp.newt.event.TraceWindowAdapter@421fbfd6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@326b9c84, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@36f0b7f8, ], windowLock <75be16f5, 12d56b37>[count 3, qsz 0, owner ], surfaceLockCount 2]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@900bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb348ae50 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551214 d 70ms]] [apply] WindowUpdateEvent[[ 109665590 / -1246305840 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551214 d 82ms]]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551389 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551432 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551423 d 21ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb34742e0 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7f724a9d[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57, [apply] Handle 0x7fdeb34742e0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdeb4025940 [apply] , SurfaceHandle 0x7fdeb34742e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@2b5356d5, com.jogamp.newt.event.TraceWindowAdapter@6c69d02b, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16e1eea8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4afb6354, ], windowLock <3e364641, 5d3e754f>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x6490832e, handle 0x7fdeb40313a0, jogamp.opengl.gl4.GL4bcImpl@2880cac9, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57, [apply] Handle 0x7fdeb34742e0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdeb4025940 [apply] , SurfaceHandle 0x7fdeb34742e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@2b5356d5, com.jogamp.newt.event.TraceWindowAdapter@6c69d02b, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16e1eea8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4afb6354, ], windowLock <3e364641, 5d3e754f>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdeb4025940 [apply] , SurfaceHandle 0x7fdeb34742e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@2b5356d5, com.jogamp.newt.event.TraceWindowAdapter@6c69d02b, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16e1eea8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4afb6354, ], windowLock <3e364641, 5d3e754f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] WindowUpdateEvent[[ 109665590 / -1245847088 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551423 d 39ms]]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551576 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551615 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb349dde0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551605 d 34ms]] [apply] WindowUpdateEvent[[ 109665590 / -1245814320 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551606 d 50ms]]] [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551742 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551781 d 1ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@162db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb3480e40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551773 d 38ms]] [apply] WindowUpdateEvent[[ 109665590 / -1245814320 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551774 d 49ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551846 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551846 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb348b470 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551830 d 33ms]] [apply] Frames for initial setVisible(true): 1 [apply] WindowUpdateEvent[[ 109665590 / -1264062000 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551831 d 47ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551967 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551976 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552009 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@74af72d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb407a230 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552009 d 21ms]] [apply] WindowUpdateEvent[[ 109665590 / -1245713968 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552033 d 14ms]]] [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552079 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552079 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b8c3679, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb34a23d0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552063 d 34ms]] [apply] WindowUpdateEvent[[ 109665590 / -1264311856 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552064 d 48ms]]] [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552200 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552211 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.764 sec [apply] ------------- Standard Output --------------- [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 2 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@28ab54eb[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57, [apply] Handle 0x7fdeb348ae50, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdeb4025940 [apply] , SurfaceHandle 0x7fdeb348ae50 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@63cd66ea, com.jogamp.newt.event.TraceWindowAdapter@421fbfd6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@326b9c84, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@36f0b7f8, ], windowLock <75be16f5, 12d56b37>[count 3, qsz 0, owner ], surfaceLockCount 2]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x8542529, handle 0x7fdeb402aa00, jogamp.opengl.gl4.GL4bcImpl@900bac2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57, [apply] Handle 0x7fdeb348ae50, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdeb4025940 [apply] , SurfaceHandle 0x7fdeb348ae50 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@63cd66ea, com.jogamp.newt.event.TraceWindowAdapter@421fbfd6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@326b9c84, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@36f0b7f8, ], windowLock <75be16f5, 12d56b37>[count 3, qsz 0, owner ], surfaceLockCount 2]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdeb4025940 [apply] , SurfaceHandle 0x7fdeb348ae50 (lockedExt window true, surface true) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@63cd66ea, com.jogamp.newt.event.TraceWindowAdapter@421fbfd6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@326b9c84, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@36f0b7f8, ], windowLock <75be16f5, 12d56b37>[count 3, qsz 0, owner ], surfaceLockCount 2]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7f724a9d[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57, [apply] Handle 0x7fdeb34742e0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdeb4025940 [apply] , SurfaceHandle 0x7fdeb34742e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@2b5356d5, com.jogamp.newt.event.TraceWindowAdapter@6c69d02b, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16e1eea8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4afb6354, ], windowLock <3e364641, 5d3e754f>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x6490832e, handle 0x7fdeb40313a0, jogamp.opengl.gl4.GL4bcImpl@2880cac9, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@62acc57, [apply] Handle 0x7fdeb34742e0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdeb4025940 [apply] , SurfaceHandle 0x7fdeb34742e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@2b5356d5, com.jogamp.newt.event.TraceWindowAdapter@6c69d02b, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16e1eea8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4afb6354, ], windowLock <3e364641, 5d3e754f>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdeb4025940 [apply] , SurfaceHandle 0x7fdeb34742e0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 640x480 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedWindow null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@2b5356d5, com.jogamp.newt.event.TraceWindowAdapter@6c69d02b, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16e1eea8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4afb6354, ], windowLock <3e364641, 5d3e754f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881549578 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550600 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c5b0668, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb347eaf0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550581 d 130ms]] [apply] WindowUpdateEvent[[ 109665590 / -1247567408 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550579 d 157ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550758 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550805 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@470b9279, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb348e8f0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550803 d 56ms]] [apply] WindowUpdateEvent[[ 109665590 / -1247579696 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550844 d 40ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550885 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550885 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550885 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550906 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550951 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550934 d 58ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb34a1dc0 [apply] WindowUpdateEvent[[ 109665590 / -1246338608 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881550934 d 88ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551054 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551110 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6833f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb403fb30 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551079 d 56ms]] [apply] WindowUpdateEvent[[ 109665590 / -1265321520 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551100 d 46ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551146 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551146 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551146 d 1ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551157 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551234 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@900bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb348ae50 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551214 d 70ms]] [apply] WindowUpdateEvent[[ 109665590 / -1246305840 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551214 d 82ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551389 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551432 d 0ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551423 d 21ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb34742e0 [apply] WindowUpdateEvent[[ 109665590 / -1245847088 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551423 d 39ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551576 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551615 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb349dde0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551605 d 34ms]] [apply] WindowUpdateEvent[[ 109665590 / -1245814320 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551606 d 50ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551742 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551781 d 1ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@162db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb3480e40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551773 d 38ms]] [apply] WindowUpdateEvent[[ 109665590 / -1245814320 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551774 d 49ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551846 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551846 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb348b470 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551830 d 33ms]] [apply] WindowUpdateEvent[[ 109665590 / -1264062000 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551831 d 47ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551967 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881551976 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552009 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@74af72d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb407a230 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552009 d 21ms]] [apply] WindowUpdateEvent[[ 109665590 / -1245713968 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552033 d 14ms]]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552079 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552079 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b8c3679, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeb34a23d0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552063 d 34ms]] [apply] WindowUpdateEvent[[ 109665590 / -1264311856 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552064 d 48ms]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552200 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881552211 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881552275 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowNativeRecreate01aSimple took 0.411 sec [apply] Testcase: testWindowNativeRecreate01bSimple took 0.249 sec [apply] Testcase: testWindowDecor01aSimple took 0.231 sec [apply] Testcase: testWindowDecor01bSimple took 0.187 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.165 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.234 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.235 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881552275 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881553867 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindowDecor01Simple) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881554850 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd868c739a0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881554850 d 84ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555160 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6833f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd86a152bf0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555214 d 26ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555261 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555473 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555474 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555532 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd86a1536c0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555511 d 79ms]] [apply] WindowUpdateEvent[[ 212499766 / 1773584848 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555512 d 81ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555593 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555615 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555616 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fd868ca0920 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555603 d 40ms]] [apply] WindowUpdateEvent[[ 212499766 / 1797943760 630 x 470 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555603 d 59ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555663 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555675 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555893 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556141 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556220 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd868c78730 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556209 d 41ms]] [apply] WindowUpdateEvent[[ 212499766 / 1772259792 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556210 d 60ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556271 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556319 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556319 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fd86a165d40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556297 d 70ms]] [apply] WindowUpdateEvent[[ 212499766 / 1797982672 630 x 470 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556297 d 82ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556387 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556411 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556629 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556873 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 3.135 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881553867 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881554850 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd868c739a0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881554850 d 84ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555160 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6833f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd86a152bf0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555214 d 26ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555261 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555473 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555474 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555532 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd86a1536c0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555511 d 79ms]] [apply] WindowUpdateEvent[[ 212499766 / 1773584848 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555512 d 81ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555593 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555615 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555616 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fd868ca0920 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555603 d 40ms]] [apply] WindowUpdateEvent[[ 212499766 / 1797943760 630 x 470 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555603 d 59ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555663 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555675 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881555893 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556141 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556220 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd868c78730 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556209 d 41ms]] [apply] WindowUpdateEvent[[ 212499766 / 1772259792 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556210 d 60ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556271 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556319 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556319 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fd86a165d40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556297 d 70ms]] [apply] WindowUpdateEvent[[ 212499766 / 1797982672 630 x 470 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556297 d 82ms]]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556387 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556411 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556629 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881556873 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881556937 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecor01Simple took 0.399 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.312 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.667 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.732 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881556937 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881558412 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14fdb00d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6d372656 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3fb6101e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@49dc423f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2fa918d5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26ae533a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eda18ac [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@208a0544 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881559861 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.512 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881558412 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14fdb00d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6d372656 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3fb6101e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@49dc423f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2fa918d5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26ae533a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eda18ac [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@208a0544 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881559861 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 1.385 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881561331 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.757 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881561331 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98) [apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881562024 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 0.636 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881562024 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881563513 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 9junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testScreenModeInfo00) [apply] junit.framework.TestListener: endTest(testScreenModeInfo00) [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] 1: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.224 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881563513 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]] [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr sz: 1920x1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881563672 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr sz: 1920x1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881563672 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo00 took 0.006 sec [apply] Testcase: testScreenModeInfo01 took 0.099 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881565198 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ebac9b9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46238a47 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@474b5f4a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@255d17d7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd250450070 [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] .35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881566450 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.333 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881565198 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ebac9b9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46238a47 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@474b5f4a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@255d17d7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd250450070 [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881566450 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo01 took 1.187 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881567988 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] junit.framework.TestListener: startTest(testFullscreenChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5a02c35e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26ae533a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd09a83ac00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd09a83ac00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd09a83ac00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] junit.framework.TestListener: endTest(testFullscreenChange01) [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd099c6b4a0 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd099c6b4a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] junit.framework.TestListener: endTest(testScreenModeChange01) [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre) [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd099c86ee0 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set FS pre 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd099c86ee0 [apply] [0] set FS pre 1: true [apply] [0] set FS pre X: true [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd099c86ee0 [apply] 2012-12-30 16:33:17.863 java[35677:d303] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre) [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post) [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd099c8f4a0 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set FS post 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd099c8f4a0 [apply] [0] set FS post X: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881614300 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 46.385 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881567988 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5a02c35e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26ae533a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd09a83ac00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd09a83ac00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd09a83ac00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd099c6b4a0 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd099c6b4a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd099c86ee0 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set FS pre 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd099c86ee0 [apply] [0] set FS pre 1: true [apply] [0] set FS pre X: true [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fd099c86ee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd099c8f4a0 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set FS post 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd099c8f4a0 [apply] [0] set FS post X: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881614300 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testFullscreenChange01 took 7.334 sec [apply] Testcase: testScreenModeChange01 took 11.792 sec [apply] Testcase: testScreenModeChangeWithFS01Pre took 11.995 sec [apply] Testcase: testScreenModeChangeWithFS01Post took 12.208 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881615812 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4911b910, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49dc423f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b815bfb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49bdc9d8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f8c42167700 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f8c42167700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f8c42167700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17094d48, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f8c40c6c4e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] junit.framework.TestListener: endTest(testScreenModeChange01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881628036 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.287 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881615812 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4911b910, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49dc423f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b815bfb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49bdc9d8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f8c42167700 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f8c42167700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f8c42167700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17094d48, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f8c40c6c4e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881628036 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeChange01 took 9.269 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881629498 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] junit.framework.TestListener: startTest(testScreenRotationChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5a02c35e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26ae533a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fabf2464430 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fabf2464430 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] junit.framework.TestListener: addFailure(testScreenRotationChange01, expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>) [apply] junit.framework.TestListener: endTest(testScreenRotationChange01) [apply] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 5.293 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881629498 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5a02c35e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26ae533a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fabf2464430 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fabf2464430 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881634727 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenRotationChange01 took 2.254 sec [apply] FAILED [apply] expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]> [apply] junit.framework.AssertionFailedError: expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]> [apply] at com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.testScreenRotationChange01(TestScreenMode02NEWT.java:145) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881634727 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Result: 1 [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testCloseGLWindow) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881636192 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848 [apply] junit.framework.TestListener: endTest(testCloseGLWindow) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9670c5c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.262 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881636192 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9670c5c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881637390 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testCloseGLWindow took 1.134 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881637390 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881638845 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] junit.framework.TestListener: tests to run: 5 [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos) [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos) [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA) [apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin) [apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881639135 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 0.356 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881638845 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881639135 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecorSimpleWMPos took 0.088 sec [apply] Testcase: testWindowDecorSimpleUserPos took 0.04 sec [apply] Testcase: testWindowNativeRecreate01Simple took 0.05 sec [apply] Testcase: testWindowDecorDestroyWinTwiceA took 0.024 sec [apply] Testcase: testWindowDecorTwoWin took 0.03 sec [echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT.xml [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881641524 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT [apply] junit.framework.TestListener: tests to run: 6 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881641683 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: addError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT, headless environment) [apply] junit.framework.TestListener: addError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT, null) [apply] Tests run: 0, Failures: 0, Errors: 2, Time elapsed: 0.24 sec [apply] ------------- Standard Error ----------------- [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881641524 ms +++ localhost/127.0.0.1:59999 - Locked [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881641683 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT took 0 sec [apply] Caused an ERROR [apply] headless environment [apply] java.awt.AWTException: headless environment [apply] at java.awt.Robot.(Robot.java:75) [apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.baseBeforeClass(BaseNewtEventModifiers.java:314) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] [apply] Testcase: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT took 0 sec [apply] Caused an ERROR [apply] null [apply] java.lang.NullPointerException [apply] at com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT.afterClass(TestNewtEventModifiersNEWTWindowAWT.java:72) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] [apply] Result: 2 [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881643159 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c50507, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c868560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48bd6a5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1bc35480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c868560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1bc35480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 43, B3: 43 [apply] Frames for setVisible(true): A4: 22, B4: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c86be40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1bc53980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 2, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1bc78b50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c69d02b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc4e630 [apply] Frames for setVisible(true) B1: 2 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c0b6548, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc796f0 [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c09505f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc61ce0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 1 [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b8c3679, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1c874760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f74219d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc719c0 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc719c0 [apply] Frames(2) 2 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc719c0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 1 [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c88fa30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true) [apply] null [apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1c858ef0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b035079, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc7a9e0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5e2b323e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c87d2b0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f9ec4ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2092dcdb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c8696f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ba6076, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 16 (enable: true) [apply] null [apply] ShaderProgram[id=16, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=32, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=31, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1bc51a30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c8696f0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c8696f0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881654874 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 11.8 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881643159 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c50507, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c868560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48bd6a5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1bc35480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c868560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1bc35480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 43, B3: 43 [apply] Frames for setVisible(true): A4: 22, B4: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c86be40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1bc53980 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 2, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1bc78b50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c69d02b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc4e630 [apply] Frames for setVisible(true) B1: 2 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c0b6548, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc796f0 [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c09505f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc61ce0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b8c3679, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1c874760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f74219d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc719c0 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc719c0 [apply] Frames(2) 2 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc719c0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c88fa30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true) [apply] null [apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1c858ef0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b035079, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1bc7a9e0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5e2b323e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c87d2b0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f9ec4ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2092dcdb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c8696f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ba6076, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 16 (enable: true) [apply] null [apply] ShaderProgram[id=16, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=32, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=31, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9e1bc51a30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c8696f0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9e1c8696f0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881654874 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01CreateVisibleDestroy took 1.631 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 2.194 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 2.336 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 2.156 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 2.433 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881656444 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa330c6c400 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa332155330 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:84) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:87) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881658601 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.221 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881656444 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa330c6c400 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa332155330 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271) [apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:84) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.Exception: Stack trace [apply] at java.lang.Thread.dumpStack(Thread.java:1273) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182) [apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130) [apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196) [apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:87) [apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [apply] at java.lang.reflect.Method.invoke(Method.java:597) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356881658601 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 2.091 sec [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.13 sec [junit] [junit] Testcase: testX11WindowMemoryLeak took 3.052 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.13 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881664599 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@4934ce4a [junit] BB.1: java.lang.Object@4934ce4a [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1356881666153 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.643 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881664599 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@4934ce4a [junit] BB.1: java.lang.Object@4934ce4a [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1356881666153 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testDeadlock took 0.052 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.643 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881664599 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@4934ce4a [junit] BB.1: java.lang.Object@4934ce4a [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1356881666153 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881667487 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da5db4b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4b8510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4b8510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4b8510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a4c5b4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21ed5459 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4c9980 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4c9980 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4c9980 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4ca540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4ca540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4ca540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4ca950 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4ca950 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4ca950 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c272961, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cdb0c9df0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cdb0c9df0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cdb0c9df0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20a29c6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4c6b90 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4c6b90 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4c6b90 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d13981b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2a73d9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4def20 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4d6890 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cdb63b100 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] SLOCK [T main @ 1356881673384 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 5.991 sec [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881667487 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da5db4b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4b8510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4b8510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4b8510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a4c5b4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21ed5459 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4c9980 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4c9980 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4c9980 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4ca540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4ca540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4ca540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4ca950 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4ca950 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4ca950 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c272961, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cdb0c9df0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cdb0c9df0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cdb0c9df0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20a29c6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4c6b90 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4c6b90 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4c6b90 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d13981b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2a73d9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4def20 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4d6890 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cdb63b100 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1356881673384 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAvailableInfo took 1.366 sec [junit] Testcase: testGL2OnScreenDblBuf took 1.132 sec [junit] Testcase: testGL2OnScreenDblBufStencil took 0.445 sec [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.402 sec [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.437 sec [junit] Testcase: testGL2OffScreenAutoDblBuf took 0.421 sec [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.368 sec [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.384 sec [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.432 sec [junit] Testcase: testGL2OffScreenPbuffer took 0.402 sec [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 5.991 sec [junit] [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881667487 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da5db4b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4b8510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4b8510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4b8510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a4c5b4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21ed5459 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4c9980 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4c9980 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4c9980 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4ca540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4ca540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4ca540 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4ca950 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4ca950 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4ca950 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c272961, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cdb0c9df0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cdb0c9df0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cdb0c9df0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20a29c6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4c6b90 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4c6b90 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cda4c6b90 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cdb600d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d13981b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2a73d9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8cda4def20 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8cda4d6890 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8cdb63b100 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1356881673384 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881674663 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5ae576d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1a4e00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1a4e00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1a4e00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1b45e2d5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@644cd580[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@19e09a4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2e8aeed0, 2344b18f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@724eb043, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1a2a40 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1a2a40 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1a2a40 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6906daba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@41021f34[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@32dfcb47, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <29abc69, 7cc792d4>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c2d7440, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1a20f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1a20f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1a20f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@36c3e82b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@77bf7b23[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6c5b675e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <64df83e5, e4c6320>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e0e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba39ce5660 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba39ce5660 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba39ce5660 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5dce1bea[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@68acfc3[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@710ca208, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7461f533, 4b2922f6>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1b2010 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1b2010 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1b2010 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3bc486f2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@63779885[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1acaf0ed, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18f6559, 6d46b6db>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e11e831, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0 [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1c67b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1c67b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1c67b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@449fea8a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5edf2d38[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@317cfd38, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4d480ea, 1b5b8520>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a9300cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1996e136 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1d7dc0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1d7dc0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1d7dc0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18c4bc34[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c2006a0[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@606f8b2b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3b19e583, 212b19c5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39518cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@576504fa [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3d808360 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3d808360 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3d808360 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@38d0357a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6d66f9b9[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@30d58ce2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1414627a, 464d41e2>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79fcf790, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a7789c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fde891b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2afb6c5f [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba39cde4b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba39cca190 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b10c020 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43f4ebd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@584a5c78[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]] [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4406cef4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1afd1810, 5e36d047>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.216 sec [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1b45e2d5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@644cd580[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@19e09a4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2e8aeed0, 2344b18f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] SLOCK [T main @ 1356881682783 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6906daba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@41021f34[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@32dfcb47, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <29abc69, 7cc792d4>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@36c3e82b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@77bf7b23[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6c5b675e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <64df83e5, e4c6320>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5dce1bea[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@68acfc3[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@710ca208, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7461f533, 4b2922f6>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3bc486f2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@63779885[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1acaf0ed, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18f6559, 6d46b6db>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@449fea8a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5edf2d38[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@317cfd38, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4d480ea, 1b5b8520>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18c4bc34[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c2006a0[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@606f8b2b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3b19e583, 212b19c5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@38d0357a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6d66f9b9[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@30d58ce2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1414627a, 464d41e2>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43f4ebd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@584a5c78[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]] [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4406cef4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1afd1810, 5e36d047>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881674663 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5ae576d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1a4e00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1a4e00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1a4e00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@724eb043, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1a2a40 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1a2a40 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1a2a40 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c2d7440, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1a20f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1a20f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1a20f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e0e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba39ce5660 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba39ce5660 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba39ce5660 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1b2010 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1b2010 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1b2010 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e11e831, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1c67b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1c67b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1c67b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a9300cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1996e136 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1d7dc0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1d7dc0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1d7dc0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39518cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@576504fa [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3d808360 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3d808360 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3d808360 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79fcf790, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a7789c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fde891b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2afb6c5f [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba39cde4b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba39cca190 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b10c020 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1356881682783 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAvailableInfo took 1.615 sec [junit] Testcase: testGL2OnScreenDblBuf took 1.211 sec [junit] Testcase: testGL2OnScreenDblBufStencil took 0.649 sec [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.645 sec [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.675 sec [junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.666 sec [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.636 sec [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.619 sec [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.612 sec [junit] Testcase: testGL2OffScreenPbuffer took 0.681 sec [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.216 sec [junit] [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1b45e2d5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@644cd580[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@19e09a4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2e8aeed0, 2344b18f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6906daba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@41021f34[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@32dfcb47, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <29abc69, 7cc792d4>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@36c3e82b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@77bf7b23[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6c5b675e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <64df83e5, e4c6320>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5dce1bea[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@68acfc3[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@710ca208, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7461f533, 4b2922f6>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3bc486f2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@63779885[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1acaf0ed, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18f6559, 6d46b6db>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@449fea8a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5edf2d38[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@317cfd38, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4d480ea, 1b5b8520>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@18c4bc34[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c2006a0[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@606f8b2b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3b19e583, 212b19c5>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@38d0357a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6d66f9b9[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]] [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@30d58ce2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1414627a, 464d41e2>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43f4ebd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@584a5c78[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]] [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedWindow null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4406cef4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1afd1810, 5e36d047>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881674663 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5ae576d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1a4e00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1a4e00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1a4e00 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@724eb043, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1a2a40 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1a2a40 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1a2a40 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c2d7440, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1a20f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1a20f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1a20f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e0e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba39ce5660 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba39ce5660 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba39ce5660 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1b2010 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1b2010 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1b2010 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@e11e831, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1c67b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1c67b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1c67b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a9300cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1996e136 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3b1d7dc0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3b1d7dc0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b1d7dc0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39518cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@576504fa [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba3d808360 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba3d808360 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3d808360 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79fcf790, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a7789c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fde891b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2afb6c5f [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fba39cde4b0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fba39cca190 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fba3b10c020 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1356881682783 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881684118 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b618-20121228 [junit] Implementation Branch: master [junit] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b883-20121230 [junit] Implementation Branch: master [junit] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL jogamp.opengl.gl4.GL4bcImpl@5bf0aecc [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1356881686262 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.251 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881684118 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b618-20121228 [junit] Implementation Branch: master [junit] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b883-20121230 [junit] Implementation Branch: master [junit] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL jogamp.opengl.gl4.GL4bcImpl@5bf0aecc [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1356881686262 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testMain took 2.06 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.251 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881684118 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b618-20121228 [junit] Implementation Branch: master [junit] Implementation Commit: 0b43b43f889ad7fc220942b0076e2001ca3cf13f [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0-b883-20121230 [junit] Implementation Branch: master [junit] Implementation Commit: fee7dbecbaaa9a65ff8cb0f54531dada413233d1 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL jogamp.opengl.gl4.GL4bcImpl@5bf0aecc [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1356881686262 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881687301 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@f284fd4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d02b2b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e1962d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc49ac994d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc49b86d9f0 [junit] 1 s: 60 f / 1027 ms, 58.4 fps, 17 ms/f; total: 60 f, 58.4 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1356881691612 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.399 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881687301 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@f284fd4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d02b2b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e1962d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc49ac994d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc49b86d9f0 [junit] 1 s: 60 f / 1027 ms, 58.4 fps, 17 ms/f; total: 60 f, 58.4 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1356881691612 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testInfo00 took 0.34 sec [junit] Testcase: test01_GLDefault took 2.529 sec [junit] Testcase: test01_GL3 took 1.204 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.399 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881687301 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@f284fd4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d02b2b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e1962d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc49ac994d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc49b86d9f0 [junit] 1 s: 60 f / 1027 ms, 58.4 fps, 17 ms/f; total: 60 f, 58.4 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1356881691612 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881692975 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1af0b4a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1380cf2a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da0d866 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5adf48c4 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb13acb36a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb13acb36a0 [junit] 0 s: 60 f / 989 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d581e80, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb13acb2300 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb13acb2300 [junit] 0 s: 60 f / 975 ms, 61.5 fps, 16 ms/f; total: 60 f, 61.5 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.684 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881692975 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1af0b4a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1380cf2a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da0d866 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5adf48c4 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb13acb36a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb13acb36a0 [junit] 0 s: 60 f / 989 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d581e80, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb13acb2300 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb13acb2300 [junit] 0 s: 60 f / 975 ms, 61.5 fps, 16 ms/f; total: 60 f, 61.5 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] SLOCK [T main @ 1356881697570 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01_GLDefault took 3.126 sec [junit] Testcase: test02_GL3 took 1.236 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.684 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881692975 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1af0b4a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1380cf2a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da0d866 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5adf48c4 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb13acb36a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb13acb36a0 [junit] 0 s: 60 f / 989 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d581e80, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb13acb2300 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb13acb2300 [junit] 0 s: 60 f / 975 ms, 61.5 fps, 16 ms/f; total: 60 f, 61.5 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] SLOCK [T main @ 1356881697570 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881697570 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881698806 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@6d79953c [junit] BB.1: java.lang.Object@6d79953c [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.58 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881698806 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@6d79953c [junit] BB.1: java.lang.Object@6d79953c [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1356881700293 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testDeadlock took 0.041 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.58 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881698806 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@6d79953c [junit] BB.1: java.lang.Object@6d79953c [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1356881700293 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881700293 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881701634 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Gears: Init: FBOImpl[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@55dec1dd[init true], ], [junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] Handle 0x7ffda3018c20, [junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x561777b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x564ac216], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1eb3319f], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6ee3849c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67ecd78], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b1756a4], [junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ffda3018c20, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <193936e1, 7b41fab6>[count 1, qsz 0, owner
] ]], [junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1389c036, handle 0x7ffda2415f30, jogamp.opengl.gl4.GL4bcImpl@28b301f2, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] Handle 0x7ffda3018c20, [junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x561777b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x564ac216], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1eb3319f], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6ee3849c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67ecd78], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b1756a4], [junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ffda3018c20, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <193936e1, 7b41fab6>[count 1, qsz 0, owner
] ]], mode NSOPENGL] , [junit] UpstreamWidget: null] [junit] Gears (GL2) init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28b301f2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] handle 0x7ffda30d71a0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40b0095d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] handle 0x7ffda30d8750, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20f8395f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] handle 0x7ffda24aaa10, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30b3f9b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.011 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881701634 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Gears: Init: FBOImpl[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@55dec1dd[init true], ], [junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] Handle 0x7ffda3018c20, [junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x561777b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x564ac216], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1eb3319f], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6ee3849c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67ecd78], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b1756a4], [junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ffda3018c20, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <193936e1, 7b41fab6>[count 1, qsz 0, owner
] ]], [junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1389c036, handle 0x7ffda2415f30, jogamp.opengl.gl4.GL4bcImpl@28b301f2, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] Handle 0x7ffda3018c20, [junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x561777b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x564ac216], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1eb3319f], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6ee3849c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67ecd78], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b1756a4], [junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ffda3018c20, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <193936e1, 7b41fab6>[count 1, qsz 0, owner
] ]], mode NSOPENGL] , [junit] UpstreamWidget: null] [junit] Gears (GL2) init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28b301f2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] handle 0x7ffda30d71a0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40b0095d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] handle 0x7ffda30d8750, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20f8395f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] handle 0x7ffda24aaa10, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30b3f9b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK [T main @ 1356881704557 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.358 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.011 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881701634 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Gears: Init: FBOImpl[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@55dec1dd[init true], ], [junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] Handle 0x7ffda3018c20, [junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x561777b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x564ac216], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1eb3319f], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6ee3849c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67ecd78], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b1756a4], [junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ffda3018c20, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <193936e1, 7b41fab6>[count 1, qsz 0, owner
] ]], [junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1389c036, handle 0x7ffda2415f30, jogamp.opengl.gl4.GL4bcImpl@28b301f2, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] Handle 0x7ffda3018c20, [junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x561777b1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x564ac216], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1eb3319f], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6ee3849c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67ecd78], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b1756a4], [junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ffda3018c20, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <193936e1, 7b41fab6>[count 1, qsz 0, owner
] ]], mode NSOPENGL] , [junit] UpstreamWidget: null] [junit] Gears (GL2) init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28b301f2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] handle 0x7ffda30d71a0, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40b0095d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] handle 0x7ffda30d8750, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20f8395f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@bdee400, [junit] handle 0x7ffda24aaa10, [junit] Drawable size 256x234, [junit] AWT pos 0/22, size 256x234, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30b3f9b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK [T main @ 1356881704557 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881704557 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881705799 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1356881721228 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.523 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881705799 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1356881721228 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testContextSharingCreateVisibleDestroy1 took 3.722 sec [junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.47 sec [junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.406 sec [junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.358 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.523 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881705799 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1356881721228 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881727233 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@54ee3aa7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3987 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42c4d04d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa67b480e10 [junit] 1 s: 60 f / 1103 ms, 54.3 fps, 18 ms/f; total: 60 f, 54.3 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 2999.336ms [junit] GLProfile.initSingleton(): 1412.111ms [junit] Demo Code: 1584.602ms [junit] GLProfile.shutdown(): 2.623ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66b51404, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa67b4a8a90 [junit] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1745.353ms [junit] GLProfile.initSingleton(): 548.211ms [junit] Demo Code: 1197.052ms [junit] GLProfile.shutdown(): 0.09ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22b6d6ab, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa67c0964a0 [junit] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1718.547ms [junit] GLProfile.initSingleton(): 551.117ms [junit] Demo Code: 1167.34ms [junit] GLProfile.shutdown(): 0.09ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd9e2c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa67c08b950 [junit] 1 s: 60 f / 1034 ms, 58.0 fps, 17 ms/f; total: 60 f, 58.0 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1766.01ms [junit] GLProfile.initSingleton(): 567.276ms [junit] Demo Code: 1198.641ms [junit] GLProfile.shutdown(): 0.093ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1356881735555 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.412 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881727233 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@54ee3aa7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3987 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42c4d04d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa67b480e10 [junit] 1 s: 60 f / 1103 ms, 54.3 fps, 18 ms/f; total: 60 f, 54.3 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 2999.336ms [junit] GLProfile.initSingleton(): 1412.111ms [junit] Demo Code: 1584.602ms [junit] GLProfile.shutdown(): 2.623ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66b51404, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa67b4a8a90 [junit] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1745.353ms [junit] GLProfile.initSingleton(): 548.211ms [junit] Demo Code: 1197.052ms [junit] GLProfile.shutdown(): 0.09ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22b6d6ab, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa67c0964a0 [junit] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1718.547ms [junit] GLProfile.initSingleton(): 551.117ms [junit] Demo Code: 1167.34ms [junit] GLProfile.shutdown(): 0.09ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd9e2c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa67c08b950 [junit] 1 s: 60 f / 1034 ms, 58.0 fps, 17 ms/f; total: 60 f, 58.0 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1766.01ms [junit] GLProfile.initSingleton(): 567.276ms [junit] Demo Code: 1198.641ms [junit] GLProfile.shutdown(): 0.093ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1356881735555 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01OneLife took 3.002 sec [junit] Testcase: test01AnotherLife took 1.746 sec [junit] Testcase: test01TwoLifes took 3.485 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.412 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881727233 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@54ee3aa7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3987 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42c4d04d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa67b480e10 [junit] 1 s: 60 f / 1103 ms, 54.3 fps, 18 ms/f; total: 60 f, 54.3 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 2999.336ms [junit] GLProfile.initSingleton(): 1412.111ms [junit] Demo Code: 1584.602ms [junit] GLProfile.shutdown(): 2.623ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66b51404, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa67b4a8a90 [junit] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1745.353ms [junit] GLProfile.initSingleton(): 548.211ms [junit] Demo Code: 1197.052ms [junit] GLProfile.shutdown(): 0.09ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22b6d6ab, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa67c0964a0 [junit] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1718.547ms [junit] GLProfile.initSingleton(): 551.117ms [junit] Demo Code: 1167.34ms [junit] GLProfile.shutdown(): 0.09ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd9e2c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa67c08b950 [junit] 1 s: 60 f / 1034 ms, 58.0 fps, 17 ms/f; total: 60 f, 58.0 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1766.01ms [junit] GLProfile.initSingleton(): 567.276ms [junit] Demo Code: 1198.641ms [junit] GLProfile.shutdown(): 0.093ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1356881735555 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881736772 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f347124, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23e0512a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0aecc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1664023c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe8bb0bd3d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe8bb0db4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] GLES2 n/a [junit] SLOCK [T main @ 1356881739929 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.248 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] GLES2 n/a [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881736772 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f347124, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23e0512a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0aecc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1664023c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe8bb0bd3d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe8bb0db4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1356881739929 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 1.101 sec [junit] Testcase: test02GL2 took 0.584 sec [junit] Testcase: test02ES2 took 0.001 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.248 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] GLES2 n/a [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881736772 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f347124, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23e0512a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0aecc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1664023c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe8bb0bd3d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe8bb0db4c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1356881739929 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881741140 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] windowClosing() called .. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1356881741951 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.901 sec [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881741140 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1356881741951 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01WindowClosing took 0.756 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.901 sec [junit] [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881741140 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1356881741951 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881743294 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c1fc1a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b23d12 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21c783c5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffd290da6a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffd284ac120 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a354749, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffd284bb360 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3da1c42f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffd284aba50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.425 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881743294 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c1fc1a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b23d12 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21c783c5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffd290da6a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffd284ac120 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a354749, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffd284bb360 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3da1c42f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffd284aba50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK [T main @ 1356881746632 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAddRemove3Times took 1.793 sec [junit] SLOCK [T main @ 1356881746632 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.425 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881743294 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c1fc1a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b23d12 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21c783c5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffd290da6a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffd284ac120 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a354749, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffd284bb360 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3da1c42f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffd284aba50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK [T main @ 1356881746632 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881747845 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79024994, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a42f352 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402fb002 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7acc7439 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61ca84e0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61ca84e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@674c5b37, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a114025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@528a52b6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@773c550f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61caadd0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0]] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61caadd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c3fa6cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26dfe303 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b0ede5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bd27069 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c53eb0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 25, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 25, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c53eb0 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 38, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 38, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c53eb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d185844, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@694b081b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d015a9e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23e45a5c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa628cc5d0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa628cc5d0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa628cc5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e3e5a91, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fac1e22 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cee6ad6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48a826da [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa6285f8a0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa6285f8a0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa6285f8a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 264, frames 7719, fps 29090.908]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 264, frames 7719, fps 29090.908]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ce63606, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de4eb5b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2017b2b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73d4d493 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c675b0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 264, frames 7731, fps 29090.908]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 264, frames 7731, fps 29090.908]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c675b0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 732, frames 7888, fps 10737.705]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 732, frames 7888, fps 10737.705]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c675b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.208 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881747845 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79024994, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a42f352 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402fb002 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7acc7439 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61ca84e0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61ca84e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@674c5b37, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a114025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@528a52b6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@773c550f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61caadd0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0]] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61caadd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c3fa6cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26dfe303 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b0ede5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bd27069 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c53eb0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 25, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 25, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c53eb0 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 38, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 38, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c53eb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d185844, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@694b081b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d015a9e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23e45a5c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa628cc5d0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa628cc5d0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa628cc5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e3e5a91, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fac1e22 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cee6ad6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48a826da [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa6285f8a0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa6285f8a0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa6285f8a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 264, frames 7719, fps 29090.908]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 264, frames 7719, fps 29090.908]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ce63606, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de4eb5b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2017b2b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73d4d493 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c675b0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 264, frames 7731, fps 29090.908]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 264, frames 7731, fps 29090.908]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c675b0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 732, frames 7888, fps 10737.705]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 732, frames 7888, fps 10737.705]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c675b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] SLOCK [T main @ 1356881755961 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFPSAnimatorStartStop took 2.981 sec [junit] Testcase: testFPSAnimatorResumePause took 1.031 sec [junit] Testcase: testFPSAnimatorContinue took 0.97 sec [junit] Testcase: testAnimatorStartStop took 0.974 sec [junit] Testcase: testAnimatorResumePause took 0.994 sec [junit] Testcase: testAnimatorContinue took 1.05 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.208 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881747845 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79024994, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a42f352 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402fb002 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7acc7439 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61ca84e0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61ca84e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@674c5b37, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a114025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@528a52b6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@773c550f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61caadd0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0]] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61caadd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c3fa6cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26dfe303 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b0ede5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bd27069 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c53eb0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 25, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 25, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c53eb0 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 38, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 38, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c53eb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d185844, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@694b081b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d015a9e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23e45a5c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa628cc5d0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa628cc5d0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa628cc5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e3e5a91, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fac1e22 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cee6ad6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48a826da [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa6285f8a0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa6285f8a0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa6285f8a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 264, frames 7719, fps 29090.908]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 264, frames 7719, fps 29090.908]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ce63606, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de4eb5b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2017b2b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73d4d493 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c675b0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 264, frames 7731, fps 29090.908]] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 264, frames 7731, fps 29090.908]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c675b0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 732, frames 7888, fps 10737.705]] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 732, frames 7888, fps 10737.705]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa61c675b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] SLOCK [T main @ 1356881755961 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881755961 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.446 sec [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testIncompleteGLCanvasNPE took 1.366 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.446 sec [junit] [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881759723 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.27 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881759723 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1356881761905 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOffscreenSupersampling took 2.089 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.27 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881759723 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1356881761905 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881761905 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881762984 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1356881765071 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.25 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881762984 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1356881765071 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOffscreenSupersampling took 1.993 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.25 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881762984 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1356881765071 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881766166 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@175bc6c8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe74bca7060 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1356881769276 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.199 sec [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881766166 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@175bc6c8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe74bca7060 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1356881769276 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test02WithCheckGraphicsEnvironment took 3.016 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.199 sec [junit] [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881766166 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@175bc6c8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe74bca7060 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1356881769276 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881770559 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@614a75bb, [junit] handle 0x7ffe3199fdf0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1e2acc65[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7433b121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffe3199fdf0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread [junit] XXXX-0 false, AWT-GLCanvas[Realized false, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@614a75bb, [junit] handle 0x7ffe3194b800, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1e2acc65[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4355d3a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffe3194b800 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.625 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881770559 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@614a75bb, [junit] handle 0x7ffe3199fdf0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1e2acc65[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7433b121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffe3199fdf0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread [junit] XXXX-0 false, AWT-GLCanvas[Realized false, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@614a75bb, [junit] handle 0x7ffe3194b800, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1e2acc65[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4355d3a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffe3194b800 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread [junit] SLOCK [T main @ 1356881773091 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01RealizeGLCanvasOnAWTEDT took 2.291 sec [junit] Testcase: test02RealizeGLCanvasOnCurrentThread took 0.143 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.625 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881770559 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@614a75bb, [junit] handle 0x7ffe3199fdf0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1e2acc65[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7433b121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffe3199fdf0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDT_______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread [junit] XXXX-0 false, AWT-GLCanvas[Realized false, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@614a75bb, [junit] handle 0x7ffe3194b800, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1e2acc65[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4355d3a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffe3194b800 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread [junit] SLOCK [T main @ 1356881773091 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881773091 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881774274 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.132 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881774274 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] SLOCK [T main @ 1356881774318 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00 took 0.003 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.132 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881774274 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] SLOCK [T main @ 1356881774318 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881774318 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881775313 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fa4094c02c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c5aebd9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2a73d9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fa409497a80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39a2f02e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7fa4094f1140 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.752 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881775313 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] SLOCK [T main @ 1356881778976 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fa4094c02c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c5aebd9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2a73d9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fa409497a80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39a2f02e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7fa4094f1140 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1356881778976 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.36 sec [junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.598 sec [junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.603 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.752 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881775313 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fa4094c02c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c5aebd9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2a73d9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fa409497a80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39a2f02e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7fa4094f1140 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1356881778976 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881780193 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 60 f, 6000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 50700 f, 130670.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50760 f, 130824.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50820 f, 130979.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50880 f, 131134.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50940 f, 130951.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51000 f, 131105.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51060 f, 131259.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51120 f, 131413.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51180 f, 131568.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51240 f, 131384.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51300 f, 131538.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51360 f, 131692.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51420 f, 131846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51480 f, 132000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51540 f, 132153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51600 f, 132307.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51660 f, 132122.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51720 f, 132276.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51780 f, 132429.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51840 f, 132583.1 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23e0512a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698ac1e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@484845aa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698e1e40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44023756, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698f0590 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a313170, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698dc8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cecb67f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58c16b18 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698cbe40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@315b0333, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f2295 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9368ca9b60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9368c48a90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db22920, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698e2430 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f11bfbc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9368c9cfb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34c92507, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698ebf20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@61f1680f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698efe30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e2c17f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9368ca7ce0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1356881786619 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.516 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881780193 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 60 f, 6000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 12000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 16363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 21818.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 27272.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 32727.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 35000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 45000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 50000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 55000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 55384.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 64615.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 69230.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 68571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 72857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 77142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 81428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 80000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 84000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 88000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 92000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 96000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 93750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 97500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 101250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 105000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 102352.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 105882.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 109411.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 112941.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 110000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 113333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 116666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 116842.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 123157.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 126315.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 129473.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 126000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 129000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 132000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 128571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 131428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 134285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 137142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 133636.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 136363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 139090.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 141818.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 144545.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 140869.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 143478.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 146086.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 148695.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 145000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 147500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 150000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 152500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 148800.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 151200.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 153600.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 156000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 152307.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 154615.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 156923.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 159230.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 161538.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 157777.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 160000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 162222.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 164444.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 160714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 162857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 165000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 167142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 169285.7 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 4800 f, 160000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 162000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 164000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 166000.0 fps, 0 ms/f [junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 5040 f, 148235.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 150000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 151764.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 149142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 150857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 152571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 154285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 151666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 153333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5580 f, 155000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 47100 f, 124933.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47160 f, 125092.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47220 f, 124920.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47280 f, 125079.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47340 f, 125238.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47400 f, 125396.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47460 f, 125555.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47520 f, 125714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47580 f, 125540.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47640 f, 125699.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47700 f, 125857.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47760 f, 126015.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47820 f, 126174.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47880 f, 126332.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47940 f, 126157.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48000 f, 126315.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48060 f, 126473.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48120 f, 126631.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48180 f, 126789.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48240 f, 126614.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48300 f, 126771.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48360 f, 126929.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48420 f, 127086.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48480 f, 127244.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48540 f, 127401.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48600 f, 127225.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48660 f, 127382.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48720 f, 127539.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48780 f, 127696.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48840 f, 127853.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48900 f, 127676.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48960 f, 127832.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49020 f, 127989.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49080 f, 128146.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49140 f, 128302.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49200 f, 128459.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49260 f, 128281.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49320 f, 128437.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49380 f, 128593.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49440 f, 128750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49500 f, 128906.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49560 f, 129062.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49620 f, 128883.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49680 f, 129038.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49740 f, 129194.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49800 f, 129350.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49860 f, 129506.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49920 f, 129662.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49980 f, 129481.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50040 f, 129637.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50100 f, 129792.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50160 f, 129948.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50220 f, 129767.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50280 f, 129922.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50340 f, 130077.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50400 f, 130232.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50460 f, 130387.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50520 f, 130542.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50580 f, 130360.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50640 f, 130515.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50700 f, 130670.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50760 f, 130824.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50820 f, 130979.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50880 f, 131134.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50940 f, 130951.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51000 f, 131105.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51060 f, 131259.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51120 f, 131413.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51180 f, 131568.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51240 f, 131384.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51300 f, 131538.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51360 f, 131692.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51420 f, 131846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51480 f, 132000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51540 f, 132153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51600 f, 132307.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51660 f, 132122.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51720 f, 132276.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51780 f, 132429.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51840 f, 132583.1 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23e0512a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698ac1e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@484845aa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698e1e40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44023756, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698f0590 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a313170, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698dc8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cecb67f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58c16b18 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698cbe40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@315b0333, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f2295 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9368ca9b60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9368c48a90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db22920, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698e2430 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f11bfbc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9368c9cfb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34c92507, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698ebf20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@61f1680f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698efe30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e2c17f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9368ca7ce0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1356881786619 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Animator took 3.407 sec [junit] Testcase: test02FPSAnimator took 1.27 sec [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.649 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.516 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881780193 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 60 f, 6000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 12000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 16363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 21818.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 27272.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 32727.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 35000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 45000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 50000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 55000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 55384.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 64615.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 69230.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 68571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 72857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 77142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 81428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 80000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 84000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 88000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 92000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 96000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 93750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 97500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 101250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 105000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 102352.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 105882.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 109411.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 112941.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 110000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 113333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 116666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 116842.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 123157.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 50640 f, 130515.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50700 f, 130670.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50760 f, 130824.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50820 f, 130979.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50880 f, 131134.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50940 f, 130951.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51000 f, 131105.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51060 f, 131259.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51120 f, 131413.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51180 f, 131568.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51240 f, 131384.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51300 f, 131538.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51360 f, 131692.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51420 f, 131846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51480 f, 132000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51540 f, 132153.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51600 f, 132307.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51660 f, 132122.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51720 f, 132276.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51780 f, 132429.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51840 f, 132583.1 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23e0512a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698ac1e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@484845aa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f579a30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698e1e40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44023756, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698f0590 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a313170, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698dc8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cecb67f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58c16b18 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698cbe40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@315b0333, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f2295 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9368ca9b60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9368c48a90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db22920, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698e2430 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f11bfbc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9368c9cfb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34c92507, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698ebf20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@61f1680f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f93698efe30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e2c17f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9368ca7ce0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1356881786619 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881788195 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@301db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51e67ac [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f284fd4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba249f530 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba3936b60 [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true [junit] 0 s: 60 f / 885 ms, 67.7 fps, 14 ms/f; total: 180 f, 203.1 fps, 4 ms/f [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 62, fps 67.79661,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 150000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 140000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 160000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 150000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 165000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 168000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 192000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 170000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 162857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 171428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 165000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 172500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 187500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 195000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 186666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 193333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 186000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 192000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 198000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 204000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 190909.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 196363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 201818.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 190000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 195000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 205000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 193846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 198461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 203076.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 207692.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 197142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 201428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 205714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 210000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 204000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 195000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 198750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 202500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 206250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 197647.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 201176.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 204705.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 196666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 203333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 195789.4 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c650892, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d15d06c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba390a9d0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba3936b60 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@29700391, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba24a2240 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dc18a4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba39ed960 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dfd868, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba39ec8c0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba24a2240 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4743bf3d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba39ec8c0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1356881795702 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.602 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881788195 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@301db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51e67ac [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f284fd4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba249f530 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba3936b60 [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true [junit] 0 s: 60 f / 885 ms, 67.7 fps, 14 ms/f; total: 180 f, 203.1 fps, 4 ms/f [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 62, fps 67.79661,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 150000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 140000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 160000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 150000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 165000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 168000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 192000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 170000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 162857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 171428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 165000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 172500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 187500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 195000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 186666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 193333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 186000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 192000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 198000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 204000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 190909.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 196363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 201818.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 190000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 195000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 205000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 193846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 198461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 203076.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 207692.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 197142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 201428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 205714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 210000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 204000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 195000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 198750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 202500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 206250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 197647.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 201176.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 204705.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 196666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 203333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 195789.4 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c650892, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d15d06c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba390a9d0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba3936b60 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@29700391, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba24a2240 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dc18a4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba39ed960 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dfd868, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba39ec8c0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba24a2240 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4743bf3d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba39ec8c0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1356881795702 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00NoAnimator took 3.178 sec [junit] Testcase: test01Animator took 1.172 sec [junit] Testcase: test02FPSAnimator took 1.291 sec [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.768 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.602 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881788195 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@301db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51e67ac [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f284fd4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba249f530 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba3936b60 [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true [junit] 0 s: 60 f / 885 ms, 67.7 fps, 14 ms/f; total: 180 f, 203.1 fps, 4 ms/f [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 67.79661,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 62, fps 67.79661,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 150000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 140000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 160000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 150000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 165000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 168000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 192000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 170000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 162857.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 171428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 165000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 172500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 187500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 195000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 180000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 186666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 193333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 186000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 192000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 198000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 204000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 190909.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 196363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 201818.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 190000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 195000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 205000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 193846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 198461.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 203076.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 207692.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 197142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 201428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 205714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 210000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 204000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 195000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 198750.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 202500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 206250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 197647.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 201176.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 204705.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 196666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 200000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 203333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 195789.4 fps, 0 ms/f [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c650892, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d15d06c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba390a9d0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba3936b60 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@29700391, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba24a2240 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dc18a4c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba39ed960 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dfd868, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba39ec8c0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba24a2240 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4743bf3d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8ba39ec8c0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1356881795702 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881796987 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@281ec58a, [junit] handle 0x7f98d4296050, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4178460d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@281ec58a, [junit] Handle 0x7f98d4296050, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x45c3987], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c3afb99], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x42c4d04d], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x6b9fe451], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x747917a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c3afb99], hasSamplesSink true, state OK, obj 0x4e46b90a], [junit] Surface JAWT-Window[windowHandle 0x7f98d4295ab0, surfaceHandle 0x7f98d4296050, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4178460d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@281ec58a, [junit] handle 0x7f98d4296050, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4178460d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <51e67ac, f284fd4>[count 1, qsz 0, owner ]]] [junit] Restarting surface... [junit] Done [junit] fps: 47.333332 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1356881801034 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.155 sec [junit] ------------- Standard Output --------------- [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@281ec58a, [junit] handle 0x7f98d4296050, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4178460d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@281ec58a, [junit] Handle 0x7f98d4296050, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x45c3987], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c3afb99], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x42c4d04d], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x6b9fe451], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x747917a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c3afb99], hasSamplesSink true, state OK, obj 0x4e46b90a], [junit] Surface JAWT-Window[windowHandle 0x7f98d4295ab0, surfaceHandle 0x7f98d4296050, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4178460d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@281ec58a, [junit] handle 0x7f98d4296050, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4178460d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <51e67ac, f284fd4>[count 1, qsz 0, owner ]]] [junit] Restarting surface... [junit] Done [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881796987 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] fps: 47.333332 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1356881801034 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00 took 3.96 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.155 sec [junit] [junit] ------------- Standard Output --------------- [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@281ec58a, [junit] handle 0x7f98d4296050, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4178460d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@281ec58a, [junit] Handle 0x7f98d4296050, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x45c3987], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c3afb99], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x42c4d04d], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x6b9fe451], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x747917a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c3afb99], hasSamplesSink true, state OK, obj 0x4e46b90a], [junit] Surface JAWT-Window[windowHandle 0x7f98d4295ab0, surfaceHandle 0x7f98d4296050, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4178460d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@281ec58a, [junit] handle 0x7f98d4296050, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@4178460d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <51e67ac, f284fd4>[count 1, qsz 0, owner ]]] [junit] Restarting surface... [junit] Done [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881796987 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] fps: 47.333332 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1356881801034 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881802263 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51e67ac [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe8aaca4990 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b926e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe8ab8daf20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1356881804738 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.564 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881802263 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51e67ac [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe8aaca4990 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b926e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe8ab8daf20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1356881804738 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAddRemove took 2.389 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.564 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881802263 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51e67ac [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe8aaca4990 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b926e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe8ab8daf20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1356881804738 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881805958 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c9c82f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7fe853ca4c80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1356881808493 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.625 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881805958 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c9c82f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7fe853ca4c80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1356881808493 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01ScrollPane took 2.437 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.625 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881805958 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c9c82f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7fe853ca4c80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1356881808493 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881809694 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b926e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3da1c42f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2898ba690 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] testing with java.awt.Frame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f2e7c6a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2898c83c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2898c7d60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2898c49e0 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@63779885, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2898e2250 [junit] testing with java.awt.Frame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c8570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa288caf990 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] cleaning up... [junit] SLOCK [T main @ 1356881818293 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.687 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881809694 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b926e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3da1c42f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2898ba690 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f2e7c6a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2898c83c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2898c7d60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2898c49e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@63779885, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2898e2250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c8570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa288caf990 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK [T main @ 1356881818293 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 3.861 sec [junit] Testcase: test02GL2 took 3.265 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.687 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881809694 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b926e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3da1c42f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2898ba690 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f2e7c6a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2898c83c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2898c7d60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2898c49e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@63779885, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2898e2250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c8570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa288caf990 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK [T main @ 1356881818293 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881819500 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1356881822479 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.068 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881819500 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1356881822479 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testTextRendererDraw2D took 0.968 sec [junit] Testcase: testTextRendererDraw3D took 0.564 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.068 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881819500 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1356881822479 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881823684 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] Image right side up [junit] Image right side up [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] Image right side up [junit] Image right side up [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] SLOCK [T main @ 1356881825600 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.005 sec [junit] ------------- Standard Output --------------- [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881823684 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] SLOCK [T main @ 1356881825600 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01DefaultFBO took 1.686 sec [junit] Testcase: test01StencilFBO took 0.043 sec [junit] Testcase: test01DefaultPBuffer took 0.043 sec [junit] Testcase: test01AccumStencilPBuffer took 0.046 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.005 sec [junit] [junit] ------------- Standard Output --------------- [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881823684 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]] [junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] SLOCK [T main @ 1356881825600 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881827014 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] SLOCK [T main @ 1356881829595 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.683 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881827014 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] SLOCK [T main @ 1356881829595 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenMultiSampleAA0 took 2.055 sec [junit] Testcase: testOnscreenMultiSampleAA4 took 0.227 sec [junit] Testcase: testOnscreenMultiSampleAA8 took 0.211 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.683 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881827014 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] SLOCK [T main @ 1356881829595 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881830792 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@337ec9f7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@337ec9f7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ebf5555, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbbf107e930 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.362 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881830792 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@337ec9f7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@337ec9f7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ebf5555, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbbf107e930 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1356881833067 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test took 0.837 sec [junit] SLOCK [T main @ 1356881833067 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.362 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881830792 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@337ec9f7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@337ec9f7[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ebf5555, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbbf107e930 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1356881833067 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881834265 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881836144 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881836147 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881836148 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6032bd65, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d02b2b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1167e3a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc6294d4250 [junit] 1 s: 60 f / 1134 ms, 52.9 fps, 18 ms/f; total: 60 f, 52.9 fps, 18 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881837338 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] SLOCK [T main @ 1356881837460 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.284 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881834265 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881836144 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881836147 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881836148 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6032bd65, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d02b2b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1167e3a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc6294d4250 [junit] 1 s: 60 f / 1134 ms, 52.9 fps, 18 ms/f; total: 60 f, 52.9 fps, 18 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881837338 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] SLOCK [T main @ 1356881837460 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 3.109 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.284 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881834265 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881836144 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881836147 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881836148 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6032bd65, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d02b2b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1167e3a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc6294d4250 [junit] 1 s: 60 f / 1134 ms, 52.9 fps, 18 ms/f; total: 60 f, 52.9 fps, 18 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881837338 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] SLOCK [T main @ 1356881837460 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881838660 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47c297a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7ff3e1079d80 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1356881840886 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.314 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881838660 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47c297a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7ff3e1079d80 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1356881840886 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 0.745 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.314 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881838660 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47c297a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7ff3e1079d80 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1356881840886 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881842016 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881843963 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881843965 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881843965 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@344977e2, [junit] handle 0x7f9ac387c4c0, [junit] Drawable size 640x480, [junit] AWT pos 0/22, size 640x480, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@12401369[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@435db13f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881844013 d 0ms]] [junit] 1 s: 60 f / 1052 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881845060 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881845063 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK [T main @ 1356881845162 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.266 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881842016 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881843963 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881843965 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881843965 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@344977e2, [junit] handle 0x7f9ac387c4c0, [junit] Drawable size 640x480, [junit] AWT pos 0/22, size 640x480, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@12401369[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@435db13f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881844013 d 0ms]] [junit] 1 s: 60 f / 1052 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881845060 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881845063 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK [T main @ 1356881845162 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.589 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.266 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881842016 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881843963 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881843965 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881843965 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@344977e2, [junit] handle 0x7f9ac387c4c0, [junit] Drawable size 640x480, [junit] AWT pos 0/22, size 640x480, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@12401369[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@435db13f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881844013 d 0ms]] [junit] 1 s: 60 f / 1052 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881845060 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881845063 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK [T main @ 1356881845162 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881846380 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881848168 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@281ec58a, [junit] handle 0x7fed9d27b920, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@208a0544[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c3afb99, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881848219 d 0ms]] [junit] 0 s: 60 f / 152 ms, 394.7 fps, 2 ms/f; total: 60 f, 394.7 fps, 2 ms/f [junit] 0 s: 60 f / 102 ms, 588.2 fps, 1 ms/f; total: 120 f, 472.4 fps, 2 ms/f [junit] 0 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 180 f, 498.6 fps, 2 ms/f [junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 240 f, 513.9 fps, 1 ms/f [junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 300 f, 523.5 fps, 1 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881848737 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881848740 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.605 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881846380 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881848168 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@281ec58a, [junit] handle 0x7fed9d27b920, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@208a0544[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c3afb99, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881848219 d 0ms]] [junit] 0 s: 60 f / 152 ms, 394.7 fps, 2 ms/f; total: 60 f, 394.7 fps, 2 ms/f [junit] 0 s: 60 f / 102 ms, 588.2 fps, 1 ms/f; total: 120 f, 472.4 fps, 2 ms/f [junit] 0 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 180 f, 498.6 fps, 2 ms/f [junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 240 f, 513.9 fps, 1 ms/f [junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 300 f, 523.5 fps, 1 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881848737 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881848740 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK [T main @ 1356881848897 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.082 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.605 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881846380 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881848168 d 0ms]] [junit] Gears: Init: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@281ec58a, [junit] handle 0x7fed9d27b920, [junit] Drawable size 512x490, [junit] AWT pos 0/22, size 512x490, [junit] SLOCK [T main @ 1356881848897 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@208a0544[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c3afb99, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881848219 d 0ms]] [junit] 0 s: 60 f / 152 ms, 394.7 fps, 2 ms/f; total: 60 f, 394.7 fps, 2 ms/f [junit] 0 s: 60 f / 102 ms, 588.2 fps, 1 ms/f; total: 120 f, 472.4 fps, 2 ms/f [junit] 0 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 180 f, 498.6 fps, 2 ms/f [junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 240 f, 513.9 fps, 1 ms/f [junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 300 f, 523.5 fps, 1 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881848737 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356881848740 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK [T main @ 1356881848897 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881850089 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d91f801, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] SLOCK [T main @ 1356881852421 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.42 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881850089 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d91f801, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] SLOCK [T main @ 1356881852421 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 0.843 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.42 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881850089 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl] [junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d91f801, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01 [junit] SLOCK [T main @ 1356881852421 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881853528 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] Shader compiled: id=1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.613 sec [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881853528 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK [T main @ 1356881856051 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: compileShader took 2.44 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.613 sec [junit] [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881853528 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK [T main @ 1356881856051 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881856051 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881857243 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1356881859924 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.771 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881857243 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1356881859924 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.584 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.771 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881857243 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1356881859924 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881861117 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2322bce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d5a95bad0 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d594e5ed0 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1356881863725 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.698 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881861117 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2322bce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d5a95bad0 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d594e5ed0 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1356881863725 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenWritePNG took 0.782 sec [junit] Testcase: testOffscreenWritePNG took 0.344 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.698 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881861117 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2322bce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d5a95bad0 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d594e5ed0 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1356881863725 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881865008 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47f08ed8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fbd121b9520 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fbd121b9520 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fbd121b9520 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fbd121b9520 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fbd10cc4c50 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 256x128, [junit] AWT pos 0/22, size 256x128, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 256x128, [junit] AWT pos 0/22, size 256x128, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fbd10cc4c50 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 512x256, [junit] AWT pos 0/22, size 512x256, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 512x256, [junit] AWT pos 0/22, size 512x256, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fbd10cc4c50 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 1024x512, [junit] AWT pos 0/22, size 1024x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 1024x512, [junit] AWT pos 0/22, size 1024x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fbd10cc4c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.418 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881865008 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47f08ed8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fbd121b9520 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fbd121b9520 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fbd121b9520 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fbd121b9520 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fbd10cc4c50 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 256x128, [junit] AWT pos 0/22, size 256x128, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 256x128, [junit] AWT pos 0/22, size 256x128, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fbd10cc4c50 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 512x256, [junit] AWT pos 0/22, size 512x256, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 512x256, [junit] AWT pos 0/22, size 512x256, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fbd10cc4c50 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 1024x512, [junit] AWT pos 0/22, size 1024x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 1024x512, [junit] AWT pos 0/22, size 1024x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fbd10cc4c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] SLOCK [T main @ 1356881868336 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenWritePNGWithResize took 1.23 sec [junit] Testcase: testOffscreenWritePNGWithResize took 0.643 sec [junit] SLOCK [T main @ 1356881868336 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.418 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881865008 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47f08ed8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fbd121b9520 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fbd121b9520 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fbd121b9520 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fbd121b9520 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fbd10cc4c50 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 256x128, [junit] AWT pos 0/22, size 256x128, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 256x128, [junit] AWT pos 0/22, size 256x128, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fbd10cc4c50 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 512x256, [junit] AWT pos 0/22, size 512x256, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 1, num 2, [junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 512x256, [junit] AWT pos 0/22, size 512x256, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fbd10cc4c50 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png [junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 1024x512, [junit] AWT pos 0/22, size 1024x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4e2f2295, handle 0x7fbd10c5d970, jogamp.opengl.gl4.GL4bcImpl@343a9d95, [junit] quirks: [NoOffscreenBitmap], [junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] Handle 0x7fbd10cc4c50, [junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 1, front 0, num 2, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x4baa2c23], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7433b121], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1137d4a4], [junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x5f18223d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x686963d0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x29700391], [junit] Surface JAWT-Window[windowHandle 0x7fbd10caaa00, surfaceHandle 0x7fbd10cc4c50, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@75d252d, [junit] handle 0x7fbd10cc4c50, [junit] Drawable size 1024x512, [junit] AWT pos 0/22, size 1024x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@46238a47[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <78fa39d7, 73eb904d>[count 0, qsz 0, owner ]]], mode NSOPENGL] [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279) [junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272) [junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919) [junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822) [junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028) [junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) [junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702) [junit] at java.awt.EventQueue.access$400(EventQueue.java:82) [junit] at java.awt.EventQueue$2.run(EventQueue.java:663) [junit] at java.awt.EventQueue$2.run(EventQueue.java:661) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) [junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672) [junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) [junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) [junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) [junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) [junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fbd10cc4c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] SLOCK [T main @ 1356881868336 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881869540 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.347 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881869540 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] SLOCK [T main @ 1356881880795 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testGrayAWTILoaderGL2 took 3.073 sec [junit] Testcase: testGrayAWTILoaderES2 took 1.196 sec [junit] Testcase: testGrayPNGJLoaderGL2 took 1.086 sec [junit] Testcase: testGrayPNGJLoaderES2 took 1.184 sec [junit] Testcase: testTestAWTILoaderGL2 took 1.2 sec [junit] Testcase: testTestAWTILoaderES2 took 1.167 sec [junit] Testcase: testTestPNGJLoaderGL2 took 1.2 sec [junit] Testcase: testTestPNGJLoaderES2 took 1.052 sec [junit] SLOCK [T main @ 1356881880795 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.347 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881869540 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] SLOCK [T main @ 1356881880795 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881881872 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.612 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881881872 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] SLOCK [T main @ 1356881884394 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.041 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.612 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881881872 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] SLOCK [T main @ 1356881884394 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356881884394 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881885640 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL jogamp.opengl.gl4.GL4bcImpl@2d20dbf3 [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1356881888814 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.282 sec [junit] ------------- Standard Output --------------- [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881885640 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL jogamp.opengl.gl4.GL4bcImpl@2d20dbf3 [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1356881888814 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.68 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.282 sec [junit] [junit] ------------- Standard Output --------------- [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881885640 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] GL jogamp.opengl.gl4.GL4bcImpl@2d20dbf3 [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1356881888814 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.newt.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881890470 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78e45b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@720e4245 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620fa83 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f1eb199 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fbf0908dfd0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881892380 d 92ms]] [junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881893637 d 17ms]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fbf0908dfd0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881893654 d 10ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881894850 d 0ms]] [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbf0908dfd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881895511 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.219 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881890470 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78e45b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@720e4245 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620fa83 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f1eb199 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fbf0908dfd0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881892380 d 92ms]] [junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881893637 d 17ms]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fbf0908dfd0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881893654 d 10ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881894850 d 0ms]] [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbf0908dfd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881895511 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK [T main @ 1356881895600 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 3.586 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.219 sec [junit] [junit] SLOCK [T main @ 1356881895600 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881890470 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78e45b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@720e4245 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620fa83 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f1eb199 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fbf0908dfd0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881892380 d 92ms]] [junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881893637 d 17ms]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fbf0908dfd0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881893654 d 10ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881894850 d 0ms]] [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbf0908dfd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356881895511 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK [T main @ 1356881895600 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881896812 ms +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=200,y=98] [junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@76caf6c1,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fc9110aede0 [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c04ab2f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fc9104de5e0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e864e43, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c4b82d2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6179d854 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fc910459340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1356881909375 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.652 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881896812 ms +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=200,y=98] [junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@76caf6c1,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fc9110aede0 [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c04ab2f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fc9104de5e0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e864e43, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c4b82d2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6179d854 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fc910459340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1356881909375 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NewtCanvasAWT took 4.567 sec [junit] Testcase: test02GLCanvas took 5.102 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.652 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881896812 ms +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=200,y=98] [junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@76caf6c1,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fc9110aede0 [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c04ab2f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fc9104de5e0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: java.awt.Point[x=200,y=298] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e864e43, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c4b82d2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6179d854 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fc910459340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1356881909375 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881910464 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1356881913071 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.697 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881910464 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1356881913071 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseNewtAWT took 2.516 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.697 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881910464 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1356881913071 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881914179 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@fa7f9dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fe5ccaa91c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1356881916772 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.684 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881914179 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@fa7f9dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fe5ccaa91c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1356881916772 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testEventSourceNotNewtBug took 2.498 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.684 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881914179 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@fa7f9dc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fe5ccaa91c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1356881916772 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881918113 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881920163 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd9e2c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fbecb1d84b0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881920465 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923342 d 0ms]] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923558 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923568 d 4ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923568 d 4ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923671 d 0ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923682 d 11ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923682 d 11ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923994 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@52205756, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fbecb1f6510 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881924211 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881927683 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940804 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940815 d 4ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940815 d 4ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940917 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940928 d 2ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940928 d 2ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.163 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881918113 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881920163 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd9e2c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fbecb1d84b0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881920465 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] SLOCK [T main @ 1356881941188 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button1,0,0,640x28,invalid,label=Click me ..] [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923342 d 0ms]] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923558 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923568 d 4ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923568 d 4ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923671 d 0ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923682 d 11ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923682 d 11ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923994 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@52205756, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fbecb1f6510 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881924211 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881927683 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940804 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940815 d 4ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940815 d 4ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940917 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940928 d 2ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940928 d 2ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1356881941188 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 4.358 sec [junit] Testcase: testFocus02RobotFocus took 17.237 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.163 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881918113 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881920163 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd9e2c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fbecb1d84b0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881920465 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923342 d 0ms]] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923558 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923568 d 4ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923568 d 4ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923671 d 0ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923682 d 11ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923682 d 11ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881923994 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@52205756, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fbecb1f6510 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881924211 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881927683 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940804 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940815 d 4ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940815 d 4ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940917 d 2ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940928 d 2ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881940928 d 2ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1356881941188 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881942707 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881944779 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@715f1f9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fba6b087890 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881944991 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881947770 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881947978 d 7ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881947989 d 7ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881947989 d 7ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881948091 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881948102 d 4ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881948102 d 4ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31a3ca10/[I@7826f9e5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881948309 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881948310 d 4ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881948310 d 4ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5edf2d38/[I@e11e831, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881948827 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881948827 d 7ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881948827 d 8ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7d858aa0/[I@4a504ec1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881949231 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881949231 d 11ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881949231 d 11ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881949739 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881952286 d 0ms]] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881952498 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881952510 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881952510 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881952611 d 6ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881952623 d 5ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881952623 d 5ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1b5b8520/[I@158105e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881952830 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@49aacd5f/[I@6c913dc1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881952830 d 8ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@336d8196/[I@5a56b93a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881952830 d 8ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@33f98d58/[I@44aea710, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881953347 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@265a2eaa/[I@6aadae91, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881953347 d 5ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@309fe84e/[I@524c71d2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881953347 d 5ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18c4bc34/[I@1c2006a0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881953751 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a9300cc/[I@49198ff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881953751 d 8ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2d397e5c/[I@1996e136, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881953751 d 8ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881954339 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@52639bf1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ******** clearAWTFocus.0 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5abd09e8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fba6a4f5bb0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=320,y=262] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881954580 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 2 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881957952 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5ec24193/[I@235f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881960575 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4513e9fd/[I@1e670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881960575 d 6ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7d56b386/[I@472462b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881960575 d 6ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@25cbfa42/[I@729b1670, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881963196 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@23de4dd8/[I@57c8b24d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881963196 d 7ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@39320a41/[I@43f4ebd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881963196 d 7ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@79fcf790/[I@4ee14d81, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881965822 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@29a7789c/[I@31df5f21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881965822 d 1ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3fde891b/[I@2afb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881965822 d 2ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7a4fe91e/[I@1451ef4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881968446 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f35f44e/[I@1f3a34af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881968446 d 3ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2658dd2d/[I@1420c906, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881968446 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881971080 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881971091 d 9ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881971091 d 9ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881971194 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881971206 d 3ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881971206 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4e1263db/[I@1959e6e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881971413 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5d469658/[I@45389b3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881971414 d 3ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@758689a/[I@3d3b5a3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881971414 d 3ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3a0b53e/[I@2bdafb4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881971930 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@35a8d460/[I@5f0f0625, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881971931 d 4ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@535c97e4/[I@63f8247d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881971931 d 4ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3823bdd1/[I@32830122, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881972333 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@36bf7916/[I@54a6af6e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881972334 d 10ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b478a2d/[I@5c09624, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881972334 d 10ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true [junit] 2012-12-30 16:39:32.840 java[35857:6813] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881972941 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881975989 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74bfed5a/[I@6477eb97, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881978613 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7d0c3a08/[I@2db6235b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881978613 d 5ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@10cb42cf/[I@108f2ca6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881978613 d 5ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27bc4ec8/[I@3bd840d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881981236 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@72898540/[I@228b677f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881981236 d 4ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6e37d490/[I@13647278, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881981236 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@27972e3a/[I@365bf624, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881983858 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4f7cd15d/[I@b955970, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881983858 d 3ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7a22ce00/[I@302a0a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881983858 d 3ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2180b22e/[I@831fb31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881986481 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@962522b/[I@160089dd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881986482 d 2ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7d5b1773/[I@6760bf50, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881986482 d 2ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881989110 d 11ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881989121 d 11ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881989121 d 11ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881989226 d 5ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881989237 d 5ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881989237 d 5ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@37e55794/[I@31d8d237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881989444 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@11d13272/[I@3d46e381, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881989445 d 7ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@79024994/[I@52cd19d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881989445 d 7ms]]] [junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@41759d12/[I@109b2a51, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881989962 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3af7345b/[I@3b8e609b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881989962 d 6ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@687ea9/[I@4c538974, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881989962 d 6ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6545d2/[I@78cade31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881990365 d 9ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881990366 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@418bbf55/[I@3dbe8711, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356881990366 d 8ms]]] [junit] Invalid memory access of location 0x40 rip=0x7fff92c0f10c [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0 sec [junit] [junit] Testcase: testFocus02RobotFocus took 0.001 sec [junit] Caused an ERROR [junit] Forked Java VM exited abnormally. Please note the time in the report does not reflect the time until the VM exit. [junit] junit.framework.AssertionFailedError: Forked Java VM exited abnormally. Please note the time in the report does not reflect the time until the VM exit. [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0 sec [junit] [junit] Testcase: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot:testFocus02RobotFocus: Caused an ERROR [junit] Forked Java VM exited abnormally. Please note the time in the report does not reflect the time until the VM exit. [junit] junit.framework.AssertionFailedError: Forked Java VM exited abnormally. Please note the time in the report does not reflect the time until the VM exit. [junit] [junit] [junit] Test com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot FAILED (crashed) [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881997955 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] durationPerTest 500 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6691177, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882001606 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6446d228 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@658f7386 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ce99681 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb1130acce0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882001700 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fb1130acce0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882001982 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fb1130acce0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002082 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fb1130acce0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002199 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002332 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fb1130acce0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002431 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002474 d 1ms]] [junit] SLOCK [T main @ 1356882002593 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.768 sec [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882001606 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882001700 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882001982 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002082 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002199 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002332 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002431 d 0ms]] [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002474 d 1ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881997955 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6691177, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6446d228 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@658f7386 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ce99681 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK [T main @ 1356882002593 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testListenerStringPassingAndOrder took 4.54 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.768 sec [junit] [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882001606 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882001700 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882001982 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002082 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002199 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002332 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002431 d 0ms]] [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882002474 d 1ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356881997955 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6691177, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6446d228 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@658f7386 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ce99681 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fb1130acce0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK [T main @ 1356882002593 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882003957 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@644cd580, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42c4d04d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb052cd18c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f2e7c6a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb053840ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.414 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882003957 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@644cd580, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42c4d04d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb052cd18c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f2e7c6a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb053840ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK [T main @ 1356882007281 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] SLOCK [T main @ 1356882007281 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testcase: testCloseFrameGLCanvas took 2.169 sec [junit] Testcase: testCloseJFrameGLCanvas took 0.919 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.414 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882003957 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@644cd580, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42c4d04d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb052cd18c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f2e7c6a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb053840ea0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK [T main @ 1356882007281 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882008485 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7facab1cec90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7facab1cec90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK [T main @ 1356882011028 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.634 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882008485 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7facab1cec90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7facab1cec90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK [T main @ 1356882011028 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseJFrameNewtCanvasAWT took 2.449 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.634 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882008485 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7facab1cec90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7facab1cec90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK [T main @ 1356882011028 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882013522 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: AWT Component [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fbe230884b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@11ae9aaa/[I@5e2c17f7, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882014176 d 2ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@172fb0af/[I@3bf8bd0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882014281 d 1ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@4743bf3d/[I@30c06258, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882014282 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26789869/[I@375e293a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882014282 d 0ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4c2b349d/[I@288b567c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882015857 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@53dafbaf/[I@4dc1c92b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882015908 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d7e4dee/[I@7f2e7c6a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882015908 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44ea5461/[I@7449cf9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882015960 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19de0b5e/[I@40bc5596, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016011 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c970c0e/[I@10987197, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016011 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8497904/[I@fa7f9dc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016063 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d04e28b/[I@6bb54362, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016114 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@495b0e2c/[I@78ff9053, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016115 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2719f1f/[I@7185ad79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018144 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f401d28/[I@4a3a6e5c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018195 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@42238016/[I@28ae4646, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018195 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4987b287/[I@6bd9e2c7, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018247 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2db7ae22/[I@760951a0, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018299 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dce1bea/[I@68acfc3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018299 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e0e90/[I@799e11a1, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018351 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a62610b/[I@20d12eea, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018404 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@55f157b/[I@257b40fe, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018404 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5253c3f5/[I@7966340c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020536 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@24e33e18/[I@4301ac93, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020587 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@22e90943/[I@715f1f9c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020587 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c1474ea/[I@307bd0d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020639 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@710ca208/[I@7461f533, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020690 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4b2922f6/[I@79b66b06, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020690 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@372c9557/[I@50009f0d, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020741 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58ca3783/[I@4402a6ff, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020792 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a21d23b/[I@327124af, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020792 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc72243/[I@259a8416, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022814 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4355d3a3/[I@37b994de, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022866 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78dc9766/[I@5a57e787, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022916 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@41217e67/[I@7df1bd98, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022916 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022968 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023020 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023020 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@25071521/[I@73fc3c84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023071 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34e93999/[I@3bc486f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023071 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@63779885/[I@40be76c7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023123 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18682406/[I@5d15126e, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023175 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@126d2380/[I@3b35b1f3, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023227 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4235e6e3/[I@60c9630a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023227 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023279 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023330 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023330 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e9ac0f5/[I@51f21c50, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023381 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e20f237/[I@34fe315d, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023381 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c5aebd9/[I@1532021a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023433 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62803d5/[I@2d13981b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023485 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61672bbb/[I@3c6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023537 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d2a73d9/[I@e1bdb58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023537 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46dd75a4/[I@75568654, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023588 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38d30fb/[I@2a8ab08f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023639 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@774d921a/[I@5b32627, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023639 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@348dcd5d/[I@49a5af9f, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023690 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cad157f/[I@275e538e, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023690 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@36c8570c/[I@1acaf0ed, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025597 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18f6559/[I@6d46b6db, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025649 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3d8f1be9/[I@7e717d91, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025700 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4ceafb71/[I@5721df2a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025752 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@70c26b16/[I@6c04ab2f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025752 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2682d210/[I@56ad2c30, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025802 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3302fc5/[I@50903025, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025803 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a48f675/[I@1c2c9103, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025854 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31e46a68/[I@b05eb6f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025854 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@666c5482/[I@52205756, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882027775 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@4945f939/[I@10ed32c4, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882027826 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@449fea8a/[I@5edf2d38, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028078 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e11e831/[I@39a2f02e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028131 d 0ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78467991/[I@5ad75c47, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028382 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@70eb67e8/[I@6ef2ea42, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028433 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@df1cbf6/[I@7d858aa0, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028684 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4a504ec1/[I@5e628704, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028736 d 0ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@168e4805/[I@571a4bd4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028989 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7f6877f8/[I@239c7c21, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882029040 d 0ms]]] [junit] 2012-12-30 16:40:29.073 java[35872:6b07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76996cca/[I@52b57e9a, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882029293 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@98adae2/[I@7b283052, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882029345 d 0ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.557 sec [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882013522 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: AWT Component [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fbe230884b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@11ae9aaa/[I@5e2c17f7, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882014176 d 2ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@172fb0af/[I@3bf8bd0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882014281 d 1ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@4743bf3d/[I@30c06258, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882014282 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26789869/[I@375e293a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882014282 d 0ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4c2b349d/[I@288b567c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882015857 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@53dafbaf/[I@4dc1c92b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882015908 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d7e4dee/[I@7f2e7c6a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882015908 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44ea5461/[I@7449cf9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882015960 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19de0b5e/[I@40bc5596, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016011 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c970c0e/[I@10987197, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016011 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8497904/[I@fa7f9dc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016063 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d04e28b/[I@6bb54362, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016114 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@495b0e2c/[I@78ff9053, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016115 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2719f1f/[I@7185ad79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018144 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f401d28/[I@4a3a6e5c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018195 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@42238016/[I@28ae4646, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018195 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4987b287/[I@6bd9e2c7, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018247 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2db7ae22/[I@760951a0, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018299 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dce1bea/[I@68acfc3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018299 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e0e90/[I@799e11a1, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018351 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a62610b/[I@20d12eea, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018404 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@55f157b/[I@257b40fe, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018404 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5253c3f5/[I@7966340c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020536 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@24e33e18/[I@4301ac93, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020587 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@22e90943/[I@715f1f9c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020587 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c1474ea/[I@307bd0d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020639 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@710ca208/[I@7461f533, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020690 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4b2922f6/[I@79b66b06, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020690 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@372c9557/[I@50009f0d, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020741 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58ca3783/[I@4402a6ff, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020792 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a21d23b/[I@327124af, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020792 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc72243/[I@259a8416, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022814 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4355d3a3/[I@37b994de, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022866 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78dc9766/[I@5a57e787, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022916 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@41217e67/[I@7df1bd98, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022916 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022968 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023020 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023020 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@25071521/[I@73fc3c84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023071 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34e93999/[I@3bc486f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023071 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@63779885/[I@40be76c7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023123 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18682406/[I@5d15126e, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023175 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@126d2380/[I@3b35b1f3, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023227 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4235e6e3/[I@60c9630a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023227 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023279 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023330 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023330 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e9ac0f5/[I@51f21c50, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023381 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e20f237/[I@34fe315d, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023381 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c5aebd9/[I@1532021a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023433 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62803d5/[I@2d13981b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023485 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61672bbb/[I@3c6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023537 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d2a73d9/[I@e1bdb58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023537 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46dd75a4/[I@75568654, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023588 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38d30fb/[I@2a8ab08f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023639 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@774d921a/[I@5b32627, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023639 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@348dcd5d/[I@49a5af9f, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023690 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cad157f/[I@275e538e, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023690 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@36c8570c/[I@1acaf0ed, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025597 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18f6559/[I@6d46b6db, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025649 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3d8f1be9/[I@7e717d91, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025700 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4ceafb71/[I@5721df2a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025752 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@70c26b16/[I@6c04ab2f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025752 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2682d210/[I@56ad2c30, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025802 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3302fc5/[I@50903025, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025803 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a48f675/[I@1c2c9103, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025854 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31e46a68/[I@b05eb6f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025854 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@666c5482/[I@52205756, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882027775 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@4945f939/[I@10ed32c4, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882027826 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@449fea8a/[I@5edf2d38, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028078 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e11e831/[I@39a2f02e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028131 d 0ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78467991/[I@5ad75c47, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028382 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@70eb67e8/[I@6ef2ea42, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028433 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@df1cbf6/[I@7d858aa0, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028684 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4a504ec1/[I@5e628704, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028736 d 0ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@168e4805/[I@571a4bd4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028989 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7f6877f8/[I@239c7c21, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882029040 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76996cca/[I@52b57e9a, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882029293 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@98adae2/[I@7b283052, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882029345 d 0ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356882030983 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 2.186 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.379 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.388 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 2.783 sec [junit] Testcase: testPressAllButtonsInSequence took 2.177 sec [junit] Testcase: testSingleButtonClickAndDrag took 3.691 sec [junit] SLOCK [T main @ 1356882030983 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.557 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882013522 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: AWT Component [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fbe230884b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@11ae9aaa/[I@5e2c17f7, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882014176 d 2ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@172fb0af/[I@3bf8bd0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882014281 d 1ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@4743bf3d/[I@30c06258, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882014282 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26789869/[I@375e293a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882014282 d 0ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4c2b349d/[I@288b567c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882015857 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@53dafbaf/[I@4dc1c92b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882015908 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d7e4dee/[I@7f2e7c6a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882015908 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44ea5461/[I@7449cf9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882015960 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19de0b5e/[I@40bc5596, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016011 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c970c0e/[I@10987197, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016011 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8497904/[I@fa7f9dc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016063 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d04e28b/[I@6bb54362, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016114 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@495b0e2c/[I@78ff9053, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882016115 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2719f1f/[I@7185ad79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018144 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f401d28/[I@4a3a6e5c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018195 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@42238016/[I@28ae4646, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018195 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4987b287/[I@6bd9e2c7, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018247 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2db7ae22/[I@760951a0, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018299 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dce1bea/[I@68acfc3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018299 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e0e90/[I@799e11a1, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018351 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a62610b/[I@20d12eea, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018404 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@55f157b/[I@257b40fe, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882018404 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5253c3f5/[I@7966340c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020536 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@24e33e18/[I@4301ac93, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020587 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@22e90943/[I@715f1f9c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020587 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c1474ea/[I@307bd0d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020639 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@710ca208/[I@7461f533, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020690 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4b2922f6/[I@79b66b06, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020690 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@372c9557/[I@50009f0d, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020741 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58ca3783/[I@4402a6ff, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020792 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a21d23b/[I@327124af, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882020792 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc72243/[I@259a8416, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022814 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4355d3a3/[I@37b994de, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022866 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78dc9766/[I@5a57e787, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022916 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@41217e67/[I@7df1bd98, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022916 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882022968 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023020 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023020 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@25071521/[I@73fc3c84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023071 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34e93999/[I@3bc486f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023071 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@63779885/[I@40be76c7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023123 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18682406/[I@5d15126e, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023175 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@126d2380/[I@3b35b1f3, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023227 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4235e6e3/[I@60c9630a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023227 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023279 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023330 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023330 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e9ac0f5/[I@51f21c50, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023381 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e20f237/[I@34fe315d, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023381 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c5aebd9/[I@1532021a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023433 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62803d5/[I@2d13981b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023485 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61672bbb/[I@3c6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023537 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d2a73d9/[I@e1bdb58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023537 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46dd75a4/[I@75568654, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023588 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38d30fb/[I@2a8ab08f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023639 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@774d921a/[I@5b32627, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023639 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@348dcd5d/[I@49a5af9f, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023690 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cad157f/[I@275e538e, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882023690 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@36c8570c/[I@1acaf0ed, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025597 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18f6559/[I@6d46b6db, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025649 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3d8f1be9/[I@7e717d91, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025700 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4ceafb71/[I@5721df2a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025752 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@70c26b16/[I@6c04ab2f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025752 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2682d210/[I@56ad2c30, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025802 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3302fc5/[I@50903025, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025803 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a48f675/[I@1c2c9103, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025854 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31e46a68/[I@b05eb6f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882025854 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@666c5482/[I@52205756, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882027775 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@4945f939/[I@10ed32c4, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882027826 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@449fea8a/[I@5edf2d38, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028078 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e11e831/[I@39a2f02e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028131 d 0ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78467991/[I@5ad75c47, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028382 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@70eb67e8/[I@6ef2ea42, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028433 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@df1cbf6/[I@7d858aa0, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028684 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4a504ec1/[I@5e628704, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028736 d 0ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@168e4805/[I@571a4bd4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882028989 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7f6877f8/[I@239c7c21, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882029040 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76996cca/[I@52b57e9a, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882029293 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@98adae2/[I@7b283052, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356882029345 d 0ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356882030983 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882033895 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a7e8c4d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f9dd984dca0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@69fe571f/[I@3909ea96, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034107 d 8ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a083b1b/[I@72608760, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034107 d 8ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f57ea4a/[I@44d6b059, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034210 d 4ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@6ad3c65d/[I@75843a75, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034211 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3c1a1399/[I@53fcc0a2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034211 d 3ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d2bf892/[I@21cc5069, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035585 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6cb32ed4/[I@67c7980c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035637 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60cf710e/[I@53077fc9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035637 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11568fb5/[I@49f4bcf7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035689 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62a2220f/[I@26a3960, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035739 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bdccedd/[I@4d911540, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035739 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@700a4488/[I@3219762f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035791 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@259e215b/[I@309ff0a8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035843 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5470be88/[I@35ecfe07, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035843 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d1e233/[I@215983b7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882037867 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bd6747b/[I@3c7976c1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882037918 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a6397eb/[I@508aeb74, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882037918 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@506835fb/[I@69b01afa, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882037970 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28bb494b/[I@1fc8efd1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038022 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40f892a4/[I@7f636e4e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038022 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58df0438/[I@198e261d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038074 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@43684706/[I@730efd7c, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038125 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d2412e7/[I@6b552b76, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038125 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3336a1a1/[I@47ad6b4b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040248 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a5f2db0/[I@2eb0a3f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040299 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4edc41c5/[I@5e6214f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040299 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@794e113b/[I@744d76b4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040351 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9ac5f13/[I@1395dd5b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040402 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53f78b68/[I@20e183e9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040402 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@359b46dc/[I@65493102, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040454 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2830ae41/[I@14004204, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040505 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cee1ede/[I@552c8fa8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040505 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57922f46/[I@3e5dc994, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042526 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f5d3388/[I@3fe2670b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042577 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28db23f1/[I@4b14b82b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042628 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d47358f/[I@e0d5eb7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042628 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@fc54796/[I@60ded0f0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042680 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44676e3f/[I@62770d2e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042731 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@76027982/[I@1c778255, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042731 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6a0da90c/[I@26d58939, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042782 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d24111a/[I@3adec8b3, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042782 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@784a7df6/[I@6293df2c, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042834 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a20f443/[I@298488ef, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042885 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c3a1834/[I@a0b1cd0, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042935 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5f90a0d6/[I@102f729e, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042935 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b0deb5f/[I@2ed7b7d9, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042987 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54671f95/[I@3e4a9a7d, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043038 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13e4a47e/[I@7eb5666, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043038 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b754699/[I@606e1dec, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043089 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d6ea269/[I@a68cb6b, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043089 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6602e323/[I@478e4327, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043140 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cdada24/[I@342798e7, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043191 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13a78071/[I@59e184cb, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043242 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64d55986/[I@72e8a021, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043242 d 0ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6691177/[I@5bf99eea, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043293 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@613043d2/[I@27b4c1d7, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043344 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c221e9e/[I@54083e1e, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043344 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69264eab/[I@51f6f27b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043395 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2ba99347/[I@a0430b6, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043395 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045309 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e94af2f/[I@53797795, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045361 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b9a0203/[I@6bfa39bb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045412 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78e45b5e/[I@582ab653, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045464 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c28305d/[I@527f58ef, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045464 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26a7dd39/[I@56acdd02, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045515 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ee1dac2/[I@2de12f6d, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045515 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1af0b4a3/[I@30e34726, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045567 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@195428dd/[I@6446d228, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045567 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b45e2d5/[I@92f1bf0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882047487 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@73d32e45/[I@2d82ef6b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882047538 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f347124/[I@5bf02b85, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882047791 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@74b957ea/[I@343aff84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882047842 d 8ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d5d4de6/[I@68a53de4, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048095 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@38827968/[I@7df0b7d3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048147 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46b4be3d/[I@435bb0f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048399 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@638bd7f1/[I@720e4245, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048451 d 3ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@620fa83/[I@5f1eb199, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048704 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@581de498/[I@128ae45a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048755 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c95da38/[I@7229c204, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882049008 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1380cf2a/[I@6da0d866, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882049059 d 2ms]]] [junit] 2012-12-30 16:40:49.213 java[35875:e003] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.846 sec [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882033895 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a7e8c4d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f9dd984dca0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@69fe571f/[I@3909ea96, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034107 d 8ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a083b1b/[I@72608760, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034107 d 8ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f57ea4a/[I@44d6b059, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034210 d 4ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@6ad3c65d/[I@75843a75, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034211 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3c1a1399/[I@53fcc0a2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034211 d 3ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d2bf892/[I@21cc5069, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035585 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6cb32ed4/[I@67c7980c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035637 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60cf710e/[I@53077fc9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035637 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11568fb5/[I@49f4bcf7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035689 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62a2220f/[I@26a3960, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035739 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bdccedd/[I@4d911540, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035739 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@700a4488/[I@3219762f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035791 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@259e215b/[I@309ff0a8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035843 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5470be88/[I@35ecfe07, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035843 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d1e233/[I@215983b7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882037867 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bd6747b/[I@3c7976c1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882037918 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a6397eb/[I@508aeb74, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882037918 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@506835fb/[I@69b01afa, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882037970 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28bb494b/[I@1fc8efd1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038022 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40f892a4/[I@7f636e4e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038022 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58df0438/[I@198e261d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038074 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@43684706/[I@730efd7c, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038125 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d2412e7/[I@6b552b76, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038125 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3336a1a1/[I@47ad6b4b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040248 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a5f2db0/[I@2eb0a3f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040299 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4edc41c5/[I@5e6214f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040299 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@794e113b/[I@744d76b4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040351 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9ac5f13/[I@1395dd5b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040402 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53f78b68/[I@20e183e9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040402 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@359b46dc/[I@65493102, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040454 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2830ae41/[I@14004204, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040505 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cee1ede/[I@552c8fa8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040505 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57922f46/[I@3e5dc994, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042526 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f5d3388/[I@3fe2670b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042577 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28db23f1/[I@4b14b82b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042628 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d47358f/[I@e0d5eb7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042628 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@fc54796/[I@60ded0f0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042680 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44676e3f/[I@62770d2e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042731 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@76027982/[I@1c778255, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042731 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6a0da90c/[I@26d58939, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042782 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d24111a/[I@3adec8b3, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042782 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@784a7df6/[I@6293df2c, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042834 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a20f443/[I@298488ef, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042885 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c3a1834/[I@a0b1cd0, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042935 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5f90a0d6/[I@102f729e, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042935 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b0deb5f/[I@2ed7b7d9, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042987 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54671f95/[I@3e4a9a7d, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043038 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13e4a47e/[I@7eb5666, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043038 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b754699/[I@606e1dec, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043089 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d6ea269/[I@a68cb6b, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043089 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6602e323/[I@478e4327, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043140 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cdada24/[I@342798e7, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043191 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13a78071/[I@59e184cb, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043242 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64d55986/[I@72e8a021, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043242 d 0ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6691177/[I@5bf99eea, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043293 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@613043d2/[I@27b4c1d7, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043344 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c221e9e/[I@54083e1e, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043344 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69264eab/[I@51f6f27b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043395 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2ba99347/[I@a0430b6, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043395 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045309 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e94af2f/[I@53797795, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045361 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b9a0203/[I@6bfa39bb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045412 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78e45b5e/[I@582ab653, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045464 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c28305d/[I@527f58ef, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045464 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26a7dd39/[I@56acdd02, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045515 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ee1dac2/[I@2de12f6d, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045515 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1af0b4a3/[I@30e34726, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045567 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@195428dd/[I@6446d228, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045567 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b45e2d5/[I@92f1bf0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882047487 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@73d32e45/[I@2d82ef6b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882047538 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f347124/[I@5bf02b85, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882047791 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@74b957ea/[I@343aff84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882047842 d 8ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d5d4de6/[I@68a53de4, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048095 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@38827968/[I@7df0b7d3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048147 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46b4be3d/[I@435bb0f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048399 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@638bd7f1/[I@720e4245, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048451 d 3ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@620fa83/[I@5f1eb199, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048704 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@581de498/[I@128ae45a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048755 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c95da38/[I@7229c204, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882049008 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1380cf2a/[I@6da0d866, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882049059 d 2ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356882050656 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 2.18 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.378 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.379 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 2.784 sec [junit] Testcase: testPressAllButtonsInSequence took 2.177 sec [junit] Testcase: testSingleButtonClickAndDrag took 3.685 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.846 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882033895 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a7e8c4d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f9dd984dca0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@69fe571f/[I@3909ea96, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034107 d 8ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a083b1b/[I@72608760, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034107 d 8ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f57ea4a/[I@44d6b059, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034210 d 4ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@6ad3c65d/[I@75843a75, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034211 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3c1a1399/[I@53fcc0a2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882034211 d 3ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d2bf892/[I@21cc5069, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035585 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6cb32ed4/[I@67c7980c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035637 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60cf710e/[I@53077fc9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035637 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11568fb5/[I@49f4bcf7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035689 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62a2220f/[I@26a3960, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035739 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bdccedd/[I@4d911540, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035739 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@700a4488/[I@3219762f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035791 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@259e215b/[I@309ff0a8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035843 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5470be88/[I@35ecfe07, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882035843 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d1e233/[I@215983b7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882037867 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bd6747b/[I@3c7976c1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882037918 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a6397eb/[I@508aeb74, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882037918 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@506835fb/[I@69b01afa, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882037970 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28bb494b/[I@1fc8efd1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038022 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40f892a4/[I@7f636e4e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038022 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58df0438/[I@198e261d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038074 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@43684706/[I@730efd7c, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038125 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d2412e7/[I@6b552b76, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882038125 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3336a1a1/[I@47ad6b4b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040248 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a5f2db0/[I@2eb0a3f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040299 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4edc41c5/[I@5e6214f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040299 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@794e113b/[I@744d76b4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040351 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9ac5f13/[I@1395dd5b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040402 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53f78b68/[I@20e183e9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040402 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@359b46dc/[I@65493102, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040454 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2830ae41/[I@14004204, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040505 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cee1ede/[I@552c8fa8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882040505 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57922f46/[I@3e5dc994, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042526 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f5d3388/[I@3fe2670b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042577 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28db23f1/[I@4b14b82b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042628 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d47358f/[I@e0d5eb7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042628 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@fc54796/[I@60ded0f0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042680 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44676e3f/[I@62770d2e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042731 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@76027982/[I@1c778255, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042731 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6a0da90c/[I@26d58939, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042782 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d24111a/[I@3adec8b3, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042782 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@784a7df6/[I@6293df2c, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042834 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a20f443/[I@298488ef, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042885 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c3a1834/[I@a0b1cd0, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042935 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5f90a0d6/[I@102f729e, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042935 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b0deb5f/[I@2ed7b7d9, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882042987 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54671f95/[I@3e4a9a7d, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043038 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13e4a47e/[I@7eb5666, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043038 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b754699/[I@606e1dec, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043089 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d6ea269/[I@a68cb6b, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043089 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6602e323/[I@478e4327, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043140 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cdada24/[I@342798e7, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043191 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13a78071/[I@59e184cb, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043242 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64d55986/[I@72e8a021, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043242 d 0ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6691177/[I@5bf99eea, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043293 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@613043d2/[I@27b4c1d7, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043344 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c221e9e/[I@54083e1e, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043344 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69264eab/[I@51f6f27b, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043395 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2ba99347/[I@a0430b6, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882043395 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045309 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e94af2f/[I@53797795, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045361 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b9a0203/[I@6bfa39bb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045412 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78e45b5e/[I@582ab653, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045464 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c28305d/[I@527f58ef, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045464 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26a7dd39/[I@56acdd02, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045515 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ee1dac2/[I@2de12f6d, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045515 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1af0b4a3/[I@30e34726, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045567 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@195428dd/[I@6446d228, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882045567 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b45e2d5/[I@92f1bf0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882047487 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@73d32e45/[I@2d82ef6b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882047538 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f347124/[I@5bf02b85, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882047791 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@74b957ea/[I@343aff84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882047842 d 8ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d5d4de6/[I@68a53de4, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048095 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@38827968/[I@7df0b7d3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048147 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46b4be3d/[I@435bb0f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048399 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@638bd7f1/[I@720e4245, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048451 d 3ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@620fa83/[I@5f1eb199, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048704 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@581de498/[I@128ae45a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882048755 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c95da38/[I@7229c204, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882049008 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1380cf2a/[I@6da0d866, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882049059 d 2ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356882050656 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356882050656 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882053460 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT [junit] requestFocus: NEWT Component [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7449cf9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdce0ccdb60 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@799e11a1/[I@78979f67, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055670 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20d12eea/[I@55f157b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055721 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@257b40fe/[I@3ee7f6eb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055721 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f03de90/[I@6708f8e0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055773 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055825 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13cc0a7f/[I@38c52200, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055825 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@163b4b1e/[I@ec0a9f9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055877 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ad72200/[I@31f9338f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055928 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5fa80aea/[I@1164b9b6, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055928 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79b66b06/[I@372c9557, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882057953 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50009f0d/[I@58ca3783, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058004 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4402a6ff/[I@a21d23b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058004 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@327124af/[I@221f7708, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058056 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fbfbfb8/[I@45c3e9ba, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058107 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4125d61e/[I@1b0c6cfc, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058107 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc72243/[I@259a8416, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058159 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@37b994de/[I@78dc9766, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058210 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a57e787/[I@41217e67, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058210 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307b4703/[I@6d732ed2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060336 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@25071521/[I@73fc3c84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060387 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3bc486f2/[I@63779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060387 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40be76c7/[I@18682406, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060439 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d15126e/[I@126d2380, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060491 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b35b1f3/[I@4235e6e3, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060491 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60c9630a/[I@4585572a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060542 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@351daa0e/[I@2e879860, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060594 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4824de7d/[I@6c8b058b, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060594 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1532021a/[I@62803d5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062611 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062663 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062714 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062714 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062765 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a8ab08f/[I@774d921a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062816 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5b32627/[I@348dcd5d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062816 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49a5af9f/[I@1cad157f, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062867 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@275e538e/[I@21bfa3d3, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062867 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2c9c82f4/[I@5759780d, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062918 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32d8ca48/[I@36c8570c, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062969 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063020 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063020 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063072 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5721df2a/[I@70c26b16, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063124 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c04ab2f/[I@2682d210, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063124 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56ad2c30/[I@3302fc5, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063175 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@50903025/[I@2a48f675, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063175 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2c9103/[I@31e46a68, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063227 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b05eb6f/[I@31a3ca10, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063279 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063330 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063330 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52205756/[I@4945f939, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063382 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10ed32c4/[I@449fea8a, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063434 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5edf2d38/[I@e11e831, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063434 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063486 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5ad75c47/[I@70eb67e8, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063486 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5e628704/[I@168e4805, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065395 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@571a4bd4/[I@7f6877f8, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065446 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065498 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065549 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065549 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20873723/[I@d34eb84, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065601 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d522de2/[I@e425743, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065601 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065653 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34883357/[I@59e2afb2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065653 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49aacd5f/[I@6c913dc1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882067574 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@336d8196/[I@5a56b93a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882067625 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@739abd2b/[I@33f98d58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882067878 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@44aea710/[I@265a2eaa, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882067930 d 9ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6aadae91/[I@309fe84e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068182 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@524c71d2/[I@18c4bc34, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068234 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2006a0/[I@7a9300cc, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068486 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@49198ff2/[I@2d397e5c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068538 d 7ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1996e136/[I@9bad5a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068790 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6c91f005/[I@61250ff2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068840 d 11ms]]] [junit] 2012-12-30 16:41:09.088 java[35879:670f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882069093 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2e864e43/[I@737c2891, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882069144 d 5ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.43 sec [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882053460 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: NEWT Component [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7449cf9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdce0ccdb60 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@799e11a1/[I@78979f67, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055670 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20d12eea/[I@55f157b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055721 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@257b40fe/[I@3ee7f6eb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055721 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f03de90/[I@6708f8e0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055773 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055825 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13cc0a7f/[I@38c52200, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055825 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@163b4b1e/[I@ec0a9f9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055877 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ad72200/[I@31f9338f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055928 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5fa80aea/[I@1164b9b6, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055928 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79b66b06/[I@372c9557, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882057953 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50009f0d/[I@58ca3783, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058004 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4402a6ff/[I@a21d23b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058004 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@327124af/[I@221f7708, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058056 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fbfbfb8/[I@45c3e9ba, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058107 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4125d61e/[I@1b0c6cfc, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058107 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc72243/[I@259a8416, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058159 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@37b994de/[I@78dc9766, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058210 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a57e787/[I@41217e67, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058210 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307b4703/[I@6d732ed2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060336 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@25071521/[I@73fc3c84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060387 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3bc486f2/[I@63779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060387 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40be76c7/[I@18682406, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060439 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d15126e/[I@126d2380, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060491 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b35b1f3/[I@4235e6e3, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060491 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60c9630a/[I@4585572a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060542 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@351daa0e/[I@2e879860, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060594 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4824de7d/[I@6c8b058b, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060594 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1532021a/[I@62803d5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062611 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062663 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062714 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062714 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062765 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a8ab08f/[I@774d921a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062816 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5b32627/[I@348dcd5d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062816 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49a5af9f/[I@1cad157f, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062867 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@275e538e/[I@21bfa3d3, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062867 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2c9c82f4/[I@5759780d, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062918 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32d8ca48/[I@36c8570c, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062969 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063020 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063020 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063072 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5721df2a/[I@70c26b16, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063124 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c04ab2f/[I@2682d210, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063124 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56ad2c30/[I@3302fc5, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063175 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@50903025/[I@2a48f675, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063175 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2c9103/[I@31e46a68, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063227 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b05eb6f/[I@31a3ca10, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063279 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063330 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063330 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52205756/[I@4945f939, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063382 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10ed32c4/[I@449fea8a, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063434 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5edf2d38/[I@e11e831, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063434 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063486 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5ad75c47/[I@70eb67e8, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063486 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5e628704/[I@168e4805, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065395 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@571a4bd4/[I@7f6877f8, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065446 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065498 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065549 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065549 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20873723/[I@d34eb84, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065601 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d522de2/[I@e425743, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065601 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065653 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34883357/[I@59e2afb2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065653 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49aacd5f/[I@6c913dc1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882067574 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@336d8196/[I@5a56b93a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882067625 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@739abd2b/[I@33f98d58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882067878 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@44aea710/[I@265a2eaa, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882067930 d 9ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6aadae91/[I@309fe84e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068182 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@524c71d2/[I@18c4bc34, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068234 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2006a0/[I@7a9300cc, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068486 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@49198ff2/[I@2d397e5c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068538 d 7ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1996e136/[I@9bad5a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068790 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6c91f005/[I@61250ff2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068840 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882069093 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2e864e43/[I@737c2891, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882069144 d 5ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356882070804 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 2.18 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.381 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.379 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 2.782 sec [junit] Testcase: testPressAllButtonsInSequence took 2.178 sec [junit] Testcase: testSingleButtonClickAndDrag took 3.692 sec [junit] SLOCK [T main @ 1356882070804 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.43 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882053460 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: NEWT Component [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7449cf9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdce0ccdb60 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@799e11a1/[I@78979f67, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055670 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20d12eea/[I@55f157b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055721 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@257b40fe/[I@3ee7f6eb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055721 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f03de90/[I@6708f8e0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055773 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055825 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13cc0a7f/[I@38c52200, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055825 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@163b4b1e/[I@ec0a9f9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055877 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ad72200/[I@31f9338f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055928 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5fa80aea/[I@1164b9b6, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882055928 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79b66b06/[I@372c9557, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882057953 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50009f0d/[I@58ca3783, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058004 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4402a6ff/[I@a21d23b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058004 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@327124af/[I@221f7708, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058056 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fbfbfb8/[I@45c3e9ba, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058107 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4125d61e/[I@1b0c6cfc, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058107 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cc72243/[I@259a8416, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058159 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@37b994de/[I@78dc9766, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058210 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a57e787/[I@41217e67, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882058210 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307b4703/[I@6d732ed2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060336 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@25071521/[I@73fc3c84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060387 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3bc486f2/[I@63779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060387 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40be76c7/[I@18682406, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060439 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5d15126e/[I@126d2380, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060491 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b35b1f3/[I@4235e6e3, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060491 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60c9630a/[I@4585572a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060542 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@351daa0e/[I@2e879860, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060594 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4824de7d/[I@6c8b058b, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882060594 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1532021a/[I@62803d5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062611 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062663 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062714 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062714 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062765 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a8ab08f/[I@774d921a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062816 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5b32627/[I@348dcd5d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062816 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49a5af9f/[I@1cad157f, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062867 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@275e538e/[I@21bfa3d3, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062867 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2c9c82f4/[I@5759780d, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062918 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32d8ca48/[I@36c8570c, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882062969 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063020 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063020 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063072 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5721df2a/[I@70c26b16, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063124 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c04ab2f/[I@2682d210, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063124 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56ad2c30/[I@3302fc5, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063175 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@50903025/[I@2a48f675, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063175 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2c9103/[I@31e46a68, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063227 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b05eb6f/[I@31a3ca10, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063279 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063330 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063330 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52205756/[I@4945f939, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063382 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10ed32c4/[I@449fea8a, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063434 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5edf2d38/[I@e11e831, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063434 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063486 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5ad75c47/[I@70eb67e8, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882063486 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5e628704/[I@168e4805, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065395 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@571a4bd4/[I@7f6877f8, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065446 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065498 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065549 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065549 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20873723/[I@d34eb84, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065601 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d522de2/[I@e425743, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065601 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065653 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34883357/[I@59e2afb2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882065653 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49aacd5f/[I@6c913dc1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882067574 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@336d8196/[I@5a56b93a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882067625 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@739abd2b/[I@33f98d58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882067878 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@44aea710/[I@265a2eaa, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882067930 d 9ms]]] [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6aadae91/[I@309fe84e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068182 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@524c71d2/[I@18c4bc34, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068234 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2006a0/[I@7a9300cc, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068486 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@49198ff2/[I@2d397e5c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068538 d 7ms]]] [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1996e136/[I@9bad5a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068790 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6c91f005/[I@61250ff2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882068840 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882069093 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2e864e43/[I@737c2891, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882069144 d 5ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1356882070804 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882072280 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42f1916f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb03a08ed30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 4, Release 4, Typed 4 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 4, Release 4, Typed 4 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@715f1f9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb0394bdbf0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 4, Release 4, Typed 4 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 4, Release 4, Typed 4 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.35 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882072280 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42f1916f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb03a08ed30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 4, Release 4, Typed 4 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 4, Release 4, Typed 4 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@715f1f9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb0394bdbf0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 4, Release 4, Typed 4 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 4, Release 4, Typed 4 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356882077541 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 1.66 sec [junit] Testcase: test02NewtCanvasAWT took 2.104 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.35 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882072280 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42f1916f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb03a08ed30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 4, Release 4, Typed 4 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 4, Release 4, Typed 4 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@715f1f9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb0394bdbf0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 3, Release 3, Typed 3 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 3, Release 3, Typed 3 [junit] Total Press 4, Release 4, Typed 4 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 4, Release 4, Typed 4 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356882077541 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356882077541 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882078891 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fe8ce8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdefb07f980 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true [junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] *** Total KeyCode Misses 0 / 63, valid true [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@61672bbb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdefa4b7810 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true [junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] *** Total KeyCode Misses 0 / 63, valid true [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.739 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882078891 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fe8ce8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdefb07f980 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true [junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] *** Total KeyCode Misses 0 / 63, valid true [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@61672bbb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdefa4b7810 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true [junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] *** Total KeyCode Misses 0 / 63, valid true [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356882096540 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 7.835 sec [junit] Testcase: test02NewtCanvasAWT took 8.276 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.739 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882078891 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fe8ce8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdefb07f980 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true [junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] *** Total KeyCode Misses 0 / 63, valid true [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@61672bbb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdefa4b7810 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true [junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] *** Total KeyCode Misses 0 / 63, valid true [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356882096540 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356882096540 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882097904 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dd49247, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feed2057180 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Total Press 6, Release 6, Typed 6 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 6, Release 6, Typed 6 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acaf0ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7feed20ba920 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Total Press 6, Release 6, Typed 6 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 6, Release 6, Typed 6 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.414 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882097904 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dd49247, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feed2057180 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Total Press 6, Release 6, Typed 6 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 6, Release 6, Typed 6 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acaf0ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7feed20ba920 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Total Press 6, Release 6, Typed 6 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 6, Release 6, Typed 6 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356882118223 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 9.167 sec [junit] Testcase: test02NewtCanvasAWT took 9.607 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.414 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882097904 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] SLOCK [T main @ 1356882118223 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dd49247, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7feed2057180 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Total Press 6, Release 6, Typed 6 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 6, Release 6, Typed 6 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acaf0ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7feed20ba920 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Total Press 6, Release 6, Typed 6 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 6, Release 6, Typed 6 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356882118223 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882119608 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@18330bf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe39a04d8a0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Total Press 36, Release 36, Typed 36 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 36, Release 36, Typed 36 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e20f237, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe39a0abf90 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Total Press 36, Release 36, Typed 36 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 36, Release 36, Typed 36 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.768 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882119608 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@18330bf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe39a04d8a0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Total Press 36, Release 36, Typed 36 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 36, Release 36, Typed 36 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e20f237, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe39a0abf90 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Total Press 36, Release 36, Typed 36 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 36, Release 36, Typed 36 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356882127287 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 2.836 sec [junit] Testcase: test02NewtCanvasAWT took 3.289 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.768 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882119608 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@18330bf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe39a04d8a0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Total Press 36, Release 36, Typed 36 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 36, Release 36, Typed 36 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e20f237, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe39a0abf90 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Total Press 36, Release 36, Typed 36 [junit] AutoR Press 0, Release 0, Typed 0 [junit] No AR Press 36, Release 36, Typed 36 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356882127287 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356882127287 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882128706 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e1551b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f97f3131230 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97f1cf1a20 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.416 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882128706 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e1551b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f97f3131230 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97f1cf1a20 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356882132033 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 0.723 sec [junit] Testcase: test02NewtCanvasAWT took 1.137 sec [junit] SLOCK [T main @ 1356882132033 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.416 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882128706 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e1551b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f97f3131230 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f97f1cf1a20 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1356882132033 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882133584 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@494eaec9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff8220d6db0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff8220d6db0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7564debb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214af8b0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214af8b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214abfe0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214abfe0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d9896e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214a9bd0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214a9bd0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214a9bd0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214a9bd0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b2922f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356882153273 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.798 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882133584 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@494eaec9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff8220d6db0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff8220d6db0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7564debb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214af8b0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214af8b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214abfe0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214abfe0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d9896e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214a9bd0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214a9bd0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214a9bd0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214a9bd0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b2922f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356882153273 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.404 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 0.978 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.142 sec [junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.32 sec [junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 4.577 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.694 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.798 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882133584 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@494eaec9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff8220d6db0 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff8220d6db0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7564debb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214af8b0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214af8b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214abfe0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214abfe0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d9896e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214a9bd0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214a9bd0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214a9bd0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214a9bd0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214bc060 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b2922f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff8214c15f0 [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356882153273 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882154787 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f7779e3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4eeaaf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.308 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882154787 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f7779e3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4eeaaf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d90bc180 [junit] SLOCK [T main @ 1356882163004 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK [T main @ 1356882163004 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.801 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.919 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.308 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882154787 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f7779e3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d84e8720 [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4eeaaf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa2d90bc180 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK [T main @ 1356882163004 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882164063 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fd7e28c0e30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fd7e28c0e30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a313170, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.836 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882164063 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fd7e28c0e30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fd7e28c0e30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a313170, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356882169805 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.382 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.835 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.836 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882164063 ms +++ localhost/127.0.0.1:59999 - Locked [junit] SLOCK [T main @ 1356882169805 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fd7e28c0e30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fd7e28c0e30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a313170, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd7e28d3030 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356882169805 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882171164 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98740b9140 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98740b9140 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d46b6db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.539 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882171164 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98740b9140 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98740b9140 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356882179612 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] $ [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d46b6db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356882179612 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.537 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.434 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.539 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882171164 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98740b9140 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98740b9140 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d46b6db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f98740c6e70 [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1356882179612 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882180825 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182640 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@613043d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ce99681 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b980630 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182641 d 97ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182742 d 14ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182776 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182834 d 2ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182865 d 10ms]]] [junit] WindowUpdateEvent[[ 44686646 / -332420656 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182859 d 25ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183147 d 1ms]] [junit] WindowUpdateEvent[[ 44686646 / -332420656 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183148 d 12ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183551 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183552 d 4ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183556 d 13ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183594 d 3ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183574 d 46ms]]] [junit] WindowUpdateEvent[[ 44686646 / -349728304 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183620 d 13ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184764 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d6089a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184888 d 27ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184921 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184915 d 8ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184927 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184945 d 3ms]] [junit] WindowUpdateEvent[[ 44686646 / -349728304 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184974 d 10ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185265 d 0ms]] [junit] WindowUpdateEvent[[ 44686646 / -332332592 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185266 d 10ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185624 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185625 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185627 d 24ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185679 d 4ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185656 d 47ms]]] [junit] WindowUpdateEvent[[ 44686646 / -333993520 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185704 d 12ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186839 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186894 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@802b249, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cb07d0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186894 d 47ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cb07d0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186941 d 25ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186972 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882187006 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882187007 d 11ms]]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188169 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188270 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@382f8116, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1ea8d18e0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188270 d 26ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1ea8d18e0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188296 d 12ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188310 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188319 d 16ms]]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882189485 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.861 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882180825 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] SLOCK [T main @ 1356882189595 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182640 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@613043d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ce99681 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b980630 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182641 d 97ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182742 d 14ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182776 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182834 d 2ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182865 d 10ms]]] [junit] WindowUpdateEvent[[ 44686646 / -332420656 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182859 d 25ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183147 d 1ms]] [junit] WindowUpdateEvent[[ 44686646 / -332420656 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183148 d 12ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183551 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183552 d 4ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183556 d 13ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183594 d 3ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183574 d 46ms]]] [junit] WindowUpdateEvent[[ 44686646 / -349728304 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183620 d 13ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184764 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d6089a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184888 d 27ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184921 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184915 d 8ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184927 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184945 d 3ms]] [junit] WindowUpdateEvent[[ 44686646 / -349728304 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184974 d 10ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185265 d 0ms]] [junit] WindowUpdateEvent[[ 44686646 / -332332592 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185266 d 10ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185624 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185625 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185627 d 24ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185679 d 4ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185656 d 47ms]]] [junit] WindowUpdateEvent[[ 44686646 / -333993520 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185704 d 12ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186839 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186894 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@802b249, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cb07d0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186894 d 47ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cb07d0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186941 d 25ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186972 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882187006 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882187007 d 11ms]]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188169 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188270 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@382f8116, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1ea8d18e0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188270 d 26ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1ea8d18e0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188296 d 12ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188310 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188319 d 16ms]]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882189485 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1356882189595 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 3.963 sec [junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.069 sec [junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.325 sec [junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.312 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.861 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882180825 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182640 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@613043d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ce99681 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b980630 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182641 d 97ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182742 d 14ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182776 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182834 d 2ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182865 d 10ms]]] [junit] WindowUpdateEvent[[ 44686646 / -332420656 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882182859 d 25ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183147 d 1ms]] [junit] WindowUpdateEvent[[ 44686646 / -332420656 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183148 d 12ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183551 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183552 d 4ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183556 d 13ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff1e9c95340 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183594 d 3ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183574 d 46ms]]] [junit] WindowUpdateEvent[[ 44686646 / -349728304 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882183620 d 13ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184764 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d6089a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184888 d 27ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184921 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184915 d 8ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184927 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184945 d 3ms]] [junit] WindowUpdateEvent[[ 44686646 / -349728304 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882184974 d 10ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185265 d 0ms]] [junit] WindowUpdateEvent[[ 44686646 / -332332592 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185266 d 10ms]]] [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185624 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185625 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185627 d 24ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff1e9cbf250 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185679 d 4ms]] [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185656 d 47ms]]] [junit] WindowUpdateEvent[[ 44686646 / -333993520 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882185704 d 12ms]]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186839 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186894 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@802b249, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cb07d0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186894 d 47ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1e9cb07d0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186941 d 25ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882186972 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882187006 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882187007 d 11ms]]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188169 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188270 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@382f8116, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1ea8d18e0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188270 d 26ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff1ea8d18e0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188296 d 12ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188310 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882188319 d 16ms]]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882189485 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1356882189595 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882190811 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c95da38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d1e7c2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa0c8cc6710 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fa0c8cc6710 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa0ca3bd680 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fa0ca3bd680 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@72e5355f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26132ae7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa0ca3c82f0 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fa0ca3c82f0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.175 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882190811 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c95da38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d1e7c2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa0c8cc6710 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fa0c8cc6710 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa0ca3bd680 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fa0ca3bd680 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@72e5355f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26132ae7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa0ca3c82f0 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fa0ca3c82f0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1356882195896 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 1.704 sec [junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.931 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.175 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882190811 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c95da38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d1e7c2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa0c8cc6710 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fa0c8cc6710 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa0ca3bd680 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fa0ca3bd680 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@72e5355f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26132ae7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa0ca3c82f0 [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fa0ca3c82f0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1356882195896 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356882195896 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882197257 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d02b2b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4245c97b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8471caf110 [junit] 2012-12-30 16:43:20.272 java[35921:407] *** -[__NSArrayM objectAtIndex:]: index 3 beyond bounds [0 .. 2] [junit] 2012-12-30 16:43:20.303 java[35921:407] ( [junit] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [junit] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [junit] 2 CoreFoundation 0x00007fff939e7392 -[__NSArrayM objectAtIndex:] + 274 [junit] 3 CoreFoundation 0x00007fff939c857a CFArrayGetValueAtIndex + 122 [junit] 4 AppKit 0x00007fff92b94e2e -[NSView _regionForOpaqueDescendants:forMove:] + 331 [junit] 5 AppKit 0x00007fff92b94b8c -[NSTitledFrame _regionForOpaqueDescendants:forMove:] + 92 [junit] 6 AppKit 0x00007fff92b947e4 -[NSThemeFrame _regionForOpaqueDescendants:forMove:] + 100 [junit] 7 AppKit 0x00007fff92c66d83 -[NSFrameView _resetDragMargins] + 275 [junit] 8 AppKit 0x00007fff92c66638 -[NSThemeFrame _resetDragMargins] + 265 [junit] 9 AppKit 0x00007fff92b843dc _handleWindowNeedsDisplayOrLayoutOrUpdateConstraints + 751 [junit] 10 CoreFoundation 0x00007fff93a198e7 __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 23 [junit] 11 CoreFoundation 0x00007fff93a19846 __CFRunLoopDoObservers + 374 [junit] 12 CoreFoundation 0x00007fff939eeaf9 __CFRunLoopRun + 825 [junit] 13 CoreFoundation 0x00007fff939ee486 CFRunLoopRunSpecific + 230 [junit] 14 HIToolbox 0x00007fff8c4a52bf RunCurrentEventLoopInMode + 277 [junit] 15 HIToolbox 0x00007fff8c4ac56d ReceiveNextEventCommon + 355 [junit] 16 HIToolbox 0x00007fff8c4ac3fa BlockUntilNextEventMatchingListInMode + 62 [junit] 17 AppKit 0x00007fff92b48779 _DPSNextEvent + 659 [junit] 18 AppKit 0x00007fff92b4807d -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 135 [junit] 19 libawt.jnilib 0x0000000113988fcf -[NSApplicationAWT nextEventMatchingMask:untilDate:inMode:dequeue:] + 124 [junit] 20 AppKit 0x00007fff92b449b9 -[NSApplication run] + 470 [junit] 21 libawt.jnilib 0x0000000113987680 +[AWTStarter startAWT:] + 1495 [junit] 22 libawt.jnilib 0x0000000113986ffa -[CPerformer perform] + 93 [junit] 23 CoreFoundation 0x00007fff93a4970d -[NSObject performSelector:withObject:] + 61 [junit] 24 Foundation 0x00007fff8cb42d70 __NSThreadPerformPerform + 214 [junit] 25 CoreFoundation 0x00007fff939c84f1 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 17 [junit] 26 CoreFoundation 0x00007fff939c7d5d __CFRunLoopDoSources0 + 253 [junit] 27 CoreFoundation 0x00007fff939eeb49 __CFRunLoopRun + 905 [junit] 28 CoreFoundation 0x00007fff939ee486 CFRunLoopRunSpecific + 230 [junit] 29 java 0x000000010b7d7843 java + 18499 [junit] 30 java 0x000000010b7d729a java + 17050 [junit] 31 java 0x000000010b7d4a98 java + 6808 [junit] ) [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c272961, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64df83e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580754fc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.533 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882197257 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d02b2b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4245c97b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c272961, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64df83e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580754fc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] SLOCK [T main @ 1356882205699 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: winHopFrame2FrameDirectHop took 3.735 sec [junit] Testcase: winHopFrame2FrameDetachFirst took 3.237 sec [junit] SLOCK [T main @ 1356882205699 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.533 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882197257 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@d02b2b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4245c97b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728de860 [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8471caf110 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c272961, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@64df83e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580754fc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f84728c7ce0 [junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8472e0e680 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] SLOCK [T main @ 1356882205699 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882207114 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882208928 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@644cd580, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882208952 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fad010c3f70 [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fad010c3f70 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210157 d 0ms]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210160 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210160 d 8ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210465 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210775 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882211095 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882211403 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882211705 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882212007 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882212442 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@11ae9aaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fad010d6cc0 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fad010d6cc0 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fad010d6cc0 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882212560 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fad010d6cc0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882213673 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882213987 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882214300 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882214613 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882214924 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882215228 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882215531 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.849 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882207114 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882208928 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@644cd580, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882208952 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fad010c3f70 [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fad010c3f70 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210157 d 0ms]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210160 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210160 d 8ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210465 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210775 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882211095 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882211403 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882211705 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882212007 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882212442 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@11ae9aaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fad010d6cc0 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fad010d6cc0 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fad010d6cc0 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882212560 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fad010d6cc0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882213673 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882213987 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882214300 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882214613 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882214924 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882215228 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882215531 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1356882215871 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 3.884 sec [junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 3.397 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.849 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882207114 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882208928 d 0ms]] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@644cd580, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882208952 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fad010c3f70 [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fad010c3f70 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210157 d 0ms]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210160 d 8ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210160 d 8ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210465 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882210775 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882211095 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882211403 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882211705 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882212007 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882212442 d 0ms]] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@11ae9aaa, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fad010d6cc0 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fad010d6cc0 [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fad010d6cc0 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882212560 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fad010d6cc0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: java.awt.Point[x=150,y=172] [junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882213673 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882213987 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882214300 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882214613 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882214924 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882215228 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882215531 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1356882215871 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1356882215871 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882217238 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@7f5e2075[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7f5e2075[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f1eb199, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fed884c8f90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1356882219862 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.713 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882217238 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@7f5e2075[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7f5e2075[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f1eb199, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fed884c8f90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1356882219862 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 0.918 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.713 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1356882217238 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@7f5e2075[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7f5e2075[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f1eb199, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286 [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fed884c8f90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1356882219862 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.swt.headless: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.swt.awt: [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test) [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882222361 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test [apply] 2012-12-30 16:43:42.399 java[35931:c07] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:43:42.400 java[35931:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] 2012-12-30 16:43:43.167 java[35931:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2012-12-30 16:43:43.168 java[35931:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libswt-pi-cocoa-4312.jnilib 0x00000001104829ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 8 ??? 0x0000000107394eee 0x0 + 4416163566 [apply] ) [apply] centerMouse: robot pos: java.awt.Point[x=200,y=269], onTitleBarIfWindow: false [apply] requestFocus: click, d: 301 ms [apply] [R-0 shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-0] [apply] [K-0] [apply] [R-n shallStop false, disposed false] [apply] [K-1] [apply] [R-n shallStop false, disposed false] [apply] [K-2] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-3] [apply] ..[R-n shallStop false, disposed false] [apply] .[K-4] [apply] [R-n shallStop false, disposed false] [apply] .[K-5] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-6] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] ..[R-n shallStop false, disposed false] [apply] [K-7] [apply] [R-n shallStop false, disposed false] [apply] .[K-8] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-9] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] *R-Exit* shallStop true, disposed false [apply] ..*K-Exit* [apply] .junit.framework.TestListener: endTest(test) [apply] [R-i shallStop true, disposed true] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.439 sec [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882222361 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] centerMouse: robot pos: java.awt.Point[x=200,y=269], onTitleBarIfWindow: false [apply] requestFocus: click, d: 301 ms [apply] [R-0 shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-0] [apply] [K-0] [apply] [R-n shallStop false, disposed false] [apply] [K-1] [apply] [R-n shallStop false, disposed false] [apply] [K-2] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-3] [apply] ..[R-n shallStop false, disposed false] [apply] .[K-4] [apply] [R-n shallStop false, disposed false] [apply] .[K-5] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-6] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] ..[R-n shallStop false, disposed false] [apply] [K-7] [apply] [R-n shallStop false, disposed false] [apply] .[K-8] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-9] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] *R-Exit* shallStop true, disposed false [apply] ..*K-Exit* [apply] .[R-i shallStop true, disposed true] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test [apply] SLOCK [T Thread-1 @ 1356882225725 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 3.28 sec [apply] SLOCK [T Thread-1 @ 1356882225725 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882227008 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2012-12-30 16:43:47.315 java[35934:c07] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:43:47.316 java[35934:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(preAttach_WithAnimator) [apply] 2012-12-30 16:43:48.690 java[35934:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2012-12-30 16:43:48.691 java[35934:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libswt-pi-cocoa-4312.jnilib 0x000000010a8d39ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 8 ??? 0x00000001010e8eee 0x0 + 4312698606 [apply] ) [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ac5f13, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d24111a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3adec8b3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@784a7df6 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95fb4cd3e0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95fb4cd3e0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(preAttach_WithAnimator) [apply] junit.framework.TestListener: startTest(preAttach_NoAnimator) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7444f787 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bd6fbb3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f26d3df [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95fb47e700 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95fb47e700 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] junit.framework.TestListener: endTest(preAttach_NoAnimator) [apply] junit.framework.TestListener: startTest(postAttach_WithAnimator) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5dde45e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bbe2893 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95fc083e50 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95fc083e50 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-AWTAnimator-2: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] junit.framework.TestListener: endTest(postAttach_WithAnimator) [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha) [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha) [apply] SLOCK [T Thread-1 @ 1356882231555 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.614 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882227008 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ac5f13, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d24111a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3adec8b3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@784a7df6 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95fb4cd3e0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95fb4cd3e0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7444f787 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bd6fbb3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f26d3df [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95fb47e700 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95fb47e700 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5dde45e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bbe2893 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95fc083e50 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f95fc083e50 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-AWTAnimator-2: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] SLOCK [T Thread-1 @ 1356882231555 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: preAttach_WithAnimator took 1.371 sec [apply] Testcase: preAttach_NoAnimator took 0.617 sec [apply] Testcase: postAttach_WithAnimator took 0.567 sec [apply] Testcase: test_MultisampleAndAlpha took 0.586 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882232867 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test) [apply] junit.framework.TestListener: endTest(test) [apply] setTestSupported: false [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.28 sec [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882232867 ms +++ localhost/127.0.0.1:59999 - Locked [apply] setTestSupported: false [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test [apply] SLOCK [T Thread-1 @ 1356882233081 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 0.006 sec [apply] SLOCK [T Thread-1 @ 1356882233081 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas) [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882234336 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] 2012-12-30 16:43:54.528 java[35940:c07] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:43:54.529 java[35940:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] 2012-12-30 16:43:55.053 java[35940:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2012-12-30 16:43:55.054 java[35940:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libswt-pi-cocoa-4312.jnilib 0x000000011469e9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 8 ??? 0x000000010b586eee 0x0 + 4485312238 [apply] ) [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@35f03691, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50502819 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e78aa80 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6401d98a [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd3834dfa80 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas) [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple) [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1af0b4a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@658f7386 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ce99681 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b980630 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd38460e070 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd38460e070 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple) [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible) [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@38827968, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df0b7d3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46b4be3d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435bb0f [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fd38460d130 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd38460d130 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd38460d130 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd38460d130 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] SLOCK [T Thread-1 @ 1356882238665 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.397 sec [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882234336 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@35f03691, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50502819 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e78aa80 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6401d98a [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd3834dfa80 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1af0b4a3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@658f7386 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ce99681 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b980630 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd38460e070 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd38460e070 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@38827968, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df0b7d3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46b4be3d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435bb0f [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fd38460d130 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd38460d130 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd38460d130 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd38460d130 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] SLOCK [T Thread-1 @ 1356882238665 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01JOGLGLCanvas took 2.446 sec [apply] Testcase: test02NewtCanvasSWTSimple took 0.772 sec [apply] Testcase: test02NewtCanvasSWTPreVisible took 1.022 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882239972 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2012-12-30 16:44:00.318 java[35943:c07] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:44:00.319 java[35943:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(test) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] 2012-12-30 16:44:01.653 java[35943:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2012-12-30 16:44:01.654 java[35943:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libswt-pi-cocoa-4312.jnilib 0x000000010feb79ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 8 ??? 0x000000010669deee 0x0 + 4402568942 [apply] ) [apply] resize [apply] paint [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] junit.framework.TestListener: endTest(test) [apply] SLOCK [T Thread-1 @ 1356882242419 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.522 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882239972 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] resize [apply] paint [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SLOCK [T Thread-1 @ 1356882242419 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 1.069 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882243690 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2012-12-30 16:44:04.028 java[35946:c07] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:44:04.029 java[35946:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(test) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] 2012-12-30 16:44:05.384 java[35946:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2012-12-30 16:44:05.385 java[35946:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libswt-pi-cocoa-4312.jnilib 0x0000000113c499ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 8 ??? 0x000000010a4caeee 0x0 + 4467764974 [apply] ) [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53fcc0a2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ecfe07 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a199939 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@469a9b65 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9c8288f520 [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test) [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha) [apply] SLOCK [T Thread-1 @ 1356882246588 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.965 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882243690 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53fcc0a2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ecfe07 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a199939 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@469a9b65 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9c8288f520 [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] SLOCK [T Thread-1 @ 1356882246588 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 1.078 sec [apply] Testcase: test_MultisampleAndAlpha took 0.44 sec [echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT.xml [apply] 2012-12-30 16:44:08.195 java[35949:c07] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:44:08.196 java[35949:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT [apply] junit.framework.TestListener: tests to run: 6 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882249353 ms +++ localhost/127.0.0.1:59999 - Locked [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] 2012-12-30 16:44:09.719 java[35949:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2012-12-30 16:44:09.720 java[35949:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libswt-pi-cocoa-4312.jnilib 0x0000000110cce9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 8 ??? 0x00000001075ebeee 0x0 + 4418617070 [apply] ) [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a738d08, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdf95326b60 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdf95326b60 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] requestFocus: NEWT Component [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReljunit.framework.TestListener: startTest(testSingleButtonPressAndRelease) [apply] ease [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@64d55986/[I@72e8a021, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251077 d 119ms]]] [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6691177/[I@5bf99eea, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251077 d 119ms]]] [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@613043d2/[I@27b4c1d7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251179 d 17ms]]] [apply] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@4c221e9e/[I@54083e1e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251181 d 16ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@69264eab/[I@51f6f27b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251181 d 16ms]]] [apply] MousePressed 3: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ba99347/[I@a0430b6, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251196 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@191a01dd/[I@7a70610a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251242 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@67f31652/[I@83e96cf, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251242 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251300 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e94af2f/[I@53797795, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251346 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4b9a0203/[I@6bfa39bb, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251346 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78e45b5e/[I@582ab653, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251392 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c28305d/[I@527f58ef, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251449 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26a7dd39/[I@56acdd02, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251449 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndRelease) [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b980630/[I@19be4777, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252207 d 12ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b45e2d5/[I@92f1bf0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252264 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73d32e45/[I@2d82ef6b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252264 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf02b85/[I@74b957ea, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252310 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@343aff84/[I@d5d4de6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252366 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68a53de4/[I@38827968, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252366 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7df0b7d3/[I@46b4be3d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252413 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252469 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@720e4245/[I@620fa83, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252469 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift) [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7054f9f1/[I@5ae576d4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253339 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@edc86eb/[I@301db5ec, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253385 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e92b1a1/[I@60cbf9bd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253385 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f7918f0/[I@77546dbc, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253431 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47f08ed8/[I@2322bce, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253488 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2bd9e282/[I@6da5db4b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253488 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@23e0512a/[I@5bf0aecc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253535 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1664023c/[I@7fcebc9f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253592 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dc1ac46/[I@561557c0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253592 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl) [apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother [apply] [apply] >>>> _doHoldOneButtonAndPressAnother [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ebf5555/[I@337b4703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254346 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6273305c/[I@786c1a82, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254392 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1408a92/[I@344977e2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254449 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@435db13f/[I@3c1fc1a6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254449 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@48e29820/[I@14718242, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254494 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@281ec58a/[I@7c3afb99, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254551 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3987/[I@42c4d04d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254551 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@747917a/[I@6b9fe451, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254597 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4e46b90a/[I@51e67ac, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254597 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@f284fd4/[I@1f90ef12, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254642 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@643f96ee/[I@ace16ad, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254699 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6032bd65/[I@2330633a, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254744 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3dc286e2/[I@2e257f1b, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254744 d 12ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fbbdd48/[I@66bcb23e, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254800 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e5a3923/[I@655d616e, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254856 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@55a7b0bf/[I@7444f787, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254856 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5bd6fbb3/[I@7f26d3df, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254902 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4e2016b0/[I@1cb1a4e2, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254902 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52c00025/[I@3b49a794, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254959 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@609903f4/[I@5dd2b9b7, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255005 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359ecd80/[I@4cc5aa00, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255063 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@451c0d60/[I@34b23d12, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255063 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21c783c5/[I@319c0bd6, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255109 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bcd280b/[I@5a0029ac, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255165 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40b0095d/[I@6536d9d8, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255165 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@741827d1/[I@5dde45e2, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255211 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2bbe2893/[I@5159e154, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255211 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother) [apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence [apply] [apply] >>>> _doPressAllButtonsInSequence [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21e1962d/[I@614a75bb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255878 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f7779e3/[I@1ce3570c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255923 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1167e3a5/[I@3b926e90, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255969 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a98ce7e/[I@361cb7a1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256026 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@175bc6c8/[I@a578073, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256026 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76b20352/[I@20f8395f, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256083 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@87e9ce2/[I@306dbdc9, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256083 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74c6eff5/[I@30b3f9b8, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256129 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77cfb802/[I@6639c8c1, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256129 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag [apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence) [apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag) [apply] [apply] >>>> _doSingleButtonClickAndDrag [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f415056/[I@79014e21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256795 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@44b09697/[I@256eb6bc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256842 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79f03d7/[I@58b51c29, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257088 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a4bf53e/[I@30d1e7c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257088 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@24c68a98/[I@66b51404, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257143 d 1ms]]] [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7a354749/[I@3fdb484d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257399 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5567d7fb/[I@1494cb8b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257445 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34bf1d3b/[I@6f18278a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257705 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1acc0e01/[I@4aab7165, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257750 d 1ms]]] [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3da1c42f/[I@47570945, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882258010 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2321b59a/[I@7a19a37a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882258055 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@293bdd36/[I@19381960, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882258313 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3209fa8f/[I@2d20dbf3, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882258358 d 0ms]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag [apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag) [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] SLOCK [T Thread-1 @ 1356882259333 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.049 sec [apply] ------------- Standard Error ----------------- [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882249353 ms +++ localhost/127.0.0.1:59999 - Locked [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a738d08, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdf95326b60 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdf95326b60 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] requestFocus: NEWT Component [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@64d55986/[I@72e8a021, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251077 d 119ms]]] [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6691177/[I@5bf99eea, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251077 d 119ms]]] [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@613043d2/[I@27b4c1d7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251179 d 17ms]]] [apply] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@4c221e9e/[I@54083e1e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251181 d 16ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@69264eab/[I@51f6f27b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251181 d 16ms]]] [apply] MousePressed 3: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ba99347/[I@a0430b6, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251196 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@191a01dd/[I@7a70610a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251242 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@67f31652/[I@83e96cf, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251242 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251300 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e94af2f/[I@53797795, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251346 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4b9a0203/[I@6bfa39bb, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251346 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78e45b5e/[I@582ab653, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251392 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c28305d/[I@527f58ef, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251449 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26a7dd39/[I@56acdd02, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882251449 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b980630/[I@19be4777, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252207 d 12ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b45e2d5/[I@92f1bf0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252264 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73d32e45/[I@2d82ef6b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252264 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf02b85/[I@74b957ea, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252310 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@343aff84/[I@d5d4de6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252366 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68a53de4/[I@38827968, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252366 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7df0b7d3/[I@46b4be3d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252413 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252469 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@720e4245/[I@620fa83, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882252469 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7054f9f1/[I@5ae576d4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253339 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@edc86eb/[I@301db5ec, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253385 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e92b1a1/[I@60cbf9bd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253385 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f7918f0/[I@77546dbc, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253431 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47f08ed8/[I@2322bce, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253488 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2bd9e282/[I@6da5db4b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253488 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@23e0512a/[I@5bf0aecc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253535 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1664023c/[I@7fcebc9f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253592 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dc1ac46/[I@561557c0, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882253592 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother [apply] [apply] >>>> _doHoldOneButtonAndPressAnother [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ebf5555/[I@337b4703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254346 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6273305c/[I@786c1a82, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254392 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1408a92/[I@344977e2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254449 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@435db13f/[I@3c1fc1a6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254449 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@48e29820/[I@14718242, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254494 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@281ec58a/[I@7c3afb99, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254551 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3987/[I@42c4d04d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254551 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@747917a/[I@6b9fe451, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254597 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4e46b90a/[I@51e67ac, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254597 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@f284fd4/[I@1f90ef12, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254642 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@643f96ee/[I@ace16ad, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254699 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6032bd65/[I@2330633a, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254744 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3dc286e2/[I@2e257f1b, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254744 d 12ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fbbdd48/[I@66bcb23e, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254800 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e5a3923/[I@655d616e, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254856 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@55a7b0bf/[I@7444f787, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254856 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5bd6fbb3/[I@7f26d3df, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254902 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4e2016b0/[I@1cb1a4e2, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254902 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52c00025/[I@3b49a794, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882254959 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@609903f4/[I@5dd2b9b7, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255005 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359ecd80/[I@4cc5aa00, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255063 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@451c0d60/[I@34b23d12, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255063 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21c783c5/[I@319c0bd6, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255109 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bcd280b/[I@5a0029ac, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255165 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40b0095d/[I@6536d9d8, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255165 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@741827d1/[I@5dde45e2, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255211 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2bbe2893/[I@5159e154, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255211 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence [apply] [apply] >>>> _doPressAllButtonsInSequence [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21e1962d/[I@614a75bb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255878 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f7779e3/[I@1ce3570c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255923 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1167e3a5/[I@3b926e90, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882255969 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a98ce7e/[I@361cb7a1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256026 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@175bc6c8/[I@a578073, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256026 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@76b20352/[I@20f8395f, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256083 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@87e9ce2/[I@306dbdc9, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256083 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74c6eff5/[I@30b3f9b8, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256129 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77cfb802/[I@6639c8c1, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256129 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag [apply] [apply] >>>> _doSingleButtonClickAndDrag [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f415056/[I@79014e21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256795 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@44b09697/[I@256eb6bc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882256842 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79f03d7/[I@58b51c29, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257088 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a4bf53e/[I@30d1e7c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257088 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@24c68a98/[I@66b51404, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257143 d 1ms]]] [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7a354749/[I@3fdb484d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257399 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5567d7fb/[I@1494cb8b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257445 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34bf1d3b/[I@6f18278a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257705 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1acc0e01/[I@4aab7165, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882257750 d 1ms]]] [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3da1c42f/[I@47570945, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882258010 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2321b59a/[I@7a19a37a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882258055 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@293bdd36/[I@19381960, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882258313 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3209fa8f/[I@2d20dbf3, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356882258358 d 0ms]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] SLOCK [T Thread-1 @ 1356882259333 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testSingleButtonPressAndRelease took 0.92 sec [apply] Testcase: testSingleButtonPressAndReleaseWithShift took 1.121 sec [apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 1.11 sec [apply] Testcase: testHoldOneButtonAndPressAnother took 1.528 sec [apply] Testcase: testPressAllButtonsInSequence took 0.917 sec [apply] Testcase: testSingleButtonClickAndDrag took 2.421 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882260722 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT [apply] junit.framework.TestListener: tests to run: 1 [apply] 2012-12-30 16:44:21.027 java[35952:c07] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:44:21.029 java[35952:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] 2012-12-30 16:44:22.413 java[35952:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2012-12-30 16:44:22.413 java[35952:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libswt-pi-cocoa-4312.jnilib 0x0000000110b249ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 8 ??? 0x000000010744feee 0x0 + 4416929518 [apply] ) [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@794e113b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc9bc189450 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc9bc189450 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.807 sec [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882260722 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@794e113b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc9bc189450 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc9bc189450 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SLOCK [T Thread-1 @ 1356882263461 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.34 sec [apply] SLOCK [T Thread-1 @ 1356882263461 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882264742 ms +++ localhost/127.0.0.1:59999 - Locked [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT [apply] junit.framework.TestListener: tests to run: 2 [apply] 2012-12-30 16:44:25.044 java[35956:c07] [Java CocoaComponent compatibility mode]: Enabled [apply] 2012-12-30 16:44:25.044 java[35956:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] 2012-12-30 16:44:26.418 java[35956:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2012-12-30 16:44:26.419 java[35956:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libswt-pi-cocoa-4312.jnilib 0x000000011381d9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 8 ??? 0x000000010a105eee 0x0 + 4463812334 [apply] ) [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@58e41bc3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cc6280 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cc6280 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13e4a47e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a68cb6b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6602e323 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@478e4327 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cf5bd0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cf5bd0 [apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cf5bd0 [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cc6280 [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cc6280 [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cf5bd0 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop) [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@54ee3aa7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08d8092f0 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08d8092f0 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@301db5ec [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e92b1a1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60cbf9bd [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08a872d00 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08a872d00 [apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08a872d00 [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08d8092f0 [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08d8092f0 [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08a872d00 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.338 sec [apply] ------------- Standard Error ----------------- [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1356882264742 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@58e41bc3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cc6280 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cc6280 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@13e4a47e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a68cb6b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6602e323 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@478e4327 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cf5bd0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cf5bd0 [apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cf5bd0 [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cc6280 [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cc6280 [apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe089cf5bd0 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@54ee3aa7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08d8092f0 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08d8092f0 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@301db5ec [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e92b1a1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60cbf9bd [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08a872d00 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08a872d00 [apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08a872d00 [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08d8092f0 [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08d8092f0 [apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe08a872d00 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] SLOCK [T Thread-1 @ 1356882271005 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: winHopFrame2FrameDirectHop took 2.752 sec [apply] Testcase: winHopFrame2FrameDetachFirst took 2.114 sec [apply] SLOCK [T Thread-1 @ 1356882271005 ms --- localhost/127.0.0.1:59999 - Unlock ok junit.run.remote.ssh.all: junit.run.remote.adb: junit.run.tests: junit.run.if.disabled: junit.run: [move] Moving 346 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home jogamp.env.init: [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test-zip-archive: [exec] [exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15 [exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs) [exec] Scanning [exec] [exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b883-20121230-macosx-universal-test-results-macosx64-NV320M-10_6-jogamp-x64-sgothel-012.7z [exec] [exec] Compressing build/test/results-x32/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion01.png [exec] Compressing 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build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga [exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga [exec] [exec] Everything is Ok BUILD SUCCESSFUL Total time: 37 minutes 56 seconds [WARNINGS] Parsing warnings in console log with parser GNU Compiler 3 (gcc) [WARNINGS] Parsing warnings in console log with parser Java Compiler (javac) Archiving artifacts Recording test results Build step 'Publish JUnit test result report' changed build result to UNSTABLE [CopyArchiverPublisher] Copying archived artifacts in the shared directory '/srv/www/jogamp.org/deployment/autobuilds/master/jogl-b883-2012-12-30_16-05-49'. [CopyArchiverPublisher] '3' artifacts have been copied. [CopyArchiverPublisher] Stop copying archived artifacts in the shared directory. No emails were triggered. Notifying upstream projects of job completion Finished: UNSTABLE